Sonic the Hedgehog (2006) - #2 - Now Loading

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  • Опубликовано: 26 янв 2025

Комментарии • 240

  • @TooFatTooFurious
    @TooFatTooFurious 5 лет назад +118

    Tails dying off-screen is like the perfect running gag, it gets me every single time

    • @Nielzabub
      @Nielzabub 5 лет назад +4

      We should make a drinking game out of it. Every time Tails dies offscreen, take a shot.

  • @SkidIncGaming
    @SkidIncGaming 5 лет назад +131

    We needed a Dark Souls esk death counter for every time Miles (Tails) Prower gets himself killed.

    • @liamwhite3522
      @liamwhite3522 5 лет назад +6

      Miles Prower
      Miles per hour
      And yes, for every companion.

    • @timothymclean
      @timothymclean 5 лет назад +5

      I have a feeling that it'd exceed most Side Quest counters, even with Dan only playing a few episodes of each Sonic game.

    • @alexmcd378
      @alexmcd378 5 лет назад

      Seconded. We need this.

    • @Twohomst
      @Twohomst 5 лет назад

      Alex McD +

    • @PangolinMontanari
      @PangolinMontanari 5 лет назад +1

      Or a Dan "oof" counter

  • @KaoruMzk
    @KaoruMzk 5 лет назад +111

    Me after realizing Dan only has one life left: “please don’t game over during the Mach speed section. Please don’t game over during the Mach speed section!”
    (In case you don’t know, if you get a game over on the first level the game boots you back to the title screen and you have to start from the opening cutscene all over again, it doesn’t auto-save unless you finish a level)

    • @liamwhite3522
      @liamwhite3522 5 лет назад +15

      *O O F*

    • @qwerty77772
      @qwerty77772 5 лет назад +12

      Part of me wanted to see Dan react to that.

    • @lazyc0mmander277
      @lazyc0mmander277 5 лет назад +3

      Gotta say it's kinda suprising how good Dan is a this game.

  • @DeadFishTheKing
    @DeadFishTheKing 5 лет назад +46

    By my count there was 4:45s of loading in this 26 minute long episode... over 15% of Sonic '06 is loading. Thank you to Dan and Carrie for suffering for our amusement!

  • @Alfonsotakles
    @Alfonsotakles 5 лет назад +69

    The Banjo&Kazooie music really adds to the loading screens. I get the feeling that before the week ends, i'm gonna be humming the tune on a daily basis... It's so catchy!

    • @coastersplus
      @coastersplus 5 лет назад +2

      I think literally any music would add to the loading screens. If they didn't get time to optimize out all of the pointless loading screens, they could've at least made them less... boring.

    • @qwerty77772
      @qwerty77772 5 лет назад

      The music somehow manages to capture that feeling of idle boredom you get from a long loading screen. Real good music choice!

  • @mart3323
    @mart3323 5 лет назад +34

    Dan in every other game:
    "I know you're getting sick of me saying it over and over but man, this game is precious"
    Dan in sonic 06:
    ">> Loading >>"
    "Like, i'm not wanting to just beat up on this game, that's not what this channel is about"

    • @pinkwings8036
      @pinkwings8036 5 лет назад +16

      "That's not what this channel is about" is about the most scathing review Dan can even give.

  • @SEGAmastergirl
    @SEGAmastergirl 5 лет назад +20

    I don't know why but putting Banjo Kazooie music after tense cut-scenes is really hilarious to me.

  • @rumelismorende8177
    @rumelismorende8177 5 лет назад +17

    The low-effort "hey." that all NPCs have is great. It's funny every time.

