The '15 Second Rule' Behind Hogwarts Legacy's World...

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  • Опубликовано: 14 фев 2023
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    Hogwarts Legacy is a 2023 action role-playing game developed by Avalanche Software and published by Warner Bros. Games under its Portkey Games label. The game is set in the Wizarding World universe, based on the Harry Potter novels, and was released for PlayStation 5, Windows, and Xbox Series X/S in 2023.
    Hogwarts Legacy is an action role-playing game in which players are able to attend classes at Hogwarts School of Witchcraft and Wizardry. Players can explore locations from the Wizarding World franchise such as the Forbidden Forest, Diagon Alley, and Hogsmeade. Other areas as yet unseen visually in other media include the Hufflepuff and Ravenclaw common rooms. Progressing through the game sees the interior and exterior of the castle change visually to match the seasons.
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Комментарии • 1,7 тыс.

  • @LukeStephensTV
    @LukeStephensTV  Год назад +36

    Join my stream or I'll punch a watermelon:
    www.youtube.com/@LukeStephensLive

    • @adamtabor8628
      @adamtabor8628 Год назад

      Not gonna lie, kinda want to watch you punch a watermelon lol

    • @loopymcloopyface9977
      @loopymcloopyface9977 Год назад +1

      Avalanche also did Mad Max from a few years back. Beautiful open world and fun gameplay, but could get a bit repetitive. Hogwarts has way more mission diversity. Cool to see how far the Devs have come.

    • @mistermelancholy7698
      @mistermelancholy7698 Год назад

      I like this analysis I realy notice this innbethesda games, I feel however sometime they and even you in this video spend too much time considering this, because sometime they just need to play the game more or have new people test because the actual feel and way you interact is hard to know when just making it

    • @raphapiki
      @raphapiki Год назад

      Cool, i got curious about elden ring

    • @canadianGuitatist
      @canadianGuitatist Год назад

      Hey, not sure if this would help with views or not but maybe include "spoilers/no spoilers" in the title or thumbnail? Im about to watch/listen but im hoping few spoilers lol

  • @pac0113
    @pac0113 Год назад +4175

    As great as the open world is, I have spent HOURS exploring and getting lost in Hogwarts castle itself. The interconnectivity of it’s structure and INSANE attention to detail continue to blow me away. This game made me feel like a kid again.

    • @chrissennfelder7249
      @chrissennfelder7249 Год назад +190

      Yeah, I haven't had this much fun exploring since The Witcher 3. Getting lost in the castle is so cool. I've had so many "oh, so THIS is where this leads" moments. And it gets ever better when you randomly stumble into a cool room. One of the coolest moments for me was when I decided to go down on the large staircase. You end up in a place that looks like it's being mostly used by house elves. So cool.

    • @ralphengland8559
      @ralphengland8559 Год назад +31

      I wasn't a kid when I read the books, but this game absolutely reminded me why I enjoyed them.

    • @mihai10stoica
      @mihai10stoica Год назад +39

      @@chrissennfelder7249 Yeah, I had a similar experience with the ghost party room.

    • @mrchrisliddell
      @mrchrisliddell Год назад +38

      After 40+ hours I'm STILL discovering Hogwarts rooms and passageways 🙏🏾🙏🏾

    • @aaronhumphrey3514
      @aaronhumphrey3514 Год назад +31

      Honestly I think it’s more impressive than the open world.

  • @joec.1766
    @joec.1766 Год назад +1740

    I like how the leveling system is tied to actually exploring stuff. Hate open worlds that doesn't make exploration a major focus.

    • @menamgamg
      @menamgamg Год назад +38

      I feel like BotW inspired/allowed other devs to go back to this way of making open worlds, maybe because it showed that an open world game that doesn't hold your hand can still pull a massive audience.

    • @NemoTheGlover
      @NemoTheGlover Год назад +20

      The eye ball chest too
      Making it easy for you to get easy coins but also giving you quest which need you to have coins
      Forcing you to either go loot or go open up the chest
      Explore

    • @number-kg3ul
      @number-kg3ul Год назад +5

      ​@@menamgamgunlike ubisoft open world

    • @Void6-
      @Void6- Год назад +7

      To get to level 40 you pretty much need to do everything in the game. Every challenge has to be done (except one I believe)

    • @ExileTwilight
      @ExileTwilight Год назад +1

      @@Void6- I've one bugged quest (locked cage that I lockpicked before the quest.. common issue apparently) that keeps me from getting to level 40. Apparently something they are working on though, but yeah, you need to do all challenges to get to level 40 it seems (other than main story perhaps since otherwise you can't be max level for the final quest which would seem odd)

  • @dignam8943
    @dignam8943 Год назад +1336

    It's pretty immersive right now but they could also include some cozy features which would really add something to the vibe. Like a sleeping mechanic in dorm rooms, being able to sit on some furniture within iconic places and more activities and interactions within the common rooms.

    • @azarian6154
      @azarian6154 Год назад +216

      My biggest hope is that the game is so successful that Avalanch continues to support it and add features like that. What you're describing is my biggest letdown that they didn't include (dont get me wrong, I love the game so far).
      Like the chores and meals around camp from RDR2, adding some more RPing as a student from hogwarts would definitely add so much by doing so little

    • @-Cipher--
      @-Cipher-- Год назад +163

      @@azarian6154 If you noticed, if you roam hogwarts at night, its pretty empty as it should be, but the beds in the dorms are also empty. The game is great, but you can see where they cut corners on the immersion.

    • @-Believeinyourself-
      @-Believeinyourself- Год назад

      @@-Cipher--corners? They cut whole walls out of this game, let alone corners

    • @GeorgeThoughts
      @GeorgeThoughts Год назад +7

      There's the usual console caviat of course but I guarantee the modders will get right on this. Look at Skyrim! Sure, that has an official mod tool. But there's already mods for HL out and as modders get used to the new game, it'll get easier. Skyrim is full of "immersive" category mods doing everything from simple to complex additions. I guarantee someone will make all chairs and beds useable in the years to come.

    • @theburntcrumpet8371
      @theburntcrumpet8371 Год назад +4

      You're crazy. You'll have to wait for the sequel if you want to sit in a chair!

  • @tubebubereboot6873
    @tubebubereboot6873 Год назад +503

    The 40 second rule reminded me of something I learned in a writing class that was taught by a NYT bestselling author. Generally books with really long chapters tend to take longer to read than books with shorter chapters, even if the books themselves are equal in length. The reason is the reader becomes fatigued if they don't hit a chapter break every few minutes. Obviously slower readers take longer, and faster readers shorter times to reach them, but it's a pretty consistent rule of thumb that authors who are at least somewhat aware of this rule and follow it, tend to sell more copies because the readers finish their books faster. It gives them an almost addictive quality.

    • @furthings
      @furthings Год назад +18

      This deserves several thousand likes/upvotes/whatever. People need to see this comment. This is priceless info omg
      Thank you for sharing this!! I can imagine a similar rule explains why it's more appealing me to marathon all the episodes of a TV show than it is to marathon, say, the Harry Potter movies, even if the series is just as long as several movies.

    • @bytesback.
      @bytesback. Год назад +1

      And as there is always an exception to the rule, Terry Pratchett's disc world books used no chapters at all.

