Create a weapon-mounted camera in CSGO (mirv_calcs)

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  • Опубликовано: 28 дек 2024

Комментарии • 59

  • @AnthonyPerfetto
    @AnthonyPerfetto  3 года назад +9

    What tutorial do you want to see next? Comment below!

    • @wgaaa
      @wgaaa 3 года назад +1

      Hey Anthony can we get a homemade deep fried calzone tutorial next

    • @AnthonyPerfetto
      @AnthonyPerfetto  3 года назад +1

      @@wgaaa deep fried memes I can do. Deep fried calzones are a different story 😄

    • @MahiKoodaa
      @MahiKoodaa 3 года назад +1

      How do I get a beard as nice as yours?

    • @AnthonyPerfetto
      @AnthonyPerfetto  3 года назад +1

      @@MahiKoodaa lots of HLAE commands for this one. Might make a tutorial on it later 😉

    • @-x1_244
      @-x1_244 3 года назад +3

      Could you do a tutorial on how to do time remapping / Kill sync with the beat. I have been struggling to find any tutorials out there and found that you did it very well in Echos of 2019! Thanks.

  • @babytronenthusiast
    @babytronenthusiast 3 года назад +7

    just wanted to say thanks for all the tutorials, really great to see some development in the hlae cs community, and you are really concise and helpful

    • @AnthonyPerfetto
      @AnthonyPerfetto  3 года назад +2

      Can't express enough how appreciative I am of comments like these. Really happy the tutorial was effective. Cheers

  • @Batkillulu
    @Batkillulu 2 года назад +6

    you deserve way more subscribers and views, your tutorials are easy to understand and very useful!

  • @outsomnia
    @outsomnia Год назад +1

    holy goated guide, most detailed video on this topic, thanks man.

  • @peterharcos
    @peterharcos 3 года назад +1

    I'm so glad I found your channel. I've always been into csgo editing but I could never find any good tutorials about HLAE. Keep up the good work man!

    • @AnthonyPerfetto
      @AnthonyPerfetto  3 года назад +1

      This makes me so happy to hear! Really glad my tutorials are proving useful!

  • @K3V0M
    @K3V0M 2 года назад +1

    Thanks for the in-depth explanation of the "mounting" command. I have a pov.cfg file from a different tutorial that has a couple of commands in it but I have no idea what they actually do. I just watched your "campath into POV" video before and both have been great. I subcribed because these videos are SO helpful and well explained. I hope your videos stay online. I have lost a few great tutorials in my favorites over the years. 😁

  • @eggibot
    @eggibot 2 года назад

    just saw this effect for the first time in the current major and wanted to see how it was done. incredibly good tutorial, really motivated me to check out hlae and play around with these tools myself, tysm!

    • @AnthonyPerfetto
      @AnthonyPerfetto  2 года назад

      Lovely to hear! Feel free to ask questions in the discord channel if you have any!

  • @snksamet7527
    @snksamet7527 3 года назад +2

    Perfect as usual!

    • @AnthonyPerfetto
      @AnthonyPerfetto  3 года назад +2

      Appreciate that Samet! Glad it was helpful!

  • @anirudh_b
    @anirudh_b 3 года назад +2

    Very interesting video! Thank you for making this!

    • @AnthonyPerfetto
      @AnthonyPerfetto  3 года назад +1

      Thank you so much. Really glad you enjoyed it!

  • @Se1Ko0
    @Se1Ko0 3 года назад +2

    Thank you for making this!!

  • @shy_rikki
    @shy_rikki 2 года назад +1

    works perfect, thank you

  • @CyniuThunder
    @CyniuThunder 3 года назад +1

    Very valuable tutorial, well explained, GJ!

  • @Cuddlemeufk
    @Cuddlemeufk 3 года назад +1

    Those darn rotational values always confusing me! Your explaination really helped me wrap my head around it. Super insightful as always

  • @kautzgg
    @kautzgg 2 года назад +1

    Insane tutorial bro, btw imagine a hand cam in real life... bruv

  • @Tuhkiksenkana
    @Tuhkiksenkana 5 месяцев назад +1

    is there any solution for doing this in cs2, without the mirv_calcs?

