I still remembering playing this game in my NES Emulator in 2000 late at night when they announced the Translation was finally done and freshly uploaded in Zophar.net
Probably the only survival horror game to this very day where characters actually level up because they clearly have that ability as shown in the menu. These days it's something from RPG maker, then you're like 10 chapters in and you're still level 1.
@NintendoComplete Reminds me of Ravenloft's Gothic Earth Campaign Setting whenever I watch footage of this game. And a Lich, whoever thought you could encounter a Lich in this game as seen in 3:44:14? It amazes me they can beat it easily considering that a Lich is a "very powerful form" of undead. Then right at 3:13:00, that would cause the party to make a Horror Emotional Check as they watch Mura well... melt away, good thing they succeeded the Emotional Check or otherwise the party would be having further issues so yeah...
Omg yeah I know, that melting scene! It's so graphic, it still amazes me to see it. It makes Hitler's exploding head in Bionic Commando look like kiddie stuff in comparison. The eyeball dangling on the cheek was always what really got me, but the dripping gore always made me think of tufts of hair falling off a dog with the mange.
@@NintendoComplete Indeed, so if Sweet Home was released in the US back in the early 1990s, I have no doubt that screen would get censored. Speaking of Horror Emotional Checks, according to Ravenloft: Domain's of Dread, 10 things would result upon a failed Horror check: Fear, Aversion, Nightmares, Revulsion, Obsession, Rage, Mental Shock, Fascination, Madness and even System Shock. And according to Middle Earth: Shadow of War, if there minds become shattered, they would become either deranged or complete maniacs. Good thing none of those things happened to the entire party. As for Lady Mamiya, her evil deeds she committed in life would also attract the attention of The Red Death, making the noble a Domain Lord of the very mansion she inhabits for kidnapping and killing kids with the absolute intent of giving her lost son playmate by burning them in the incinerator... Dang that's really screwed up, and since the film version of Sweet Home pointed out she actually did this, which is more then enough to be treated as an Act of Ultimate Damnation... Good thing the video game version of the film movie expands the plot, which is something more video game versions of actual movies should be.
@@Reesespuffsreesepuffs If I remember correctly, Capcom had licensing issues with the game. So, they had to invent a new universe that instead adopted many elements from Sweet home. It also was a project that would include things that couldn't be done on an 8-bit console. Hence the drastically different style but yet the same core. Survival horror, inventory management, scattered and scare sources of items, puzzles, door loading sequences, backtracking, characters with unique items, multiple endings, story set in a mansion and many other small things. At one point in development they where experimenting with first person view. At another point they tried to make an AI/NPC follow you but failed. The Playstation was pretty limited as well in what it could do. They followed up on that idea in Resident Evil Zero with two playable characters. Again in Resident Evil 5 and 6. Well, that's about all I could think of right now. But I hope it answers your question. Cheers!
@@Cinemaphile7783Yeah. Like Metal Gear 2: Solid Snake (true first Metal Gear game with more complex plot, but it was only released in Japan, thus making Metal Gear Solid (1998 video game) became first Metal Gear game with complex plot) or Mother 3 (it still never released outside Japan and sequel towards Mother 1 (Earthbound: Origins) and Mother 2 (Earthbound)).
OMFG. Are you kidding me?! Sweet Home is one of the creepiest games I've ever played and I loved every minute of it, and you posted it for Halloween. You weren't kidding when you said you had some good things coming! Without this game we wouldn't have the Resident Evil series, and that's saying something. This game is so, so important. Thank you so much for making my Halloween, and I hope you had a great one!
@@CryingZombie666 Yep! It's in both translations too, meaning it's definitely supposed to say that! I wonder what would've happened if Capcom had stuck to their original plan of making a 3D remake of Sweet Home instead of turning it into Resident Evil?
The story is quite something for the Famicom in '89... it has one of the most "wth" scenes on the console for sure, and one of the saddest plotlines. I'd go as far as to say that it is better and more important than the movie itself, due to the fact that it almost single-handedly kickstarted a gaming genre (though RE was mostly based on Alone in the Dark, as far as I'm aware). You could argue that War of the Dead and LaPlace no Ma came first of course, but Sweet Home is probably the most influential game of the three!