  • @timbates12
    @timbates12 5 лет назад +44

    Can we all take a moment to appreciate how much weight Dr eggman has lost? Dude is clearly taking steps to look after himself, and I feel like that needs to be acknowledged

    • @codebracker
      @codebracker 5 лет назад +2

      He was secretly played by Jim Carrey

  • @GabrielDalposso
    @GabrielDalposso 5 лет назад +15

    24:01 "On the plus side, I have not once yet been switched over to knuckles and tasked with treasure hunting weird gems" haha you just wait

  • @TheJayninja22
    @TheJayninja22 5 лет назад +16

    I kept forgetting the Banjo music was gonna be on every loading screen until it actually comes on.

  • @NikolajLepka
    @NikolajLepka 5 лет назад +18

    I love that there's literally more loading than there are cutscenes.
    You'd think they'd know how to optimise that after so many years of game experience

    • @bacaestrife3615
      @bacaestrife3615 5 лет назад +9

      Polish and optimization are things done at the end of development, something this game obviously never saw.

    • @dduuddeechil
      @dduuddeechil 5 лет назад +1

      Yeah the loading is so inefficient cause normally you wait till the end of development to work those things out; Sonic '06 was booted out the door faster than a pregnant teenager before Roe v Wade

  • @R_Seeburg
    @R_Seeburg 5 лет назад +19

    Dan laughing at sonic on the whale fin in the background gives me life.

  • @rodefshalom
    @rodefshalom 5 лет назад +4

    5:45 - “It looks the the princess was moved to another... location.”
    Sega- Hey Nintendo, can I copy your homework?
    Nintendo- Sure, just change some words so the teacher won’t notice.

  • @Erthshade
    @Erthshade 5 лет назад +21

    I think you're the first person I've ever seen not only not run into any of the piers at the beginning of the mach speed section, but finish it on your first try.

  • @cyrowastaken3008
    @cyrowastaken3008 5 лет назад +14

    The banjo kazooie loading music adds so much to the mood of this game. Just feels like a crazy drunken mess

  • @jpohagan
    @jpohagan 5 лет назад +38

    In all fairness, there is a difference between criticizing a game and just bashing on it.

    • @AusSP
      @AusSP 5 лет назад +7

      While true, when this much of a game is nowhere near acceptable for sale, the difference between a fair, comprehensive criticism and bashing it is not that far apart. Trying to give evidence and examples can result in so many extensive issues that not "bashing" a game can be an inadequate review.
      Dan is really a nice guy who legitimately doesn't get upset with the game, and he's still quick to note that this game needed weeks, if not a few months, of work.

    • @yanksrule4me
      @yanksrule4me 5 лет назад +8

      FontofWisdom I think Dan recognizes criticizing this game is pretty much beating a dead horse though 😂

    • @jpohagan
      @jpohagan 5 лет назад +6

      @@yanksrule4me I mean....fair enough. I do enjoy the actual animation critique though, even if it's kind of obvious. I'm not an animator (or much of an artist at all except for music) so hearing about what he sees is interesting to me.

    • @Nov-5062
      @Nov-5062 5 лет назад

      I find this game pretty decent. People like to over-exagerrate.

    • @sanny8716
      @sanny8716 5 лет назад +1

      @@Nov-5062 It WOULD be decent if it was actually finished. But the way it turned out to be, it objectively is a bad game.

  • @bdk336
    @bdk336 5 лет назад +15

    While I suspect this wouldn't have been considered a good sonic game even with a lot more time (some very questionable tech/design decisions and huge scope issues) I do share Dan's sentiments towards the devs who worked on it.

  • @Zayindjejfj
    @Zayindjejfj 5 лет назад +12

    4:30
    Wow....
    Sonic wasn't supposed to fling forward like that onto the empty beach.
    He was supposed to fly up to the rock formation and jump off to the goal ring.
    But somehow the game decided to just let that glitch slide for you.

    • @DoubleATam
      @DoubleATam 5 лет назад +1

      Listen: it's better than when Sonic misses the ramp altogether and dies
      Which is a thing that happens because of course it does

  • @ningee5755
    @ningee5755 5 лет назад +10

    These loading screens are quite... egg-Regis.
    I’ll see myself out.