  • @smitzw5077
    @smitzw5077 2 года назад +1

    Thanks alot that was helpful

  • @FAZTUDOTV
    @FAZTUDOTV Год назад +1

    I love you

  • @rafaeleaves
    @rafaeleaves Год назад +1

    thanks!!

  • @kosmokashi
    @kosmokashi Год назад

    is there a way to make the camera keep following even when the player dies?

    • @AnthonyPerfetto
      @AnthonyPerfetto  Год назад

      Hey buddy! Join the discord and I'll help out there!

  • @shenr0n_
    @shenr0n_ 3 года назад +1

    Another banger of a tutorial! 😊
    Was wondering if we can track a grenade trajectory using this? Tried using 'grenadeX' attachment but failed.
    Remains fixated at the utility belt more or less. If not this, what other mirv command can we use?
    Edit : Found 'cl_spec_follow_grenade_key_0/1/2' but its still a little gimmicky

    • @AnthonyPerfetto
      @AnthonyPerfetto  3 года назад +3

      you want to use mirv_aim for that. I can make a tutorial for that as well!

    • @elenamartin3693
      @elenamartin3693 3 года назад +1

      @@AnthonyPerfetto Great tutorial! Thanks so much. I´m just starting to learn HLAE and would love to see a tutorial for following grenades. All this is still a bit confusing for me. So thank you very very much!

    • @AnthonyPerfetto
      @AnthonyPerfetto  3 года назад +1

      @@elenamartin3693 I can absolutely do that!

    • @legendariosespantoso
      @legendariosespantoso Год назад

      @@AnthonyPerfetto Hey Anthony! Could you make a tutorial of the following grenades thingy, as it was mentioned before? It would be super nice😊

  • @MarkoStajic
    @MarkoStajic Год назад

    I attached the camera to the facemask but when the player dies it stops following his face, I want the camera to follow the players face while hes falling dead is this possible?

    • @AnthonyPerfetto
      @AnthonyPerfetto  Год назад +1

      Hey mate. The player becomes a different entity when it dies, unfortunately. You'd probably have to record twice to get a smooth transition when the player dies. Or you can schedule the command to switch with mirv_cmd

  • @rekkoSR
    @rekkoSR 10 месяцев назад

    is there any way you could do that in cs 1.6?

  • @JoaoPaulo-mx1yz
    @JoaoPaulo-mx1yz 2 года назад

    Error: No vecAng offset with name "uspHand" found.
    i use this commands:
    mirv_calcs handle add key magisk 1
    mirv_calcs vecAng add handleAttachment uspHand magisk weapon_hand_R
    mirv_calvs vecAng add value uspValue 70 0 0 0 0 179
    mirv_calcs vecAng add offset uspOffset uspHand uspValue 1
    Error: No vecAng offset with name "uspHand" found.
    someone help

    • @AnthonyPerfetto
      @AnthonyPerfetto  2 года назад

      Looks like you have a typing error in the line "mirv_calvs vecAng add value uspValue 70 0 0 0 0 179"
      you typed "mirv_calvs" instead of "mirv_calcs"
      give that a try

  • @grecki_
    @grecki_ Год назад

    its working, but i see gun in first person, not in third

    • @AnthonyPerfetto
      @AnthonyPerfetto  Год назад

      Try hitting the jump button. Or if you're doing this in a POV demo, type "sv_cheats 1", then type "thirdperson" in console

    • @grecki_
      @grecki_ Год назад

      @@AnthonyPerfetto i tried it, but the problem was just wrong xyz values.

    • @AnthonyPerfetto
      @AnthonyPerfetto  Год назад

      Ahh! Glad you fixed it mate!

  • @nicoyad
    @nicoyad 11 месяцев назад

    Does it work in cs2?

    • @AnthonyPerfetto
      @AnthonyPerfetto  11 месяцев назад

      The mirv_calcs command unfortunately doesn’t exist in cs2

    • @nicoyad
      @nicoyad Месяц назад

      ​@@AnthonyPerfettoHas there been an update yet?

  • @googngaagn
    @googngaagn 3 года назад

    always just tells me that: No vecAng parent with name "m9Value" found or No vecAng calc "m9Offset" exists. can someone pls help ?

    • @AnthonyPerfetto
      @AnthonyPerfetto  3 года назад

      hey aireal! can you post the commands you used here and ill take a look to see what went wrong