If a few of these look framey, check the description here for more info. I used screen capture software on a PC with emulation. The combo gave me issues that shouldn't be taken as indicative of real hardware. I'm looking for a solution for future videos. Also guys, I'm aware(today) that other computers had a 68000 CPU when the X68000 shipped. The video is my point of view at the time. I genuinely felt it went without saying given the context. As in "unthinkable to me". Of course many moons later I realized that there were other products that sported it as well, but this was firmly about how I felt about the X68000. I've been working on a Sega on the Commodore Amiga for the past 6 months, so I am well aware of its release date and specs.
Another cool addon for the X68000 was the MIDI card. A lot of games had separate MIDI soundtracks, and that was a big part of the X68000 gaming experience.
The 68000 is one of the best processors for its time. It has a 16bit data bus but does 32bit instructions and has 32 bit registers. I am a engineer and had to work with a 16 bit processor that was very similar to it, and was amazed at how powerful it was. I have a new respect for the 68000 processor and the processor in the sega genesis was by far way more powerful than the SNES the SNES was designed for helper chips from the ground up, the Sege Genesis was not.
@@miriamalmeida6687Ok, first off. 1. That is a lie. 2. 16 bit data bus versus 8. You can write 16 bits in 2 cycles or write 32 bits in 2 cycles. Same goes for reading, making the MD faster. 3. Albeit the MD cpu only reads every other cycle, 64,000 cycles is bigger than 60,000. And that’s not including the fact it can literally transfer twice the data. 4. DMA is 14.8 kilobytes (see 128K mode) vs 6.8 kilobytes a frame.
Jepp 1 year after the amiga, but also the price point was that of a professional workstation, nevertheless it gave the Amiga a run for its money. Bad thing is it never made it to the wet due to translation issues.
The systems costs thousands of dollars even back then since it's a workstation computer. So yeah, it was a cutting edge and ahead of it's time compared to a typical console but definitely not targeting mainstream consumers since barely anyone will be shelling out that kind of dough just to play games on it.
The release time difference between the Amiga and Sharp X68000 is a full 16 months ... a little more than the "one year" assumed by some. The Amiga arrived on store shelves in decent stock volumes in November 1985, compared to Sharp X68000's launch in March 1987.
On the otherside, that library is completely in Japanese only a handful of X68k English translations exist lol. The shumps and fighting games are fine though.
@@yeahyeahwowman8099 I grew up in the sticks of central Mississippi pre-internet. I, to this day, have not seen a Neo Geo in any of my friends homes. Plus, I wasn't as much into fighters back then so the Sharp would have been better for games I liked to play. Doesn't matter, the past is dead anyway.
@@KREllis-vr1ix up to me with these semi overpriced systems that are unattainable, you might as well dream big, lol. Me personally, most of these obscure devices still never look as good as Metal Slug, Fatal Fury, Windjammer, any genre of game on Neo-Geo, Neo-Geo has been around forever, lol.
And that's what we could've had in 1989 had SEGA just released the Sega CD as a standalone console instead of the Megadrive. And you'd have it all for $300 instead of $500 for the combo.
Having watched you for years I never got the impression you were some rich kid, just someone who was passionate about their hobby and would work hard to get the stuff you wanted. Always enjoyed hearing your stories about growing up and the personal history of various games. If anything you remind me of myself, someone who has been lucky to have supportive friends and family so you were able to have disposable income, at least within reason.
I just watched your other x68000 video, and am excited to get more coverage. This was an amazing piece of hardware in it's day, and had really impressive software. Thanks, SLX for hitting it out of the park once again with AAA quality content!
The x6800 is sometimes called the Japanese Amiga. I can see where this comes from in that it's a computer that was far ahead of its time when it was released.
I feel like if you spend $3000 on an A500 + upgrades AND you could find ports that actually took advantage of those upgrades, you'd get just as impressive performance, if not better.
Finding out the Sharp X68000, the FM Towns and the PC Engine/TurboGrafx-16 were incredible discoveries for me along with finding out about Laserdiscs, Hi-Vision laserdiscs, S-VHS, D-VHS/D-Theater tapes and HD CRT televisions from the early to mid 2000’s. And also, can you make a video on the FM Towns and some unreleased games on Sega as well as some non-Sega platforms please?
I don't think I've watched your SEGA video of this machine (yet), so I this might be the first time I've really seen it in action, and, holy smokes, I never knew how arcade perfect it was back then. Another amazing video, X!