@@WM-mu8ep you say it like these people didn't pioneer the gaming world. there's quite a few horror games. whether or not they are good its up for debate even taking consideration the time period.
@@WM-mu8ep You're dumb. Castlevania, Castlevania 2, Castlevania 3, Friday the 13th, A Nightmare On Elm Street, Maniac Mansion (although it was more sci fi, it had some elements that worked as horror), Monster Party, Shadowgate, Uninvited...I could go on, but you obviously know very little of the NES library.
Most underrated JRPG this game. The concept of your party members when they die, feels really hardcore. Not to mention that this game is the one that inspired Resident Evil series due to the first Resident Evil was originally going to be a PlayStation remake of Sweet Home.
Hahaha yes, the character sprites always freaked me out because of that. I'm so used to seeing individual frames given to facing up, facing down, and facing to the side. Not seeing the backs of their heads takes some getting used to.
We're streaming this game right now and I can't even deal with how good it is. Seriously, this title is a 10/10 masterpiece. It is horrifying and mysterious and wonderful. I am totally in love.
Always found that very final scene more amusingly funny then anything. What is the "man" going to do? "Looks like a weak version of the monster as well. Their just going to straight up curb stomp him
It's the beginning of Resident Evil in an alternate timeline where it takes place in Japan, lol. The city is going to be overrun by zombies and other infected monsters!
I love this game and play it all the time. It's so hard to get the good ending in this game but worth every moment of it. Man did this game give chills. The movie was just as awesome to watch.
Everyone Else: This is where the Survival Horror genre got its start. This game's pretty awesome! Me: These people broke into a creepy deathtrap mansion to retrieve frescoes, as in, paintings done on wet-plastered walls. How're they gonna carry them? Are they gonna take the whole mansion apart piece by piece and put it back together elsewhere? Did Wesker vandalize the paintings? Is one of them about that Redfield fellow punching a boulder? So many unanswered questions...
To be fair, pretty much all 8-bit or 16-bit RPGs - and there were tons of them - were this long, at least, and usually much longer (though that's because of grinding and whatnot). This one is not grindy, so there's that.
When it comes to the final battle, I like to imagine that the gang is tormenting this poor old random lady and saying the most awful things like her whole family is dead and she's lived long enough and should join them, and none of them ever loved her while they were alive anyway... And then your guide comes in and is like "Guys! What are you doing?! The ghost is in the OTHER room!"
After watching the entire video I understand the story: A famous painter and his wife accidentally lose their child in the incinerator so the wife Lady mamyia throws multiple children into the incinerator so they can quote on quote"have playmates". Being confronted by villagers she threw herself in the incinerator. Her ghost not being able to forgive her traps her within the house killing whoever comes in said mansion on sight.
So the game was released in conjunction with a movie with he same name. You can find it free on RUclips. Someone did not do all the copyright things so it is legal to put it on RUclips. The death toll is a bit low, but it has it gory parts.
I think the only way a remake of Sweet Home would be possible is if Capcom somehow made a new license deal with either Toho or Kiyoshi Kurosawa. The only way I would ever support for a remake of Sweet Home is so as long as its within the spirit of the film and video game versions respectfully.
I thoroughly enjoyed this game. I never quite understood how the weapon stats were based but I made due and managed to beat it with all characters still alive. It would be great if this game got a remake with snes level graphics or better.
you know, the "twist" at the very very end is very horror movie like but I just saw these characters punch and pray countless zombies to death so I really can't be too worried about them.
@@matheuslopes5287Pretty sure that’s where they got the idea for the name seeing that their original name for the game Biohazard was taken by a 90’s rock band in the U.S in which they had no choice but to change the name of the game to resident evil in the west.
