hi there, how do you manage to keep the collar without any folds? mine has a lot of folds, the lenght of the collar rib is the same of the neckline but its not as clean as yours it has a lot of folds.
@@PhotoSlash you can sort this out two ways. First strength the collar rib. Then you can either A) make the rib panel shorter (80%) of the neckline length or B) go to the property bar on the right. Find the shrinkage weft. Change this from 100 to 80 (or what either looks best.
@@JohnIsaacs-ey9cm I’ll do a video where I show you how to send these patterns to the factory. I mainly create 3D renders of garments so brands can sell their designs without the need for samples. This is a lot easier in Clo as you don’t have to be 100% accurate and also you don’t need to worry about the internals or seam allowance.
@@the-fashion-shed thanks i wanna start a brand and this seems like the best way to translate my ideas to actual designs from the methods i have seen so far
Hi..I am sozon..new follower of your Chanel..pls help to learn basic to advance level
Sure I will
hi there, how do you manage to keep the collar without any folds? mine has a lot of folds, the lenght of the collar rib is the same of the neckline but its not as clean as yours it has a lot of folds.
@@PhotoSlash you can sort this out two ways. First strength the collar rib. Then you can either A) make the rib panel shorter (80%) of the neckline length or B) go to the property bar on the right. Find the shrinkage weft. Change this from 100 to 80 (or what either looks best.
@@the-fashion-shed omg thank you! shrinkage weft did the job perfectly!!!
how do you turn these into real garments
@@JohnIsaacs-ey9cm I’ll do a video where I show you how to send these patterns to the factory. I mainly create 3D renders of garments so brands can sell their designs without the need for samples. This is a lot easier in Clo as you don’t have to be 100% accurate and also you don’t need to worry about the internals or seam allowance.
@@the-fashion-shed thanks i wanna start a brand and this seems like the best way to translate my ideas to actual designs from the methods i have seen so far