As the proud owner of two systems and 53 original releases for the platform, I'd say that if you're this happy with the arcade-port & arcade-adjacent action stuff, you absolutely need to check out some of the rest of the library! There's a metric ton of fantastic games on this thing, from the many doujin-softs to the expansive RPG library. Lots & lots of things to enjoy here once you jump off the arcade beaten path :)
I know there is an X68000 mini in the works, but they had like a demo version for testing costing an insane amount of money. I hope we can get it for an accesible price
Really!? Is there a company who is working in a x68000 mini? If that thing would include stuff as Castlevania, Final Fight and Street Fighter 2, then shut up and take my wallet! EDIT: i read it was already launched and in ultra limited quantities 😑That sucked!
whew getting into Japanese's retro computers is something I've wanted to do for awhile but the recent cost is insane. This is why I'm so, SO thankful for emulation as of late. We would loose the ability to play these games to time if that wasn't possible. As always thanks for the content SLX keep up the good work!!
Here to say that I love the variety you bring to your channel. I could easily watch your Sega content all day, but you do such a good job of highlighting other, lesser-known products on lesser-known systems and making them sound alluring. You've made me want to try out so many games!!
Japanese computer enthusiasts dubbed the X68K “The God Computer”. To add on to Capcom using the X68K as its development platform for the CPS 1 and 2 games, former Capcom music composer Hiroaki Kondo was credited as “Hiroaki ‘X68K’ Kondo” on the games he worked on.
This is one of the final systems I have yet to own & have been wanting one for years! This and the Pioneer Laseractive have been at the top of my want list for a long time. I am particularly jelly of Game Sack's setup that he owns in his review of the system. He owns basically every single major upgrade for it 😲 Cannot imagine how much all that would cost today!
Awesome to see Geograph Seal here! One of my faves for the X68000 and groundbreaking for its time in the multi-mode 3D action. Same dev went on to make jumping flash like you mentioned, but their true masterpiece on the PS1 was the Ghost in the Shell game- taking all they learned since their first exploration in 3D combat with Geograph Seal and integrating it into the GiTS world wonderfully with expressive and free-form Fuchikoma control.
The Sharp X6800 and the Fujitsu Towns Marty were outstanding gaming machines of the time. If I could have any computer it would be the top end X6800. The combined two tower design is a real eye catcher.
I was aware of the X68k existence thanks to Akumajo Dracula (Castlevania) music in late 90s early 00s, I was obsessed with a Castlevania music album called "Perfect Selection Dracula Battle II" that featured many tracks rearranged from "Akumajo Dracula" X68000 version, that later I played on PS1 thanks to the compilation "Castlevania Chronicles", so I knew the X68k was a beast at least Audio-wise. Thank you for sharing, I really loved it, more games please :)
The Q-Sound chip CPS2 uses was just a tad different in some ways but besides that too, SFIITNC was almost arcade perfect due to CPS2 boards being similar to X68000.
@@kyzapgs7584 My brain was going a mile a minute there and cross wires lol Yeah they are still extremely similar boards with the X68K home conversion having a downgraded quality due to difference in sound chips. Fun fact: for Hyper Street Fighter II on Xbox & PS2, the CPS1 Arranged soundtrack used the X68K soundtrack with brand new X68K arrangements of songs that were exclusive to SSFIITurbo. Like Akuma theme for example - which was rumored to be rendered on real X68K hardware and recorded for the home ports of HSFII:AE.
The x68000 was released under the name of a personal workstation. It was intended to be a Macintosh. However, the actual performance was very different, with hardware sprites and an 8-chord FM sound source to allow porting of arcade games.
Great topic. I think that even many people that are heavily into retrogaming, like me, know little about this system, so future videos will be welcome.
The x68000 was the system i fell in the japanese retro pc rabbit hole, but then i discovered the pc98 and now i barely touch it again! Pc98 had 70% market share and hundreds if not thousands of doujin games ❤❤❤
@@BurritoKingdom i'm sure at the time, the x68000 was awesome. But now all those games are known mostly by any enthusiast. The pc98 and 88 are lands where almost no western gamer has landed foot before 😄. That is really refreshing
@@CousinHubertRetrogaming things are changing fast, happy owner of a X68000, FM-Towns Fresh-e, and a PC9821 AP2…living in the Midwest (USA). I guess people just don’t talk much about PC98s
Rusty on PC-98 is amazing. I can't believe it never received a console port!? A TurboGrafx CD version of it would have been incredible..... better than the Valis games! NEC really shit the bed on what to release to the Western TurboGrafx during it's short lifespan 😥👎
I wonder if there are any shooters on the X68000. Hmm probably not. Also can you run the HDMI out of your PC to a different capture utility like an El Gato? Then have it capture on a different computer? That's what I do in the rare case I must use emulation.
Cybercore from the TurboGrafx 16 has an upgraded port for the X68000! It's a TATE shooter with giant insects.... I love it! I'm sure there are others, but don't know right, off-hand.
Sharp planned on releasing Power X which uses a power pc 601. X68k series, fm towns series, neo geo console and later Ms dos were the closet thing to the arcade at home in the 4th gen era.