Kazuo: _"....There Are Only 5 Nihon Entertainment Television Camera Crew Group Members Left Now: Taguchi, Akiko, Asuka, Emi And Myself--We Don't Know WHERE Yamamura Is!!"_ *CAST:* (Insert A Badass Wall Of Flame, And A EPIC Guitar Solo Here) _"I Got A SHOTGUN....!!"_ *Kazuo Hoshino....!* (Uses His Lighter To Light A Dynamite Like A Badass) *Ryo Taguchi....!* (At Every Camera Flash, He Makes Awesome Kung Fu Poses) *Akiko Hayakawa....!* (Kindly Shows A Healing Pill To the Player in The Palm Of Her Hands) *Emi Hoshino....!* (Cheerfully Calls The Ghosts To Fight her with her Bare Fists) *Asuka...!* (Pumps Her Vacuum Cleaner Like If It Was A Shotgun, Like A REAL Badass) _"The Pain It HURTS, But NEVER BELIEVE In The LIEEEEE!!!!!"_ *BOOM!!!* *_Sweet Home...!!_*
The next time anyone tries to diss turn-based RPG's, remind them that you'd never have Resident Evil without this one. (Or more specifically, Alone in the Dark to further inspire Resident Evil)
as most everyone probably already knows, the Resident Evil series started out as a remake of Sweet Home, but what you may not know is Capcom continued using the Sweet Home theme for advertising BIOHAZARD ruclips.net/video/ruQoVc8LjVk/видео.html *HAPPY HALLOWEEN*
Now that I know the canon ending, it’s time to find some blind playthroughs where teammates die and the inventory management becomes even more restrictive. I can only imagine how creepy battling demon/spirit versions of deceased party members must be.
That would actually be an interesting system for a survival horror game. Any party member that dies is later encountered as a vengeful spirit who is angry at you for letting them die.
Whenever I take a good look at Sweet Home as well as read about its film movie counterpart, they both are similar to a D&D Ravenloft Gothic Earth Campaign Adventure where the whole party finds themselves on a quest to eventually vanquish the very Domain Lord (Lady Mamiya in this case) to put an end to a curse. For those who have no idea what the Ravenloft Campaign Setting nor Gothic Earth are, I recommend checking them out because Sweet Home is pretty similar to the table top campaign. And to see a Lich as part of the thumbnail is awesome as seen on 3:44:14, must be one of those rare enemies and it amazes me the party would be able to defeat it easily as they are deemed to be one of the most powerful forms of undead to exist. Its worth noting that the one way to vanquish a Lich for good is to destroy the very Phylactery that binds its soul.
There needs to be more RPG horror games. Sure a lot of horror games are made with RPG maker but they all pretty much just abandon the RPG part all together.
So it seems that an English localization got far enough along that it was overseen, approved, and given a product code by Nintendo, meaning somewhere out there, there is in fact a unreleased localized, complete English proto of this game. And boy, I REALLY want to know how the fuck they changed things considering the everything about this game.
Interesting concept with a nice background story, back then. But the dreadful lack on interactions between the party members turned the game into a very adventure focused gameplay. An RPG becomes poor without an interactive storyline because it's essential for this genre. A better Adventure than RPG in my opinion.
@@NintendoComplete What REALLY screws me up is the image of the maggots (or worms in another previous translation). I have an obscene disgust for anything resembling worms or parasites. Other than that, the game doesn't look too bad.
Sweet Home was a scary horror RPG on Famicom based on japenese horror flim this game for age 15. That I know that Robman from Happy Console Gamer got it for Christmas in epiosde Happy Console Gamer Christmas Special 2021
GASP! That horrifying end! It'll give me nightmares! I'm hiding under the blanket! I can see how Final Fantasy Legend (and FF Adventure) for the original Gameboy was influenced.
Survival horror on an 8-bit console? Don't roll your eyes - Sweet Home is an absolute masterpiece of NES game design.
I still remembering playing this game in my NES Emulator in 2000 late at night when they announced the Translation was finally done and freshly uploaded in Zophar.net
Probably the only survival horror game to this very day where characters actually level up because they clearly have that ability as shown in the menu. These days it's something from RPG maker, then you're like 10 chapters in and you're still level 1.
