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Optimizing Your 3D Scenes for Faster Rendering

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  • Опубликовано: 22 июл 2021
  • Level Up your rendering scenes and get faster renders. This is using arnold, but you should be able to use any render engine with similar principles and workflows.
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Комментарии • 56

  • @ThomasKlyhnChristensen
    @ThomasKlyhnChristensen 3 года назад

    Great video Arvid! thanks for the insight

  • @3dvfxprofessor
    @3dvfxprofessor 3 года назад +2

    Nice revised update of your earlier two videos on optimizing rendering for ARNOLD, which were already very helpful. Passed on to my students!

    • @arvidurs
      @arvidurs  3 года назад +1

      Glad it was helpful! More to come!

  • @KarachiToVan
    @KarachiToVan 3 года назад +7

    This is so cool, thank you so much for making this

    • @arvidurs
      @arvidurs  3 года назад +1

      happy to help!

  • @ChaosWolfNinja
    @ChaosWolfNinja 3 года назад +1

    Awesome! Thanks for this!

  • @bvladimirpl
    @bvladimirpl 2 года назад

    Really professional tutorial. Thanks for sharing this!

  • @Kinkoyaburi
    @Kinkoyaburi 2 года назад

    This is great info. Very few people ever explain these settings.

  • @bilalsaleem7265
    @bilalsaleem7265 3 года назад +4

    Always the best. Learnt a lot from you regarding surfacing , texturing and rendering and applied that in my professional job. ♥️
    Looking forward to more pro tips from you. ♥️

    • @arvidurs
      @arvidurs  3 года назад

      That's amazing to hear! Thanks for the kind words!

  • @sergyxyz
    @sergyxyz 3 года назад +2

    ALWAYS GREAT!

  • @oliver_irl
    @oliver_irl 3 года назад +5

    Thanks for making this, highly informative!

    • @arvidurs
      @arvidurs  3 года назад

      Glad it was helpful!

  • @BOXINGandMODDING
    @BOXINGandMODDING 3 года назад +1

    Perfect! Very helpful.

  • @OpiTheFitnessAnimator
    @OpiTheFitnessAnimator 10 месяцев назад

    Really good, I'm rendering my ABC animation, this just what I needed! Thank you!

  • @21alucard01
    @21alucard01 3 года назад

    Really useful information! thanks for sharing! It will definitely improve my render times

    • @arvidurs
      @arvidurs  3 года назад

      Great to hear that Hector, thanks!

  • @antstar1005
    @antstar1005 3 года назад

    Great Stuff, Arvid.

  • @prony5145
    @prony5145 5 месяцев назад

    Great video!❤❤

  • @fortunemalatji1717
    @fortunemalatji1717 3 года назад

    Omg, thank you so much for this tutorial!! You have saved a life!

  • @MarkHawk
    @MarkHawk 3 года назад +1

    I appreciated the math breakdown of the AA samples. Had no idea the adaptive sampling was (X)*00 and not just (X*)0. I wouldn't mind a further optimizing breakdown for kicking off a render. I was using Arnold's Batch render till my trial expired and now I am using sequence render. It feels way slower but I have no idea how it's working under the hood at the moment. I will probably dig into that science sometime next month. Great video. 15 mins of really useful things I'll come back to reference often.

    • @arvidurs
      @arvidurs  3 года назад +2

      Yeah sampling is very important to understand. No always as straight forward, but once you grasp the ins/outs its easy to adjust and optimize

  • @rhinoreign1324
    @rhinoreign1324 3 года назад +4

    This is something I always struggle to optimize. Thanks for the tips.

    • @arvidurs
      @arvidurs  3 года назад

      No worries, hope they are helping :)

    • @rhinoreign1324
      @rhinoreign1324 3 года назад

      @@arvidurs It literally saved me hours and cut my render time substantially. Many thanks, it's the method I'll always use.