This system is truly legendary both in price and ability. It would have been incredible to own it but I had a hard enough time getting ahold of the console's themselves let alone something truly insane like this. But wow looking at it now it would have been incredible. And looking at it even from a modern perspective it's pretty damn impressive.
The X6800 was a legend for it's time for sure. Just about arcade perfect ports was the envy of late 80's and early 90's gamers. Being expensive and only released in Japan, this was truly a niche product. Oh, and I can't stand Viewpoint on any platform.
@@Marcus_K Viewpoint's graphics was most definitely not it's problem. It was super unforgiving and over the top brutal in difficulty. Yes, the Sharp port is indeed surprisingly terrible and most likely due to a botched port.
@@gtssage From today's perspective the very high difficulty level no doubt is annoying for most players. However, back in the '90s, when you just paid $200 for an AES cart, I think then it was better for them to be too difficult than too easy, so that they'd last longer.
@@Marcus_K Indeed. Difficulty was added to 8 and 16 bit games to prolong the game play. I love shmups from the 80's, 90's, 2000's and modern but still avoid Viewpoint. MAME is awesome for those gen shmups. Regardless, I remember playing Viewpoint in arcades and revisiting it during the PC emulation boom.
You touched on it a bit with Street Fighter II, but It's worth looking into how many of these Japanese arcade games were originally developed using the X68000 as a devkit for very similar arcade boards, which often just had more RAM or similar enhancements. It was simply the most powerful retail computer a developer could buy in Japan in the late 80s.
Great video! I'd love to see more Japanese computer coverage on other systems like the NEC PC-9801 and Fujitsu FM-Towns (Marty). I also recommend checking out the X68000's upgraded port of the PC Engine/TurboGrafx vertical bug shooter, Cybercore. I loved that one on TG16 as a kid.
the x68000 unleashed its full music potential if you paired it with a midi module like the roland sc-88 try the games again with that module and you will be blown away by the music.
I've seen a video about the sharp before and it's Castlevania game. It supported a couple different external FM synthesis devices that gave outstanding sound and music that was very Genesis like
Good timing as the X68000z mini console is due to be released at some point this year, be interesting to see how the handle that and what software will be released for it.
The Fatal Fury games on X68000 are cutted if you play from floppies. You need 4mb of ram minimum and the games installed on Hard drive in order to unlock all the animations.
Love the content! Been really all over your stuff recently and very pleased with what's getting posted! Also, another good vid on the Sharp X68000 worth watching is from GameSack
The Sharp X68000 looks amazing on each games that this home computer is in. The graphics really captures the arcade ports of these games, and they’re also some original games on it too. Like Castlevania Chronicles.
Flat shaded polygons be damned, Geograph Seal was super impressive back then. I would have loved to get my hands on the 68000 back in the 90s, that thing was a BEAST! Looking forward to more videos about it
All the more impressive when you realize that the system had no polygon processing capability and that's ALL brute-force sprite pushing that you're seeing!
I LOVED strider and street fighter II on this machine. WOW, imagine having an arcade in your home? it actually was! those graphics were stunning, even though I definitely appreciated strider on the Sega genesis.
Great Video, but the video quality/framerate really suffered a lot on the games capture. I've tried most of these games on the Mister X68000 core and it is beautiful and buttery smooth.
Kids today don't have to deal with this but it was such a big thing to be able to play a port of an arcade game at home that was anywhere close to what the original looked like. Now kids can play games on their phones that have graphics that put decades of arcade history to shame -- and games developed for home consoles offer experiences far richer and deeper than any thrill machines currently in arcades.
Lord X I have been a fan for many years now and I just wanted to say that all your videos from day 1 have been nothing but a joy to watch.I agree! Yes! make more videos in the near future about the Sharp X68000.Great system with many awesome titles.Thank you for all the hard work making and sharing your videos to the world..👌👊👍🤘💪🎮🕹 All the best to you sir!!
This was an awesome video man! What a computer system! I enjoyed seeing the difference of quality in each game and since you have covered most of the games here you can see the slight differences which is cool! Thanks SLX!
As usual, another great video. You're probably one of the few RUclips channels I regularly watch and your content is excellent. can't wait to see more X68000 videos!
I’m ALL for the future vids on this topic!! I love this console and honestly didn’t know there were emulators for it. Uhhh may have to check those out 😊
I can sympathize with that intro. I've had a lot of people over to my house who think I was some "spoiled rich kid" because I have a lot of older consoles and handhelds and the games to support them. Nope, I merely worked for over a decade at a glorified pawn shop that specialized in video games, music, and DVDs. We had a deep employee discount, could order from other stores, and paid cash when most other stores in the area would only offer store credit. I almost miss working there.