  • @orionmoontail69
    @orionmoontail69 5 лет назад +4

    The fight with the evil robo doggo in the coliseum gave me a Twinbellows vibe from Kid Icarus: Uprising.

  • @tlcartist
    @tlcartist 5 лет назад +3

    "Mr. Sonic!"
    "No, no, call me Sonic. Mr. Sonic was my father."

  • @Ninjinhah
    @Ninjinhah 5 лет назад +3

    18:30 you're being as respectful as I could hope for :p
    Sonic 06 is the _only_ Sonic game I have never played - so it's refreshing to get a little slice of playthrough :) And your overall positive approach to it certainly helps in making this an enjoyable experience!

    • @imveryangryitsnotbutter
      @imveryangryitsnotbutter 5 лет назад +1

      You played ALL of the other Sonic games? Even Sonic Schoolhouse?

    • @Ninjinhah
      @Ninjinhah 5 лет назад

      @@imveryangryitsnotbutter I haven't finished all of them, but afaik yes :p I'm a VERY hardcore Sonic fan, if I may say so myself :p
      I even had this sonic.fandom.com/wiki/Pense_Bem:_Uma_Aventura_Cient%C3%ADfica_com_Sonic_the_Hedgehog
      Sonic was my first game, the thing that got me into videogame in the first place... And I kinda wish Sonic will also be the last game I ever play (though I hope this will be far in the future haha)

  • @joshbored15
    @joshbored15 5 лет назад +1

    Fun fact: spin dash and spin kick both totally fit through that gap, buying the antigravity just removes an invisible wall but once you have it your other moves all let you through

  • @patricklewis4201
    @patricklewis4201 5 лет назад +11

    Dan thank you for the laughs and Tails screaming every other second lol

    • @CalmMadness42
      @CalmMadness42 5 лет назад +3

      Who knew that a death scream could be so funny?

    • @coastersplus
      @coastersplus 5 лет назад +1

      Rouge's death scream is even better, because it sounds like she cares even less.

  • @jerri1918
    @jerri1918 5 лет назад +6

    it took an entire episode to finish half a level and fight a boss

  • @thegustbag
    @thegustbag 5 лет назад +4

    "Let's keep the loading screens on, it's more fun!" I think only Sonic '06 could achieve this, honestly.
    EDIT: I think I'm with Carrie on the loading theme music. I might get a little sick of it, but it's such a great intermission theme, and getting a little sick of it is a good translation of the game's experience (obviously I'm talking Sonic here)

  • @DarkinPunk
    @DarkinPunk 5 лет назад

    15:08 Fun fact about that wall I learned from a GDQ marathon: you don't have to slide through that gap. As long as you have the item you need, you can just straight walk through that wall.

  • @timothymclean
    @timothymclean 5 лет назад +2

    10:10: "Thanks for finishing my sidequest. Can you complete the main quest at some point?"
    13:33: This is especially amusing to me because I remember this stupidity from a previous LP I watched. You need the antigravity...not because of solid objects' collision meshes, but because of an invisible wall put there before you get the upgrade. You can just walk through after buying it. But holy crap is all of this not communicated.

  • @CuteCuttlefish
    @CuteCuttlefish 3 года назад +1

    GET UP ON THE EGG CERBERUS’ BACK!!!

  • @Nielzabub
    @Nielzabub 5 лет назад +1

    I'm so glad that for this big anniversary title that Sonic team remembered what Sonic was really all about at his roots. Walking around talking to NPC's.

  • @krzuker
    @krzuker 5 лет назад +4

    Miles P. Rower
    I think the design of the Egg Cerberus is sort of reminiscent of the kinds of mechs you encounter in the Metal Gear Solid games toward the end of the timeline. MGS4, MGR:R, things like that. Of course, this game predates both of those, so they can't be an influence. It also kind of reminds me of a zoid or a zord.

  • @bjlbernal
    @bjlbernal 5 лет назад +3

    I have to give it to you, Dan. With all these loading screens, I would go insane play-recording this version of Sonic.

