Planner / build guide d4builds.gg/builds/cde8e5d7-3756-4078-9e9c-4f5909ae93fc/?var=0 This build is not broken at all. Not even a single bug exploited other than the helm doing more damage to a demon boss But i have another video of a pit 100 clear finishing a non-demon boss pit run in time
A surgeon that can finish a vasectomy in less than 2 hours isn’t necessarily a better doctor than one who can do a heart transplant in 12. The severity of illness, difficulty of procedure, and equipment available at that moment in time are all factored into consideration. -Aldromanshee
this build is buffed GREATLY!!! .... shadowblightbase dmg is buffed... and gloom is buffed.. now u can put bloodgetters aspect instead of cursed aspect........... then run the decrepify rune....
when a build has legacy legendaries like winterglass, esu heirloom, tal rasha it seems to ruin the build if i dont have it in my stash cause if i spawn it in it will be ip 600 and only masterworkable 4/12 times
@@FadedPeanut47 ure correct… during PTR, the blasters/ high pit pushers tried to get new items from farming the game again or from farming the dancing demon the vendor of cheats
Do you think you can add the blood moon breeches + the passive affliction to your build? And another question, do you think you can swap corpse explosion for golem? Does it really do that much damage to be important? Thanks for your build and good job
@@_Havel the golem is actually there in this build The iron of the golem is taken by the minions as dietary supplement And helps their bone marrow become stronger Thus all minions gaining 35%X damage Lol hahaha jk brother Seriously the golem, in this builds, adds one minion, and if u dont sacrifice the golem, all the minions will sacrifice a 35%x damage loss. Its like 35%x vs one additional minion to carry the shademist aura imbuement If u really want to add one extra minion U might as well do the +1 skeleton warrior skirmisher book of dead upgrade
@@_Havel bloodmoon breeches for the minion curse .. and affliction to make ur curses do damage Is for a different build Wont synergize with this one Also, even afflicition wont synergize with bloodmoon. Why? Because bloodmoon is for overpower builds. Afflicition is not an overpower build Affliction build i might make one on s6 But yeah totally different setups and focus Let me know what ure cooking pls
Thank you for answering me. I've been following you all through the PTR, I just like the minion necromancer xD. Regarding the golem sacrifice, I understand that 35x% is a lot of damage from all your crit but why do you really use crit damage if you have shadow damage over time? Does this shadow damage increase with crit damage? And about the blood moon breeches you're right, it's for overpower builds and I hope some build with overpowering minions comes out.
@@_Havel because, in this build, it counts how many shadowdmg hits u do to the enemy And then once u reach 8 hits, u proc shadowblight, Damage from shadowblight can crit So , in the planner, we increase our int AND ourshadwodmg overtime I will make an explanation video of like 10mins to explain everything step by step because some people might like this build but are new to necromancer or new to shadow builds Ill try my best to explain thoroughly whats going on and also some alternative setup if u dont have an uber mythic item Or if ure just farming helltide / open world ez content Even easier, because u will require less dmg , and provide more relaxation and automation to the build Automation is not possible when trying to clear higher pit tiers Especially the hardest content in the game
@@Siqq07 it sure opens a lot of doors. For example u buff urself, it buffs ur minions too, indirectly. Now u can also buff JUST ur minions and scale ur damage. Im waiting for patch notes. This sure is a game-changer
@@Siqq07 theres another t100 clear of this with 0 bugs at all (non-demon boss) This is a demon boss, it means, this boss received more damage than it should , because of the bugged helm. The other clear , ill link to u
@@Siqq07 ah yes very very usable in s6! Lets see final launch patch notes and we will go from there. Make tweaks accordingly In this video, Other than the boss being a demon, no other bug interaction
@@Siqq07 ure very welcome brother!! final patch not sure yet hopefully 2 wks before launch, or even 1 wk before launch so we have enough time to theorycraft. There will be a campfire chat, its on that same day we receive patch notes
Planner / build guide
d4builds.gg/builds/cde8e5d7-3756-4078-9e9c-4f5909ae93fc/?var=0
This build is not broken at all. Not even a single bug exploited other than the helm doing more damage to a demon boss
But i have another video of a pit 100 clear finishing a non-demon boss pit run in time
A surgeon that can finish a vasectomy in less than 2 hours isn’t necessarily a better doctor than one who can do a heart transplant in 12. The severity of illness, difficulty of procedure, and equipment available at that moment in time are all factored into consideration.