This has always been like the unicorn system to me. Always wanted one, never seen one. The library is so solid, I'll bet the games go for absurd amounts these days.
I don’t remember this ever coming to the UK, we had the megadrive, mega cd and 32x, then the Saturn and Dreamcast. Sega were great if flawed back then. I would’ve like the Sharp if it had came out.
Great video! Definitely an interesting topic; I’m not familiar with this at all, but it looks amazing for its time. Games like Street Fighter look absolutely great running on it!
FYI, 3,000 USD in 1987 is about 8,300 USD today in 2024 USD. Though mentioned elsewhere, the Castlevania remake on the X6800 sounds with the midi sound system extension is insane.
If/when you do a second video I highly recommend Star Wars: Attack on the Death Star. Amazing wireframe polygonal graphics and shockingly clear digitized voice clips for the platform!
If a few of these look framey, check the description here for more info. I used screen capture software on a PC with emulation. The combo gave me issues that shouldn't be taken as indicative of real hardware. I'm looking for a solution for future videos.
Also guys, I'm aware(today) that other computers had a 68000 CPU when the X68000 shipped. The video is my point of view at the time. I genuinely felt it went without saying given the context. As in "unthinkable to me". Of course many moons later I realized that there were other products that sported it as well, but this was firmly about how I felt about the X68000. I've been working on a Sega on the Commodore Amiga for the past 6 months, so I am well aware of its release date and specs.
yo SLX! have you played the Castlevania on X68000?
Yes. Even owned it for a short while back in 06.
Play on MiSTer?
@Jon Anderson - Looking into it.
i think the pc cores on mister are still cooking and not fully done 😅
neat that theyre supported tho
This computer was used as the dev system for Capcom CPS1 arcade games and Mega drive games
Another cool addon for the X68000 was the MIDI card. A lot of games had separate MIDI soundtracks, and that was a big part of the X68000 gaming experience.
The 68000 is one of the best processors for its time. It has a 16bit data bus but does 32bit instructions and has 32 bit registers. I am a engineer and had to work with a 16 bit processor that was very similar to it, and was amazed at how powerful it was. I have a new respect for the 68000 processor and the processor in the sega genesis was by far way more powerful than the SNES the SNES was designed for helper chips from the ground up, the Sege Genesis was not.
What's crazy is that it's still super relevant today. It's still used in a lot of real time applications like fire alarm systems.
Yeah, and it's cute too, because the codename for that chip was "Cynthia" and that's my wife's name. Hahaha
Snes the best .clock não dugniguca nada .pois o snes trabalha de forma diferente .o snes manda mais instruções que o mega drive .1.5 mips vs 1.3😂
And it got upgraded too, latest ones being able to do FPU instructions, being fully 32 bit, and running at speeds like 56 mhz!
@@miriamalmeida6687Ok, first off.
1. That is a lie.
2. 16 bit data bus versus 8. You can write 16 bits in 2 cycles or write 32 bits in 2 cycles. Same goes for reading, making the MD faster.
3. Albeit the MD cpu only reads every other cycle, 64,000 cycles is bigger than 60,000. And that’s not including the fact it can literally transfer twice the data.
4. DMA is 14.8 kilobytes (see 128K mode) vs 6.8 kilobytes a frame.
It's pretty unbelievable that something this powerful existed in 1987! It was pulling off mid-90's graphics damn near a full decade early!
Agreed although the Amiga in 1986 was another revolutionary computer far ahead of the competition for gaming.
Jepp 1 year after the amiga, but also the price point was that of a professional workstation, nevertheless it gave the Amiga a run for its money. Bad thing is it never made it to the wet due to translation issues.
The systems costs thousands of dollars even back then since it's a workstation computer. So yeah, it was a cutting edge and ahead of it's time compared to a typical console but definitely not targeting mainstream consumers since barely anyone will be shelling out that kind of dough just to play games on it.
@@DarkZerol shut up i don't care
The release time difference between the Amiga and Sharp X68000 is a full 16 months ... a little more than the "one year" assumed by some. The Amiga arrived on store shelves in decent stock volumes in November 1985, compared to Sharp X68000's launch in March 1987.
RUclips commercials just keep getting longer and longer and louder and louder
Thanks to emulation, these libraries are finally available to a big audience. Thanks for covering this system!
On the otherside, that library is completely in Japanese only a handful of X68k English translations exist lol. The shumps and fighting games are fine though.
One of those systems I never heard of back then but would have LOVED to own.
At what point would you want to own this, if you are gonna blow you're money on something expensive, might as well get a Neo Geo.
@@yeahyeahwowman8099 I grew up in the sticks of central Mississippi pre-internet. I, to this day, have not seen a Neo Geo in any of my friends homes. Plus, I wasn't as much into fighters back then so the Sharp would have been better for games I liked to play. Doesn't matter, the past is dead anyway.