  • @Bombom1300
    @Bombom1300 5 лет назад

    There is something very satisfying about the moments when Tails' tail-spin sound effect happens to line up with the rhythm of the boss music during the dog fight!

  • @noukami22
    @noukami22 5 лет назад +15

    19:16
    Metal Gear Rising: Revengeance, perhaps?

    • @Lhugnar
      @Lhugnar 5 лет назад

      That was my thought- I was playing Rules of Nature and I'm My Own Master Now in my head for the whole boss fight.

    • @finchhawthorne1302
      @finchhawthorne1302 5 лет назад +3

      Horizon zero dawn was my guess.

    • @SomeDudeOtaku
      @SomeDudeOtaku 5 лет назад +4

      My guess is phantasy star or zoids

    • @darksageasura5805
      @darksageasura5805 5 лет назад +1

      Was thinking zoids as well

  • @Ederisien
    @Ederisien 5 лет назад

    Lovely to listen to Dan while making cards and generally getting crafty, and it makes some texts funnier if you happen to have your back turned.
    Very energetic: "And we're off!" *Banjo & Kazooie slow, chill music*... LOL
    This almost feels like the perpetually 'loading' Sonic.

  • @MrMarinus18
    @MrMarinus18 2 года назад

    19:00
    I think that thing looks pretty cool.
    It reminds me a lot of Zoids. Loved that as a kid and it's still really cool.

  • @Xene4Games
    @Xene4Games 5 лет назад +7

    Yes, the music does wonders. Sega should have waited until the team implemented some.
    And here's an idea for the loading screens. Why not answer questions during them. Turn this into a Sonic-themed Q&A. I also have a question already and will be exceedingly annoying: VA-11 Hall-A when? You can't run away from talking corgies and THE RAD SHIBA forever.

  • @ArachnoVolt
    @ArachnoVolt 5 лет назад +2

    I've seen multiple playthroughs of this game and I'm still seeing glitches I've never seen before. This game truly is something else.

  • @LashknifeTalon
    @LashknifeTalon 5 лет назад +2

    16:16 "Blue Hedgehog King"...so...kinda like some kind of "Lord and Liege"?

  • @Crazybean2012
    @Crazybean2012 5 лет назад +2

    Can't wait for someone to make a supercut of all the loading screens after Dan's done with this game

  • @autumndidact6148
    @autumndidact6148 5 лет назад +1

    This sure is a good way to remember how wonderful Kingdom Hearts is even at its worst.

  • @Animedingo
    @Animedingo 5 лет назад +1

    He has been at one life for the entire episode and I AM SO SCARED, HE HASNT SAVED

  • @ShadowWingTronix
    @ShadowWingTronix 5 лет назад +2

    I spent the load scenes in this episode making song parodies around "load" or "loading". I'm kind of weird like that.

  • @dragoniraflameblade
    @dragoniraflameblade 5 лет назад +3

    Haha, Tails! Silly dude.
    Oof, rooftop lady ... It got really uncomfortable there for a minute.

  • @jonathanfaber3291
    @jonathanfaber3291 5 лет назад +2

    1:42 alright first critique: having the dummy rings make the same sound as the "I'm taking damage" is bad design by method of Pavlov, I'm instantly conditioned to think "oh Dan took a hit", but no, tails was making an attack
    2:57 as previously established I'm no animator, but that whale thrash animation looks bad, possibly because of a lack of physicality to the movement, it's clearly sine waving or similar, and secondly there's no water splash particles, it doesn't look very present, I think?
    3:43 wow 3D animation really does need a lot more polish than 2D huh?
    10:10 SHE'S STILL DOING THE "OH CRAP IM SUPER SCARED" ANIMATION XD
    10:10 but the true lore question: are they gesticulating, or are they just dancing really badly
    10:36 this game is gonna start being Playframe meme canon like Dominic and Chad
    11:50 please I need to hear more of this man's voice

  • @flamesword3397
    @flamesword3397 5 лет назад +1

    24:00 Just you wait, 06 has knuckles and rouge treasure hunting rounds

  • @megabuster3940
    @megabuster3940 5 лет назад +1

    11:36 (Tails screams)
    11:44 Tails is gone 🦀🦀🦀

  • @cmessing13
    @cmessing13 5 лет назад +9

    I'm going to miss "Balloons!" as a sign off.

