Game changing NEW & FREE plugin for any Blender 3D character artists in Character Creator 4

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  • Опубликовано: 17 сен 2024

Комментарии • 56

  • @tiedtkeio
    @tiedtkeio  2 месяца назад +1

    Hey! Thanks for watching! Let me know what you think of this new 2-click workflow for 3D character sculpting in CC4 and Blender! Let me know if you've got questions. 🙏🙂

    • @alirezakhademi6093
      @alirezakhademi6093 Месяц назад

      i just didnt know where and how did you get the character and clothes and face rig in the first place. did you created it in blender then you imported it to cc4? or was it ready to use that part is foggy for me and i couldnt understand fully

    • @lightsout630
      @lightsout630 Месяц назад

      What do you get with cc4 30 day free how many characters can you create?

    • @AsadAli-b3b9b
      @AsadAli-b3b9b Месяц назад

      @@lightsout630 u can import export 30 times any character but unfortunalty u can't use headshot 2.0 in trial it doesnt allow u to export!

    • @lightsout630
      @lightsout630 Месяц назад

      ​@@AsadAli-b3b9bwhat are you able to do with the trial like customization and textures clothes etc ???

  • @bit-studios1
    @bit-studios1 Месяц назад +1

    This GoB plugin for Blender and CC4 is outstanding and a game changer!!! Thanks for sharing this video with us. ❤️👏🏾👏🏾👏🏾👏🏾🙌🏾

    • @tiedtkeio
      @tiedtkeio  Месяц назад

      So happy to share my findings! Thank you so much watching! 😃🙏

  • @mahboobroshandel2209
    @mahboobroshandel2209 2 месяца назад +2

    Thank you , if you have time to do more tutorials like this one , it would be much appreciated.🙂

    • @tiedtkeio
      @tiedtkeio  2 месяца назад

      Would love to! Do you mean for Blender, Character Creator 4 or both? 🤗

    • @mahboobroshandel2209
      @mahboobroshandel2209 2 месяца назад

      @@tiedtkeiosorry that I was not clear. I mean about this tool. On site of Reallusion they have Goz tutorials. Something like those.

    • @mahboobroshandel2209
      @mahboobroshandel2209 2 месяца назад +2

      ⁠@@tiedtkeiosorry I was not clear. I mean about cc/ic -blender tool pipeline.

    • @tiedtkeio
      @tiedtkeio  2 месяца назад +1

      @@mahboobroshandel2209 I see! Sure! 🙂🙏🙏

  • @alirezakhademi6093
    @alirezakhademi6093 Месяц назад +1

    it was awsome i hope you post more of this workflow thank you very much!

    • @tiedtkeio
      @tiedtkeio  Месяц назад

      Thank you, I sure will! Will post complete characters from start to finish too! 😀

  • @rubberdog
    @rubberdog Месяц назад +1

    This is a game changer for me, cheers for your video, awesome and a great help. Peace from Scotland 💜

    • @tiedtkeio
      @tiedtkeio  Месяц назад

      I'm so happy to hear that! Hope you create something amazing, feel free to share too! Thanks for watching! ❤🙏

  • @thenout
    @thenout Месяц назад +1

    Good Lord. It finally happened. Thanks for letting me know, man.

    • @tiedtkeio
      @tiedtkeio  Месяц назад

      Yes it's fantastic! Happy to share, thanks for watching! 🤓

  • @BraggsTippingPoint
    @BraggsTippingPoint Месяц назад +1

    Awesome! Can you do a video on how to properly sculpt the full body mesh without ruining everything?

    • @tiedtkeio
      @tiedtkeio  Месяц назад

      Definitely! Will add that to my next tutorials! 😀

  • @vivektyagi6848
    @vivektyagi6848 Месяц назад +1

    Awesome. Many Thanks.

    • @tiedtkeio
      @tiedtkeio  Месяц назад

      Happy to share! Thanks for stopping by! ☺🙏

  • @binyaminbass
    @binyaminbass 2 месяца назад +2

    I've used GoB for several things but this is the one thing I really was missing and had no idea how to do! I couldn't even find documentation on it. It's like this whole thing is some kind of secret that Reallusion doesn't want you to know. How did you discover this workflow for blend shapes?