-Aldromanshee
Shademist and minions :) patch notes looking good
@@DocGetsRekt LETS GOOOOOO!!!! Hahahahahaa and the wolves!!!
this build is buffed GREATLY!!! .... shadowblightbase dmg is buffed... and gloom is buffed..
now u can put bloodgetters aspect instead of cursed aspect........... then run the decrepify rune....
when a build has legacy legendaries like winterglass, esu heirloom, tal rasha it seems to ruin the build if i dont have it in my stash cause if i spawn it in it will be ip 600 and only masterworkable 4/12 times
@@FadedPeanut47 ure correct… during PTR, the blasters/ high pit pushers tried to get new items from farming the game again or from farming the dancing demon the vendor of cheats
@@Aldrick1944 yeah and i always see the big streamers have all of them lol
Nice very strong. Rise of the Shadow Minions.
@@crazyhok very necromancer-like
In my opinion
Thank u brother!!
Do you think you can add the blood moon breeches + the passive affliction to your build?
And another question, do you think you can swap corpse explosion for golem? Does it really do that much damage to be important?
Thanks for your build and good job
@@_Havel the golem is actually there in this build
The iron of the golem is taken by the minions as dietary supplement
And helps their bone marrow become stronger
Thus all minions gaining 35%X damage
Lol hahaha jk brother
Seriously the golem, in this builds, adds one minion, and if u dont sacrifice the golem, all the minions will sacrifice a 35%x damage loss.
Its like 35%x vs one additional minion to carry the shademist aura imbuement
If u really want to add one extra minion
U might as well do the +1 skeleton warrior skirmisher book of dead upgrade
@@_Havel ure very welcome!!! I would be very happy if u enjoy this build in season 6 my friend
@@_Havel bloodmoon breeches for the minion curse .. and affliction to make ur curses do damage
Is for a different build
Wont synergize with this one
Also, even afflicition wont synergize with bloodmoon. Why? Because bloodmoon is for overpower builds.
Afflicition is not an overpower build
Affliction build i might make one on s6
But yeah totally different setups and focus
Let me know what ure cooking pls
Thank you for answering me.
I've been following you all through the PTR, I just like the minion necromancer xD.
Regarding the golem sacrifice, I understand that 35x% is a lot of damage from all your crit but why do you really use crit damage if you have shadow damage over time? Does this shadow damage increase with crit damage?
And about the blood moon breeches you're right, it's for overpower builds and I hope some build with overpowering minions comes out.
@@_Havel because, in this build, it counts how many shadowdmg hits u do to the enemy
And then once u reach 8 hits, u proc shadowblight,
Damage from shadowblight can crit
So , in the planner, we increase our int AND ourshadwodmg overtime
I will make an explanation video of like 10mins to explain everything step by step because some people might like this build but are new to necromancer or new to shadow builds
Ill try my best to explain thoroughly whats going on and also some alternative setup if u dont have an uber mythic item
Or if ure just farming helltide / open world ez content
Even easier, because u will require less dmg , and provide more relaxation and automation to the build
Automation is not possible when trying to clear higher pit tiers
Especially the hardest content in the game
Great build
thanks man we have somewhat similar testings done in PTR
what about hellbent commnader (in talents + neck ) and + rank for skeletons in gear? Is it useless?
@@Siqq07 for a pure summoner, thats very important. On a mendeln build, ranks to skel and hellbent passive wont scale mendelns damage.
@@Aldrick1944 what do you think about summ nekro buff? and ring of mendelnd? its great news for our build or for pure summ nekro isnt it?:-))
@@Siqq07 it sure opens a lot of doors. For example u buff urself, it buffs ur minions too, indirectly. Now u can also buff JUST ur minions and scale ur damage. Im waiting for patch notes.
This sure is a game-changer
@@Aldrick1944 pls record any video of your opinion!! :)))
@@Siqq07 ruclips.net/user/shorts2k8ojVfUOEk?si=QLMjpaoJFwBOvwC9
🙏🙏🙏🙏
yo bro, has this build any bug or is this playable in S6?
@@Siqq07 theres another t100 clear of this with 0 bugs at all (non-demon boss)
This is a demon boss, it means, this boss received more damage than it should , because of the bugged helm.
The other clear , ill link to u
@@Siqq07 ah yes very very usable in s6! Lets see final launch patch notes and we will go from there. Make tweaks accordingly
In this video, Other than the boss being a demon, no other bug interaction
@@Siqq07 ruclips.net/video/hcrIUFVm0Bg/видео.htmlsi=Fy59dzBFKPSqkO6H
Nondemon boss
@@Aldrick1944 bro thank you for your videos. i am looking forward for you next vid! :-) when will be final launch patch?
@@Siqq07 ure very welcome brother!! final patch not sure yet hopefully 2 wks before launch, or even 1 wk before launch so we have enough time to theorycraft. There will be a campfire chat, its on that same day we receive patch notes