  • @marcelogonzalez9565
    @marcelogonzalez9565 3 года назад

    Everything is clear now :') Thanks!

    • @arvidurs
      @arvidurs  3 года назад +1

      Glad I could help!

  • @arvidurs
    @arvidurs  3 года назад +11

    Did those tips help your scenes? Let me know your favourite! Also join the CG LOUNGE for more

    • @foreversaint__
      @foreversaint__ 3 года назад

      Yes it did!...and so did the other videos. Thank you!! I was going to say this on discord but decided to do it here since it will help boost the RUclips algorithm 😏

    • @arvidurs
      @arvidurs  3 года назад +1

      @@foreversaint__ that's the way to do it! THanks :)

    • @erichance8222
      @erichance8222 3 года назад

      Very helpful, any chance of a brief walkthrough for applying it (Noice) to AOVs?

  • @Hxrnet
    @Hxrnet 3 года назад +2

    Onpoint

  • @SatyamAdhikary
    @SatyamAdhikary 3 года назад

    Awesome👍👍

  • @erichance8222
    @erichance8222 3 года назад +2

    Good reminders. I use Arnold for VFX work and I'm always amazed at how there are nice balances where it gets cleaner both AND faster. Thanks for spreading your knowledge!

    • @arvidurs
      @arvidurs  3 года назад +1

      happy to help!

  • @unaiseali7635
    @unaiseali7635 3 года назад +2

    thank you for showing gpu optimization.

  • @blacklight4720
    @blacklight4720 Год назад

    Wow, that's a beautiful render.
    A breakdown would be nice. Is there a link to autodesk webinar?

  • @clebercoutinho1996
    @clebercoutinho1996 2 года назад

    nice!

  • @Palrakesh363
    @Palrakesh363 2 года назад

    ty very much

  • @ottob83
    @ottob83 Год назад

    Can you tell us more about your workstation?
    Components, GPU processor speed...etc.
    Do you already have a video on this topic?
    Thanks

  • @jakobvoldberg451
    @jakobvoldberg451 3 года назад +1

    This is awesome! Any special reason why you hid the xgen twig for the GPU part (like, if GPU doesn't support xgen)?

    • @arvidurs
      @arvidurs  3 года назад +1

      Haha good catch! I run in to issues with that yes, it was crashing my scene. Not sure if it was related to GPU though

  • @mohammadhassanjamdar4857
    @mohammadhassanjamdar4857 2 года назад

    Thanks Arvid . where can i get this sence for Practice rendering ?

  • @puchingballz
    @puchingballz 2 года назад

    The drops over the ladybug are the most affected by low render settings, i noticed that transmition was still at 1 sample, is that the cause of low light/quality of the water drops or is it related to the ray depth? can see at switching snapshot on 11:35

    • @arvidurs
      @arvidurs  2 года назад

      Yeah transmission is always tough to sample. But just bumping this up would give you a clean result

  • @amitanivfx
    @amitanivfx 4 месяца назад

    Imager not working in maya on Mac

  • @SuperIceteapeach
    @SuperIceteapeach 3 года назад

    Can I apply this rules to cycles, too?

    • @arvidurs
      @arvidurs  3 года назад

      Yeah similar workflow and principles can be applied to any renderer

  • @tritruong198
    @tritruong198 3 года назад

    Where can I take this model beetles? Please, I really really need this model!

    • @arvidurs
      @arvidurs  3 года назад

      hassamjafri.gumroad.com/l/uTZkc

    • @tritruong198
      @tritruong198 3 года назад

      @@arvidurs ty very much

  • @yehmausam
    @yehmausam 3 года назад +1

    At least show once what is your workstation configuration.

    • @arvidurs
      @arvidurs  3 года назад +1

      Why does it matter so much

    • @yehmausam
      @yehmausam 3 года назад +1

      @@arvidurs if it doesn't matter so much why are you using threadripper with multiple gpu? It is very powerful configuration. I may be wrong