For some reason Timer didn't work for me (maybe because of the toggle). So I ended up using Cooldown node, where I connected Remaining% to the Lerp node. Colors were lerping from B to A, but otherwise it worked fine.
Why didn't you use Start ? Wouldn't update trigger every tick so you'd end up with dozens of timers running at once ? Seems unnecessary and expensive. I'm a beginner....so I'm probably missing something.
I found very useful all your videos about bolt. Thank you for that. Can i use this to make my background change to a random color when my character dies?
Hey thanks for the kind words. This is useful for all kind of functions that change the color of any object over time. I have never personally made a background change color, but if you need help, I'm sure several people on the Bolt Discord could help you out.
Loving your videos. Fun and very clear instruction.
loving your videos...and you!
For some reason Timer didn't work for me (maybe because of the toggle). So I ended up using Cooldown node, where I connected Remaining% to the Lerp node. Colors were lerping from B to A, but otherwise it worked fine.
Why didn't you use Start ?
Wouldn't update trigger every tick so you'd end up with dozens of timers running at once ? Seems unnecessary and expensive.
I'm a beginner....so I'm probably missing something.
great! thanks a lot..just one thing the lerp isn`t a sine curve, more like a saw tooth hence it there`s a jerk..can it be fixed anyhow
Contact me in discord, I'd need to see your graph and what your issue is specifically.
I found very useful all your videos about bolt. Thank you for that.
Can i use this to make my background change to a random color when my character dies?
Hey thanks for the kind words. This is useful for all kind of functions that change the color of any object over time. I have never personally made a background change color, but if you need help, I'm sure several people on the Bolt Discord could help you out.