Wow! You guys have had some great suggestions! The crab being the transformed lover of the banshee?? Great stuff! And it seems like "Sebastian" is the most popular name for our chitinous friend :)
Sebastian is the name of the lizard in the PAX Acq Inc Tomb of Horror game with Chris Perkins. Crazy fun stage roleplaying. I would go with another crab name, to be able to incorporate that stupidly funny lizard without... confuSION. ;)
Either that, or have the crab talk just like Sebastian the Lizard from that game. Link: ruclips.net/video/uahq52GDp3w/видео.html&ab_channel=pennyarcadeTV It starts at the 25-minute mark, and just gets more and more hilarious.
Harpies are some of my favourite creatures, though I've never used them as a DM. I think they're monstrous in just the right way, sky sirens hitting the party with witchy vibes. I remember hitting them as a player in Princes of the Apocalypse, and my +lots Athletics Barbarian being drawn to their song and climbing 60ft to meet them, eventually snapping back to reality like Slim Shady and crash tackling one to the ground from a lethal height. But that's just me.
That is some truly epic barbarian shenanigans. And agree they are awesome lore-loaded creatures, but I straight up never noticed they speak common until writing this video, and since I have always been a little weirded out by their monster manual art piece, that put it over the top for me. And of course due to other recent events, I wanted to add a note about respect.
You video helped me a lot with this location, thanks! One of the characters in my session threw Moesko the Anchorite into the sea after killing him. I then let the sharks eat him instead of attacking the characters while they were diving for the treasures, essentially bypassing the shark fight.
In my game, the giant crab's name was Parsnip. He was super friendly, and had a slightly twangy Boston accent. XD After my players retrieved the conch shell for his banshee master, he was more than happy to go diving for treasure for them (at least once), and also for some fresh fish for one of my Tabaxi players!
Hahaha xD I wish I came up with that! I had the name "Milton" in mind, but my fiancee didn't ask. And I love the idea of him fishing for your tabaxi party member. Such a good crab!
I wish I had seen your fantastic videos before taking my kids on this adventure. Moving Moesko to the roof is inspired. I can’t wait to see how you handle the final locations like the peak itself and the follow up modules.
Been enjoying your videos. Have watched everyone before running the encounter. On this particular encounter I had the harpies singing songs about wings and falling such as The wind beneath my wings and free falling when they were luring the players off the cliff. One cool thing I wish i would have done. Once Moeako heart was destroyed I had the players that were on the top of light house see the Banshee being released. It would have been a lot bette rid the banshee came to the light house and became the new light for the light house. That would have scared the players thinking she was attacking and also giving that nice ending like they restored peace to the lighthouse.
I named my crab BigClaw and had him speak in an unusual way, by me running my finger up and down my lips to create a burbling voice. My players loved it and had to listen very intently to try and understand what he was saying, which created such a cool atmosphere. This was after two of my players failed Athletics checks trying to get down a slippery path and feel flat on their faces in the sand in front of the crab!
I involved this quest by having Halia Thornton be a researcher and wanting the wand of secrets to be returned and added it as an extra quest on the job board. my party said how it was their favorite quest so far! I also stylized the giant crab as Mr crabs from Spongebob and after the crab rewards, the party with 1 random item from the ships then runs back to the ocean never to be seen again(?).
@@BobWorldBuilder thanks! they decided to use it to detect traps and secrets instead of giving it back and have therefore gotten on the bad side of the Zhentarim. I'm a first time DM, so taking inspiration from players is a huge help and one of them immediately suggested it so I ran with it, players can be such a huge help when you haven't fully fleshed out an NPC.
I admit this videos helped me a lot with runnning the module, and made it much easied to customise the adventure with the players, just waiting for my players to see the end of this story!
More great work as always Bob! I used a random name generator and picked Churl for the crab. Of course the party loved him. Also on that banshee note, I changed Miraal to be a ghost instead of a banshee, knowing that there is a later banshee in Axeholm. It felt better to me, I mean how many banshees are hanging out around this region anyway!
Churl! That's great! And you're very right about the number of banshees. I think since they didn't feel like they didn't have room for another undead creature stat block in the back haha
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You could also have the players come across the Wayside inn from Storm Lord’s Wrath. Since it sits at the juncture of the Triboar Trail and the High Road, the players can pass it if they take the trail to the tower.
Omg thank you so much for including Storm Lord's wrarth Foreshadowing, preparing DoIP I can't also read all the dlcs in advance, too much. I also loved the idea of thalos making an offer
I named the crab Simon Redshell and gave him some jokes like puns about the shark not feeling gill-ty about eating you, not claw-strophobic about squeezing into the shipwrecks, almost pulling a mussel bringing back the treasure, then apologizing for the jokes because he's just fishing for a laugh. Be careful though, an adventurer was swimming around a while back and started shouting "HELP! Shark, help!", he wasn't very smart... He should have known that shark wasn't going to help him. You could try disguising yourself as a shark to sneak past Daggermaw, but be careful, that trick might be wearing fin.
For the crab, I had it not have or ever been given a name, so my players settled on Crabsly. Their go to name for anything where they don't want to be overly creative is *ly. So one player has Horsely (a regular horse), another has Bonesly (skeleton horse from dragon mound). One thing I found frustrating with this quest is that the charm of the storm doesn't give you a DC for casting. So with discussion with the first player to get it, settled on a 15 13 10 decreasing DC (as the charm faded from their body). Glad to see you considered Fheralai for this quest. I'm looking forward to bringing back Crabsly as the tower of storms is close to another location the players may find themselves at in the future story line.
In my game, the PCs found the Tower through the random map in Mormesk's study in Wave Echo Cave (LMoP). It worked really well as an initial transitional quest because it's pretty disconnected from the overall Dragon story. Plus, it has a cool Davy Jones/Pirates of the Caribbean theme to it that my players really liked that set the tone of the game (at least the Talos subplot) really well.
Nice! That quest would totally make for a great transition! And I agree that it kind of handles Talos (evil god of storms) better than most of the anchorite activity. Besides their lightning bolt motif pasted on everything, they're more into boars than storms
I ran Tower of Storms today and named my crab Kasell after the long-time score keeper from NPR’s Wait Wait Don’t Tell Me. The players thought it was “kessel” though and decided that the quest for the conch shell was a “Kessel Run” 🤣. I recently gave the party a Cap of Water Breathing, so I was expecting them to go after the shipwrecks, but they decided not to mess with the (non-evil) sharks.
But how many parsecs did it take to complete the Kessel Run??? Haha, that's great stuff. And I love the cap of water breathing idea. Is that a homebrew item?
