summoner + snitch, summoner learns A B C D E B, as in they learn "6" bluffs, but since they are two different abilities, they can give the same role in different sets, so really they get 3-6 bluffs, as you can duplicate all 3 if you want, but in a different order
Milk complaining about falling asleep because the game was boring? Sounds a bit... spoiled. Nah, love ya, buddy. I know it was a couple months ago now that you were sick, but I hope you've been doing well!
Important thing that didn't come up, though I think chat was pointing at it (SPOILERS!!!!): It doesn't matter about the cannibal/VI interaction, because Sean is sober when he was executed, because by that point he is the only VI since Ryback got summoned.
@@CTBOTC That is a convincing interpretation. I will at least throw in the counterpoint that the Pit-Hag/Village Idiot Jinx ("If there is a spare token, the Pit-Hag can create an extra Village Idiot. If so, the drunk Village Idiot might change.") suggests that if the number of Village Idiots change (specifically by character change not death), you might want to change the drunk Idiot. Even so, after thinking about it abit more, I think that jinx is concerned about the Village Idiot number increasing (and creating a potentially verified sober Village Idiot). At this point, I'd keep them drunk as well.
Sometimes the snitch tool (a tool we use on the old site to highlight who is speaking) is down. This just happened to be one of those games. 95% of our games don't experience this error
The episode of grim tomatoes would just be "i lie to everyone" and "i nominate myself"
Listen you--
@@CTBOTC Sorry, I missed one. "Chat thinks I should do this"
❤️🧡💛💚💙💜🤎🖤 Amazing! Glad you enjoyed!
We r'lyeh had blast!
summoner + snitch, summoner learns A B C D E B, as in they learn "6" bluffs, but since they are two different abilities, they can give the same role in different sets, so really they get 3-6 bluffs, as you can duplicate all 3 if you want, but in a different order
Correct - they can learn between three to six bluffs.
Milk complaining about falling asleep because the game was boring? Sounds a bit... spoiled.
Nah, love ya, buddy. I know it was a couple months ago now that you were sick, but I hope you've been doing well!
He was sick, I give him a pass
Important thing that didn't come up, though I think chat was pointing at it (SPOILERS!!!!):
It doesn't matter about the cannibal/VI interaction, because Sean is sober when he was executed, because by that point he is the only VI since Ryback got summoned.
I believe the VI drunkeness can't move. If all sober VIs are dead, the drunk one remains drunk. Or am I misunderstanding?
@@CTBOTC ...just checked the how-to-run and nope, you're right. If all sober VIs leave play, the drunk one is still drunk.
@@CTBOTC That is a convincing interpretation.
I will at least throw in the counterpoint that the Pit-Hag/Village Idiot Jinx ("If there is a spare token, the Pit-Hag can create an extra Village Idiot. If so, the drunk Village Idiot might change.") suggests that if the number of Village Idiots change (specifically by character change not death), you might want to change the drunk Idiot.
Even so, after thinking about it abit more, I think that jinx is concerned about the Village Idiot number increasing (and creating a potentially verified sober Village Idiot). At this point, I'd keep them drunk as well.
I can't believe you've already forgotten it's supposed to be called "Weed or Steed", not "Weed or Horse" smdh
Weed or Horse is iconic, I don't see it changing
Weed or horse savant info would be good
Potoooooooo
Is there a reason the app doesn't show which player is talking? It's really hard to tell based on the right panel if you're watching on your phone.
Snitch tool was broken I think
Sometimes the snitch tool (a tool we use on the old site to highlight who is speaking) is down. This just happened to be one of those games. 95% of our games don't experience this error