    • @mysticflow467
      @mysticflow467 Год назад +3

      @@bytesback. what? how does that prove that people read terry pratchett disc's equally fast as short chapter books?

    • @bytesback.
      @bytesback. Год назад +1

      @@mysticflow467It doesn't. I never said it did, I just said there were no chapters.

    • @mysticflow467
      @mysticflow467 Год назад +4

      @@bytesback. you said " there is always an exception to the rule "
      so you just decided to put this comment in here that has no relation to the original comment?
      OP never mentioned anything about books having to have chapters, or having chapters being a rule...

  • @jasonarnold1990
    @jasonarnold1990 Год назад +247

    The world itself is so unbelievably well done. That's not even including how ridiculously detailed and amazing Hogwarts itself is. This game is simply incredible.

    • @dixie_rekd9601
      @dixie_rekd9601 Год назад +2

      i found the world to be a little lacklustre, not bad, but not great.
      that castle though... thats a different story.

  • @vilwitz
    @vilwitz Год назад +293

    It's absolutely insane how much content they packed into this game. Not just the world itself, but a full- on base builder, brewing, gardening, collecting beasts, the absurd scale, density and attention to detail inside Hogwarts alone ...with an entire open world on top of that with the Korok Seed- esque Merlin Trials, astronomy, creatures, camps and massive pile of dungeons, both large and small. And not just that, but the details that went into each of the four houses throughout, that you can choose the one you want and that it actually affects things throughout. It's simply glorious and I'm absolutely blown away by what a former Cars 3 tie- in developer has accomplished here. Thre are some bugs, but I can't even remember the last time a AAA game was this polished on release. Warner Bros. clearly spent a fair bit on this masterpiece and I couldn't be happier.

    • @MattyP650
      @MattyP650 Год назад +11

      What a delusional comment. The base building is awful, there are hundreds of better games. Brewing and gardening? You mean like a handful of useless plants and potions? 😂😂 this game is outdated and boring, only good for Harry Potter fans

    • @missyq8765
      @missyq8765 Год назад +26

      @@MattyP650 just because you hate the game doesn't mean other people felt the same way and like you said it was meant for Harry Potter fan so maybe that's why you felt bored, which is understandable. I am a harry potter fan so get to brew potions, taking care of beast, killing mobs etc are super fun and exciting for me

    • @gonaye1
      @gonaye1 Год назад +9

      Couldn't agree more about the amazing attention to detail in this game. I'm only 30% complete quest-wise (just turned to Autumn in my game), and I am genuinely in love. It's like it was perfectly created for the Potter fan inside me. Yes there are flaws and areas for improvement, but this game is truly something special.

    • @cjjams7930
      @cjjams7930 Год назад +5

      It's like Skyrim with God of war combat mechanics hahah shits too good

    • @jackdurham7134
      @jackdurham7134 Год назад +7

      ​@Matt P sounds like someone is upset, need a hug? It's OK we all get upset. Just breathe no one wants to upset you.

  • @marcus4424
    @marcus4424 Год назад +74

    That large space where you said "you get the best view of Hogwarts" it also serves to give the player a break as to not overwhelm them, you move from the most densely packed to a very open and relaxed space.

  • @ellenripley4837
    @ellenripley4837 Год назад +319

    The way they get you to do exploration and not make it grindy is brilliant. I also think the verticality the broom flight adds to the game is so darn fun.

    • @MattyP650
      @MattyP650 Год назад +4

      What verticality??? Seriously, genuine question. You can’t land anywhere on the school.

    • @TheZobie21
      @TheZobie21 Год назад +2

      @@MattyP650actually, you can force your way to land on the stairs leading up to blacks office. You have to fast travel away, but if you have alohomora 2 and 3 you can explore his office fairly early

    • @Healcraft
      @Healcraft Год назад +1

      @@MattyP650 yeah the flying around the school is very boring lol, im reminded why invisible walls exist in other games

    • @brotleibinger
      @brotleibinger Год назад +1

      @@TheZobie21 You can fly away from there too. Close to the lower door. The game really does a poor job from blocking flight. There's a lot of places (mostly ruins) where you get the "you can't enter here flying" notification and if you try a bit, it works after all.

    • @Codraroll
      @Codraroll Год назад +1

      @@MattyP650 You can land on the bridge between the DADA Tower and the Faculty Tower, which is a great shortcut between many areas of interest. Also, if you're in Ravenclaw, you can land on the roof terrace of your common room.

  • @PeteDingerton
    @PeteDingerton Год назад +2801

    Pro tip: turn off the mini map permanently and the game becomes immersive. Beautiful world designs lots of detailed things to explore

    • @HFBeal
      @HFBeal Год назад +182

      Going to try this today! I feel like revelio and the book guidance are enough… thanks for the heads up 👌

    • @caravaneerkhed
      @caravaneerkhed Год назад +77

      I do wish we could move around hud elements and disable the highlights around objects just so I could keep more information up without ruining immersion, and also a dynamic setting for hud elements so that only relevant info pops up when I need it, especially quest objectives, it would be so nice if you could keep the notifications on without it constantly showing up on the left side. But only updating when something relevant happening and up on the d pad pulls it back up as a reminder. Etc…

    • @JelleZon
      @JelleZon Год назад +49

      I feel lost cause I miss all map markers while walking around 😢

    • @boltsnapbolt
      @boltsnapbolt Год назад +76

      Played the whole game this way. Best decision ever.

    • @kgtheanimal5863
      @kgtheanimal5863 Год назад +40

      Did this and I will confirm it make’s exploration and stealth way more satisfying. I nuked the HUD of everything besides HP/MP gauges.

  • @KainZC
    @KainZC Год назад +614

    Have to factor in that inside hogwarts itself it's even more packed and dense, with a vast and deep story background to back it up, this game has a very high starting point than any game to begin with

    • @Grekinski
      @Grekinski Год назад +14

      I've the complete set of pages for Hogsmade and the other areas and I'm only missing more than 20 pages for Hogwarts, its way too packed with many secret areas, which is fun

    • @Ken_Jones
      @Ken_Jones Год назад +11

      Yet, choices don’t impact story. Casting unforgivable curses doesn’t impact anything. There is only one linear story no matter what you do. In a game like Elden Ring that is no problem, yet choices there do impact the game. In a game like The Witcher 3 different outcomes/relationships is kinda expected. I also expected it in Hogwarts Legacy where the story leans a lot towards different morality paths. That is my only complaint. I do want to start up the game every time I can. I enjoy it a lot.

    • @Pixie1001.
      @Pixie1001. Год назад +6

      @@Ken_Jones Yeah, I agree that that's probably its greatest weakness. It's ok with adding extra voice lines in to preserve continuity when you do a quest in a weird order, but it definitely over promised a bit on the RPG aspects. There's really no consequences or reactivity in the game at all and whilst I haven't finished the main story yet, I'm not entirely surprised to hear that there isn't different endings.
      When viewed as 'breath of the wild, but Harry Potter' it's still a great game though.

    • @Ken_Jones
      @Ken_Jones Год назад +3

      @@Pixie1001. It's absolutely a great game. I'm just gonna take it for what it is and enjoy it.