@@BobWorldBuilder No, it's from the DMG. I decided to go through DMG/DnDBeyond and look for more interesting magic items to swap in for the ones in DoIP so I could give my players things that they might have more fun with. I love SlyFlourish's Laz DM suggestion about checking in with players about what kinds of magic items they might want. I don't have to give them exactly that, but it gives me a sense of what they'd find fun to play with. Then I put something in each of the tombs in the Dragon Barrow.
@@SumnerHomeVideos Yeah that's a great tip from Sly Flourish. Easiest way for the players to have fun is to ask them what would be fun for them, and find ways to make it happen :)
My crabs name was Scuttlebutt haha the party loved it and when it announced it's name the players fell silent then one of them busted out laughing followed by the others. It was beautiful. They never asked for it's name so as it went to retrieve the weapon from the shipwreck it goes, "Not to worry! In return, I Scuttlebutt the Whimsical, will keep his word!"
@@BobWorldBuilder thank you! Just wanna say your breakdown of IceSpire Peak is the easiest for a noobie like myself to follow and not feel overwhelmed. I appreciate all the work you put into your videos 😊
One of my players is a cleric of Kelemvor, so instead of just hearing about the shipwrecks from a random rumor I'm gonna have his god personally request him go to the area and bring a restless spirit via some sort of vision or dream. Upon releasing the spirit they'll get another dream from Kelemvor who will reward the cleric with a (temporary) extra usage or two of their Channel Divinity. I'm gonna only have the party make the one wisdom save. Technically speaking they'd have to make three but 3 seems excessive and I doubt anyone will escape with 3 checks, but one or two party members will still probably fail with just the one. The Harpies will also act as an alert for Moesko to start summoning a storm. I'm probably gonna combine the Moesko summoning a storm idea and moving him to area T8 into a scene as they arrive similar to that one in LOTR where Saruman is impeding the Fellowships journey through the Misty Mountains from atop Isengard. With the storm not really buffeting the party until they reach the switch back on the island. I want them to be able to have decent chats with Kynareth (the crab) and Miraal without having to worry about suddenly dropping into the ocean. I also wanna have a more obvious method to hint that there's more treasure within the ships. Maybe the crab will mention that the other ships contain treasure, or have the character with a high passive perception spot some glinting underneath the waves.
I’m currently building the tower from the quest using tips from Bard’s craft, for a session with my family next week. Really excited, and thanks for the tips!
I just seeded the idea for this quest to my party. The just rescued Big Al at Butterskull Ranch, and while they stayed overnight he was reminiscing about his adventuring days and that he never got around to exploring the Tower of Storms. What with all those shipwrecks there's bound to be some loot...
Monster Loot is fantastic, I have most of the PDFs, and my players love the non-random loot. The one for Monster Manual is a steal. But to have these for each campaign/adventure is both cool and time saving.
Me neither! Haha, well besides a few one-shots, this the most I've used a published module. I generally prefer running and playing in homebrew worlds. Thank you for watching :)
So a banshee can only be laid to rest if they gets some crabs? It's your time to shine. Bards come forth and prosper(?)! 😅 But on a more serious note, great job with all the extra ideas. I was nearly at a loss for any (that you didn't already think up) but then I thought, what if the giant crab and banshee were formerly lovers. But the male was cursed to be a giant crab and thinking him dead, the banshee killed herself in despair. And like most undead entities is now stuck in a loop, not heeding the words of her beloved. So until you kill the BBEG and she sees him change back, she isn't put to rest. Then you can get some sweet Ladyhawke goodness out of what would otherwise be a random giant crab.
*clapping* Now that makes for a great story! I might have to send you drafts when I'm compiling these guides to make sure I don't miss any gold like this!
@@BobWorldBuilder An expansion to this could be that the former giant crab can now show up anytime the party may deal with Talos, as he's on a mission to combat his influence and the damage it brings. And considering how Talos plays a role in future adventures, it could be handy to have an ally. Crab ex machina? 🤔
@@BobWorldBuilder And I'd be honored to lend a hand. Though my ideas are either super serious or very silly, so you really have to know your party before implementing them. 😄
@@BobWorldBuilder This would require combining DoIP and LMoP but what if Talos was orchestrating the events of both to essentially end civilization, bringing the world back to a "more pure" naturally destructive state. And he is using the players as his unwitting pawns. So for example, the players think they are doing good by dealing with the orcs at Wyvern Tor but by doing so, the orcs are forced to ally with the half-orcs as they now have been displaced twice. First from the dragon and then by the players. And what if the dragon was pushed to the region by Talos to destabilize the Zhentarim and Black Spider's plans to get a hold of the Forge of Spells? As Talos intends to use it to arm his growing army of angry orcs/half-orcs or maybe just turn it into an arcane bomb of sorts! 😮 Ultimately, I'd have to take a hard look at the additional adventures to DoIP involving Talos but it seems like he (or his avatar) could easily be the BBEG of a campaign using it and LMoP.
My players killed the crab 😅 Wasn't even doing something suspicious, i announced they saw a giant crab "waving" at them and the barbarian went straight for it and 1-shotted it (nat 20).... The look in their faces when i told them he screamed 'whyyyy?' before passing away. '¿Wait, it talked?'
Good timing. DMing a group thru DoIP and about to try Roll20. I’ve been tweaking things here and there to weave in PC backstories and Talos was already figuring in as a nexus and BBEG for a multi-adventure arc. Good suggestions for tweaking this quest to beef it up and make more narrative sense - the Lord of Storms definitely parties on the roof. I also like how others contribute good ideas. I’m glad the gaming community is helpful that way.
So glad for your videos. My level 7 players are finally heading this way. Thanks for all the high level suggestions. I plan on giving the Crab a surfer dude voice. Haven’t settled on a name yet.
Hey just wanna say thanks for all the vids, you really helped me find out that really love DMing and these vids help a lot would be amazing to see you do a vid on the candlekeep quests and see how you'd run them as they are sword coast too. Keep up with the amazing vids :D
I lured my party here when they were on their way to the Dragon Barrow. They were camped out near the intersection of the Triboar Trail and the High Road. First I had one of the harpies venture inland hunting for food at night. In the morning I had the crab venture inland begging for help. I know that it was unlikely for the crab to go 10 miles inland, but I couldn't find another way to get them their before trying to fight the invisible stalker in the dragon barrow without any magic weapons.
