Ahh! Good old Gamemaker!...there are some issus with that program tough...If I remeber correctly there was a pretty short limit for max amount of diffrent sprites and objects... as well as for max objects on screen at once... MVHH
False, I never made the final boss's name public. However, the name IS in exactly two places in the game files, one of which is an unused image. I can only suppose that someone somehow extracted that image.
I'm not going to lie, the Tsujou Loop is currently all that I can handle. Still, I can understand why Giest finds this to be easier than some other TLBs. He cleared this guy on three stocks, after all, and most TLBs are designed to brutally empty out any lives the player might have accumulated up to that point. Presumably, this guy is just as predictable as tsujou/ura Angrah Mainyu, just vastly more difficult to conquer. The entire game is tamer than Ketsui as a whole.
These days, full. But even in the free version those particular limits don't exist. You may be thinking of an ancient version. Like 1.0. But we're at 8.1 these days. :V
Fun fact: This thing's name is Caliburn.
BGM: Pink Sweets - Uccello Rosso (Last Boss berserk mode)
Ahh! Good old Gamemaker!...there are some issus with that program tough...If I remeber correctly there was a pretty short limit for max amount of diffrent sprites and objects... as well as for max objects on screen at once...
MVHH
It's made in Game Maker, and it'll be playable on Windows computers.
Soon to be released, just have a few more things I need to test properly.
"This might actually be the easiest TLB I've ever made, discounting easy modes."
*Looks at boss*
Okay, now I'm scared...T_T
Gmdecompiler
Makes it kind of confusing that I can't figure out where the hell it's at. OH WELL LOL
False, I never made the final boss's name public.
However, the name IS in exactly two places in the game files, one of which is an unused image. I can only suppose that someone somehow extracted that image.
I'm pretty sure! I've hade that experimence with 7.0 or 6.?! Don't think I ever had the 1.0 version...
MVHH
TLB stands for True Last Boss.
It's your turn. What does MVHH stand for?
Those limits are fictional. I know this because I've never hit them despite the absurd number of bullets thrown around in my games.
I'm not going to lie, the Tsujou Loop is currently all that I can handle. Still, I can understand why Giest finds this to be easier than some other TLBs. He cleared this guy on three stocks, after all, and most TLBs are designed to brutally empty out any lives the player might have accumulated up to that point. Presumably, this guy is just as predictable as tsujou/ura Angrah Mainyu, just vastly more difficult to conquer. The entire game is tamer than Ketsui as a whole.
Actually you can have 10000+ bullets at the same time.
hmm...then I guess I need to upgrad my computer or something...
MVHH
These days, full. But even in the free version those particular limits don't exist.
You may be thinking of an ancient version. Like 1.0. But we're at 8.1 these days. :V
with no lagg? must be that I have a weak computer then...
MVHH
Med Vänliga Hälsningar Harri= With Pleasant Greatings Harri
So is this a webb-browser game or..?
MVHH
Hmm...are you using the free version or the full version?
MVHH
No Lag.
TLB?
MVHH
How the fuck did you find that out