    • @timothymclean
      @timothymclean 5 лет назад +1

      I hope KH3 brings back that central game mechanic.

  • @planetfall666
    @planetfall666 5 лет назад

    The woman freaking out in the level end screen, complete with quest marker, just cracks me up for some reason.

  • @liamwhite3522
    @liamwhite3522 5 лет назад +9

    Hey Carrie, maybe once he gets on the Shadow or Silver stories, use the pause music from Banjo-Tooie and... maybe Yooka-Laylee instead of nuts and bolts.

    • @KaoruMzk
      @KaoruMzk 5 лет назад +3

      Let’s be real, he probably won’t get to them, you have to beat the second to last Sonic level to unlock Silver and I don’t even know how long you have to play Silver’s campaign to unlock Shadow.

  • @justember794
    @justember794 5 лет назад

    15:57 I love the Awkward First Date "sooo..." Lol!
    On a related note, and I may be alone on this, I think I would prefer skipping the loading screens unless you're talking about something.
    The Banjo Kazooie music is pretty great though!

  • @tlcartist
    @tlcartist 5 лет назад

    The music you guys added is literally the only thing that makes the load times bearable.

  • @thunderthebright8469
    @thunderthebright8469 5 лет назад

    4:05
    This is everyone's favourite game, "Everything that isn't the floor is lava".

  • @ZorlockDarksoul
    @ZorlockDarksoul 5 лет назад +3

    The B-K music during the loading screens is pretty great, but I do think mixing it up would help keep it from becoming stale.

  • @corwin32
    @corwin32 5 лет назад

    I love the music on (all of) the loading screen. It does somewhat undercut the threat of Eggman’s mechs, though.

  • @nickjohnsontx
    @nickjohnsontx 5 лет назад

    At 5:18, the Banjo & Kazooie music cued in prior to the loading screen itself (dangit Carrie!), causing my stomach to flip in disappointment. Pavlov at its finest.

  • @Yal_Rathol
    @Yal_Rathol 5 лет назад +1

    based on information from matt mcmuscles's "wha happun: sonic '06", the main reason this game is this way is because very few people actually worked on it full time, and they were overworked and underpaid for the work they were doing. then the game got kicked out the door totally unfinished. so, no, nobody in the loop really believed in this project.

  • @stevethepocket
    @stevethepocket 5 лет назад +1

    I'm pretty sure the overlapping voice lines has NEVER showed up in any other playthroughs I've seen. Including other plathroughs of the Xbox version, one of which is going on right now.
    HOW.
    How does this KEEP HAPPENING.
    Like, it's an accepted truism by now that every time someone does an LP of this game, they conjure brand-new bugs from the Dungeon Dimensions. But... until now, I was willing to put that down to the inherent unpredictability of interactive media, like one player does something that no one else has ever tried. This, however, is a CUTSCENE. The one thing you should be able to count on is that those play out the same way every time.

  • @Nazrega
    @Nazrega 5 лет назад

    I forgot about the Banjo Kazooie music, and I LOST it when the loading screen came up. So brilliant.

  • @NerevarReborn
    @NerevarReborn 5 лет назад

    The model and (some of) the movement of that "Egg Cerberus" looks like it would be right at home in Zoids.

  • @TeaHauss
    @TeaHauss 5 лет назад +1

    Actually, his middle name is Maurice (according to some Sonic comic series).
    But that's a secret, don't tell anyone.