Thanks for the tips! Ran this quest this past weekend. Had a lot of fun with it. I actually rolled up a Rock Gnome NPC from Gnomegarde. She was out looking for treasure in order to help rebuild Gnomegarde after the misfortune they'd had. She told my party about the tower and accompanied them and participated in the action. Ended up being dragged under water by Daggermaw. Might be dead. Or I might reintroduce her later on, missing a leg or something :) About the magic items in the wrecks. For example, a +1 weapon needs to be identified. I just told my wizard that he sort of "knows". Got any other tips on how to handle magic items that need to be identified?
That's great! It's good how the npc ended up disappearing for now-- unless they're being run by a player, you never want to have an NPC stealing the spotlight! I believe the Dungeon Masters Guide says that any characters can tell when something is magical, and of course use identify to learn exactly what it does. But I believe they can also take a short rest with the item to learn its properties according to the book. Personally, I don't like that rule because I prefer my magic stuff being more mysterious, so I let PCs make arcana checks to get some information. Otherwise they just have to use it to see what it does!
My party of level 3, has been on pause due to the situation and the next quest they might be going to, is the tower of storms. The tie in with Storm Lord's Wrath, and the offer to join a Talos is awesome!! Definitely gonna use that... The shipwrecks have some amazing loot. If my players don't wanna go, what can I do, to get them to check out the shipwrecks?
I don't think I stated this in the video, but the crab offers to retrieve the loot if they return the conch shell to the banshee. The book says the crab only gets the +1 weapon for them, but of course you can adjust that. Also there's a potion of water breathing in the harpy nest that would kind of hint "oh we can check out those ships!" There was a lot to cover for this one, my bad on missing those points in the video!
@@roshnimukherjee6927 Well, they come from great questions! The comment threads are going to be a great resource when I start compiling these guides into documents
I will name the crab Crit. It might be an easy name to pronounce for a giant crab. It will also have a crown-shaped yellow spot on the head to make the reference clear.
Hey Bob, how would you handle the harpies luring song effects luring song affect on Moseko? Seems like there's a couple of plot holes in this quest: 1) How does he come and go from the lighthouse without being charmed? 2) How is he not affected when they start singing to the PCs? The lighthouse is well within the 300ft range, and it's probably not fully sound-proof, right? Thanks!
I do like the more active version of the Anchorite, he/she seemed kinda 16bit Level boss in the adventure as written. I would name the crab Cornelius because idk, fun! I enjoy these vids as I'm running this adventure for some newer players and different ideas help to prepare for their hijinks. Well mostly... 😅
I totally agree with how you describe this anchorite, and cornelious is a great name for any NPC. Glad you liked my adjustments, and good luck with the hijinks! :)
My partner (who's the only person in my party in this campaign) decided to name the crab Marnie. I made her into a female crab who wears a pirate hat that came from one of the ship wrecks. So he went and got the item to return to the banshee but I made it so that once the banshee left, the crab would also lose the magic that was cast on her (deciding it went with the entity that gave it to them). Now my boyfriend is adamant he got Marnie's intelligence back up so she can speak again...so I guess I'm going to homebrew a quest for that 😂 the dedication to this crab is incredible.
I've been using a lot of Nordic names for my play thru so it should be Karl the Crab. Would love to see companion guides and videos for the continuing story. During the great isolation my party is exploring Neverwinter in neverending side quests but as soon as that is over the oughta kill a dragon and move on to Leilon. Thanks for keeping up the good content
@@BobWorldBuilder There sure is. But also a huge change of pace for a first time DM to switch from a little town with a quest board to the jewel of the north full of opportunity and treachery 😅
@@CardboardCleric What resources are you using to run Neverwinter? I've had some questions about it in the past and pointed people to certain RUclips channels and webpages for general lore, but I'm curious if you've come across any Neverwinter-specific guides
@@BobWorldBuilder Yeah I was surprised too that there isn't much official content on the topic. Honestly it's a bit weird that there is no information on it in the essentials kit. Since session 2 my players have been eyeing to go shopping in Neverwinter and I've been delaying it as much as possible but after dragon Burrows they just rode there with horses from Big Al :) What I found is - There is a specific Companion Guide to Neverwinter on DMsGuild. For speciific places and people I read a lot of forgottenrealm.fandom.com Also C4st1gator has a good timeline on reddit www.reddit.com/r/DnD/comments/f7xh3v/famous_dead_things_in_neverwinter/fik1mdf/ And there is an old 4e related Blog my-realms.blogspot.com/2017/02/starter-set-sandbox-19-city-of.html?m=1 I used most of it as a backdrop and inserted a couple one shots for my party. Maybe it's worth collecting all my thoughts on it
I figured that the banshee would have named the crab, so I told my players that his name was crab in elvish. So they started addressing him as "Crab in Elvish"
About to run this quest for the 2nd time. I'd just like to share with everyone that no matter what group I run it for, his name will always be Carcinathan
Hey bob, I’m running a roll20 with my group due to the current situation. I’m planning on running the DoIP expansions there as well, and I’m wondering if you would be willing to share/know a way to find a pdf of the letters sent from Fharelai that I could use as a handout. Your videos have been extremely helpful to me, so thank you for all the hard work you do on them!
Hey, that's a great idea! The thing is, there are no letters from Fheralai included in DoIP or the expansion quests (as far as I know). You could forgo the handout and simply describe what the note says, or create one yourself if you have the time! There are lots of good "parchment" templates online :) If you do write one, please share it!
I'm running for a friend and his younger brother. ( he's still in grade school ) We just started this campaign and when I was reading this over I couldn't wait to do it. Now I'm not sure how to skirt around some of these details, and suggestions would be nice.
I've just run this as written and allowed the first person who touched the altar to gain Lightning Bolt. Sadly it was the Barbarian who obviously isn't a spellcaster - how would you set the DC? 8+prof+? I'd assume INT but it'll give a very low DC. Great video though and I'm going to check out the rest of them later!
@@BobWorldBuilder strange! No results showing restaurants in bikini bottom? 🤣 anyway love ur channel! I bought Essentials kit the same month you started ur DM fuides and they helped SOOOO much!