    • @ChristmasLore
      @ChristmasLore Год назад

      Very true, Watoto🪄

  • @NoMadKid
    @NoMadKid Год назад +263

    I wish more movie/books IP are created with much love like this.
    For example, Game of thrones’s lore could be easily expanded with a game like this.

    • @FrarmerFrank
      @FrarmerFrank Год назад

      I can can only count extreme world building authors on 1 hand,though
      According to that movie Harry Potters World is based on playing as a kid and the World building existed long before Harry Potter lived in it

    • @NoMadKid
      @NoMadKid Год назад +2

      @@FrarmerFrank what I meant is for example: in GOT they had a whole story called Dunk and Egg that could adapted into a game, or a comic book that is difficult for a movie and easily adaptable as a game.

    • @thatdude1528
      @thatdude1528 Год назад +8

      @@NoMadKid fr a GOT rpg would have so many themes to draw from like the Targaryen era, being a nights watch member, and war modes with being a commander and soilder

    • @CidTheNadie
      @CidTheNadie Год назад

      That's kinda where Elden Ring came from -- GRRM worked on that

    • @heartless4163
      @heartless4163 Год назад +1

      Me and my friend spoke on this topic last night we want a very long detailed immersive lord of the rings gane but on current gen but if it’s lotrs I’d expect it be multiplayer possibly

  • @CynicallyObnoxious
    @CynicallyObnoxious Год назад +122

    One thing I noticed I enjoy doing side quests not just for rewards but some of the NPCs are just down right hilarious and entertaning

    • @coreymiller6717
      @coreymiller6717 Год назад +17

      I hate side quests. I couldn't get enough of them in hogwarts legacy last night! Lol, 5 hours gone before I realized I completed all the side quests I had in my journal. This game is amazing!

    • @GJBedrin
      @GJBedrin Год назад +2

      Really? I feel the side quests are a weak point in this game. Most of them are just so full I found myself skipping through dialogue and not asking any follow up questions because I just couldn't care enough

    • @NamelessViking01
      @NamelessViking01 Год назад +2

      ​@George Bedrin I felt the same way. Side quest sucked in this game. It's either adds nothing to the game or its just annoying or repetitive.

    • @MRMOON-jk1cs
      @MRMOON-jk1cs Год назад +1

      @@NamelessViking01 Except Sebastian, Natty and Poppy's quests, especially Sebastian's are amazing

  • @TheMagicShow_
    @TheMagicShow_ Год назад +84

    In addition to the 15 second rule, they've also mastered the art of 'incentives' to play. 9 times out of 10, I seldom check the "challenges" (or equivalent) pages when I'm notified nor search to the ends of a map to find collectibles for video games. However, the excitement i feel when lockpicking every door for that final Moon to upgrade Alohamora, or scrambling to check my challenges pages to see if I unlocked a new piece of gear or furniture for my home, makes everything feel so cohesive. Often times, collectibles are a pass time that may offer 'some" insight on the lore of the game. But the fact that there is a true incentive to search for something, or encounter a certain type of enemy a certain number of times - because you may be rewarded for it, now makes sense to do almost EVERYTHING in the Hogwarts. So its not just 15 seconds of mindless clutter, outposts, or towers - its 15 seconds until your next upgrade, new fancy jacket, or that couch you didnt know you needed for your baby Hippogriff. The games continues to stay relevant in every way, never TRULY veering off from the main path of being a living, breathing, Hogwarts student.

    • @noneofyourbusiness3096
      @noneofyourbusiness3096 Год назад +2

      Wait, would a Hippogriff sit on a couch that you place for it? If so, this is a game changer lol

    • @TheMagicShow_
      @TheMagicShow_ Год назад +3

      @@noneofyourbusiness3096 lmaooo nah I wish, was just pulling words outta my ass but you get the point 😅

    • @noneofyourbusiness3096
      @noneofyourbusiness3096 Год назад +1

      @@TheMagicShow_ Ahhhh, I'm so disappointed 🥲 I haven't been able to play the game yet since I'm on PS4, but that would've been a nice feature to see

    • @turttlehp
      @turttlehp Год назад +1

      This is a perfect summary of the game

    • @nihalkay8407
      @nihalkay8407 Год назад

      Wait ! There is a couch for your Hippograph available ? Wtf I need this.

  • @chimerakait
    @chimerakait Год назад +526

    The moment I saw the open world map wasn't a giant empty square, I smiled. It's a small hand crafted world with distractions and interest. Something is always fun on the horizon. Even the dead zones with no pings have random camps, balloons to pop, random events or enemies to fight. The map itself it a bit unwieldy to work with, but it's serviceable.

    • @morbidgull8922
      @morbidgull8922 Год назад +5

      Its harry potter assassins creed lol

    • @HaplessOne
      @HaplessOne Год назад +2

      @@morbidgull8922 especially if you spec into stealth lol. Stealth is actually op in this game.

    • @morbidgull8922
      @morbidgull8922 Год назад +2

      @@HaplessOne to much creeping around for me I just throw out plants and chug a thunder brew and iron skin lol. You don’t even have to move or cast anything and everything will die in a few seconds, usually faster than spells take to come off CD.

    • @tyler-hp7oq
      @tyler-hp7oq Год назад +10

      The map is still a square. You just can't reach the limits of the square. The gaming community used to hate those invisible barriers that blocked off the rest of the map. I guess we like them now lol.

    • @BGIANAKy
      @BGIANAKy Год назад +1

      @@HaplessOne ? The stealth talents are arguably the worst talents.

  • @NoMansLand98
    @NoMansLand98 Год назад +133

    I mean, the first hour alone is better than the first 6 hours of Forspoken...

    • @Crystar500
      @Crystar500 Год назад +1

      True, but Hogwarts has a very boring opening sequence until about after you get to Hogsmeade for the first time

    • @notsocube8452
      @notsocube8452 Год назад +9

      I hate these bots

    • @NoMansLand98
      @NoMansLand98 Год назад +1

      @NotSoCube845 lol, yep, seeing a lot of these nowadays. Before it was to claim your free prize by following a link, now it's about some sort of investment on crypto...

  • @maverickbonato8164
    @maverickbonato8164 Год назад +74

    I'm still here thinking about playing Harry Potter on PS1, entering Hogwarts you had basically nothing to do, everything was locked off and it was soooooo small and plain. Somehow still felt magical and fun to explore that little bit of nothing you had and now? Now we have this. I'm not that much of a fan of the series but damn this is cool, I love the contrast lel

  • @RetroRaconteur
    @RetroRaconteur Год назад +36

    Super interesting, Luke! This is one of the reasons I put less importance on the "how big is the map?" question people always want answered with open world games. Just from my own experience, it really felt like a densely packed world in Hogwarts Legacy. Even so, I don't think I would have guessed it to be as low as what your numbers ended up showing! Really impressive job here by the folks at Avalanche.

  • @MichaelOdendaal
    @MichaelOdendaal Год назад +306

    The game is so immersive and impressive. I have honestly been having a blast. Haven’t had a game make me smile this much in a long time. Just so fun.

