4 Blender Addons for Weight Painting and Skinning

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  • Опубликовано: 24 янв 2025

Комментарии • 31

  • @Crimsin19937
    @Crimsin19937 Год назад +71

    Voxel heat deffue: 30$
    Handy weight: 19.95$
    Adjust vertex weight: 8$
    Lazy weight: 24$

    • @joshmarsten7294
      @joshmarsten7294 Год назад

      Thanks boss

    • @MrMadvillan
      @MrMadvillan Год назад +7

      never truly understanding how to weight, priceless

    • @awwabshuaib5724
      @awwabshuaib5724 2 месяца назад +4

      I just checked and three of them had their price changed:
      Voxel heat deffuse: 30$
      Handy weight: 25$
      Adjust vertex weight: 10$
      Lazy weight: 27$

  • @footsoldierzombie2987
    @footsoldierzombie2987 Год назад +25

    I am one step away from rigging a model by hand, and that step is money

  • @AnabranAnimations
    @AnabranAnimations Год назад +8

    The voxel heat skinning is a must have addon

  • @awwabshuaib5724
    @awwabshuaib5724 2 месяца назад +1

    I just checked and three of them had their price changed:
    Voxel heat deffuse: 30$
    Handy weight: 25$
    Adjust vertex weight: 10$
    Lazy weight: 27$

  • @eriii_fan
    @eriii_fan Год назад +4

    Thanks for your job ☺️

  • @exifirst
    @exifirst Год назад +2

    I literally sat for weight painting for 3-4 hours before I decided to check out YT and now I see this video..... These add-ons could really help me out a lot, but I gave up xDD Well, next time I will try to weight paint using these add-ons (the first two add-ons look very useful)

    • @joshmarsten7294
      @joshmarsten7294 Год назад

      Do u actually sit in front on the screen for 4 hours watching it load?

    • @MrMadvillan
      @MrMadvillan Год назад +2

      welcome to weight painting. character rigging is very straight forward, but if you search for weight painting tutorials on YT you’ll find just a few, and they will be very long with lots of noodling. There is zero chance you’ll get in 3-4h and even if you use an algorithm you’ll be completely lost when you inevitably have to fine tune.

  • @thecommentermaker
    @thecommentermaker Год назад +3

    Brave rabbit weight painting tool is free and my favorite. Other are great too if serious about weightpainting.

    • @henkkok9437
      @henkkok9437 Год назад

      ohh bigthank you for mentioning that one, big fan of Brave Rabbit tools, from back in the day in Maya. But now blender too? Awesome!

  • @reinantewhisper9333
    @reinantewhisper9333 Год назад +2

    If I create a base model with another program like MakeHuman or Character Creator, that already comes with its rig and import it as an fbx file into Blender, then I sculpt it to modify it with one of these Add-ons, can I automatically modify the weight maps once I have finished sculpting the model?

    • @thecommentermaker
      @thecommentermaker Год назад +1

      Yes, but all sculpting must keep vertex count. If you add or delete vertices you will need to weight paint again.

  • @Cobaya
    @Cobaya Месяц назад

    I was hyped about voxel heat skinning but it turned out to be useless for me. Worked worse than mixamo, idk maybe it's because of new blender version or something.

  • @OnyeNacho
    @OnyeNacho Год назад +6

    THIS! This is what I was looking for! Finally! No more dealing with Autodesk products! Blender all the way!
    WAHOOO!!!
    EDIT: Once I can afford it... [ *sigh* ] Damnit...

    • @Dartr
      @Dartr Год назад +2

      You can't afford 30 dollars, but you bought a computer for 3D???

    • @OnyeNacho
      @OnyeNacho Год назад +2

      @@Dartr All of those plugins do not cost $30, they cost ~$82 total.
      No. I cannot afford it right now until my next pay.
      My computer was built years ago, mate. Money changes during that time.

    • @Dartr
      @Dartr Год назад

      @@OnyeNacho you really don't need ALL of them. Really, if you can't afford 30 dollars, you don't need any of them, you need to study motion design and sell yourself better

    • @OnyeNacho
      @OnyeNacho Год назад +5

      ​@@Dartr That is a load of over-zealous bullshit!
      Look, I know how to model and animate. I do it often in 3DS Max for my own games. I've been working in game development and art for nearly 16 years.
      Until now, I had no reason to move to Blender for rigging and animating characters because I could not find a way to rig objects using vertex weight selection and painting like 3DS Max offers.
      These tools finally offer that. Soon as my next paycheck arrives I am buying the tools.

  • @rsunghun
    @rsunghun Год назад +1

    Voxel skinning saved my life.

  • @Lord_No-brainer
    @Lord_No-brainer 11 месяцев назад +7

    Now show us the free plugins

  • @g35
    @g35 Год назад

    What is the best place to contact you for inquiries?

  • @ryjms2024
    @ryjms2024 11 месяцев назад

    Just bought it - not happy

    • @ryjms2024
      @ryjms2024 11 месяцев назад

      Maybe my mesh is trash 😂

    • @ryjms2024
      @ryjms2024 11 месяцев назад

      This may work 100% accurate for only Mixamo characters ?

    • @slamotte
      @slamotte 6 месяцев назад +1

      which one did you buy?