I believe your tutorial will have a great impact on the blender community. Some of the modern looks can only be inoculated by your tutorials. Sorry for my bad English.
Amazing tutorial Jonas. For the inverted UV, you can select the whole portion and just hit S X -1 and it will invert the UV. You don't have to flip the logo in photoshop file that way. :)
Hey! I just stumbled upon your channel and have to say that your tutorials are amazing! Also fun to see another photographers approach to 3D as I am just starting to learn with the same background myself :-) This might be a stupid question, but does the Octane Texture Displacement create real geometry displacement or is like a bump map? And if that's the case, do you know if it's possible to export the mesh with the displaced geometry?
My overall experience is that they are both amazing - though i do like the way Octane handles colors with the ACES workflow. Furthermore, post processing in Octane is awesome and they have better and more mature features 🙌 but… Cycles have come a Long way, but Octane is more Industry standard and i just like the look of it more 😅 but you can achieve the same in Cycles. But i just get it faster in Octane. But difficult to answer just here on one comment, there are a lot of aspects
@@JonasRoenn I'm sure I'll like it! If it will help me land more client projects... I'm glad! (last question) Can I do cloud rendering with Octane for Blender in some way? Like I use RenderStreet for Cycles.
As time gone, i really like to use bump node of octane instead of using displacement honestly it gives insane results without increasing sizes of actual object. But it depends on your scene
I believe your tutorial will have a great impact on the blender community.
Some of the modern looks can only be inoculated by your tutorials.
Sorry for my bad English.
Thank you so much! Hope you are right! Just want to help 🙌💙
I'm really happy we get high quality Octane Blender tutorials. It's amazing, thank you!
Hey! Glad i can help a bit! 🙌
Amazing tutorial Jonas. For the inverted UV, you can select the whole portion and just hit S X -1 and it will invert the UV. You don't have to flip the logo in photoshop file that way. :)
Hey DaShaan! perfect! thank you for the tip bro
Hey!
I just stumbled upon your channel and have to say that your tutorials are amazing! Also fun to see another photographers approach to 3D as I am just starting to learn with the same background myself :-)
This might be a stupid question, but does the Octane Texture Displacement create real geometry displacement or is like a bump map? And if that's the case, do you know if it's possible to export the mesh with the displaced geometry?
hey Gummi! glad you liked it and nice with your photography background!
as far as I know, it uses the same geometry that's already in the scene :D
Could you please share your overall experience with Octane compared to Cycles? Thank you for the tutorial!
My overall experience is that they are both amazing - though i do like the way Octane handles colors with the ACES workflow. Furthermore, post processing in Octane is awesome and they have better and more mature features 🙌 but… Cycles have come a Long way, but Octane is more Industry standard and i just like the look of it more 😅 but you can achieve the same in Cycles. But i just get it faster in Octane. But difficult to answer just here on one comment, there are a lot of aspects
@@JonasRoenn Thank you for the response! I think it's time to learn Octane.
@@gyorgyviktorradnoti6068 sounds good! I think you will like it 🙌 and it will help land client projects 🕺
@@JonasRoenn I'm sure I'll like it! If it will help me land more client projects... I'm glad! (last question) Can I do cloud rendering with Octane for Blender in some way? Like I use RenderStreet for Cycles.
Check out RNDR for Octane ;) or dropandrender is good too@@gyorgyviktorradnoti6068
Great thanks mate! I always import textures as psd file, helps to speed up the workflow a bit when you jump between Blender and Photoshop :)
Thanks so much for wonderful tutorials. I find it very valuable that you dedicate your time to create such wonderful tutorials for Blender Octane.
Hey! Happy to hear that! I will try to create more tutorials whenever i have the time 🕺
As time gone, i really like to use bump node of octane instead of using displacement honestly it gives insane results without increasing sizes of actual object. But it depends on your scene
I agree! the bump node is sooo underrated, should have said that in the tutorial haha :D
You're grinding man, thanks a lot!
You know it! 🕺
Thanks a lot!
How it’s being Octane into Blender? I’m looking for a new Render engine but for GPU animations, so I think that I’ll go back to RS.
I like Octane - but Redshift is just as good 🙌
nice one!
wen discord server
There is a discord - but only for my patrons at the moment :D @@claroisbhaskoro3941
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😮😮