    • @TheLazarusOperation
      @TheLazarusOperation Год назад +4

      I agree with you, except the smiling part. I had a massive nostalgic grin playing through that new SpongeBob game

    • @lahnex27
      @lahnex27 Год назад +4

      I smile while playing any game causes it all entertainment to me

    • @TheLazarusOperation
      @TheLazarusOperation Год назад +4

      @@lahnex27 I just meant this is the second game this year to give me an absolute pure grin/smile this year

    • @1990rable
      @1990rable Год назад +1

      will it hook me to the fullest? iam about to buy and play it :D

    • @TheLazarusOperation
      @TheLazarusOperation Год назад +2

      @@1990rable Buy it. It's immersive, fun, and honestly graphically sound. If you're a fan, itll hook ya. I read Deathly Hallows in 6th grade and it captures that nostalgia amazijgly

  • @jakeling7794
    @jakeling7794 Год назад +29

    Hogwarts legacy had such a unique challenge where it’s a world fans have fantasied about for years as well so to make it engaging and immersive is in my opinion even more impressive

  • @docgiggs
    @docgiggs Год назад +99

    The Floo chutes for fast travel makes sense along with the flying for travel. That makes the place seem very alive. Speaking of which, there are two other factors that make an open game more immersive. Varying topography and sounds. Sounds are huge though. Random poachers talking, monsters squawking, and trains moving make the world feel lived in by the the npcs.

    • @pac0113
      @pac0113 Год назад +3

      YES. Those last two points! I think Topography and Sound are essential for the 15 second rule to work in making the world feel interesting and lived in.

    • @NotAGoodUsername360
      @NotAGoodUsername360 Год назад +6

      Probably should've made it so you have to go to a Floo Chute to use one since the system in game works more like Apparition... but I'll just assume that's what the PC is doing offscreen.

    • @Xephorian
      @Xephorian Год назад +2

      My only wish is to see random groups of students/wizards flying by on brooms or something every so often in the open world

    • @shigarumo2263
      @shigarumo2263 Год назад +1

      @@Xephorian At least they do it around Hogwarts. Like on top of the astronomy tower, sometimes a few students pass by on brooms.
      Outside I only saw a few carriages next to your usual wandering npcs, but that's it.

    • @s2wuolf508
      @s2wuolf508 Год назад

      The fact that multiple characters will acknowledge what you did throughout the game world was so refreshing

  • @SfinxVid
    @SfinxVid Год назад +80

    I think Avalanche Software just put itself on the map for amazing IP games with Hogwarts Legacy. You can tell that the devs have a lot of passion for the Wizarding World so this doesn’t automatically mean that if they would make a game on this scale for another IP it will be amazing too, but they have the potential and I think that if the studio wants to make more IP games, they can definitely get the assignments to do so. They immediately got up next to CDPR as my favorite game studio in the business right now

    • @tullitush
      @tullitush Год назад +3

      They did an amazing job but I think they had a lot of tools to work with from WB's shadow of war. The games are nearly identical in allot of ways. I noticed that the mechanics that were not in shadow of war but are in HL are not as well executed if not a bit janky. So no telling how HL would have fared without those tools and guidelines. It seems like they gave an excellent existing frame work to excellent artists and that choice paid off.

    • @BeLikeNexus
      @BeLikeNexus Год назад +3

      @@tullitush warner bros was just the publisher of shadow of war. They don’t own the code base, and there’s no way the actual developers of that game, Monolith productions would have given up the code or rights to it.

    • @tullitush
      @tullitush Год назад +2

      @@BeLikeNexus Monolith is a subsidiary of WB, a daughter company since 2004. They're sortoff the same company. Avalanche is a daughter company aswell. Business daddy can share what it wants :P

    • @raider_reaper_4194
      @raider_reaper_4194 Год назад +2

      Ubisoft should hand over the Avatar game to them for development

    • @AgentExeider
      @AgentExeider Год назад

      Well given that Avalanche now has invented alot of the open world tech, and it's actually good tech, I dont see any reason why if they do this with another IP it's not as detailed if not more. Usually the FIRST game in a genre for your company is the hardest because you have to invent all the engine components, everything from physics, water, grass. And design philosophies such as AI, pathing, Minigames, and general world building and gameplay construction. But once you have done it the first time, and especially if people think what you did was pretty great. There are alot of things you don't have to reinvent, just reuse. WHICH generally allows you to either A) do it again but faster (not necessarily a good choice.) or B) allow you to put more time in the areas of the next game you think need more attention or refine processes and assets that were okay or good but not great as well as put the attention to detail in the story, world building or lore (whether it be preexisting or not.)

  • @TmOnlineMapper
    @TmOnlineMapper Год назад +9

    Another thing to note is that they took flying vs walking into account. Even if you're walking there's practically never more than 15 seconds between things to do. Be it collectibles, random spawns or actual points of interest. Like even in an area that you've cleared, it's never boring walking through it if you chose to be engaged.

  • @hugovaldez9301
    @hugovaldez9301 Год назад +35

    It’s cool that you can literally just do anything you run in to cause it’s entertaining and actually will be beneficial for you anyways. I’ll be like ok time to actually do these damn Merlin trials but then get distracted for like 2 hours doing other things 😂

  • @That_Bleeding_Idiot
    @That_Bleeding_Idiot Год назад +14

    I felt such an intense rush and my heart raced that very first time I got to fly on a broom. It was, in the words of Horace Slughorn "beautiful magic, wondrous to behold".
    This game is stellar and I'm so unbelievably happy with it. This is definitely worth buying.

    • @scoop5263
      @scoop5263 Год назад +3

      That first broom flight was everything, the music, the excitement from ur character. They really did a good job capturing that feeling

  • @phoqueme
    @phoqueme Год назад +24

    I know how divided gamers get between "leveled areas" and we love to go everywhere as soon as possible, but idk how Avalanche did SUCH A GOOD JOB at making us satisfied with the beginning area of the game. I kept forgetting that there was an entire new section of the map to the south and only went there when i was level 25+ due to the main quest.

    • @guitarman0365
      @guitarman0365 Год назад +6

      Because they balanced it out by having so much xp earned at the start before the open world is available all through field map pages. The game is designed with the intent players are to explore every inch of that place to live their childhood dream of over a decade of walking around this place. By the time you actually head to hogsmede you are far beyond what ever level you need for the story and side missions you are going to come across. I can't imagine anyone only going mission to mission and ignoring literally everything around them like a weirdo. Then maybe you get level locked a bit but the majority of people just aren't going to face that problem because the castle offers so much leveling opportunity. to me so far it doesn't even feel like a level based game at all. I haven't gotten one hit killed by anything or come across wand sponges but neither do they get killed in one tap despite being 10 levels above the quest. So it all just feels balanced so well. They didn't get greedy with xp gains incentivising any grinding or paying money for boosters. That's when level games become an issue but if leveling is easy enough it barely is a noticeable issue if you aren't a speed runner hopping from point to point.

    • @deadlyydude5522
      @deadlyydude5522 Год назад +2

      Man I’m level 30 and still haven’t touched the southeast part of the map

    • @epRivera
      @epRivera Год назад

      ​@@guitarman0365 Trolls are definitely wand sponges (until you get AK)

  • @fir3fight176
    @fir3fight176 Год назад +19

    These kind of videos which actually go into the science and math that is put into game design, are so interesting, as a lot of times people forget how extremly professional some studios operate on this kind of AAA Game-scale and how much actuall math goes into making these kind of products. Apparently the developers either had some seriously smart people on their team or some indsutry veterans who knew exactly how to build an compelling open world (or both).

