KeyShot Quick Tip - Lighting Basics with HDRI Editor
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- Опубликовано: 15 сен 2024
- In this KeyShot Quick Tip, we're going to take a quick look at KeyShot's built-in HDRI Editor and learn how to create a basic three-point lighting setup. Follow along to learn how to create custom HDRI's inside KeyShot.
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Music: Flames - Dan Henig
Wow....i love keyshot no any other render engine can compare with keyshot.
Helpful tutorial! Glad I watched it. I love the HDRI editor in Keyshot. One question though - is it possible to link the HDRI/environment rotation to the camera? Id love to pan around my scene while maintaining the orientation of lighting relative to my camera.
Great tutorial! Nice pace and thoroughly covered the basics. Thx ;)
Appreciate it and happy you enjoyed the tutorial!
very helpful. thank you soooo much
great tutorial
If there is a model in Program Keyshot as well, it would be great. person model, tree model, chair model, building model, bed model
Where can I find this model?
Great tips, thank you! One question; I have highly reflective surfaces and I'm still seeing the HDRI lights in the reflections even though I have the background set to color. Is there any way to make the HDRI lights invisible in reflections?
There is not. You will always see hdr lights reflected on your models. He was just showing how to not view the lighting environment in your scene by using the solid color background. You can however make area lights invisible in reflections. So maybe try using physical lights instead if you don’t want to see them in the reflections.
@@tgs1766 Thank you for the info. I'll give that a try.
why keyshot renders are not as realist as blender or arnold renders?