  • @MrTTnTT
    @MrTTnTT 4 года назад

    The "close competition" you describe between Sonic Adventure and Sonic 06 in terms of quality was also how a friend of mine thought about it. That was until he let me try the game for the first time, and I fell through the roof of a level, stood upside down in loops and more. We also had a multiplayer race where I got to try playing with Sonic's full toolkit without knowing the levels and he tried to play them normally. By accident I found that some of Sonic's abilities let me go through corners and outside the level, where I got lost and lost most of our races.
    If played one time, the game doesn't seem *that* bad, but I doubt this would have been possible in any of the adventure games - which is not to say that they are particularly high quality.

  • @reecemysocksoff
    @reecemysocksoff 5 лет назад

    You got through the Mach Speed section first try. Major Respect.

  • @elilewis3744
    @elilewis3744 5 лет назад

    Carrie's asides are honestly one of the best parts of this series, 10/10

  • @greydood
    @greydood 5 лет назад +2

    that robot could totally exist in "Horizon Zero Dawn"

    • @salgen1319
      @salgen1319 5 лет назад

      Only there its animation would be ten times better, and maybe it would run like AN ACTUAL DOG.

  • @AllieYea
    @AllieYea 5 лет назад

    Is it just me, or is Sonic's flailing mid-air spin every time he hits something at full speed the funniest thing?

    • @Yal_Rathol
      @Yal_Rathol 5 лет назад

      ah yes, the breakdance of doom.

  • @amelialoyselle2123
    @amelialoyselle2123 5 лет назад

    Can I nominate 11:17-11:43 to be a part of the 2019 best of clips? I laughed so hard at that part I was crying for like, a full minute.

  • @sampawli7985
    @sampawli7985 5 лет назад

    I can't even with Tails dying off-screen at 11:33
    edit:: oh my god it just keeps happening

  • @Poki3
    @Poki3 5 лет назад

    The amount of times i screamed "WHYYYYYY?!?!" during this video is obnoxiously high.

  • @JordanKennedy
    @JordanKennedy 5 лет назад

    I love Carrie's editorial asides.

  • @mgormley7530
    @mgormley7530 5 лет назад +1

    "Get up on the robot's back!"

  • @DoubleATam
    @DoubleATam 5 лет назад +1

    Speaking of Sonic 06 having new glitches every time I see it: why is the first line of every cutscene delayed and overlapping stuff??? I've literally never seen that

  • @kitthekat6844
    @kitthekat6844 5 лет назад

    I haven't watched the first episode nor am I going to watch this one. I just wanted to say that the title of this one made me laugh a lot. I could only imagine the first two episodes were you waiting for the load time to be over xD Ahhh good ol' Sonic 06. Don't we love it.

  • @gwynbishop4182
    @gwynbishop4182 5 лет назад +1

    Egg Cerberus is just mad it couldn't be a Zoid

  • @Stephen-Fox
    @Stephen-Fox 5 лет назад +1

    I think I've read that the biggest difference between the 360 and PS3 versions are that the loading times are significantly worse on the PS3.
    Saying something nice about this game for once, if the controls of the game were better, Egg Cerberus woul dhave probably been a really cool boss.

    • @stevethepocket
      @stevethepocket 5 лет назад

      My favorite thing about this game is the Silver vs. Sonic fight from Silver's perspective. They actually stay consistent about Silver being hilariously overpowered, and everyone I've seen play this game found that fight to be really cathartic.

  • @TheHarmlessLion
    @TheHarmlessLion 5 лет назад

    That bango kazooie music does make this much better

  • @KaiserAfini
    @KaiserAfini 5 лет назад +2

    The speed sections try to follow the rule of cool, but do so at the expense of control and visibility. Those sections must feel like playing in autopilot and must be a pain to get a perfect score.

