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How to create 3D multi-scenes and import animations with Spline

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  • Опубликовано: 18 авг 2024
  • Hello! In this tutorial, you will learn how to use the new Multi-Scenes, Trigger Area event and the Scene Transition action + imported animated characters with Game Controls.
    Check Spline: spline.design/
    Demo: app.spline.des...
    Girl with Hoddie 3D Model: jmp.sh/KLgqykhh
    0:00 Intro
    0:50 Making multiple scenes
    2:18 Trigger Areas
    3:48 Editing scenes
    4:44 The grid view
    5:24 Making a scene transition
    8:27 Complex scenes
    10:24 Animated characters or objects
    12:46 How to animate your characters
    14:51 Importing new animations
    15:18 Triggering animations from events
    16:15 Creating design alternatives

Комментарии • 47

  • @quietlyworking
    @quietlyworking Год назад +17

    👊I'm such a fan of your dev speed and communication with your audience. 👏 Soooooo well done! Thank you for all your hard work🙏

  • @realitydesigners
    @realitydesigners Год назад +2

    I remember asking for something like this a number of months ago. And here it is :)

  • @dezlopnews
    @dezlopnews Год назад +3

    Thank you so so so so so much for such advanced features I was actually looking forward to building something like this. I don't have words to express it. keep up your smart work. Thanks a lot.

  • @anasbrouk7153
    @anasbrouk7153 Год назад +3

    thank you so much ,it help a lot , we need more tutorial like this

  • @artsandcuriosity
    @artsandcuriosity 7 месяцев назад

    This is amazing! I'm going to use Spline to create an interactive learning experienc!

  • @leopb21
    @leopb21 11 месяцев назад +2

    This tool has the potential to be the "Figma" for casual web games! Please, keep going! By the way is there an API for developers?

  • @anikamalhans29
    @anikamalhans29 2 месяца назад

    SO good. Please make a tutorial for apparel category as well

  • @daria.746
    @daria.746 7 месяцев назад +2

    Are you planning on making it possible to add own additional game controls and behaviour? For example to add a crouching or double jump animation?
    I would love to see that, because honestly there is not much missing to create even some more complex games!

  • @dingosmoov
    @dingosmoov Год назад

    Just so amazing. Great work on this tutorial.

  • @maikkeulen5160
    @maikkeulen5160 Год назад

    Looks good! Gonna try to make a running game with multiple levels. Keep up the good work!

  • @vivekluthra21
    @vivekluthra21 Год назад

    Thats really super cool thanks for sharing valuable info. 🎉

  • @user-eq9yh5jt1d
    @user-eq9yh5jt1d 4 месяца назад

    Alejandro tkmmm gracias por los tutoriales

  • @ffairchildd
    @ffairchildd Год назад +3

    Is Spine going to be the most user friendly game engine? It should!

  • @tajinderjsingh826
    @tajinderjsingh826 5 месяцев назад

    Thank U, its useful.

  • @picolife
    @picolife 10 месяцев назад

    I could see monetization be an export option where all a user has to do is to set the price and then spline handles payment, server cost, server scaling and takes a 20-30% rev share.
    As a game dev. I am very interesting in building a serious game using spline at this point. It should work with the embed option though so that I can point to my own domain.

  • @saas-space
    @saas-space Год назад

    Amazing video!

  • @GalaxyBigBird
    @GalaxyBigBird Год назад +2

    Can I make complex unique combat action scenes like the animation from that RUclips video “Haloid”?
    Or those action scenes from the show series by RoosterTeeth “RWBY” and “Red vs Blue” easier with this software?
    I’m like super creative in coming up with those combat scenes but I don’t want to spend a billion years just to make and animate those scenes 😅

  • @Zratey
    @Zratey Месяц назад

    Once the animation is imported, is it possible to either pause on a specific frame from an action like the pause button in the animation panel, or speed-up/slow-down the animation, or play the animation backward ? I rly need those options for a project and I don't rly know how to do it within Spline
    If it isn't, I do think those could be key missing features to animations