@NintendoComplete Reminds me of Ravenloft's Gothic Earth Campaign Setting whenever I watch footage of this game. And a Lich, whoever thought you could encounter a Lich in this game as seen in 3:44:14? It amazes me they can beat it easily considering that a Lich is a "very powerful form" of undead. Then right at 3:13:00, that would cause the party to make a Horror Emotional Check as they watch Mura well... melt away, good thing they succeeded the Emotional Check or otherwise the party would be having further issues so yeah...
Omg yeah I know, that melting scene! It's so graphic, it still amazes me to see it. It makes Hitler's exploding head in Bionic Commando look like kiddie stuff in comparison. The eyeball dangling on the cheek was always what really got me, but the dripping gore always made me think of tufts of hair falling off a dog with the mange.
@@NintendoComplete Indeed, so if Sweet Home was released in the US back in the early 1990s, I have no doubt that screen would get censored.
Speaking of Horror Emotional Checks, according to Ravenloft: Domain's of Dread, 10 things would result upon a failed Horror check: Fear, Aversion, Nightmares, Revulsion, Obsession, Rage, Mental Shock, Fascination, Madness and even System Shock. And according to Middle Earth: Shadow of War, if there minds become shattered, they would become either deranged or complete maniacs. Good thing none of those things happened to the entire party.
As for Lady Mamiya, her evil deeds she committed in life would also attract the attention of The Red Death, making the noble a Domain Lord of the very mansion she inhabits for kidnapping and killing kids with the absolute intent of giving her lost son playmate by burning them in the incinerator... Dang that's really screwed up, and since the film version of Sweet Home pointed out she actually did this, which is more then enough to be treated as an Act of Ultimate Damnation...
Good thing the video game version of the film movie expands the plot, which is something more video game versions of actual movies should be.
Fun-fact: the original resident evil on PlayStation was supposed to be a remake of this game
Why didn't it become a remake
@@Reesespuffsreesepuffs If I remember correctly, Capcom had licensing issues with the game. So, they had to invent a new universe that instead adopted many elements from Sweet home. It also was a project that would include things that couldn't be done on an 8-bit console. Hence the drastically different style but yet the same core. Survival horror, inventory management, scattered and scare sources of items, puzzles, door loading sequences, backtracking, characters with unique items, multiple endings, story set in a mansion and many other small things.
At one point in development they where experimenting with first person view. At another point they tried to make an AI/NPC follow you but failed. The Playstation was pretty limited as well in what it could do. They followed up on that idea in Resident Evil Zero with two playable characters. Again in Resident Evil 5 and 6.
Well, that's about all I could think of right now. But I hope it answers your question.
Cheers!
@Sparroew now I wish capcom made a sweet home remaster for the switch because they would have less consule limitations to to work with
Tell me something New, Everyone tells you that
Bullshit.
"Hey sexy, are you OK?"
"Wah!!"
I'm always amazed at how much these old artists were able to get out of this hardware.
Good graphics are good graphics, regardless of the technology.
Limitations breed inspirations. Having limits forced you to get creative to get around hardware limitations.
The enemy of art is the absence of limitations.
@@kellevichy amen
Certainly an ambitious release back in 1989. Very impressive horror vibe for an 8-bit game. Too bad we never got it outside Japan.
This would have scared the crap out of me if I got it as a kid. But I'd probably have a deep appreciation for it.
We just scored a copy while visit Japan today!
The Japanese always kept the best stuff for themselves.
If nintendo of america wasn't run by little b*tches back in the day. We probably would've got this.
@@Cinemaphile7783Yeah. Like Metal Gear 2: Solid Snake (true first Metal Gear game with more complex plot, but it was only released in Japan, thus making Metal Gear Solid (1998 video game) became first Metal Gear game with complex plot) or Mother 3 (it still never released outside Japan and sequel towards Mother 1 (Earthbound: Origins) and Mother 2 (Earthbound)).
Capcom's first foray into the Survival Horror genre.
Simon Mejía Everything Capcom puts out is 🔥.
OMFG. Are you kidding me?! Sweet Home is one of the creepiest games I've ever played and I loved every minute of it, and you posted it for Halloween. You weren't kidding when you said you had some good things coming! Without this game we wouldn't have the Resident Evil series, and that's saying something. This game is so, so important. Thank you so much for making my Halloween, and I hope you had a great one!