@@KREllis-vr1ix up to me with these semi overpriced systems that are unattainable, you might as well dream big, lol. Me personally, most of these obscure devices still never look as good as Metal Slug, Fatal Fury, Windjammer, any genre of game on Neo-Geo, Neo-Geo has been around forever, lol.
Apart from the Neo Geo Aes and SEGA Wondermega. This is one of the coolest designs I've seen for a gaming system. Crazy to think it came out in 1987
It was a computer not a game system
lol I was still gaming on a Commodore 64 up until Christmas '92 when I got a Super Nintendo. This would have blown my mind to have this in the 80s
@@BurritoKingdom Well, it was a pretty cool tower design for a computer too. ^_^
@@TRJ2241987 you missed out on the Sega Master System then the Sega Genesis/Mega-Drive
And that's what we could've had in 1989 had SEGA just released the Sega CD as a standalone console instead of the Megadrive. And you'd have it all for $300 instead of $500 for the combo.
As someone who is heavily into vintage computing (PCs) this thing from 1987 is seriously impressive!
Having watched you for years I never got the impression you were some rich kid, just someone who was passionate about their hobby and would work hard to get the stuff you wanted. Always enjoyed hearing your stories about growing up and the personal history of various games. If anything you remind me of myself, someone who has been lucky to have supportive friends and family so you were able to have disposable income, at least within reason.
Indeed. I wouldn't have played half the stuff I did without the people around me.
I just watched your other x68000 video, and am excited to get more coverage. This was an amazing piece of hardware in it's day, and had really impressive software.
Thanks, SLX for hitting it out of the park once again with AAA quality content!
😡😡😡😡😡😡😠😠😠😠😠😠
@@yousefslimani99?????????????????????¿
The x6800 is sometimes called the Japanese Amiga. I can see where this comes from in that it's a computer that was far ahead of its time when it was released.
Both were also based one the Motorola 68000, though the Sharp runs faster than a stock Amiga.
@@artemusprine and also has more colors and utilizing fm sound chip like the arcade of the 80s.
@@maroon9273 the amiga was a few years older though and much cheaper.
@@drunkensailor112 Yeah, we can't always spend like a drunken sailor!
I feel like if you spend $3000 on an A500 + upgrades AND you could find ports that actually took advantage of those upgrades, you'd get just as impressive performance, if not better.
Finding out the Sharp X68000, the FM Towns and the PC Engine/TurboGrafx-16 were incredible discoveries for me along with finding out about Laserdiscs, Hi-Vision laserdiscs, S-VHS, D-VHS/D-Theater tapes and HD CRT televisions from the early to mid 2000’s. And also, can you make a video on the FM Towns and some unreleased games on Sega as well as some non-Sega platforms please?
I don't think I've watched your SEGA video of this machine (yet), so I this might be the first time I've really seen it in action, and, holy smokes, I never knew how arcade perfect it was back then. Another amazing video, X!
As the proud owner of two systems and 53 original releases for the platform, I'd say that if you're this happy with the arcade-port & arcade-adjacent action stuff, you absolutely need to check out some of the rest of the library! There's a metric ton of fantastic games on this thing, from the many doujin-softs to the expansive RPG library. Lots & lots of things to enjoy here once you jump off the arcade beaten path :)
Playing James Pond 2 operation ROBOCOD as this was uploaded
I know there is an X68000 mini in the works, but they had like a demo version for testing costing an insane amount of money. I hope we can get it for an accesible price
any toaster pc can run the emulators you dont need a special box
the minis are cute/endearing but i wouldnt wait for them to play 😅
Really!? Is there a company who is working in a x68000 mini? If that thing would include stuff as Castlevania, Final Fight and Street Fighter 2, then shut up and take my wallet!
EDIT: i read it was already launched and in ultra limited quantities 😑That sucked!
@@TexasHollowEarth I got an X68k Ace last year. Holy grail obtained
@@gigatywing3483 - I was talking about the upcoming X68000 Mini, but congrats just the same 😎👍
whew getting into Japanese's retro computers is something I've wanted to do for awhile but the recent cost is insane. This is why I'm so, SO thankful for emulation as of late. We would loose the ability to play these games to time if that wasn't possible.
As always thanks for the content SLX keep up the good work!!
Here to say that I love the variety you bring to your channel. I could easily watch your Sega content all day, but you do such a good job of highlighting other, lesser-known products on lesser-known systems and making them sound alluring. You've made me want to try out so many games!!
the amiga and atari st both had motorola 68000 processors in 1985. though they were at 8MHz, not 16
Japanese computer enthusiasts dubbed the X68K “The God Computer”.
To add on to Capcom using the X68K as its development platform for the CPS 1 and 2 games, former Capcom music composer Hiroaki Kondo was credited as “Hiroaki ‘X68K’ Kondo” on the games he worked on.