    • @tiedtkeio
      @tiedtkeio  2 месяца назад +2

      The documentation isn't the best so to say haha. I discovered it by pure determination. I sat a few hours to figure out the proper workflow. I often do that when I want to force a workflow, try over and over again without documentation until I figure out how it works. 😂🙏

    • @binyaminbass
      @binyaminbass 2 месяца назад +1

      @@tiedtkeio Wow, impressive. You have my respect and admiration.

    • @tiedtkeio
      @tiedtkeio  2 месяца назад

      @@binyaminbass Thank you! I hope you get use out of it now too! 🙂👌

  • @t_claassen
    @t_claassen Месяц назад +1

    *sweet!

  • @HarvestHillGames
    @HarvestHillGames 17 дней назад +1

    nm i just realised i can select the eyelash vert and press L to select all connected then H to hide them

    • @tiedtkeio
      @tiedtkeio  17 дней назад

      Yes! I saw your previous comments and was just about to recommend to do this! Happy to hear you managed to solve it. 🙂🙏

  • @IndianCitizen04
    @IndianCitizen04 Месяц назад +1

    Can you please make a detailed video on CC/iC Blender addon spring bone for Hair and Cloth Physics simulation?

    • @tiedtkeio
      @tiedtkeio  Месяц назад

      Sure, do you mean simulation in Blender or CC4/iC?

    • @IndianCitizen04
      @IndianCitizen04 Месяц назад +1

      @@tiedtkeio Blender and back to the iClone. Is it possible? Else will do my render in Blender then.

    • @tiedtkeio
      @tiedtkeio  Месяц назад

      @@IndianCitizen04 It's completely possible to simulate in iClone. I can show! :)

  • @bluearts6075
    @bluearts6075 Месяц назад +1

    Thanks for sharing this! I'm currently working on a cartoony character, and the biggest challenge is getting the eye blink right. There's no smooth transition with shape keys, so you end up with overlapping meshes, especially with large eyes. It's frustrating! I haven't found a good solution for a smooth transition yet.

    • @tiedtkeio
      @tiedtkeio  Месяц назад

      I'm sure there are better ways going about it, but for my characters I also move the eyeballs back a little in the blink blend shape to the eyeballs physically move out of place. Probably not the most correct approach, but hey it works haha. Thanks for watching! 🙂

  • @oberdoofus
    @oberdoofus Месяц назад +1

    Thank you! This opens up a lot of opportunities! Inspired me to give Go-B a try. BTW Do you know if you can use it to add props e.g. boots, belts, bags etc while connected live? I currently do it the old-fashioned way and just save out all the props as individual fbx and reimport to CC4. It works fine but Go-B looks like it has the potential to make this even easier?

    • @tiedtkeio
      @tiedtkeio  29 дней назад

      It really does, I love it! I haven't tried that, but since the base principle is that the mesh cannot change vertice count, my guess is that it would not be possible. I think you still need to export and then import into CC4. 😅

  • @AsadAli-b3b9b
    @AsadAli-b3b9b Месяц назад

    its saying make sure u r using 4.2 to or above? do I have to change the cc4 version?

  • @hashtagfilmify
    @hashtagfilmify 2 месяца назад +1

    Wow, nice!!

  • @mcn1623
    @mcn1623 16 дней назад +1

    Hi, after sending the character to Blender I find an error in the eyes, can you help me?

    • @tiedtkeio
      @tiedtkeio  9 дней назад

      What is the error?

    • @mocharib07
      @mocharib07 9 дней назад

      @@tiedtkeio The eyes and mouth are separate from the face and from the character in general. 🙏

  • @HarvestHillGames
    @HarvestHillGames 17 дней назад

    please tell me there is a way i can hide eyelashes, so i can edit eyes, why dont they make it so you can seperate them in cc4, do you know if there is a way to do this, its the only thing ruining my workflow

  • @shivangipriya4153
    @shivangipriya4153 19 дней назад +1

    How you make the texture of this character??

    • @tiedtkeio
      @tiedtkeio  17 дней назад

      I made the textures of this character with skin textures that came with the base mesh in CC4. So I just tweaked directly in Character Creator 4. 🙂

    • @shivangipriya4153
      @shivangipriya4153 17 дней назад

      Thank you, that mean is ready . thank you

  • @Anonymous-ue7dl
    @Anonymous-ue7dl 2 месяца назад +1

    bestttttt

  • @HarvestHillGames
    @HarvestHillGames 17 дней назад

    i mean edit eyelids not the eyes. eyelashes are in the way