Np, and tyvm! I hope yours was a good one as well :)
1:15:45 Look at the note/letter. "... Resident Evil..." There it is :D
@@CryingZombie666 Yep! It's in both translations too, meaning it's definitely supposed to say that! I wonder what would've happened if Capcom had stuck to their original plan of making a 3D remake of Sweet Home instead of turning it into Resident Evil?
@@LPetal86 I guess it'd be kinda like Biohazard 4D-Executer, but with gameplay.
1:15:40 "Resident Evil"
Resident evil is this game’s son!!
Curiously, the Japanese name for the series was and is Biohazard.
The fan translators just couldn't resist sneaking that one in
That's great!!🙂
@@mrlingshen4465 别卖弄你那蹩脚的英语了
The story is quite something for the Famicom in '89... it has one of the most "wth" scenes on the console for sure, and one of the saddest plotlines. I'd go as far as to say that it is better and more important than the movie itself, due to the fact that it almost single-handedly kickstarted a gaming genre (though RE was mostly based on Alone in the Dark, as far as I'm aware). You could argue that War of the Dead and LaPlace no Ma came first of course, but Sweet Home is probably the most influential game of the three!
And that genre is horror?
@@CryingZombie666 Survival Horror. The game was quite ahead of its time.
@@dragishawk9564 Ah right. Yeah, the concept was a novelty at the time.
A game that was truly ahead of its time
except the look could've been a button rather than a string of text
Man I still love uncovering gems like these after all these years.
Easily one of the NES's best horror games and RPGs!
(And a good game based on a good movie too!)
As if they had real horror games back then. RPGs they had. They didnt really have any type of horror games back then so it's not saying much there.
@@WM-mu8ep friday the 13th!
@@WM-mu8ep you say it like these people didn't pioneer the gaming world. there's quite a few horror games. whether or not they are good its up for debate even taking consideration the time period.
@@WM-mu8ep Now you're bsing, they did have horror games back then but you're just too ignorant to research.
@@WM-mu8ep You're dumb. Castlevania, Castlevania 2, Castlevania 3, Friday the 13th, A Nightmare On Elm Street, Maniac Mansion (although it was more sci fi, it had some elements that worked as horror), Monster Party, Shadowgate, Uninvited...I could go on, but you obviously know very little of the NES library.
Most underrated JRPG this game. The concept of your party members when they die, feels really hardcore. Not to mention that this game is the one that inspired Resident Evil series due to the first Resident Evil was originally going to be a PlayStation remake of Sweet Home.
the flipped/rotated overworld sprites are still a joy to see. It's like everyone's running around a haunted mansion a la Ed, Edd and Eddy
Hahaha yes, the character sprites always freaked me out because of that. I'm so used to seeing individual frames given to facing up, facing down, and facing to the side. Not seeing the backs of their heads takes some getting used to.
We're streaming this game right now and I can't even deal with how good it is. Seriously, this title is a 10/10 masterpiece. It is horrifying and mysterious and wonderful. I am totally in love.
Always found that very final scene more amusingly funny then anything. What is the "man" going to do? "Looks like a weak version of the monster as well. Their just going to straight up curb stomp him
Maybe he's just there to look at the pictures and not actually cause trouble.
It's the beginning of Resident Evil in an alternate timeline where it takes place in Japan, lol. The city is going to be overrun by zombies and other infected monsters!
The game that inspired Capcom to create Resident Evil!
Yea this is the game I have to thank for resident evil 4 lol not devil may cry.
Its so obvious, they literally even copied the door opening sequences hahaha.
@@kamilyakadyr7063 is it really a copy if Capcom made both?
I'm quite curious how this would look as remake using the RE engine
Only if someone else do it because o don't think Capcom still have the rights of Sweet Home
It would probably be something like Resident Evil 0 with the party zapping and no item boxes. 10/10 would still pay it though.
Well RE7 is that game. A film crew enters a mansion..
Me too. I’m wishing they’ll do a new 3D version.
isn't RE for the ps1 technically the remake?