Called her Maddy. Around the same time my players were in thier Moana faze thanks to youngsters yet known to the fun of DnD... Kid you not they called it "talking a lot". Anyway, they asked if it was a "Shiny crab" (Tamatoa anyone?) I agreed, they asked if there are any items on the crabs back, I thought...." A weapon... Like an anchor?....yes. oh you cast detect magic? Yes it is magical and enchanted with...Conjuration magic. You want it as a reward for the banshee being put to rest?...Sure?" Worst inspired blunder of my dm career. One player played Genshin impact and favored an ice character that could freeze water at a rate of Skill vs. cool down, the bard. We also had a he-man like Fighter that like to brawl with objects without the traveler brawler Feat (don't ask we did, just had more questions). They also had a storm sorcerer in the party that could cause frostbite and a rogue with a magic Item. Long story short, they already had a ring of Swim speed from something else they quested for, found and tested the water breathing protion in the Harpy nest and then came up with a plan to loot the ships. The Bard who played Genshin obtained a shortsword of Frostbrand that if hit with a cold spell, could freeze up to 15x5 cubic feet of water (similar to the shape water spell) and created a frosty boat with ice. The he-man fighter paddled with an oar and then used the anchor and chain as a fishing hook. Maddy (the crab) and or party's rogue would swim down to get the loot, and when the shark comes, lure it to the anchor, and they will drag it ashore to suffocate it. Meanwhile the sorcerer will attempt to freeze the water around the sunken boats, mast, then railing, then Hull until one of them is risen in tact. Use Ice and mending to repair it and use it to tactically salvage the ships. Using arcana checks for that endeavor. Ended season there. Wish me luck...Also will take your advice on the Disney ending with Maddy turning into a sea elf as well and the Banshee having also the ability to be put to rest.
Hey Bob, great stuff here man! I'm starting the campaign fresh with 2 out of 4 first timers. Since they are having a little trouble with back stories I was thinking of starting the campaign here with the players all waking up after a shipwreck and having been hastily robbed of all their money. Do you think this could be run for lvl 1's or it's too much? Also per the below the crab would totally have a Boston accent and be named Chowdah.
I want to run the Essentials Kit after Dragons of Stormwreck Isle and I think, if my Party crashes with their ship into this tower after they drive away from shipwreck isle, it could be a nice start into this adventure module. If someone got some tips for me for my idea I would love to hear them. ^^ Btw ty for your videos they are very helpful. :D
First time seeing your videos and I'm liking them a lot ^^ I subscribed. Btw anyone has any idea of what to do if players want to take the charm more than once? I was thinking of making it recharge each storm or something, I'm a bit of a new DM so I love to hear any idea! EDIT: I didn't remember that it's says how it recharges in the document, just gotta figure out how to make probabilities for rain/storms.
Welcome aboard! The module does describe that the charm being recharged when it gets struck by lightning. I'm not sure of the exact details, but from what I remember it even says in the book that the recharge rate should just be decided by the DM -- so it's up to you, friend!
Go to D&D Beyond > Sources > Storm Lord's Wrath. If you purchased the Essentials Kit box set, you have the download codes to get this adventure for free. If not you will have to purchase it on D&D Beyond
Yeah, unfortunately roll20, D&D Beyond, and Wizards of the Coast don't allow access to content on all platforms. It generally has to be purchased separately on each platform or as a hard copy. The Essentials Kit was the first product to include a free D&D Beyond download
Hey Bob I bought secrets of Icespire and it looks like a lot of fun but I'm having trouble figuring out whether that alone is adequate to do a quick run to level 10 ish or I need to work in another follow up campaign like Storm Lords wrath?
@@JohnDoe-fc1nr AHH! I should have said this before, but if you bought the Essentials Kit as the box set, it should include a flyer with download codes for the three expansion quests! At least they did when the boxes first came out
Yeah careful with having Cryvain fly overhead. My son was playing an overconfident fighter on the way back from this quest. He was carrying the enchanted battle axe. I announce they hear something in the sky but can't see for the clouds. I make it scream and cry like a dragon for a round. My sons still doesn't get that it is the dragon and says, all cocky like, "I stand in the middle of the road and shout at the sky". The other two kids jump into the bushes. On the first round of combat Cryovain flies out of the sky and uses his breath weapon for like 65 damage and freezes him in one go. He carries him off as a block of ice. Magic weapon gone... sad story. This totally hacked off my other two kids as these characters had history as the children of their PCs from the LMOP campaign. That, and he was the only tank fighter, they are Wizard and Druid... He created a new character and I made him take a backstory with fear of losing friends and a propensity to over analyze whether party members might die.
Oh man, a cautionary tale for sure. But honestly, "I stand in the middle of the road and shout at the sky" just rings 'Famous Last Words' to me. I think you gave pretty fair warning with the round of dragon sounds. A lesson was learned that day.
Wow! You guys have had some great suggestions! The crab being the transformed lover of the banshee?? Great stuff! And it seems like "Sebastian" is the most popular name for our chitinous friend :)
Sebastian is the name of the lizard in the PAX Acq Inc Tomb of Horror game with Chris Perkins. Crazy fun stage roleplaying. I would go with another crab name, to be able to incorporate that stupidly funny lizard without... confuSION. ;)
Either that, or have the crab talk just like Sebastian the Lizard from that game. Link:
ruclips.net/video/uahq52GDp3w/видео.html&ab_channel=pennyarcadeTV
It starts at the 25-minute mark, and just gets more and more hilarious.
Harpies are some of my favourite creatures, though I've never used them as a DM. I think they're monstrous in just the right way, sky sirens hitting the party with witchy vibes. I remember hitting them as a player in Princes of the Apocalypse, and my +lots Athletics Barbarian being drawn to their song and climbing 60ft to meet them, eventually snapping back to reality like Slim Shady and crash tackling one to the ground from a lethal height. But that's just me.
That is some truly epic barbarian shenanigans. And agree they are awesome lore-loaded creatures, but I straight up never noticed they speak common until writing this video, and since I have always been a little weirded out by their monster manual art piece, that put it over the top for me. And of course due to other recent events, I wanted to add a note about respect.
You video helped me a lot with this location, thanks!
One of the characters in my session threw Moesko the Anchorite into the sea after killing him. I then let the sharks eat him instead of attacking the characters while they were diving for the treasures, essentially bypassing the shark fight.
Very nice! Glad I could help :)
In my game, the giant crab's name was Parsnip. He was super friendly, and had a slightly twangy Boston accent. XD After my players retrieved the conch shell for his banshee master, he was more than happy to go diving for treasure for them (at least once), and also for some fresh fish for one of my Tabaxi players!
Hahaha xD I wish I came up with that! I had the name "Milton" in mind, but my fiancee didn't ask. And I love the idea of him fishing for your tabaxi party member. Such a good crab!
I wish I had seen your fantastic videos before taking my kids on this adventure. Moving Moesko to the roof is inspired. I can’t wait to see how you handle the final locations like the peak itself and the follow up modules.
Thank you! It's awesome that you're running the module for your kids :D
My husband was super into fishing in WoW Burning Crusade, so the only possible name for this crab at my table is Mr. Pinchy.
