Circuit Bending - TouchDesigner Tutorial 42
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- Опубликовано: 13 июл 2024
- In this TouchDesigner tutorial we explore a glitching technique that originates from analogue video processing.
Check out other inputs like video device in etc!
Wikipedia: en.wikipedia.org/wiki/Circuit...
Free Images/Videos: www.pexels.com
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00:00 Intro / Overview
01:11 Setup
02:14 FX 1
04:51 FX 2
08:00 FX 3
11:05 FX 4
14:13 FX 5
16:00 Colors
16:58 Resolution
18:05 Outro
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The understanding of analogue video demonstrated in your synthesis here is truly amazing.
Totally awesome. Great work as ever
Putting a lens distort right after the input (with positive K1/2/3 values) nicely mimics the convexity of an old curved CRT display. Have to get creative with how you handle the new space around the borders though
thanks a lot man!
how do you put a lens distortion?
@@EthanJoves lens distortion TOP
I've wanting this for months man! Ty vm
this looks so freaking spot on. great job!
Holy shit Bileam you're cracked. this is next level. also it seems that every time I get interested in something you come out with the tutorial, haha. Love your content.
Really great tutorial, thank you! Would love to see more "analog simulation" stuff like this.
This is DOPE - super excited to play around with params in this sketch!
My eyes hurt from following along and displaying the output! YIKES DANGEROUS LEVELS OF GLITCHNESS
Saw some artworks done in this style months ago and wanted to do it myself but my dumass couldn't find the style it was done in and now this video pops up in my recommended. Thanks for doing a great job 😁
Hey thank you so much for this no frills deep dive. I appreciate the heck out of you
THANK YOU!!! I needed this :)
Great tutorial, thanks!
Amazing. Thanks a lot!!
Yo this looks great!
cool! thank you for this 🐣
love this tutorial, i have a bunch of analog gear but i love how precise i can dial in a look with the digital format.
One thing I'd suggest is a luma level in the first feedback loop. gives a bit more contrast for the "Zebra stripes" and gets rid of some of the noise and artifacts from the trails of the feedback. throw a bloom and another luma level on the end before the res and looks damn near identical to some of the stuff I've made on analog gear.
hey, what parameters did you put on those tops? increasing the contrast on the luma level is not really making it look better for me, i'd appreciate any tips
you are the best!
lol'd at "just noise things", great tutorial as always
jus dem nois tings fam, lol really love.
Thank you
thank you for this tutorial, 3:45 that effect would be MoshUp effect.
Wow seriously wow
The meme references>
wow...real...
Dude this is nuts. I was willing to try circuit bending since like 2020, but I was too dumb to build my own processor, and a decent machine costs like 150 bucks and now I can't even buy one because I live in Russia. I tried countless times to recreate this effect in photoshop and after effects, I'd spend like 12 hours for a single photo or a 10 seconds video, add a 100+ layers of filters, masks, effects and other stuff so my PS project started to weigh 20gb at some point and it still was not it. And now I stumbled at this video where a random dude explains how to do this shit properly in 20 mins, and the result is truly amazing. I definitely know what I'm gonna do for the next month, thank you dude, you made my day and planted hope in my soul
glad you stumbled upon this, thanks ❤️
Help. Im trying to export a movie out from this and i cant. it doesent show the project in the moviefileout and i cant record it
Exist a way to change the orientation of the lines of the feedback And the thickness of those?
adjust the opacity on the level/limit nodes
Hi. Noise 2 and 3 displacement doesn't works as in the video. it gives me a different effect although all the parameters are the same as the video. has someone else had the same issue?
same.. ive gone over it a few times to see if i missed something but i think everythings correct. The current clamp params in the level tops are a little different but i guess something must have changed with the noise top in a recent update
@@joelvedros4959 Hey did you guys find out how to fix this?