  • @Sientir
    @Sientir 5 лет назад +1

    The Banjo Kazooie music on the loading screens has made this really funny. :D

  • @JoyceW-Art
    @JoyceW-Art 5 лет назад

    God, the music at the loading screens makes the loading screens even more ridiculous!
    I love it! XD

  • @brightestmoonstone544
    @brightestmoonstone544 5 лет назад

    Don't feel the need to edit out the loading. It was our choice to watch this video, the least we can do is sit in solidarity with you during the loading!

  • @ManjerArt
    @ManjerArt 5 лет назад +4

    Does Dan have a more of a glitchy version of this or am I just imagining that? ^^'

    • @jameshart2622
      @jameshart2622 Год назад +1

      By all accounts...
      No. This is the normal gameplay.
      Why do you think people say it's buggy?

  • @dduuddeechil
    @dduuddeechil 5 лет назад

    Yes Dan, the music does make it better

  • @flamesword3397
    @flamesword3397 5 лет назад +4

    Are you going to play until you unlock shadow and silver?

    • @Dantick09
      @Dantick09 5 лет назад

      Do they get a different loading screen at least?

    • @flamesword3397
      @flamesword3397 5 лет назад

      @@Dantick09 no...

  • @PlebNC
    @PlebNC 5 лет назад

    "I don't have alot of lives left." - Sonic '06 in a nutshell

  • @superfiver
    @superfiver 5 лет назад +12

    So Sir Dan, does playing 06 make you appreciate the kingdom heart series more. lol lol

  • @lejami1972
    @lejami1972 5 лет назад

    How can someone who's usually so bad at Sonic go and clear one of those broken-ass speed sections first time?
    That was incredible in the truest sense of the word.

  • @Ninjinhah
    @Ninjinhah 5 лет назад

    10:15 is Soleana located in Canada?

  • @Elliecesa
    @Elliecesa 5 лет назад +1

    Dan, have you tried A Hat in Time??

  • @alexmcd378
    @alexmcd378 5 лет назад

    So glad you're suffering through this so we don't have to. Way to take one for the team!. :D

  • @drikanis3434
    @drikanis3434 5 лет назад

    12:46 Does Tails have a fidget where he hugs his tails?!

  • @icarus7198
    @icarus7198 5 лет назад

    5:45 We missed the ice cream airship!

  • @shadeknight6537
    @shadeknight6537 5 лет назад

    I can't believe you got through the first Mach Speed section without dying. I guess all that Dark Souls and Sekiro training paid off somehow. Incidentally, you didn't hit the pillars at the end of the final loop like you were supposed to and the goal ring's graphics didn't load as a result. I didn't know that could happen.

  • @zoidbergnoise
    @zoidbergnoise 5 лет назад

    Dan mentions The Golden Path. "All hail the God Emperor Leto!"

  • @Victor1139
    @Victor1139 4 года назад

    As someone who has played the PS3 version, I can say that the major reason why it's worse aside from the load times, is the slowdown. The problem with this game is that, rather than dropping frames, the whole game becomes slowed down when the FPS drop, so basically controlling Sonic becomes very unpredictable because he will just suddenly feel very heavy and slow at any point that the game is dropping frames. This slowdown is so bad it even happens frequently during the hubworld (I remember it happening a lot around the fountain near the shop)
    Edit: On the other hand, it seems that you're getting slowdown during the cutscenes, which is something I never experienced in the PS3 version. Which in turn is making them seem really oddly paced and making the dialog overlap

  • @someidiot4570
    @someidiot4570 5 лет назад

    I lost it when you were talking to the orange man and then tails died

  • @rebeccareed6801
    @rebeccareed6801 5 лет назад +1

    I love this game.

  • @Monuver
    @Monuver 5 лет назад

    Okay but imagine that boss battle with more consistent rail grinding, less running around wasting time, and some sort of threat to keep you occupied until it's vulnerable (eg. missiles).

  • @superbun277
    @superbun277 5 лет назад

    Okay, the Lord Regis is clearly just Professor Layton

  • @jjstarA113
    @jjstarA113 5 лет назад

    15:16 - That's a disturbing image for a Sonic game