Localize and put this in the Switch Online store ASAP!
I love this game and play it all the time. It's so hard to get the good ending in this game but worth every moment of it. Man did this game give chills. The movie was just as awesome to watch.
I finished the game today, now! it is a masterpiece without any doubts! incredible!
I love the music on this game. It's the sort that would put you on the edge of your seat.
first battle reminds me of that scene with dolls in Village.
CAPCOM never forget their heritage
Me: man what a creepy atmosphere and awesome storyline!
1 hour in: ah yes, grinding. My old friend
Shinji Mikami is now entering the world of survival horror.
This was a surprisingly good blend of fun and challenge to LP in screenshots. Nice to see someone did a video LP too.
This game was not only unique, it was way ahead of its time as an Rpg! Those mechanics are present in so many games, even the QTEs.
Everyone Else: This is where the Survival Horror genre got its start. This game's pretty awesome!
Me: These people broke into a creepy deathtrap mansion to retrieve frescoes, as in, paintings done on wet-plastered walls. How're they gonna carry them? Are they gonna take the whole mansion apart piece by piece and put it back together elsewhere? Did Wesker vandalize the paintings? Is one of them about that Redfield fellow punching a boulder? So many unanswered questions...
**Sad 3D Monster Maze noises**
I think survival horror was either pac man or atari Halloween
I love the jaws like music for the start of battle
Such a great game. Like a top-down jrpg resident evil. Never got passed the dark room area, myself lol.
Funnily enough this is the predecessor to Resident Evil as the attempted remake of this game became Resident Evil 1.
The Godfather of Resident Evil.
4 hours gameplay for an 8-bit game? That's more than many games from nowadays.
Depends on the player. Some channels cut out the grinding for shorter videos while others leave all the grinding in.
To be fair, pretty much all 8-bit or 16-bit RPGs - and there were tons of them - were this long, at least, and usually much longer (though that's because of grinding and whatnot). This one is not grindy, so there's that.
When it comes to the final battle, I like to imagine that the gang is tormenting this poor old random lady and saying the most awful things like her whole family is dead and she's lived long enough and should join them, and none of them ever loved her while they were alive anyway...
And then your guide comes in and is like "Guys! What are you doing?! The ghost is in the OTHER room!"
Oh man, it's like the plot of Batteries Not Included got dark. Poor Jessica Tandy lol.
Oh man I just recently saw the movie Sweet Home, so cool they made a video game for it too!
1:27 I think I prefer another translation that went, "Those who desecrate my home shall feel my wrath!"
After watching the entire video I understand the story: A famous painter and his wife accidentally lose their child in the incinerator so the wife Lady mamyia throws multiple children into the incinerator so they can quote on quote"have playmates". Being confronted by villagers she threw herself in the incinerator. Her ghost not being able to forgive her traps her within the house killing whoever comes in said mansion on sight.
A: it's Quote, Unquote
B: you only need to say it if you don't put/show the quotation marks. (Quote, unquote "Have playmates" is redundant.)
Whenever I played this game I got more scared off it and kept trying to keep my members alive
So the game was released in conjunction with a movie with he same name. You can find it free on RUclips. Someone did not do all the copyright things so it is legal to put it on RUclips. The death toll is a bit low, but it has it gory parts.
No wonder this game inspired Resident Evil!
I love this game so much i wish it would get a Remake it would be even more better and spookier.
they did get a remake. it's called "resident evil". :D
I think the only way a remake of Sweet Home would be possible is if Capcom somehow made a new license deal with either Toho or Kiyoshi Kurosawa. The only way I would ever support for a remake of Sweet Home is so as long as its within the spirit of the film and video game versions respectfully.
Capcom does a better job with 1989 survival horror than atlus. And the footage of this game shows
I thoroughly enjoyed this game. I never quite understood how the weapon stats were based but I made due and managed to beat it with all characters still alive. It would be great if this game got a remake with snes level graphics or better.
The enemies are spine chilling to the core and creepy as hell
Thanks for this! I’m a fan of the movie, and couldn’t wait to research the game!
