I personally am not using one. Just DBM. as a dps this fight is actually really easy though, just leave the boss when you get 3 of their marks. the only time you don't do that is on Thane if a meteor is about to drop, you stay put to split it with the group before you leave
everyone needs to do that ... the fight is so one sided that anything less than the absolute max is not enough Imagine they had four world buffs on top of everything else and still proceeded slowly and carefully.
Great video man, as a retail hardcore warrior player i'd LOVE to just raid naxx and get the T3+corrupted ashbringer but leveling is just too much effort for me :/
You can always give it a try, or wait for TBC, leveling is much more part of the experience in early wow I think. And hell yeah T3 looks so dope, for a lot of the classes
so Mauwii the druid is a beartank, and Greydiel the priest is shadow. Everyone else is healing. So that makes 6 shamans 2 druids and 6 priests for 14 healers total. Which I think is the perfect number for this fight
@@leecherboy394 You're good with 12, but might be nice to have extra healing power on Mograine (And possible Thane to make it cheaper consume wise). When you're more experienced with the rotation, healers will regen mana on the two "easy" bosses, and pump on Thane and Mograine. Making it possible with only 12
@@jayjackson85 I mean, its not imperative that melee stack on blameau. As you can see in the video the blameau shadow zones are no big deal at all. But you're right if your talking about the Thane stacking, and its mostly just ranged. That meteor I took for about 5k was probably just split between the tank, myself, and 1 other melee dps. The ranged were only like 1 yard behind us but just out of range of the meteor when it landed on the tank
The execution on Thane was pretty bad. Your hunters should either not stay at range, or Melee weave when the meteor strikes. The first meteor you took did hit hard because you people don't stack on top of the tank. The tank should stay as close to the center of the boss behind as possible, while the dps(ranged too) stays as close as possible to the center, but behind.
Great commentary, will recommend this to my guild to watch
Thank you Snuff
I really appreciate this content. Thanks a lot mate a grats on the clear!
Thanks for the vid and the different perspectives, gz on the kill
Thank you, its a fun fight. Actually pretty simple for melee dps (just basically follow the tank around that you're with)
Wow the Ashbringer is such a big lore sword ☘️
Thank you for the video! Which Weak Aura are you using for Marks?
I personally am not using one. Just DBM. as a dps this fight is actually really easy though, just leave the boss when you get 3 of their marks. the only time you don't do that is on Thane if a meteor is about to drop, you stay put to split it with the group before you leave
What add on do you use for your swing timer?
its called "WeaponSwingTimer" in my addons menu on the character screen
I think Norman needs to add more spells to his bars
So you flasked and use stam consumes to expand your health pool as dps eh? Do the tanks need to flask as well?
everyone needs to do that ... the fight is so one sided that anything less than the absolute max is not enough
Imagine they had four world buffs on top of everything else and still proceeded slowly and carefully.
@@nkosev yeah this was a year ago breh. Content was conquered.
Great video man, as a retail hardcore warrior player i'd LOVE to just raid naxx and get the T3+corrupted ashbringer but leveling is just too much effort for me :/
You can always give it a try, or wait for TBC, leveling is much more part of the experience in early wow I think. And hell yeah T3 looks so dope, for a lot of the classes
okay how exactly did youtube know i play on bigglesworth
It reads your guildchat :D
@@leecherboy394 :o
Curse of fcking elements 😂😂
Gz on the kill!
Thank you!
ashbringer, im jelly!
Are all your priest, druids and shaman healers?
so Mauwii the druid is a beartank, and Greydiel the priest is shadow. Everyone else is healing. So that makes 6 shamans 2 druids and 6 priests for 14 healers total. Which I think is the perfect number for this fight
@@leecherboy394 You're good with 12, but might be nice to have extra healing power on Mograine (And possible Thane to make it cheaper consume wise). When you're more experienced with the rotation, healers will regen mana on the two "easy" bosses, and pump on Thane and Mograine. Making it possible with only 12
@@Paal2005 For sure, its just REALLY nice to have extra when learning the fight. that way if one or two healers die it doesn't leave big gaps
10:57 Otherwise you kill people who aren't shitters...LOL
the stacking from your guildies is very sloppy man. show them this video and they will understand that you need to stand on TOP of each other
even as you went to blameau the 3 melee were not directly on top of each other
@@jayjackson85 I mean, its not imperative that melee stack on blameau. As you can see in the video the blameau shadow zones are no big deal at all. But you're right if your talking about the Thane stacking, and its mostly just ranged. That meteor I took for about 5k was probably just split between the tank, myself, and 1 other melee dps. The ranged were only like 1 yard behind us but just out of range of the meteor when it landed on the tank
@@leecherboy394 yeah. Even with that. Need to be as close to the tank as possible. The kill was relatively smooth regardless :)
The execution on Thane was pretty bad. Your hunters should either not stay at range, or Melee weave when the meteor strikes. The first meteor you took did hit hard because you people don't stack on top of the tank. The tank should stay as close to the center of the boss behind as possible, while the dps(ranged too) stays as close as possible to the center, but behind.
Tinyviolin69 😅