The TRUTH About Joined Fields And AI Workers

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  • Опубликовано: 21 дек 2024

Комментарии • 26

  • @Driver53Gaming
    @Driver53Gaming  Месяц назад

    Use code DRIVER53 at checkout to help reach Silver Partner and grab your own copy of FS25 using this link www.farming-simulator.com/buy-now.php?platform=pcdigital&code=DRIVER53

  • @painedragon128
    @painedragon128 Месяц назад +5

    I think what happened as far as the blank area at the start of plowed areas was that the AI Helper can not make new fields . So those blank areas are not YET new field. So I think it will plow over those areas but the plow will not work in that area until you finish making the field joined field. The headland lines show that they go over that area and connect on the other field. Then when you showed the No Field Found. The game may have thought you were not in a field since it was not yet finished plowing the area.

    • @alfredtg
      @alfredtg 22 дня назад

      Was about to say the same thing, when opening the ai it will detect the field from history and that new part of the field wasn’t there… probably would’ve been fine if he moved over a couple metres

  • @krisstewart5992
    @krisstewart5992 Месяц назад +3

    Huge improvement 🚜🏴‍☠️

  • @colymoli4311
    @colymoli4311 Месяц назад +1

    so when you have a rice field, and you want to expand it later when you have more money, can you also just set a new one next to it and combine them?

  • @docholliday1811
    @docholliday1811 Месяц назад

    Thank you, driver53. It certainly a welcomed big improvement.

  • @thom7557
    @thom7557 Месяц назад +6

    Did you happen to test custom fields? Not just combining

    • @colymoli4311
      @colymoli4311 Месяц назад +1

      custom fields shuld work

    • @Jim-eu4ox
      @Jim-eu4ox 29 дней назад

      ​@@colymoli4311 eehhh tried on Zielonka a few hours ago on the 54,52,51,and the grassland to the right, sedding it with grass, with the problem that it now won't work, as a multiplayer i join the game, the game in it's best didnt synchronized the whole but idk maybe 100meters, so i stand with the big M on the edge of the grassfield all manual seeded, and if i join new, the ways wont be plowed until it's completely synced, and it is able to set routes for field 54, then when it's slowly synchronizing the helper would be able to plow 54 and 52. but as soon it will reach 53 and 51, not even the grassland it won't be able to start an helper so the high valuabeld ai is not helping and i wish i had the ai from fs17 back

  • @szymusiek22
    @szymusiek22 Месяц назад +2

    Did it detected you parked over that small strip of grass and didn't find field to work?

    • @TheGlyck
      @TheGlyck Месяц назад +1

      It most probably was the case. Video author just seems to have no clue nor time for analysis - gotta bump out content as fast as possible while topic is hot.

  • @ErinaceousHedge
    @ErinaceousHedge Месяц назад

    Is it possible to test the workers/gps with grapes/olives?

  • @Nshade67
    @Nshade67 Месяц назад +1

    Work good just combine 4 able plow rock remove plant and roll without no problem also left gps lines visble to see the pathing😂 when i use the plow to create or expand fields I'm on console Ps5

  • @Questionable_creations
    @Questionable_creations Месяц назад +2

    This 100% does not work in my game what am I doing wrong ? I combined the fields with a plow like I always do and now there's no field for preview and the workers won't work. It pisses me off. They should have just left the ai how it was in fs22

    • @darrenlee2775
      @darrenlee2775 23 дня назад

      I made two new fields in New Frontier and the AI doesn't even recognize it. Whoever programmed the AI for FS25 should be fired, it's worse than FS22 by far.

  • @skitchots
    @skitchots Месяц назад

    1:50, i think you have to be in the field for it to detect it

  • @russgasbarro7565
    @russgasbarro7565 Месяц назад

    It 1000% works when you combine them

  • @thomhous
    @thomhous Месяц назад

    Ai worker use the same lines as the GPS? and does it work well on custom field. I never use worker But i like to make my field more realistic( field side by side, that take the maximum space...)

    • @colymoli4311
      @colymoli4311 Месяц назад

      Yes Ai workers do use the GPS lines and Yes it shuld work on custom fields

  • @rennyNOTkenny
    @rennyNOTkenny Месяц назад

    That is awesome

  • @chrismoore2780
    @chrismoore2780 Месяц назад +2

    it doesnt work though, had ai trying to plant fields that i combined and it turned into a potato

    • @Driver53Gaming
      @Driver53Gaming  Месяц назад

      @chrismoore2780 was the worker not able to find the field? Was the equipment width larger than the field width? Had you plowed and were then trying to use a direct drill?

    • @durby24
      @durby24 Месяц назад

      @@Driver53Gaming having an issue where one field I made for rice shows no field found on ai or gps. I followed the field that was there the best I could so idk if I made the field weird or it’s just bugged. All other fields base game and custom work but this one.

  • @darrenlee2775
    @darrenlee2775 23 дня назад

    Try making a new field and see if you can get the AI to plant it.
    I made a huge field on the New Frontier map, the AI didn't recognize it. I planted two rows of the boundary and the AI still didn't recognize a field.
    Whoever programed the AI in FS25 should be fired, it's way worse than FS22.

  • @7T_Primal_Wolf
    @7T_Primal_Wolf Месяц назад +1

    hopefully there'll be a tutorial guide for console players on how to curve fields

    • @slaskos
      @slaskos Месяц назад

      same way as in fs22 you make the field as big as possible, then paint grass over parts you dont want to be part of field and make curve from the top view