  • @CrimsonTear1996
    @CrimsonTear1996 Год назад +13

    Ive taken a video game class before and I can say with confidence this will be a part of multiple lectures in the future and I am here for it 👏🏻

  • @wwerdo4
    @wwerdo4 Год назад +16

    This is the first game I’ve wanted to sit down and complete in a long time. Hogwarts legacy is out early in the year and I already consider it game of the year material.
    It feels like a complete game without a ham fisted need for some dlc. I look forward to any DLC that may come out, but I feel like I got a complete and worthwhile game without it.
    I’m unbelievably impressed with this game!

  • @votequian
    @votequian Год назад +7

    This is one of my favourite videos of yours. So often we talk about coders and artists who create the micro of development that form the foundation of a good game.
    However what they do doesn't work without the designers on the macro level putting it all together in a way that's consistently fun and engaging while still helping the world feel natural and lived in.
    I hope to see more and more design focused videos from you 😁

  • @dlaroc
    @dlaroc Год назад +24

    Skyrim felt like it had something like this in place too. I remember first playing it and being surprised how much was happening in the open world

    • @yozza4978
      @yozza4978 Год назад

      Lol thats funny, i started playing skyrim for the first time a few months ago, im around level 25 i think, then i took a break to play hogwarts legacy, but they do feel very alike in some ways...and i am definitely looking forward to getting back to skyrim once I've finished legacy.

    • @KingJerbear
      @KingJerbear Год назад +1

      The best playthrough of Skyrim I ever had was when I decided to ban myself from being able to fast-travel. Then after I first got to Whiterun I (basically) rolled a dice to decide what town I wanted to start with. I ended up with Markarth, so I headed in that direction and basically ended up checking out every little cave and nook along the way. And then once I got there I explored the city head to toe and completed all the quests I could find. Made me realize just how much content there is there even if many of the caves/ruins etc and pretty simple in the grand scheme of things.

    • @Pupalah
      @Pupalah Год назад

      ​@Jeremy King no fast travel runs really are the best.

  • @Rage-_-Quit
    @Rage-_-Quit Год назад +13

    Especially the castle itself kinda reminded me of those old point and click adventures like Indiana Jones 3, dott etc. I didn't feel like rushing just to knock out collectibles like in most modern games, I was actually taking my time to look at everything and figuring stuff out at a relaxed pace, so much fun.

  • @PeteDingerton
    @PeteDingerton Год назад +93

    This game is really good if you play it slowly and go out to explore the open world. Spell casting also feels really good . Thanks for the video Luke 👍

    • @Archaoen0
      @Archaoen0 Год назад

      Personally i think The Witcher 3 did the best, Hogwarts Legacy felt a little like an MMO at times but it still was fun

    • @laserblaster
      @laserblaster Год назад +3

      Exactly. I usually hate stupid treasure hunt missions in other open world games but in this they’re so much fun because the world is such a treat

    • @verbalthinker2466
      @verbalthinker2466 Год назад +1

      @@Archaoen0 definitely not. You have tons more spells in hogwarts and the spell interactions with the world are much more complex.

    • @BGIANAKy
      @BGIANAKy Год назад

      No. The game is boring if you do the side content. It’s so tedious. There are some side quests that are good.

    • @thesnipingspider3852
      @thesnipingspider3852 Год назад

      @@BGIANAKy what’s your favorite game? And what do you think of ghost of Tsushima or breath of the wild

  • @ramilradulim9869
    @ramilradulim9869 Год назад +80

    The other reason why Hogwarts Surroundings are less dense is that while you constantly flying without dismounting - the area feels larger in contrast to when you are constantly dismounting from your broom and thinking how everything is near each other. And the area between Hogwarts and other villages is supposed to be pretty large.

    • @tylergable2445
      @tylergable2445 Год назад +6

      Dude i have no clue how to comprehend what you’re even trying to say… and you still got over 60 likes.. wtf? 😂

    • @onurdegirmencitv
      @onurdegirmencitv Год назад +1

      @@tylergable2445 Not saying it is, but what if it's just you?

    • @freddy7694
      @freddy7694 Год назад +2

      Bro your comment makes literally no sense 💀

    • @tombrandis2866
      @tombrandis2866 Год назад +2

      I get them. The open space makes the distance from travel from hogwards to hogsmead feel like really travelling, reinforcing the idea that you are going somewhere and that you are away from the castle. If it was all dense with objects all the way from the castle to hogsmead, not only would it be boring but it would feel like they flowed into each other, which is not the impression the game developers want to create.

    • @tylergable2445
      @tylergable2445 Год назад +1

      @@freddy7694 and he still gets a ton of likes!! 😂 funniest part.

  • @zofka9894
    @zofka9894 Год назад +2

    I LOVE this video so much, it is such a cool process that you went through, as well as the documentation and presentation of it is very inspiring!

  • @khaledmansour4909
    @khaledmansour4909 Год назад

    This is amazing and really informative!! thank you luke!!
    Please make more videos breaking down game/level design, and what makes a certain game better than the other, It's actually my favorite type of content

  • @BrandonGiordano
    @BrandonGiordano Год назад +16

    This is one of the rare games where I turn off the quest path guider and mini map so I can appreciate the world and how much detail there is. now that I've been playing it a lot I move a bit faster but the fact that the game got me to stop and stare at multiple occasions is pretty amazing

    • @gigijen6851
      @gigijen6851 Год назад

      @The Rotten💯 u rlly dont need the mini map in hogwarts legacy because you can just click v(on pc) and its shown right in front of u where u have to go. especially in the castle the mini map has more confused me than actually being useful so far but everyone needs to decide on their own based on their own playstyle so u should try without and see how it goes for urself

    • @ChipsGoutSmegma
      @ChipsGoutSmegma Год назад +2

      @therotten6152 I've been playing without it the whole time, you have to learn how the castle is designed and you will get lost but that's the point, this is where the fun is. For the outside/open world you'll open the map a lot, and then you'll have some landmarks that guide you where you want to go. At least you are looking at the game, not a minimap.
      I did play TW3 like that also, it's fun

    • @BrandonGiordano
      @BrandonGiordano Год назад

      @The Rotten💯 nah, you get a book with all your challenges in it and if you press up on the d pad it gyides you to your next objective. So it's basicallyblike an in universe quest marker. Much more immersive than a ghiding path on your mini map. This lets you keep your eyes up at the world instead looking down at your minimap

    • @BrandonGiordano
      @BrandonGiordano Год назад

      @@ChipsGoutSmegma i have so much fun getting kost and discovering new areas or locks to alohamora

    • @ChipsGoutSmegma
      @ChipsGoutSmegma Год назад

      @therotten6152 For TW3, I used a mod (or settings, I don't remember) so when I want to see the map, I have to be in "hunter" sight. otherwise, no map, no wayponts.
      The point is that I want to actually look at the game, not at the minimap and just follow a line. Red Dead 2 got the same problem : you just have to follow the line, your horse will simply follow the road for you, you don't even have to see the game ! The same for Cyberpunk 2077, just follow the map and you're ok.
      That's why I love bethesda rpg like tes or fallout : just a compass, nothing else. And even with that I still disable it. But there is a reason why I remember the citys and the roads of Skyrim and not them of RDR2.