The game that brought Resident Evil to life
you know, the "twist" at the very very end is very horror movie like but I just saw these characters punch and pray countless zombies to death so I really can't be too worried about them.
The music is so legit!
Couple of these early monster encounters got me thinking of Darkplace.
Maggots.
Maggots.
Maggots?
Maggots.
MAGGOTS ARE FALLING, FALLING LIKE RAIN
1:10:04 - Truly the most horrifying enemy!
I love Robin Hood and Willow. I can only imagine what that game would do to me back in the 90s
1:15:45 "you must escape this house of Resident Evil"
I hear RE got its name because of this quote. It's not a coincidence!
@@matheuslopes5287Pretty sure that’s where they got the idea for the name seeing that their original name for the game Biohazard was taken by a 90’s rock band in the U.S in which they had no choice but to change the name of the game to resident evil in the west.
Kazuo: _"....There Are Only 5 Nihon Entertainment Television Camera Crew Group Members Left Now: Taguchi, Akiko, Asuka, Emi And Myself--We Don't Know WHERE Yamamura Is!!"_
*CAST:* (Insert A Badass Wall Of Flame, And A EPIC Guitar Solo Here)
_"I Got A SHOTGUN....!!"_
*Kazuo Hoshino....!* (Uses His Lighter To Light A Dynamite Like A Badass)
*Ryo Taguchi....!* (At Every Camera Flash, He Makes Awesome Kung Fu Poses)
*Akiko Hayakawa....!* (Kindly Shows A Healing Pill To the Player in The Palm Of Her Hands)
*Emi Hoshino....!* (Cheerfully Calls The Ghosts To Fight her with her Bare Fists)
*Asuka...!* (Pumps Her Vacuum Cleaner Like If It Was A Shotgun, Like A REAL Badass)
_"The Pain It HURTS, But NEVER BELIEVE In The LIEEEEE!!!!!"_
*BOOM!!!*
*_Sweet Home...!!_*
For once... the game was way better than the movie
For once..? It's always the case
@@nocturnasinterfector shrek 2
@@ThePikachu98765 LMAO
@@StoutShako lmao
@@nocturnasinterfector Beverly Hills cop for the ps2
Undertale in 1989:
The skeletons look like they're skateboarding
Such a great game! I hope to cover this game one day! Gonna add it to the list!
They definitely did a good job on the enemy sprites given the NES hardware.
Thumbs up if you're watching this game around October of this year of 2020. There wouldn't be no Resident Evil if it hadn't been for sweet home. 🎃
Hm, I though I was the only person lurking in the comments these days 🙃
@@GhostlyMelodies45 Definitely not the only one! Every true RE fan must play this game... or if you can't, at least watch it through!
I really wish they had released this game outside Japan.
Really feeling the music
The combat system is pretty impressive. It's the first time I see something like that.
@Channel07 cool.
love how you battle a "snake", but it is only a skull. There is no snake to be seen on the screen. 😂
Many games never came to the US because Japanese developers thought that the games may be to difficult for North American kids. 😂
Had this game been released 3 years earlier it probably would’ve bankrupt Square final fantasy would’ve been their final nail on their coffin.
Then again most of these characters would even exist and an inspiration for other games
Just watched this movie today.
I really hope they can manage to bring this back with better graphics, scares and drama. Great gameplay sir xD
They tried to, but then they went "SQUIRREL!!!" along the way and it turned into Resident Evil.
The next time anyone tries to diss turn-based RPG's, remind them that you'd never have Resident Evil without this one. (Or more specifically, Alone in the Dark to further inspire Resident Evil)
as most everyone probably already knows, the Resident Evil series started out as a remake of Sweet Home, but what you may not know is Capcom continued using the Sweet Home theme for advertising BIOHAZARD ruclips.net/video/ruQoVc8LjVk/видео.html *HAPPY HALLOWEEN*
This kind of scope is a far cry from today in terms of gameplay, oh boy.
You know you can go party to select who you want to play as?
Well, I don't remember what option it was, but one of them let's you do that.
Now that I know the canon ending, it’s time to find some blind playthroughs where teammates die and the inventory management becomes even more restrictive.