Been enjoying your videos. Have watched everyone before running the encounter. On this particular encounter I had the harpies singing songs about wings and falling such as The wind beneath my wings and free falling when they were luring the players off the cliff. One cool thing I wish i would have done. Once Moeako heart was destroyed I had the players that were on the top of light house see the Banshee being released. It would have been a lot bette rid the banshee came to the light house and became the new light for the light house. That would have scared the players thinking she was attacking and also giving that nice ending like they restored peace to the lighthouse.
I named my crab BigClaw and had him speak in an unusual way, by me running my finger up and down my lips to create a burbling voice. My players loved it and had to listen very intently to try and understand what he was saying, which created such a cool atmosphere. This was after two of my players failed Athletics checks trying to get down a slippery path and feel flat on their faces in the sand in front of the crab!
I involved this quest by having Halia Thornton be a researcher and wanting the wand of secrets to be returned and added it as an extra quest on the job board. my party said how it was their favorite quest so far! I also stylized the giant crab as Mr crabs from Spongebob and after the crab rewards, the party with 1 random item from the ships then runs back to the ocean never to be seen again(?).
Wow, that's a great way to include the quest! And as a spongebob fan, I love your adaptation of the crab xD
@@BobWorldBuilder thanks! they decided to use it to detect traps and secrets instead of giving it back and have therefore gotten on the bad side of the Zhentarim. I'm a first time DM, so taking inspiration from players is a huge help and one of them immediately suggested it so I ran with it, players can be such a huge help when you haven't fully fleshed out an NPC.
I admit this videos helped me a lot with runnning the module, and made it much easied to customise the adventure with the players, just waiting for my players to see the end of this story!
I'm happy to help! :)
Name That Crab was always my favourite game show growing up.
Hahah It's the world's favorite game, after D&D
More great work as always Bob!
I used a random name generator and picked Churl for the crab. Of course the party loved him.
Also on that banshee note, I changed Miraal to be a ghost instead of a banshee, knowing that there is a later banshee in Axeholm. It felt better to me, I mean how many banshees are hanging out around this region anyway!
Churl! That's great! And you're very right about the number of banshees. I think since they didn't feel like they didn't have room for another undead creature stat block in the back haha
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You could also have the players come across the Wayside inn from Storm Lord’s Wrath. Since it sits at the juncture of the Triboar Trail and the High Road, the players can pass it if they take the trail to the tower.
Definitely! I wish I had read SLW sooner, and that they had included the inn on this map
Omg thank you so much for including Storm Lord's wrarth Foreshadowing, preparing DoIP I can't also read all the dlcs in advance, too much. I also loved the idea of thalos making an offer
I named the crab Simon Redshell and gave him some jokes like puns about the shark not feeling gill-ty about eating you, not claw-strophobic about squeezing into the shipwrecks, almost pulling a mussel bringing back the treasure, then apologizing for the jokes because he's just fishing for a laugh. Be careful though, an adventurer was swimming around a while back and started shouting "HELP! Shark, help!", he wasn't very smart... He should have known that shark wasn't going to help him. You could try disguising yourself as a shark to sneak past Daggermaw, but be careful, that trick might be wearing fin.
For the crab, I had it not have or ever been given a name, so my players settled on Crabsly. Their go to name for anything where they don't want to be overly creative is *ly. So one player has Horsely (a regular horse), another has Bonesly (skeleton horse from dragon mound).
One thing I found frustrating with this quest is that the charm of the storm doesn't give you a DC for casting.
So with discussion with the first player to get it, settled on a 15 13 10 decreasing DC (as the charm faded from their body).
Glad to see you considered Fheralai for this quest. I'm looking forward to bringing back Crabsly as the tower of storms is close to another location the players may find themselves at in the future story line.
As a Bob, simple names are good names! :) And I really like your idea for the Charm of the Storm DC!
In my game, the PCs found the Tower through the random map in Mormesk's study in Wave Echo Cave (LMoP). It worked really well as an initial transitional quest because it's pretty disconnected from the overall Dragon story. Plus, it has a cool Davy Jones/Pirates of the Caribbean theme to it that my players really liked that set the tone of the game (at least the Talos subplot) really well.
Nice! That quest would totally make for a great transition! And I agree that it kind of handles Talos (evil god of storms) better than most of the anchorite activity. Besides their lightning bolt motif pasted on everything, they're more into boars than storms
When I ran this adventure, I named the crab "Citizen Snips". My party loved him.
I ran Tower of Storms today and named my crab Kasell after the long-time score keeper from NPR’s Wait Wait Don’t Tell Me. The players thought it was “kessel” though and decided that the quest for the conch shell was a “Kessel Run” 🤣. I recently gave the party a Cap of Water Breathing, so I was expecting them to go after the shipwrecks, but they decided not to mess with the (non-evil) sharks.
But how many parsecs did it take to complete the Kessel Run??? Haha, that's great stuff. And I love the cap of water breathing idea. Is that a homebrew item?
@@BobWorldBuilder No, it's from the DMG. I decided to go through DMG/DnDBeyond and look for more interesting magic items to swap in for the ones in DoIP so I could give my players things that they might have more fun with. I love SlyFlourish's Laz DM suggestion about checking in with players about what kinds of magic items they might want. I don't have to give them exactly that, but it gives me a sense of what they'd find fun to play with. Then I put something in each of the tombs in the Dragon Barrow.
@@SumnerHomeVideos Yeah that's a great tip from Sly Flourish. Easiest way for the players to have fun is to ask them what would be fun for them, and find ways to make it happen :)
My crabs name was Scuttlebutt haha the party loved it and when it announced it's name the players fell silent then one of them busted out laughing followed by the others. It was beautiful. They never asked for it's name so as it went to retrieve the weapon from the shipwreck it goes, "Not to worry! In return, I Scuttlebutt the Whimsical, will keep his word!"
Hahah I love that!
@@BobWorldBuilder thank you! Just wanna say your breakdown of IceSpire Peak is the easiest for a noobie like myself to follow and not feel overwhelmed. I appreciate all the work you put into your videos 😊
My party named the crab Sebastian. Lol
Same!
My party was the same too.
This is the winner
Wow! Sebastian it is! :)
One of my players is a cleric of Kelemvor, so instead of just hearing about the shipwrecks from a random rumor I'm gonna have his god personally request him go to the area and bring a restless spirit via some sort of vision or dream. Upon releasing the spirit they'll get another dream from Kelemvor who will reward the cleric with a (temporary) extra usage or two of their Channel Divinity.