  • @dylanstephenson3892
    @dylanstephenson3892 Год назад +5

    The giddy laugh whenever Luke says "Assassin's Creed Vallahaw" brings me so much joy

  • @odw32
    @odw32 Год назад +2

    I think it's also the "layeredness".
    A game where you have only 3 types of "completables" gets stale pretty quickly -- before you know it you're like "ugh, I have to climb a lookout tower again".
    Hogwarts introduces a few dozen of these layers at a steady but gentle pace (Field Guide Pages, Arithmancy Doors, Merlin Trials, Eye Chests, Balloons, Beast zones, Butterflies, Ancient Magic spots, House Coins, Moon Demiguises, etc, etc), and introduces variation using puzzle elements and locked areas.

  • @joewhiting
    @joewhiting Год назад +2

    This was an extremely well researched video that’s not only entertaining but also adds a lot value for the viewer. You’ve earned my like/subscription. Well done! 👍🏼

  • @ImCeeJay
    @ImCeeJay Год назад +8

    Hogwarts castle is an open world in itself. Such a huge and unexpectedly awesome game. I was always hyped for it, but it blew me away even more than I could imagine.

  • @dacco9414
    @dacco9414 Год назад +11

    I beat the main story and main-side-quests yesterday. I'm at 90% overall progress and lv38.
    I aim to 100% this game though, because i love it so much!
    Yes, things gets tedious at times, with certain puzzles and things to collect, but it's still an enjoyable experience.
    Anyway. I hope you all are having a blast! :)

    • @tawilk
      @tawilk Год назад +2

      it's all tedious af and requires 0 brain cells

  • @arosvalar
    @arosvalar Год назад

    Love your syle of review and comment games. Great work mate.

  • @jakeus2575
    @jakeus2575 Год назад +1

    Great video! So much work went into this clearly. Loved it, also loving Hogwarts Legacy!

  • @Epiousios18
    @Epiousios18 Год назад +16

    It does seem like HL went for a dense map over making it absolutely massive like AC Valhalla for instance. Good decision I would say.

  • @AAGEnzee
    @AAGEnzee Год назад +8

    Nothing to do with the areas of internet, but the cosmetic/transmog system is pretty great. They did a great job on the quality of the clothing you get to wear. I just wish we had more color options for the classic wizard's hat. I wanted to be Mr. blue, representing Ravenclaw from head to toe, and the black hat sorta didn't fit but it still looks so good. I'd often just wear a school robe variant with that hat, letting my scarf be the main blue thing i see from the back, cause I thought it look so good.

    • @jacknickolstine3355
      @jacknickolstine3355 Год назад

      As a raven claw I would agree, I just don't have the hat on.
      I do wear the fancy school clothes because of the gold and blue on the black.

  • @DarKNG
    @DarKNG Год назад

    This was very interesting and what you did with the map was very smart! I apreciate what you did, very informative and this just made me realize that this 15s rule works like a charm, im always doing a lot of thing in hogwarts and they keep me interested because im doing a side quest, accidentaly find a collectible, then another quest, then a cave, and when i realized i was level 30 and the main quest was recommended level 15 lol, i love games that unconsiously make you explore more and more like that!

  • @asdghaith
    @asdghaith Год назад

    This video deserves a like and u get a new subscriber man very well done your effort paid off🙏🏻

  • @jacobsims5848
    @jacobsims5848 Год назад +4

    I loved this game. Flying in a broom to the top of a mountain and watching the sunset made me feel things

  • @wizzle-
    @wizzle- Год назад +20

    This is really fascinating. Eyes wide open and makes me appreciate this game even more. 🙏

  • @Garrison64
    @Garrison64 Год назад +1

    Besides the points actually labeled on the map there are random enemies to interact with and plants to pick and animals to rescue and these unmarked things are literally everywhere. It’s just such a great mix. Being able to instantly hop on a broom and zip around up to the top of a cliff or over a wall or up onto a tower also helps a ton in making the game world more accessible. Not to mention how enjoyable just flying around can be.

  • @dragonheatbeats9944
    @dragonheatbeats9944 Год назад

    Much props for this video, the amount of time and energy you put into it, earner my like and sub… you didn’t have to do all that..but you did… and I appreciate it, thank you sir.

  • @Arniox
    @Arniox Год назад +3

    This game is so deep and unbelievably addicting to play and get sucked into. That it has taken me about 15 hours JUST to get my broom from the flight class. And for a better reference frame/context, by the time I did the flight lesson mission and got my very first broom flight, I was level 22 already.

  • @dylanroyboy
    @dylanroyboy Год назад +3

    Luke, thank you for putting it somewhat of a perspective for me. I love the game but the issue I'm finding is that it feels like there is a weird flow to side quests, I like that I can get all side quests done but then I feel like I'm not making any progress because they hide some side quests in the chapter. Don't know I've never had that feeling before in a game and I'm 25h in and judging by videos I still have like 4 main quests to go. It just feels like I'm playing forever.

    • @mrexpendable1232
      @mrexpendable1232 Год назад +2

      I have 70 hours and still have a few main missions left. Just enjoy the ride man

    • @PremMajumdarVG
      @PremMajumdarVG Год назад

      I get where ur coming from sometimes when u loose interest in a game halfway through it feels like the game is going on forever. Honestly I would say take a break from Hogwarts and play something else and come back at a later time.

    • @Shay416
      @Shay416 Год назад

      I feel your pain. My adhd brain goes crazy in this game. I never remember where or what I’m suppose to be doing

  • @tj3603
    @tj3603 Год назад +2

    It's not only amount of stuff to do, it's also a variety of stuff to do. It's either puzzle (couple dozen difrent variations), or collectable (also a bunch of variations - chests, fg pages, herbs, animals), or fight, or some interactible thing (conversation with npc, a cat to pet, globe to turn, vendors), or simply interesting animations or conversations, or music to absorb. I often find myself just watching ghost doing something. There is a secret ghost party in dungeons, and various ghost duels happening in difrent corridors, and one couple dancing over the water, and another couple fighting over their drowned bodies. Once you get bored with one mechanic, you can immediately switch to something else. They done really great job.

  • @jedrieke7751
    @jedrieke7751 Год назад

    Great video! I agree. The to-do items are rapid fire and it is so easy to get lost in endless chest and item gathering only to get snapped out of it by a full inventory. Then, I remember to move the story a bit and get lost again. They did a fantastic job on the graphics and the items

  • @FoxySeth
    @FoxySeth Год назад +15

    I was expecting this game to not deliver at all! Im amazed

  • @aspiringartist3949
    @aspiringartist3949 Год назад +3

    It also helps that casting Revelio while on your broom highlights point of interest icons in the world. There have been times where I don't know what to go for next, and send out a Revelio to see what's nearby.
    I don't remember if the game tells you about it outright though

    • @lafidala.1726
      @lafidala.1726 Год назад

      Thanks for the tip!

