this was so helpful and worked great! I found that using blunderbuss with freeze grenades was easier than the stone staff for me at least (since i could freeze things in the kill box while fear trap was on cd and was always multi shotting with my normal attack) but either way great guide! :)
THANK YOU!!! Your videos were so helpful and detailed it made beating this game as easy as pie. I loved how you mentioned what items you would need in the beggining. And you kept things organised and straight to the point. Amazing guide thank you!!
On my run the barricades taking damage was only a problem on wave 5 when vorwick spawns the rifts. The trolls coming out of that went right for the barricades. I did this a few times and it was terribly inconsistent. I think it’s a glitch with pathing
Great strat! I was able to 5-skull the map (although I replaced tar trap with rift trinket again; some random orcs went into the rift for some reason).
Corner-to-corner with the barricades doesn’t seem to work anymore, at least in this level’s killbox room. I had the first wave going right in between them so I had to overlap them
You have to be doing something different. I did this exact build on XBOX a couple of weeks ago. A barricade being half a tile in the wrong direction is more than enough to make changes to the AI.
this was so helpful and worked great! I found that using blunderbuss with freeze grenades was easier than the stone staff for me at least (since i could freeze things in the kill box while fear trap was on cd and was always multi shotting with my normal attack) but either way great guide! :)
stone staff is easier to use against enemies that are not in a killbox, since blunderbuss secondary is a projectile with a wonky trajectory
THANK YOU!!! Your videos were so helpful and detailed it made beating this game as easy as pie. I loved how you mentioned what items you would need in the beggining. And you kept things organised and straight to the point. Amazing guide thank you!!
Fantastic and elegant layout. Disappointing we can’t throw hands with Vorwick.
great guild was very HELPFUL.
Tthank you for the omd3 guides.
Holy heck I remember watching your videos for omd2. You're an og.
Do you think FryedEgg and Nananea are gonna come back too? I could check ^^'
They have both been super busy with other things. Nana played on Stadia a bit.
dont think i would have completed this map without your video, Juicebag :D ty so much for the help throughout the campain :)
On my run the barricades taking damage was only a problem on wave 5 when vorwick spawns the rifts. The trolls coming out of that went right for the barricades. I did this a few times and it was terribly inconsistent. I think it’s a glitch with pathing
Great strat! I was able to 5-skull the map (although I replaced tar trap with rift trinket again; some random orcs went into the rift for some reason).
Corner-to-corner with the barricades doesn’t seem to work anymore, at least in this level’s killbox room. I had the first wave going right in between them so I had to overlap them
Had 8 minutes to spare with this guide. Great stuff, Juicebag.
on 1st and 2 phase bowling boulder is great.
I was doing good until they were suddenly destroying the barrier around the rift do you know why?
Yeah got the same problem..
Yeh but then it all worked out
Just attempted this, immediately first wave every single enemy went for the barricade by the rift
You have to be doing something different. I did this exact build on XBOX a couple of weeks ago. A barricade being half a tile in the wrong direction is more than enough to make changes to the AI.
@@MrJuicebags it was setup exactly, I dunno why the ai went there, but the next 3 times I did it everything went perfectly. So thank you 👌
Wow 26:41
I dod mine like that, and defihad them destroyed