I'm gonna only have the party make the one wisdom save. Technically speaking they'd have to make three but 3 seems excessive and I doubt anyone will escape with 3 checks, but one or two party members will still probably fail with just the one. The Harpies will also act as an alert for Moesko to start summoning a storm.
I'm probably gonna combine the Moesko summoning a storm idea and moving him to area T8 into a scene as they arrive similar to that one in LOTR where Saruman is impeding the Fellowships journey through the Misty Mountains from atop Isengard. With the storm not really buffeting the party until they reach the switch back on the island. I want them to be able to have decent chats with Kynareth (the crab) and Miraal without having to worry about suddenly dropping into the ocean.
I also wanna have a more obvious method to hint that there's more treasure within the ships. Maybe the crab will mention that the other ships contain treasure, or have the character with a high passive perception spot some glinting underneath the waves.
Having a direct order from their god should definitely push things along! haha lots of great ideas, and I love the LoTR motifs!
I’m currently building the tower from the quest using tips from Bard’s craft, for a session with my family next week. Really excited, and thanks for the tips!
Sounds great! Crafting can add a lot to the experience. I know they will love it!
I just seeded the idea for this quest to my party.
The just rescued Big Al at Butterskull Ranch, and while they stayed overnight he was reminiscing about his adventuring days and that he never got around to exploring the Tower of Storms. What with all those shipwrecks there's bound to be some loot...
This has been a great series for me as a new dm! I based moesko's personality on a pirate. Made for a really fun encounter. Loved your suggestions.
Monster Loot is fantastic, I have most of the PDFs, and my players love the non-random loot. The one for Monster Manual is a steal. But to have these for each campaign/adventure is both cool and time saving.
First!
I’ve never fully ran a module but things like this video make it sound super appealing! Great vid!
Me neither! Haha, well besides a few one-shots, this the most I've used a published module. I generally prefer running and playing in homebrew worlds. Thank you for watching :)
So a banshee can only be laid to rest if they gets some crabs? It's your time to shine. Bards come forth and prosper(?)! 😅
But on a more serious note, great job with all the extra ideas. I was nearly at a loss for any (that you didn't already think up) but then I thought, what if the giant crab and banshee were formerly lovers. But the male was cursed to be a giant crab and thinking him dead, the banshee killed herself in despair. And like most undead entities is now stuck in a loop, not heeding the words of her beloved. So until you kill the BBEG and she sees him change back, she isn't put to rest. Then you can get some sweet Ladyhawke goodness out of what would otherwise be a random giant crab.
*clapping* Now that makes for a great story! I might have to send you drafts when I'm compiling these guides to make sure I don't miss any gold like this!
@@BobWorldBuilder An expansion to this could be that the former giant crab can now show up anytime the party may deal with Talos, as he's on a mission to combat his influence and the damage it brings. And considering how Talos plays a role in future adventures, it could be handy to have an ally.
Crab ex machina? 🤔
@@BobWorldBuilder And I'd be honored to lend a hand. Though my ideas are either super serious or very silly, so you really have to know your party before implementing them. 😄
@@karpmageddon4155 Or what if the crab is secretly an agent of Talos? Even Fheralai Stormsworn herself! The players would never suspect it lol
@@BobWorldBuilder This would require combining DoIP and LMoP but what if Talos was orchestrating the events of both to essentially end civilization, bringing the world back to a "more pure" naturally destructive state. And he is using the players as his unwitting pawns.
So for example, the players think they are doing good by dealing with the orcs at Wyvern Tor but by doing so, the orcs are forced to ally with the half-orcs as they now have been displaced twice. First from the dragon and then by the players. And what if the dragon was pushed to the region by Talos to destabilize the Zhentarim and Black Spider's plans to get a hold of the Forge of Spells? As Talos intends to use it to arm his growing army of angry orcs/half-orcs or maybe just turn it into an arcane bomb of sorts! 😮
Ultimately, I'd have to take a hard look at the additional adventures to DoIP involving Talos but it seems like he (or his avatar) could easily be the BBEG of a campaign using it and LMoP.
My players killed the crab 😅 Wasn't even doing something suspicious, i announced they saw a giant crab "waving" at them and the barbarian went straight for it and 1-shotted it (nat 20).... The look in their faces when i told them he screamed 'whyyyy?' before passing away. '¿Wait, it talked?'
Awesome find! The Loot guide is perfect! I love it! My players got some acid from the Ankhegs, but this codifies it so well. Nice!
Good timing. DMing a group thru DoIP and about to try Roll20. I’ve been tweaking things here and there to weave in PC backstories and Talos was already figuring in as a nexus and BBEG for a multi-adventure arc. Good suggestions for tweaking this quest to beef it up and make more narrative sense - the Lord of Storms definitely parties on the roof. I also like how others contribute good ideas. I’m glad the gaming community is helpful that way.
I'm glad you found this guide helpful! And you're absolutely right about there being good ideas in the comments; I'm proud of this community! :)
I will play this side quest soon. This is so helpful. Thank you :)
Awesome! Be sure to let me know how it goes :)
So glad for your videos. My level 7 players are finally heading this way. Thanks for all the high level suggestions.
I plan on giving the Crab a surfer dude voice. Haven’t settled on a name yet.
Hey just wanna say thanks for all the vids, you really helped me find out that really love DMing and these vids help a lot would be amazing to see you do a vid on the candlekeep quests and see how you'd run them as they are sword coast too. Keep up with the amazing vids :D
That's really wonderful to hear! I will most likely be doing a Candlekeep video in the next month!
I lured my party here when they were on their way to the Dragon Barrow. They were camped out near the intersection of the Triboar Trail and the High Road. First I had one of the harpies venture inland hunting for food at night. In the morning I had the crab venture inland begging for help. I know that it was unlikely for the crab to go 10 miles inland, but I couldn't find another way to get them their before trying to fight the invisible stalker in the dragon barrow without any magic weapons.
Hey, it’s a very special crab haha 😆 they can do anything you want them to!
I guess I'll add "naked cannibal bird people" to my checklist to ask new players about. Love the videos, they are very helpful.
We DMs have to look out for our players! Thank you for commenting!
Thanks for the tips! Ran this quest this past weekend. Had a lot of fun with it. I actually rolled up a Rock Gnome NPC from Gnomegarde. She was out looking for treasure in order to help rebuild Gnomegarde after the misfortune they'd had. She told my party about the tower and accompanied them and participated in the action. Ended up being dragged under water by Daggermaw. Might be dead. Or I might reintroduce her later on, missing a leg or something :)
About the magic items in the wrecks. For example, a +1 weapon needs to be identified. I just told my wizard that he sort of "knows". Got any other tips on how to handle magic items that need to be identified?