    • @akhil108
      @akhil108 Год назад

      We do know about Revelio but casting it on a broom expands the range ridiculously

    • @jeanpitre5789
      @jeanpitre5789 Год назад

      It doesn't you just kinda figure it out which I like. I hate when games hand feed you everything

  • @chrisvff
    @chrisvff Год назад

    This was so cool to watch! makes so much sense !! thank you for taking the time to do this!!

  • @joshuabennett3430
    @joshuabennett3430 Год назад

    This was super cool. Your videos have never come up in my feed before, but I'm really glad this one did. Absolutely fascinating and I enjoyed your breakdown and how you stepped into the reasons why games are designed this way. The first game that came to mind for me was Horizon Forbidden West, I loved that game and I reckon it's got a very similar set up.
    Props to you for putting in the time and putting this together.

  • @thetoadprince7867
    @thetoadprince7867 Год назад +3

    I can’t explain how much thought was put into this game. The details of castle and the combat system that’s so intuitive that if you disarm a dark wizard mid spell it misfires and causes the caster damage. It’s just amazing. Truly a GOTY contender in a huge way. Congrats to the developers for making a Potter game for the fans.

    • @ezzelofficial7563
      @ezzelofficial7563 Год назад

      I'm so happy it wasn't just hype and that it actually delivered what fans were expecting

    • @Viper-dz2kw
      @Viper-dz2kw Год назад

      I feel so bad that the majority of my friends boycotted the game and tried to pressure me into doing so, game’s amazing, they’re gonna be real pissed when it’s nominated for GOTY

    • @Rage-_-Quit
      @Rage-_-Quit Год назад

      Also little stuff like your character whispering spells when you're invisible

  • @Happyfoam-lw3yt
    @Happyfoam-lw3yt Год назад +3

    I'll tell you what man, this game was totally out of left field. I knew there was an "open world Harry Potter" game in the works, but I kinda just brushed it off because I was expecting more AAA vomit.
    I even looked up the developers and saw all their Disney games and stuff. All I could think was "well, I think I'll have to set the bar pretty low for this one".
    Then outta NOWHERE with the RKO, Avalanche just shattered my expectations. Never in a million years would I have guessed THAT company would produce something of THIS quality. Absolutely boggles the mind.
    I'll be passing attention to Avalanche with a close eye now.

  • @properconciete14
    @properconciete14 Год назад

    Yes! I also want to note that the pacing of their quests and level up and gear/loot acquisitions are very well paced.

  • @yboi4
    @yboi4 Год назад

    Awesome video! Really cool perspective on how the 40 second rule can be changed to contribute to the gameplay style the devs want to actually go with, i.e. with a more realistic RDR2 vs. the more whimsical world of HL

  • @markarato8034
    @markarato8034 Год назад +6

    Great video! I actually like the varied density of HW Legacy, as having too consistent maps would just make the game boring and less immersive imo. Edit: The game and the world is amazing, hats off to the devs for giving us what was a literal dream for many people. The amount of love poured into the game really shines through.

  • @HFBeal
    @HFBeal Год назад +4

    PSA: if you can avoid the “completionist checklist” mindset then do it. Treat the trials, animal dens and treasure caves like things you can always come back later to. they’re not essential to progression and can burn you out real quick. Most of the fun combat is in the bandit camps, infamous foes and side quests from hamlets. And main quest missions too!

    • @dmonsterlove
      @dmonsterlove Год назад +5

      The Merlin trials should be done asap though, because you need gear space

    • @pixielst
      @pixielst Год назад

      This actually. I can ignore side activity, only doing some I find interesting and when I feel like exploring. The game was 9/10 when I was doing that. After finishing the game and starting to go full completionist, the game became 7/10 for me.

  • @BluesHound100
    @BluesHound100 Год назад +2

    Wow what a fantastic break down. I appreciate the time you put into this Luke. Thank you.

  • @davidenativo
    @davidenativo Год назад

    Really interesting topic and exceptionally well done research. Thanks man, I learned something new here that will definitely change the way I look at and explore these games ✌🏽

  • @williammoore1030
    @williammoore1030 Год назад +3

    I think the area around Hogwarts is more empty because that is the area we have seen the most in the movies and there isn’t that much there. The weeping willow, quidditch field, the hut, hogsmead and the forbidden forest are about it and those thing are in the game too minus the weeping willow.

  • @KNine417
    @KNine417 Год назад +3

    I play almost exclusively RPG and so far this is the least buggy I have played in the last year or so. I am loving this game!

  • @stewart2590
    @stewart2590 Год назад +1

    I was very Skeptical about 5his game then after your first video I got it. I am loving the game and all the things that you can do and the random events that pop up.

  • @edrueter9
    @edrueter9 Год назад +2

    I think the best thing about the open world in this game is how you use your spells and skills to interact with the world. First, it makes you excited to go back to an area when you realize you don't have the spell to access a hidden chest or cave at the moment. Also, most other games use your spells and skills as difficulty gateways. I.e. if your spells aren't strong, you'll get stomped out. This game, however, reminds me more of Zelda games where the spells you learn actually have you engaging with the world.

  • @CorruptShark
    @CorruptShark Год назад +5

    I haven't watched any of the movies or read any of the books but now I really want to play this game

    • @thekillerprawn
      @thekillerprawn Год назад +3

      If you play this game first you will enjoy the films even more. Personally I'd never read the books

    • @CorruptShark
      @CorruptShark Год назад +1

      @@thekillerprawn I'm definitely going to see if I can get it used at some point

    • @GhostyGhost708
      @GhostyGhost708 Год назад +1

      Im the same way and it’s actually really fun. I haven’t had too much time to play since it came out but I’ve enjoyed the time I can play

  • @BSparksGaming
    @BSparksGaming Год назад +22

    Can we just appreciate for a minute how good Luke’s videos/advice/reviews are. Thanks man!

  • @lassievision
    @lassievision Год назад +1

    And when they do pack in the moments, they lock them (sometimes literally) behind quests or abilities you don't have yet and so you have to return back to those areas again later on. Just with the alohomora locks you've got at least 3 passes of each dense area.

  • @riskyanalysis5479
    @riskyanalysis5479 Год назад +1

    Have you thought about the movement transition in relation to progression and clusters of interest? Walking to Running to Floo Flame to Flying. It would be interesting to see that kind of a break down as well.

  • @leftyzappa
    @leftyzappa Год назад +4

    I am totally blown away at how cool this game is 🤓

  • @jimbeaux89
    @jimbeaux89 Год назад +20

    I love this game. I just absolutely love it.
    I’ve been gaming all of my 33 years of life, here on earth.
    This game is definitely on my top 10 all time favorites, if not too 5.
    These guys absolutely killed it!

    • @joshuatealeaves
      @joshuatealeaves Год назад +1

      You gamed as a baby?

    • @joshuatealeaves
      @joshuatealeaves Год назад +2

      Goo goo ga ga?

    • @freddy7694
      @freddy7694 Год назад

      Video games are for kids

    • @joshuatealeaves
      @joshuatealeaves Год назад

      @@freddy7694 Worst bait I’ve seen in a good minute. Wishing you better hunting in your future

  • @izayaorihaha
    @izayaorihaha Год назад

    Props on a genuinely interesting video. The effort you put into this was impressive.