This is one of the final systems I have yet to own & have been wanting one for years! This and the Pioneer Laseractive have been at the top of my want list for a long time.
I am particularly jelly of Game Sack's setup that he owns in his review of the system. He owns basically every single major upgrade for it 😲 Cannot imagine how much all that would cost today!
Awesome to see Geograph Seal here! One of my faves for the X68000 and groundbreaking for its time in the multi-mode 3D action. Same dev went on to make jumping flash like you mentioned, but their true masterpiece on the PS1 was the Ghost in the Shell game- taking all they learned since their first exploration in 3D combat with Geograph Seal and integrating it into the GiTS world wonderfully with expressive and free-form Fuchikoma control.
The Sharp X6800 and the Fujitsu Towns Marty were outstanding gaming machines of the time. If I could have any computer it would be the top end X6800. The combined two tower design is a real eye catcher.
I was aware of the X68k existence thanks to Akumajo Dracula (Castlevania) music in late 90s early 00s, I was obsessed with a Castlevania music album called "Perfect Selection Dracula Battle II" that featured many tracks rearranged from "Akumajo Dracula" X68000 version, that later I played on PS1 thanks to the compilation "Castlevania Chronicles", so I knew the X68k was a beast at least Audio-wise.
Thank you for sharing, I really loved it, more games please :)
Most of these games were developed on the x6800. Other than more ram the CPS boards were identical
The Q-Sound chip CPS2 uses was just a tad different in some ways but besides that too, SFIITNC was almost arcade perfect due to CPS2 boards being similar to X68000.
@@kwizzeh that game came out on the CPS 2 though! Although that said, they're extremely similar boards.
@@kyzapgs7584 My brain was going a mile a minute there and cross wires lol Yeah they are still extremely similar boards with the X68K home conversion having a downgraded quality due to difference in sound chips. Fun fact: for Hyper Street Fighter II on Xbox & PS2, the CPS1 Arranged soundtrack used the X68K soundtrack with brand new X68K arrangements of songs that were exclusive to SSFIITurbo. Like Akuma theme for example - which was rumored to be rendered on real X68K hardware and recorded for the home ports of HSFII:AE.
Strider is cool but omg that constant “ha!” with every slash!? Can’t believe that
The x68000 wasn't just games it was also a more or less state of the art computer in it's day ... A proto gaming desktop
The x68000 was released under the name of a personal workstation.
It was intended to be a Macintosh.
However, the actual performance was very different, with hardware sprites and an 8-chord FM sound source to allow porting of arcade games.
Just as I was thinking about your channel, you upload a new video 😮 a great night it is! Thank you.
The MiSTer FPGA with a MT-32Pi is such a fantastic way to play X68K.
The soundchip is extremely underrated, such amazing soundtracks were on this computer, it is amazing! Ku2 Serious is an amazing one amongst them.
It had the Yamaha 2151 FM chip found on a lot of arcade boards of that period.
Great topic. I think that even many people that are heavily into retrogaming, like me, know little about this system, so future videos will be welcome.
The x68000 was the system i fell in the japanese retro pc rabbit hole, but then i discovered the pc98 and now i barely touch it again! Pc98 had 70% market share and hundreds if not thousands of doujin games ❤❤❤
MSX was where most of Konami PC games were on
@@BurritoKingdom i'm sure at the time, the x68000 was awesome. But now all those games are known mostly by any enthusiast. The pc98 and 88 are lands where almost no western gamer has landed foot before 😄.
That is really refreshing
@@CousinHubertRetrogaming things are changing fast, happy owner of a X68000, FM-Towns Fresh-e, and a PC9821 AP2…living in the Midwest (USA). I guess people just don’t talk much about PC98s
@@Toyaddict81 wow that's great! I have about 37 of those old japanese computers. Many with their original working monitors. Can't get enough!
Rusty on PC-98 is amazing. I can't believe it never received a console port!? A TurboGrafx CD version of it would have been incredible..... better than the Valis games! NEC really shit the bed on what to release to the Western TurboGrafx during it's short lifespan 😥👎
Great video, *Sega Lord X.*
I'm looking forward to more in this series.
I wonder if there are any shooters on the X68000. Hmm probably not.
Also can you run the HDMI out of your PC to a different capture utility like an El Gato? Then have it capture on a different computer? That's what I do in the rare case I must use emulation.
I like the suggestion. I'll try that and see where it gets me.
Cybercore from the TurboGrafx 16 has an upgraded port for the X68000! It's a TATE shooter with giant insects.... I love it! I'm sure there are others, but don't know right, off-hand.
Sharp planned on releasing Power X which uses a power pc 601. X68k series, fm towns series, neo geo console and later Ms dos were the closet thing to the arcade at home in the 4th gen era.
