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I’ll never understand why team members when they are hit rarely mark out where the enemy is. You can’t help or know you’re falling into the same trap or firing line as them.
really 7 years later and wathunder is still stuck with these small maps for high bR
It’s my biggest frustration along with the flattening, red zones and cutting off of all imaginative routes and positions.
Found you a couple days ago looking for footage of the Bucc. Subbed and enjoying the content cheers mate.
I think the IPM1 has an even better 105mm APFSDS
This game has been feeling kinda trash to me lately
I’ll never understand why team members when they are hit rarely mark out where the enemy is. You can’t help or know you’re falling into the same trap or firing line as them.
really 7 years later and wathunder is still stuck with these small maps for high bR
It’s my biggest frustration along with the flattening, red zones and cutting off of all imaginative routes and positions.
Found you a couple days ago looking for footage of the Bucc. Subbed and enjoying the content cheers mate.
I think the IPM1 has an even better 105mm APFSDS
This game has been feeling kinda trash to me lately