How to Create CUSTOM MATERIALS in Fusion 360!

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  • Опубликовано: 4 ноя 2024

Комментарии • 9

  • @TheFusionEssentials
    @TheFusionEssentials  9 месяцев назад +1

    Hi everyone! Let me know if you have any questions about materials in Fusion 360 in the comments below! :)

    • @TrillMurray
      @TrillMurray 7 месяцев назад +1

      Thanks for the help! Does the displace feature actually add a texture to the model, or does it just effect how that surface image is rendered with the material applied?

    • @QuentinKarmark
      @QuentinKarmark Месяц назад

      its a great tutorial, but polyhaven does not have a galvanized metal (zinc coated) surface material... it is simply metal or corrugated etc... can a texture map from elsewhere be used instead?

  • @gillisdebilio7086
    @gillisdebilio7086 4 месяца назад +1

    Thanks for that free image resource. And there I was modeling a brick and patterning it to get the mortar lines. But might still have to do it to match the look of the brick on corners of a house.

  • @georgeupfield4329
    @georgeupfield4329 2 месяца назад

    Fantastic tutorial, thank you! Needed a concrete block texture and this worked a charm

  • @mastergraftersworkshop3344
    @mastergraftersworkshop3344 8 месяцев назад

    Hey! You’re a legend! Thanks for creating these videos.

  • @seedsigner5695
    @seedsigner5695 2 месяца назад

    Is there any way to actually apply the geometry of this "skin" to the object itself, so that when I export it as an .stl or .3mf file, the texture of the brick wall will actually be a part of the model? Btw, appreciate your work on these videos.

  • @nikolajhgh-nielsen8610
    @nikolajhgh-nielsen8610 8 месяцев назад

    Hi in an earlier video about 3 years ago, on the same topic, you showed how to make custom materials using the "manage materials" tab. is this still doable?

  • @RizkyAshary
    @RizkyAshary 9 месяцев назад

    Can you making track cars ? I need that's tutorial for making asseto Corsa track, that's my games favorite,