Man I really love you tackling different kinds of consoles. Great video!
This system is truly legendary both in price and ability. It would have been incredible to own it but I had a hard enough time getting ahold of the console's themselves let alone something truly insane like this. But wow looking at it now it would have been incredible. And looking at it even from a modern perspective it's pretty damn impressive.
SF on this was always 🤯 to me!
I used to think Sharp was wack for no reason. They showed me.
What an absolute beast. I would love to see a game comparison! Thanks for the vid man!
The X6800 was a legend for it's time for sure. Just about arcade perfect ports was the envy of late 80's and early 90's gamers. Being expensive and only released in Japan, this was truly a niche product. Oh, and I can't stand Viewpoint on any platform.
"Oh, and I can't stand Viewpoint on any platform."
🙂
I thought Viewpoint was a thing of beauty on the Neo Geo. The Sharp port is surprisingly terrible, must be a botched coding job.
@@Marcus_K Viewpoint's graphics was most definitely not it's problem. It was super unforgiving and over the top brutal in difficulty. Yes, the Sharp port is indeed surprisingly terrible and most likely due to a botched port.
@@gtssage From today's perspective the very high difficulty level no doubt is annoying for most players. However, back in the '90s, when you just paid $200 for an AES cart, I think then it was better for them to be too difficult than too easy, so that they'd last longer.
@@Marcus_K Indeed. Difficulty was added to 8 and 16 bit games to prolong the game play. I love shmups from the 80's, 90's, 2000's and modern but still avoid Viewpoint. MAME is awesome for those gen shmups. Regardless, I remember playing Viewpoint in arcades and revisiting it during the PC emulation boom.
You touched on it a bit with Street Fighter II, but It's worth looking into how many of these Japanese arcade games were originally developed using the X68000 as a devkit for very similar arcade boards, which often just had more RAM or similar enhancements. It was simply the most powerful retail computer a developer could buy in Japan in the late 80s.
Great video! I'd love to see more Japanese computer coverage on other systems like the NEC PC-9801 and Fujitsu FM-Towns (Marty). I also recommend checking out the X68000's upgraded port of the PC Engine/TurboGrafx vertical bug shooter, Cybercore. I loved that one on TG16 as a kid.
It’s inspiring as heck to see such a faithful retro style channel be so large - awesome video as always ❤
the x68000 unleashed its full music potential if you paired it with a midi module like the roland sc-88 try the games again with that module and you will be blown away by the music.
I've seen a video about the sharp before and it's Castlevania game. It supported a couple different external FM synthesis devices that gave outstanding sound and music that was very Genesis like
That's a pretty amazing piece of history and hardware! Awesome video SLX!
The Mister FPGA gave me access to the X68000 finally and what an under appreciated gem it is... glad it's finally getting recognition!
I think they're going to make it x68000 mini in Japan
That must have happened after the SNES TV; the gaming histron will tell you why.
This has always been the mystery console I most interested in, dating back to when I'd see it in EGM ads in their early '90s.
Not a console, it's a workstation!
Videos like this are why I love this channel: video games and consoles I know next to nothing about, with a lot of positivity. Rock on Sega Lord X!
Good timing as the X68000z mini console is due to be released at some point this year, be interesting to see how the handle that and what software will be released for it.
The Fatal Fury games on X68000 are cutted if you play from floppies. You need 4mb of ram minimum and the games installed on Hard drive in order to unlock all the animations.
Oh heck yes. This computer doesn't get the recognition it deserves. I can't wait to see what you have in store
Sega Lord X is my favorite gaming channel. He’s not Bias, He’s Diverse, and his Commentary is 2nd to none.
i really like when i see a new sega lord episode is out
Love the content! Been really all over your stuff recently and very pleased with what's getting posted! Also, another good vid on the Sharp X68000 worth watching is from GameSack
The Sharp X68000 looks amazing on each games that this home computer is in. The graphics really captures the arcade ports of these games, and they’re also some original games on it too. Like Castlevania Chronicles.
I'm really pumped for more videos about the x68k!
Flat shaded polygons be damned, Geograph Seal was super impressive back then. I would have loved to get my hands on the 68000 back in the 90s, that thing was a BEAST! Looking forward to more videos about it
All the more impressive when you realize that the system had no polygon processing capability and that's ALL brute-force sprite pushing that you're seeing!
@@whisper2053 that's true. What an amazing piece of kit!
HECK YEAH! LOOOVED this video! I knew almost nothing about this. Super looking forward to your next videos.
9:39 it says in the names it's vega vs m. Bison but clearly chun li is the fighter. M bison has Vegas move set WTF
I've never heard of this gizmo until now, but you've instantly sold me on it. Amazing technical prowess for the time!