That's great! It's good how the npc ended up disappearing for now-- unless they're being run by a player, you never want to have an NPC stealing the spotlight! I believe the Dungeon Masters Guide says that any characters can tell when something is magical, and of course use identify to learn exactly what it does. But I believe they can also take a short rest with the item to learn its properties according to the book. Personally, I don't like that rule because I prefer my magic stuff being more mysterious, so I let PCs make arcana checks to get some information. Otherwise they just have to use it to see what it does!
Dude I’m following along looking forward to the next adventure.
Excellent! The next one should be out later this month!
My party of level 3, has been on pause due to the situation and the next quest they might be going to, is the tower of storms. The tie in with Storm Lord's Wrath, and the offer to join a Talos is awesome!! Definitely gonna use that... The shipwrecks have some amazing loot. If my players don't wanna go, what can I do, to get them to check out the shipwrecks?
I don't think I stated this in the video, but the crab offers to retrieve the loot if they return the conch shell to the banshee. The book says the crab only gets the +1 weapon for them, but of course you can adjust that. Also there's a potion of water breathing in the harpy nest that would kind of hint "oh we can check out those ships!" There was a lot to cover for this one, my bad on missing those points in the video!
That's fine! That is why I comment! You always seem to come through with the tips and tricks in the comments :)
@@roshnimukherjee6927 Well, they come from great questions! The comment threads are going to be a great resource when I start compiling these guides into documents
I will name the crab Crit. It might be an easy name to pronounce for a giant crab. It will also have a crown-shaped yellow spot on the head to make the reference clear.
Player: hey Dm! whats the crabs name?
DM: uhhh...crabby!
Almost as good as “uhhh...Bob!” Haha I can never get away with that one
Hey Bob, how would you handle the harpies luring song effects luring song affect on Moseko?
Seems like there's a couple of plot holes in this quest: 1) How does he come and go from the lighthouse without being charmed? 2) How is he not affected when they start singing to the PCs? The lighthouse is well within the 300ft range, and it's probably not fully sound-proof, right?
Thanks!
Love your videos man, so helpful for a first time DM like myself
Glad to hear it! Thanks for your support :)
@@BobWorldBuilder their gonna run into gorthok next session 🎲🐗🌩
I do like the more active version of the Anchorite, he/she seemed kinda 16bit Level boss in the adventure as written. I would name the crab Cornelius because idk, fun! I enjoy these vids as I'm running this adventure for some newer players and different ideas help to prepare for their hijinks. Well mostly... 😅
I totally agree with how you describe this anchorite, and cornelious is a great name for any NPC. Glad you liked my adjustments, and good luck with the hijinks! :)
Based on the crab's knightly persona in our game, I gave him the name Sir Krab Hammer. Well met!
So noble, I love it! Thank you for watching :)
My partner (who's the only person in my party in this campaign) decided to name the crab Marnie. I made her into a female crab who wears a pirate hat that came from one of the ship wrecks.
So he went and got the item to return to the banshee but I made it so that once the banshee left, the crab would also lose the magic that was cast on her (deciding it went with the entity that gave it to them).
Now my boyfriend is adamant he got Marnie's intelligence back up so she can speak again...so I guess I'm going to homebrew a quest for that 😂 the dedication to this crab is incredible.
I've been using a lot of Nordic names for my play thru so it should be Karl the Crab.
Would love to see companion guides and videos for the continuing story. During the great isolation my party is exploring Neverwinter in neverending side quests but as soon as that is over the oughta kill a dragon and move on to Leilon. Thanks for keeping up the good content
Alliteration is always a good naming strategy! Hope your group can get back on track soon. At least there must be a lot to do in Neverwinter!
@@BobWorldBuilder There sure is. But also a huge change of pace for a first time DM to switch from a little town with a quest board to the jewel of the north full of opportunity and treachery 😅
@@CardboardCleric What resources are you using to run Neverwinter? I've had some questions about it in the past and pointed people to certain RUclips channels and webpages for general lore, but I'm curious if you've come across any Neverwinter-specific guides
@@BobWorldBuilder Yeah I was surprised too that there isn't much official content on the topic. Honestly it's a bit weird that there is no information on it in the essentials kit. Since session 2 my players have been eyeing to go shopping in Neverwinter and I've been delaying it as much as possible but after dragon Burrows they just rode there with horses from Big Al :)
What I found is -
There is a specific
Companion Guide to Neverwinter on DMsGuild. For speciific places and people I read a lot of forgottenrealm.fandom.com
Also C4st1gator has a good timeline on reddit www.reddit.com/r/DnD/comments/f7xh3v/famous_dead_things_in_neverwinter/fik1mdf/
And there is an old 4e related Blog my-realms.blogspot.com/2017/02/starter-set-sandbox-19-city-of.html?m=1
I used most of it as a backdrop and inserted a couple one shots for my party. Maybe it's worth collecting all my thoughts on it
running tonight. Pretty obvious the Crab's name is Louie!
That’s a good one!
Our bard use Hold Person on Anchorite of Talos on Turn 1, and after 2 turns of Cirt hit, he dead without doing any actions
I figured that the banshee would have named the crab, so I told my players that his name was crab in elvish. So they started addressing him as "Crab in Elvish"
Rules As written don't change if your falling into water or concrete, but realistically a fall into water shouldn't be deadly
En mi partida el cangrejo se llama Abril, y según tengo entendido el nombre del semiorco es una referencia a la película "THE RING"
I named the crab, Butter.
About to run this quest for the 2nd time. I'd just like to share with everyone that no matter what group I run it for, his name will always be Carcinathan
Hey bob, I’m running a roll20 with my group due to the current situation. I’m planning on running the DoIP expansions there as well, and I’m wondering if you would be willing to share/know a way to find a pdf of the letters sent from Fharelai that I could use as a handout. Your videos have been extremely helpful to me, so thank you for all the hard work you do on them!
Hey, that's a great idea! The thing is, there are no letters from Fheralai included in DoIP or the expansion quests (as far as I know). You could forgo the handout and simply describe what the note says, or create one yourself if you have the time! There are lots of good "parchment" templates online :) If you do write one, please share it!
I'm running for a friend and his younger brother. ( he's still in grade school ) We just started this campaign and when I was reading this over I couldn't wait to do it. Now I'm not sure how to skirt around some of these details, and suggestions would be nice.
