03:53 Rainbow Drop robbery. Wipe out 75% while at 2% 04:32 Probably fair to say neither player expected a Guard Impact here. 06:41 Camera wasn't expecting this re Guard Impact. 07:26 This grab looks long range but Assassin's hurtbox moved forward when he came out of back turn. 10:16 Wake up Evade into Fubuki Knee. 10:40 Wake up Evade into back throw. 13:19 Totally stepped this move but get hit by it anyway. 18:33 Good round for Yoshi. 20:13 Nice sequence for the round.
There is a customised version of the GameCube ISO with all the guest characters' movesets, although the models aren't there yet so other models are used e.g. Spawn has Voldo's model.
03:53 Rainbow Drop robbery. Wipe out 75% while at 2%
04:32 Probably fair to say neither player expected a Guard Impact here.
06:41 Camera wasn't expecting this re Guard Impact.
07:26 This grab looks long range but Assassin's hurtbox moved forward when he came out of back turn.
10:16 Wake up Evade into Fubuki Knee.
10:40 Wake up Evade into back throw.
13:19 Totally stepped this move but get hit by it anyway.
18:33 Good round for Yoshi.
20:13 Nice sequence for the round.
What console is this being played on?
GameCube version on the Dolphin emulator.
@@buttonmasherpro1472 wondering how come it has all the guest characters.
There is a customised version of the GameCube ISO with all the guest characters' movesets, although the models aren't there yet so other models are used e.g. Spawn has Voldo's model.