  • @minhasasif100
    @minhasasif100 8 месяцев назад +1

    when I import the character I couldn't see the cloths colors only i see the gray character

  • @tmantreelagon9612
    @tmantreelagon9612 4 месяца назад

    Thanks for this clip. I subscribed and followed everything, but when I tried to export my hip-hop dancing model from Mixamo, the estimated export size was 9 MB, which is too large for most websites. However, I tried animating it in Blender with just one bone attached to the model and then imported it into Spline, resulting in a 5 MB size export. Are there any ways to reduce the size to just 1-2 MB maximum?

  • @abinari
    @abinari Год назад +2

    i think i love alejandro

  • @gabrielegelfofx
    @gabrielegelfofx 7 месяцев назад

    Are all scenes contained in one big scene or loaded dynamically one by one from your servers?

  • @Realplayable
    @Realplayable Год назад

    Thank you for this great tutorial, do you know how I could make seamless transitions between scenes with a scroll trigger ? I would like to do it for a web page background that would change as we scroll the content

  • @ems720
    @ems720 Год назад +1

    😍

  • @antonskvortsov8742
    @antonskvortsov8742 Год назад +1

    What about gltf files with animations? It is still not working?

    • @splinetool
      @splinetool  Год назад +1

      You can import GLTF files with animation, yes!
      (exporting animated GTLF files is not possible yet)

  • @braidata
    @braidata Год назад

    Excelente evolución! Podríamos generar transiciones entre las escenas. Gracias!

  • @rajatrastogi6645
    @rajatrastogi6645 Месяц назад

    Bro animate kaise kiya character ko

  • @CoronelGenial
    @CoronelGenial Год назад

    is possible build to android/ios or steam/html5?

  • @kevinchu2511
    @kevinchu2511 7 месяцев назад

    How to import a spline file into Mixamo? spline does not export files in FBX, OBJ, ZIP formats.

    • @sebaccimaster
      @sebaccimaster 4 месяца назад

      Man i love this engine but it feels really heavy. I can run the latest UE smoothly , yet i struggle with spline locally. (sometimes)

  • @nartz5361
    @nartz5361 11 месяцев назад

    please how to make it for multiplayer

  • @ffairchildd
    @ffairchildd Год назад

    So you have to import different models with animation baked into them instead of having 1 model / fbx with different animation files?

    • @splinetool
      @splinetool  Год назад +1

      If you import multiple versions of the same model with different animations, Spline will only import the mesh once; and get only the animation data from the other models.

    • @future_sos
      @future_sos 11 месяцев назад

      @@splinetool unfortunately importing from Mixamo doesn't work. I've tried every possible FBX format, with skin and the models are all imported without a texture. I then did a test to isolate whether Mixamo or Spline was the culprit. Using 3dviewermax the FBX is imported perfectly with all textures and looks exactly like it does in Mixamo.
      This being new, I guess it's not quite there yet. Super glad I tested this now versus later.

  • @lp26197
    @lp26197 Год назад

    I want to start this course. Can I, after making an animation, put it on my own website? May I know the name of the application so that I can download it and apply the course with you?

    • @humbleguy6879
      @humbleguy6879 5 месяцев назад

      Yes after creating your animation click on Export and copy the embed code and paste it in your webpage, Bingo!

  • @silvydamayanti5267
    @silvydamayanti5267 9 месяцев назад

    how to create portals and transitions

  • @hanbinlee4735
    @hanbinlee4735 6 месяцев назад

    Does it playable in mobile too??

  • @gauravidesigns
    @gauravidesigns Год назад

    how you imported that character , how to rig it and build armature in spline ?

    • @splinetool
      @splinetool  Год назад +1

      Hi! it is explained in the video: 12:46

  • @alexyip4469
    @alexyip4469 Год назад

    AI tools change everthins