forgot to mention, but please give me some tips on how to improve. also this game is on gamejolt, just search up somniphobia dusttale. edit: err i didn't actually CREATE the game. i didn't really word it properly, what i ACTUALLY meant was what ut fangames should i play TO improve
people talking about Why there is KR(Since UT Canonically already show it's more of a poison to the soul and does not scale with LV.) instead of papyrus have 100/100 HP 💀
KR canonically Does not Scale with LV at all,the logic it does is headcanon/And Canon Dusttale Still also has his KR either way too. since it's more of a poison to the soul,like the game said. "* KARMA is coursing through your veins" and "* Doomed to the death of KARMA" so nah lol.
my only issue with some dusttale au games is the KR i don't think sans would have it anymore due to the fact he ends up Gaining LV which shows how far he distances himself as well as making him evil to a degree, so if anything thats the only thing i don't like about it also Papyrus would be completely unaffected by the KR at all he isn't evil and only has a LV of 1 so kinda makes no sense how he's affected by it while fighting sans. But i get why they let sans keep it cause its one of his skills that only he has like his dodging and "shortcuts"
I agree. Maybe if they made sans do a bit more than 1 damage when fighting paps, and making paps unable to heal (since i dont think monsters can do that) it would actually be a real challenge. (and yes papyrus gets invincibility frames since no kr)
forgot to mention, but please give me some tips on how to improve.
also this game is on gamejolt, just search up somniphobia dusttale.
edit: err
i didn't actually CREATE the game.
i didn't really word it properly, what i ACTUALLY meant was what ut fangames should i play TO improve
people talking about Why there is KR(Since UT Canonically already show it's more of a poison to the soul and does not scale with LV.) instead of papyrus have 100/100 HP 💀
Make it so sans. Does two damage and get rid of The karma it doesn’t make sense for this fight you can literally see the pap has 1 lv
KR canonically Does not Scale with LV at all,the logic it does is headcanon/And Canon Dusttale Still also has his KR either way too.
since it's more of a poison to the soul,like the game said.
"* KARMA is coursing through your veins"
and
"* Doomed to the death of KARMA"
so nah lol.
game is hella fine but if you need ideas you can make undodgable attacks and TP bar so papyrus can create bones to block attacks during turns
my only issue with some dusttale au games is the KR i don't think sans would have it anymore due to the fact he ends up Gaining LV which shows how far he distances himself as well as making him evil to a degree, so if anything thats the only thing i don't like about it also Papyrus would be completely unaffected by the KR at all he isn't evil and only has a LV of 1 so kinda makes no sense how he's affected by it while fighting sans. But i get why they let sans keep it cause its one of his skills that only he has like his dodging and "shortcuts"
I agree. Maybe if they made sans do a bit more than 1 damage when fighting paps, and making paps unable to heal (since i dont think monsters can do that) it would actually be a real challenge. (and yes papyrus gets invincibility frames since no kr)
Graphics cool, attacks seem manageable, but I find it funny that sans does karmic damage to papyrus.
Papyrus did nothing wrong...or did he?
It would since Kr are Poison to the soul canonically and does not scale with LV. so yeah,that's a common misconception/misinformation/Headcanon info