They're working on an X68000 mini to be released in Japan in the future.
I look forward to watching more videos in this series!
I LOVED strider and street fighter II on this machine. WOW, imagine having an arcade in your home? it actually was! those graphics were stunning, even though I definitely appreciated strider on the Sega genesis.
Great Video, but the video quality/framerate really suffered a lot on the games capture. I've tried most of these games on the Mister X68000 core and it is beautiful and buttery smooth.
Kids today don't have to deal with this but it was such a big thing to be able to play a port of an arcade game at home that was anywhere close to what the original looked like. Now kids can play games on their phones that have graphics that put decades of arcade history to shame -- and games developed for home consoles offer experiences far richer and deeper than any thrill machines currently in arcades.
Thanks for making this. Just recently heard of this legendary machine.
Lord X I have been a fan for many years now and I just wanted to say that all your videos from day 1 have been nothing but a joy to watch.I agree! Yes! make more videos in the near future about the Sharp X68000.Great system with many awesome titles.Thank you for all the hard work making and sharing your videos to the world..👌👊👍🤘💪🎮🕹 All the best to you sir!!
Many arcade titles were actually developed using the Sharp X68000. You could own a literal dev kit of sorts back in the day!
This was an awesome video man! What a computer system! I enjoyed seeing the difference of quality in each game and since you have covered most of the games here you can see the slight differences which is cool! Thanks SLX!
This and the MSX fascinated me
bring it on punk
im bigger
im smarter
im better gamer then you boy
and you know it
@@lordsosa9383 lol
@@teen_laqueefa what you laughing at punk i know you aint laughing at me
im much bigger then you boy
@@lordsosa9383 what
@@lordsosa9383Lmao
As usual, another great video. You're probably one of the few RUclips channels I regularly watch and your content is excellent. can't wait to see more X68000 videos!
It's great that you're branching out to other consoles like this, keep up the great videos!
I’m ALL for the future vids on this topic!! I love this console and honestly didn’t know there were emulators for it. Uhhh may have to check those out 😊
The Sharp X68000 was one of the original gaming PC's. I'm glad you're reviewing the device.
The Capcom CPS system was based on the X68000 so no wonder CPS port on the X68000 were faithful to the original
I can sympathize with that intro. I've had a lot of people over to my house who think I was some "spoiled rich kid" because I have a lot of older consoles and handhelds and the games to support them. Nope, I merely worked for over a decade at a glorified pawn shop that specialized in video games, music, and DVDs. We had a deep employee discount, could order from other stores, and paid cash when most other stores in the area would only offer store credit. I almost miss working there.
This has always been like the unicorn system to me. Always wanted one, never seen one. The library is so solid, I'll bet the games go for absurd amounts these days.
I wonder which is more expensive, getting an x68000 and games or going after Arcade CPS1 boards...
I got a chance to play one in electronics boutique.
I almost bought it 🎉
93 I was 15;😅
Fascinating stuff. I never would have known that something that powerful existed in homes when I was 4.
I was glad to learn of the 68000. Thanks for the video!
I'm posting two comments this one is before I even see the video! SLX with another Banger I feel it!
Amazing, one can not expect less than amazing from Sega Lord X
my favourite system that I will never own.... Especially the fantastic external design which looks fresh even today and the audio.
I don’t remember this ever coming to the UK, we had the megadrive, mega cd and 32x, then the Saturn and Dreamcast.
Sega were great if flawed back then.
I would’ve like the Sharp if it had came out.
Thunderblade on 68k was bloody good and very close for its time.
I've never heard of this console. So, I learned something new today.
I've got the Cyberstick for both this, and the Genesis Mini II
who cares
dude bro
Sega Lord X Your Consistency Never Ends Thank You
This video was So amazing for me man. Love the knowledge and stories of the past.
Great video! Definitely an interesting topic; I’m not familiar with this at all, but it looks amazing for its time. Games like Street Fighter look absolutely great running on it!
Yeah, the X68000 wasn't far apart from arcade hardware in 1987-88.
I play this system on my MISTer. Some amazing games. I'm glad you're going to look at Akumajo Dracula at some point.
Cotton on the x68000 was the best of all versions
FYI, 3,000 USD in 1987 is about 8,300 USD today in 2024 USD. Though mentioned elsewhere, the Castlevania remake on the X6800 sounds with the midi sound system extension is insane.
If/when you do a second video I highly recommend Star Wars: Attack on the Death Star. Amazing wireframe polygonal graphics and shockingly clear digitized voice clips for the platform!
Thanks for the recommendation.
Yes, please run a series on X68k gaming! I'd love to watch them and I can't be alone.
I love the Cotton port on this console 🔥 great video pal 🙂
Getting ready to set this up on MiSTER
I never knew much about this one- every interesting! Thanks for sharing!!