I can only imagine how creepy battling demon/spirit versions of deceased party members must be.
That would actually be an interesting system for a survival horror game. Any party member that dies is later encountered as a vengeful spirit who is angry at you for letting them die.
Whenever I take a good look at Sweet Home as well as read about its film movie counterpart, they both are similar to a D&D Ravenloft Gothic Earth Campaign Adventure where the whole party finds themselves on a quest to eventually vanquish the very Domain Lord (Lady Mamiya in this case) to put an end to a curse. For those who have no idea what the Ravenloft Campaign Setting nor Gothic Earth are, I recommend checking them out because Sweet Home is pretty similar to the table top campaign.
And to see a Lich as part of the thumbnail is awesome as seen on 3:44:14, must be one of those rare enemies and it amazes me the party would be able to defeat it easily as they are deemed to be one of the most powerful forms of undead to exist. Its worth noting that the one way to vanquish a Lich for good is to destroy the very Phylactery that binds its soul.
Capcom should remake it in RE Origins style.
3:13:00 tragic scene but beautifully crafted.
That last boss is honestly so much fun, trying to reason with her only to unleash her actual form.
Scariest nes game I've ever seen. I'm glad it didn't come to the west. It would've traumatized children back then.
I like survival horror games. I never knew this game inspired Resident Evil.
The game that introduced us to the horror survival genre before o’clock tower, and resident evil.
The Inspo for Biohazard (Resident Evil here in the US )
4:05:36 is it like biohazard 1996 the beginning zombie turned back?
direct reference lol
Good graphics for an 8-bit, wise choice of colors to blend the leaves for example.
God bless.
3:53:25 emi
3:54:11 kazuo
3:55:02 Akiko
3:55:59 Taguchi
3:56:42 Asuka
They really should have released it Stateside. I would have absolutely loved a game like this when I was a kid.
There needs to be more RPG horror games. Sure a lot of horror games are made with RPG maker but they all pretty much just abandon the RPG part all together.
I hope SquareEnix really interested to bring back Parasite Eve series again, maybe the real Sequel of Parasite Eve 1 or Parasite Eve 2...
Capcom should remake this too!!!
They were.
It became Resident Evil because their Sweet Home license expired.
I never knew resident evil was on nes
Perfect gameplay
This music is great though.
So it seems that an English localization got far enough along that it was overseen, approved, and given a product code by Nintendo, meaning somewhere out there, there is in fact a unreleased localized, complete English proto of this game. And boy, I REALLY want to know how the fuck they changed things considering the everything about this game.
Dang, looks like I'll be giving this a playthrough.
I take it back there are a lot but I meant turned based rpg games like this only one is darkest dungeon I think
It's like 8-bit Ao Oni
the creators of the rpg took influence in this a little
Those darn frescos
Skeletons spooks me a lot
Interesting concept with a nice background story, back then. But the dreadful lack on interactions between the party members turned the game into a very adventure focused gameplay. An RPG becomes poor without an interactive storyline because it's essential for this genre. A better Adventure than RPG in my opinion.
It's almost like Monster House.
1:15:40. How beautiful 😍 ♥
Simply charming. 😌👌
I'm curious why did you not have Kazuo's party go out dungeon from fireplace
Good question. I'm not sure why looking at it now tbh.
Me desgarge el juego en un emulador y sigo investigando grasisas por jugarlo y para asi completalo muchas grasias👍
3:13:00 Damn...That was really screwed up D:
Right? The eyeball and the chunks! Ugh.
@@NintendoComplete What REALLY screws me up is the image of the maggots (or worms in another previous translation). I have an obscene disgust for anything resembling worms or parasites. Other than that, the game doesn't look too bad.
Sweet Home was a scary horror RPG on Famicom based on japenese horror flim this game for age 15. That I know that Robman from Happy Console Gamer got it for Christmas in epiosde Happy Console Gamer Christmas Special 2021
Torso!
GASP! That horrifying end! It'll give me nightmares! I'm hiding under the blanket! I can see how Final Fantasy Legend (and FF Adventure) for the original Gameboy was influenced.