Thanks for the help! Does the displace feature actually add a texture to the model, or does it just effect how that surface image is rendered with the material applied?
its a great tutorial, but polyhaven does not have a galvanized metal (zinc coated) surface material... it is simply metal or corrugated etc... can a texture map from elsewhere be used instead?
Thanks for that free image resource. And there I was modeling a brick and patterning it to get the mortar lines. But might still have to do it to match the look of the brick on corners of a house.
Is there any way to actually apply the geometry of this "skin" to the object itself, so that when I export it as an .stl or .3mf file, the texture of the brick wall will actually be a part of the model? Btw, appreciate your work on these videos.
Hi in an earlier video about 3 years ago, on the same topic, you showed how to make custom materials using the "manage materials" tab. is this still doable?
Hi everyone! Let me know if you have any questions about materials in Fusion 360 in the comments below! :)
Thanks for the help! Does the displace feature actually add a texture to the model, or does it just effect how that surface image is rendered with the material applied?
its a great tutorial, but polyhaven does not have a galvanized metal (zinc coated) surface material... it is simply metal or corrugated etc... can a texture map from elsewhere be used instead?
Thanks for that free image resource. And there I was modeling a brick and patterning it to get the mortar lines. But might still have to do it to match the look of the brick on corners of a house.
Fantastic tutorial, thank you! Needed a concrete block texture and this worked a charm
Hey! You’re a legend! Thanks for creating these videos.
Is there any way to actually apply the geometry of this "skin" to the object itself, so that when I export it as an .stl or .3mf file, the texture of the brick wall will actually be a part of the model? Btw, appreciate your work on these videos.
Hi in an earlier video about 3 years ago, on the same topic, you showed how to make custom materials using the "manage materials" tab. is this still doable?
Can you making track cars ? I need that's tutorial for making asseto Corsa track, that's my games favorite,