I've just run this as written and allowed the first person who touched the altar to gain Lightning Bolt. Sadly it was the Barbarian who obviously isn't a spellcaster - how would you set the DC? 8+prof+? I'd assume INT but it'll give a very low DC.
Great video though and I'm going to check out the rest of them later!
Great question! Int or Wis would probably be fine
I let the players name the crab, stating that his master never gave him a name.
His name is clide now
That’s how my Frostmaiden party just ended up with Berry Boy the awakened shrub :)
What are your tips for combining Miraal with Agatha if you're running LMoP and DoIP together?
Our Crab's name shall be Seamore!
I named the crab Eugene
Love it!
If you dont name this krab Eugene, missed opportunity
I Googled "crab eugene" and all I see are links about Oregon restaurants lol
@@BobWorldBuilder strange! No results showing restaurants in bikini bottom? 🤣 anyway love ur channel! I bought Essentials kit the same month you started ur DM fuides and they helped SOOOO much!
Giant Crab should be named...Sheldon
Dang that's a good one! haha
My team named the giant crab Crabitha.
Called her Maddy. Around the same time my players were in thier Moana faze thanks to youngsters yet known to the fun of DnD... Kid you not they called it "talking a lot". Anyway, they asked if it was a "Shiny crab" (Tamatoa anyone?) I agreed, they asked if there are any items on the crabs back, I thought...." A weapon... Like an anchor?....yes. oh you cast detect magic? Yes it is magical and enchanted with...Conjuration magic. You want it as a reward for the banshee being put to rest?...Sure?"
Worst inspired blunder of my dm career. One player played Genshin impact and favored an ice character that could freeze water at a rate of Skill vs. cool down, the bard. We also had a he-man like Fighter that like to brawl with objects without the traveler brawler Feat (don't ask we did, just had more questions). They also had a storm sorcerer in the party that could cause frostbite and a rogue with a magic Item.
Long story short, they already had a ring of Swim speed from something else they quested for, found and tested the water breathing protion in the Harpy nest and then came up with a plan to loot the ships.
The Bard who played Genshin obtained a shortsword of Frostbrand that if hit with a cold spell, could freeze up to 15x5 cubic feet of water (similar to the shape water spell) and created a frosty boat with ice. The he-man fighter paddled with an oar and then used the anchor and chain as a fishing hook.
Maddy (the crab) and or party's rogue would swim down to get the loot, and when the shark comes, lure it to the anchor, and they will drag it ashore to suffocate it.
Meanwhile the sorcerer will attempt to freeze the water around the sunken boats, mast, then railing, then Hull until one of them is risen in tact. Use Ice and mending to repair it and use it to tactically salvage the ships. Using arcana checks for that endeavor. Ended season there. Wish me luck...Also will take your advice on the Disney ending with Maddy turning into a sea elf as well and the Banshee having also the ability to be put to rest.
Hey Bob, great stuff here man! I'm starting the campaign fresh with 2 out of 4 first timers. Since they are having a little trouble with back stories I was thinking of starting the campaign here with the players all waking up after a shipwreck and having been hastily robbed of all their money. Do you think this could be run for lvl 1's or it's too much? Also per the below the crab would totally have a Boston accent and be named Chowdah.
the crabs name is Crit.. ;)
Crit crab! Excellent :)
I want to run the Essentials Kit after Dragons of Stormwreck Isle and I think, if my Party crashes with their ship into this tower after they drive away from shipwreck isle, it could be a nice start into this adventure module. If someone got some tips for me for my idea I would love to hear them. ^^
Btw ty for your videos they are very helpful. :D
First time seeing your videos and I'm liking them a lot ^^ I subscribed.
Btw anyone has any idea of what to do if players want to take the charm more than once? I was thinking of making it recharge each storm or something, I'm a bit of a new DM so I love to hear any idea!
EDIT: I didn't remember that it's says how it recharges in the document, just gotta figure out how to make probabilities for rain/storms.
Welcome aboard! The module does describe that the charm being recharged when it gets struck by lightning. I'm not sure of the exact details, but from what I remember it even says in the book that the recharge rate should just be decided by the DM -- so it's up to you, friend!
Where can I get the notes to Fheralai Stormsworn, I want to use them in my game.
Go to D&D Beyond > Sources > Storm Lord's Wrath. If you purchased the Essentials Kit box set, you have the download codes to get this adventure for free. If not you will have to purchase it on D&D Beyond
@@BobWorldBuilderThanks, I have it on roll20 and can't fine to the notes you showed.
Yeah, unfortunately roll20, D&D Beyond, and Wizards of the Coast don't allow access to content on all platforms. It generally has to be purchased separately on each platform or as a hard copy. The Essentials Kit was the first product to include a free D&D Beyond download
@@BobWorldBuilder Purchased Storm Lord's Wrath but can't find the notes you show in the video 10:12 in.
I called him rangoon :)
Krabby
Or Kingler
Hey Bob I bought secrets of Icespire and it looks like a lot of fun but I'm having trouble figuring out whether that alone is adequate to do a quick run to level 10 ish or I need to work in another follow up campaign like Storm Lords wrath?
That's great! It's designed to be an add-on, so I would run one of the expansions as the driving story
Okay I just picked up storm lord's wrath
@@JohnDoe-fc1nr AHH! I should have said this before, but if you bought the Essentials Kit as the box set, it should include a flyer with download codes for the three expansion quests! At least they did when the boxes first came out
Seriously? How could the crab's name be anything but Sebastion? Sing with me, "Under the sea...".
Yeah careful with having Cryvain fly overhead. My son was playing an overconfident fighter on the way back from this quest. He was carrying the enchanted battle axe. I announce they hear something in the sky but can't see for the clouds. I make it scream and cry like a dragon for a round. My sons still doesn't get that it is the dragon and says, all cocky like, "I stand in the middle of the road and shout at the sky". The other two kids jump into the bushes. On the first round of combat Cryovain flies out of the sky and uses his breath weapon for like 65 damage and freezes him in one go. He carries him off as a block of ice. Magic weapon gone... sad story. This totally hacked off my other two kids as these characters had history as the children of their PCs from the LMOP campaign. That, and he was the only tank fighter, they are Wizard and Druid... He created a new character and I made him take a backstory with fear of losing friends and a propensity to over analyze whether party members might die.
Oh man, a cautionary tale for sure. But honestly, "I stand in the middle of the road and shout at the sky" just rings 'Famous Last Words' to me. I think you gave pretty fair warning with the round of dragon sounds. A lesson was learned that day.
Cmon, if anybody is uncomformtable with harpies, then DnD is not a game for you.