  • @alexzhang6530
    @alexzhang6530 Год назад +1

    excellent video. The journalistic professionalism was truly displayed here, and one of the few content creators who clearly showed dedication and thoughtfulness in their efforts

  • @Mythki11er
    @Mythki11er Год назад +3

    There was a lot of effort and love put into this and I'm glad they didn't let all the trolling stop them

    • @emmamullen3256
      @emmamullen3256 Год назад +1

      People like that literally spoiled the story for me before I bought the game. They put huge spoilers in a seemingly unrelated meme. It didn’t stop me from playing it because there’s so much more to the game than two plot points

  • @MrHeretrix
    @MrHeretrix Год назад +8

    Hogwarts should be on every GOTY list this year, it's amazing.

  • @The_Worst_Warlock
    @The_Worst_Warlock Год назад +2

    This is honestly really interesting as a game design student. Great video!!

  • @ThPropertyProductions
    @ThPropertyProductions Год назад +1

    Im new to the channel and I am absolutely loving the content!! I do have a question tho. Is there a way for me to watch old vods or streams? I am really wanting to watch the lives on the Arkham series but can’t seem to find them anywhere. I looked on twitch and the live channel. Ant advice would be fantastic!

  • @jinsakai409
    @jinsakai409 Год назад +9

    This game is so good that I am having to force myself to not play. When I'm not playing it is fine and I don't feel an urge to play. But the moment I jump into the world it is hard to put down. Next thing I know I've played for 14 hours and haven't gotten anywhere in the story. This game is a true Isekai experience for the player lol.

    • @prod.kidmizu
      @prod.kidmizu Год назад +2

      Seriously I got this game early and already have 90 hours in it. I've NEVER gotten that many hours that quickly before in a game. I'm almost confused on how I managed to do it

    • @Shay416
      @Shay416 Год назад

      Reminds me of playing Sims as a teen. I would always do homework early so I could spent 8+ hours gaming lol.

  • @prince_warhero
    @prince_warhero Год назад +3

    yet world of cyberpunk is one of the most boring open worlds i have played. so much for 40 second rule huh CDPR ?

    • @thekillerprawn
      @thekillerprawn Год назад

      The level of interactivity between cyberpunk and HL is so completely different, just night and day

  • @ponymandesperado6261
    @ponymandesperado6261 Год назад

    Hey Luke, thanks for the great content on your channel. Ive been subbed to you for about a year and it’s great to see the hard work and quality you produce in your videos. Your hard work is appreciated!
    PS, I’m not a huge HP fan, but i am truly enjoying this game as well.

  • @lin-zchang4774
    @lin-zchang4774 Год назад

    I think it's also because it's a magical setting... like that just opens up possibilities for the devs to come up with some really neat experiences (for example there's a building in Hogsmeade that has 3 doors, and depending on which door you enter the interior of the building changes)

  • @stevesmith5883
    @stevesmith5883 Год назад +4

    All in all it is very fun to explore, I do however think there are too many Merlin Trials, why does there need to be 90ish of them in the game, sometimes basically on top of each other, where I was casting upgraded revelio and seeing items for another Merlin trails next to the one I was already doing!

    • @itsoldtyde
      @itsoldtyde Год назад

      The last few in the southern area, especially the one where you have you cast depuslo on a sphere, continuously up a winding hill, then up and over the mountain ledge to drop the sphere into its spot... was not needed, and just tedious.
      One time it bugged out, when I cast depulso and the sphere hit a moonstone, it got launched into space.. went back later got it done.

    • @AveryHyena
      @AveryHyena Год назад +1

      Because they looked at BOTW and thought "huh! We should do korok seeds too!"

    • @AveryHyena
      @AveryHyena Год назад

      @@itsoldtyde You can use wingardium leviosa on spheres

  • @darthrizzen9349
    @darthrizzen9349 Год назад

    Interesting, nice analysis. I had indeed noticed the clusters and the fact there's always something to do on the world map. The activities tend to be relatively varied as well (Merlin's puzzles, caves, ancient magic ruins, balloons to pop).
    Avalanche put in a lot of attention to detail.
    I'd say the southeasternmost part of the map is more sparse because it's a late game area, including an optional lvl 37 quest with a lot of lvl 30 Dark Wizard jobbers and a rather destructive boss.
    Funny thing is, this area and the corresponding quest can be accessed early, practically as soon as you get the broom and disillusionment spell.
    Many optional dungeons can also be accessed and cleared at any time, which can lead to a few silly situations like a supposedly tense rescue mission where all the guards were gone as I had already cleared up the place hours before.
    I find it all very satisfying.

  • @JoRo729
    @JoRo729 Год назад +1

    I'm a new subscriber, and content like this is super interesting and engaging. I really dig your stuff. Good job! 👍

  • @ryanharris2167
    @ryanharris2167 Год назад

    Can’t tell you how many times I’ve stopped over that part of the map and just flown my broom straight towards the castle cuz I love that spot!

  • @medea27
    @medea27 Год назад +1

    A great peek behind the psychology of design of open world games... I wonder whether the average time between points of interest in a game has been reducing over time, in line with the shrinking of attention spans & instant gratification expected with new games (ie. 'pay to win'). And you clearly have a budding game designer in the family @ 17:53 ... the blue Horseman has always been my personal favourite. 💙

  • @McSmurfy
    @McSmurfy Год назад

    They got me with taking in the world when flying because I'll be on my way to a place and then "This looks amazing" would happen sometimes. This world doesn't feel boring and I'm glad to see the detail that went into the game. I traverse with my mounts for long distance but broom for short distances.

  • @ThundaFuzz
    @ThundaFuzz Год назад +1

    I think one of the main reasons it's fun to explore is it's populated with many of the same "type" of puzzles (merlin trials, treasure caves, etc.) but they have enough variety to them so they don't feel repetitive so the player will ultimately try to solve them rather than skipping over them.

  • @fneder67
    @fneder67 Год назад

    Very well done! Those circle excel kind of calculating. I think this also will count for the well done assassins creeds games.

  • @xRef1eXo
    @xRef1eXo Год назад +2

    I really like how Witcher3 did the open-world exploration. During the campaign your home-town shifts to another and you are free to explore your new area right near it, rdr2 did the same thing, also the legendary gothic. Its simple but unique in a way.

  • @zapalblizh
    @zapalblizh Год назад

    the quest to get your own shop literally flips your view and has a continuous change of environment like all the time through the quest, which is just impressive and then the easter egg of the moving manequins

  • @baldaiacharles
    @baldaiacharles Год назад

    Just got to know this channel and I am loving your reviews! Thanks for your sincerity towards the games, you seem very fair. Can't wait for the massive critique of Hogwarts Legacy !

  • @zero3556
    @zero3556 Год назад +1

    I think the fact that we all know the grounds of hogwarts from our childhoods and want to go to check out specific points of interests has also a huge impact in this game's ability to keep the player engaged. A foreign 0815/fantasy world with no basing in literature like genshin has to put in wayyyyyy more dense clusters of interactions to keep the palyers hooked