Combine it with the persistence and PVE/Neutral gameplay options of Star Wars Galaxies, and a quasi Foxhole style Logistics systems and yeah, you got the perfect game right there. Especially if they add stuff like Pod Racing etc.
Battlefront 2 (classic) already has something like this. It's called Galactic Conquest. Its nowhere near as detailed as Empire at War's map and gameplay, but its basically a dumbed down version.
@@great2be1 I'm thinking something actually MASSIVE. Like imagine playing Empire at War and seeing units do whatever they want because they're actual players playing Battlefront 2. Like merging both games into one rather than make a dumbed down version of an RTS for an FPS.
I've always thought it would be interesting to see a game where each aspect of a war could be played or left to AI. You might be the fleet admiral taking orders from the grand strategist, and it is up to you to determine how best to reach the desired location and fight the battle. But even so your individual ships will also act independently beyond your orders depending on the situation, just like you could if you chose to play as one of them. You could choose to take control of every stage of leadership, or play through the entire war as a single unit beholden to the commands of their squad leader.
There’s a game called Silica that blends the Top-Down strategy aspect with people having the option to be the troopers/vehicles on the ground. An ai could also be the commander while the players are the boots on the ground
@@derpking3970 I am aware of Silica, and it's certainly a good start. However, Silica is still just RTS/FPS. What I'm looking for is the trifecta: GS/RTS/FPS. Which Silica could be if there was a mode where you had to fight over regions of the planet with GS elements, but it hasn't gotten that far yet.
isent there a ww2 game that has that aspect? where it acted like squad but top down... i cant remember the name but it came out around same time as squad.
This is an awesome concept and I am all for it. Also Left is Port, and Right is Starboard. As a Navy guy this is pretty ingrained lol. Easy way to remember is that Left/Port are 4 letters and are shorter words then Right/Starboard. :3
The wheel station is one of the most annoying and hardest systems to fight on, mainly due to the janky hit box of the wheel station itself (it has a lotta guns), and the black sun’s usual space defence station spam with a crap tonne of long ranged missiles that rips apart hull and shields, not to mention the AI’s garrisoning fleet The only time I’ve ever taken out this system without losses is with an SSD + a super death squadron (Vader AND Thrawn), which is practically overkill but it was still a hard fight simply because without micro your dumb AI will prioritise targeting the wheel station and forget about the encroaching pirate fleet, usually resulting in painful death (and half a burning SSD). I like the lore and design reasons of the map, but damn is it an absolute pain to fight in this system
Since my Childhood in the early 2000´s i´ve always wanted a Star Wars Game which combines this two Games in which you can for examples assemble you own Fleet or Invasion Force and battle with it in Battlefront Style :O
All things considered the wheel fight wasn’t bad losses-wise. You took out much more than you lost. If I saw 4 skyhooks and a Keldabe I would’ve 40oz bounced immediately
Agreed, the loss of a capital ship is brutal, but he's going to gain so much more from Ackbar and those free, better Mon Cals, not to mention the Wheel itself looks like a great money maker and position to hold off the Imperials. All because he didn't succumb to your and my immediate instinct, which is 'nope nope ouchy ouch, we're outta here'.
I’d say it’s more on the fence, sure it gave the Black Sun a bloody nose and the loss of a single cruiser in return was a decent trade, but losing one of your most valuable assets against the Black Sun instead of our true rivals in the Empire doesn’t sit well with me, especially since they’ve already got such an advantage
that´s like back in the day when you had EAs football manager as well as EAs FIFA game of the same year. The whole mangament part would be done in the manger game but you would play the matches in FIFA. Even your custiomized stadium would be ported over to FIFA. No idea why such mechanics don´t exist anymore in modern gaming. It´s a real shame
Have you ever considered doing a multiplayer galactic conquest versus against anyone? There are good submods for multiplayer galactic conquest for Fall of the Republic and Republic at War. I've never crashed with the one for Republic at War.
5:00:00 I know exactly what you mean by the university becoming a ghost town. I've stayed back during breaks, and it was always amazing just how like a fourth of a college town (in my case) can change overnight.
I used to do this but I had the battle of endor mission in rogue squadron II and would run to my living room to un-pause my battlefront at the endor map and I would Try to recreate the movie by running back and forth.
TIE Vanguard's are just a short-ranged recon version of the TIE Fighter. Also they originated from the old West End Star Wars RPG and the old Star Wars CCG.
I heard you mention you are a pharmacy student so I figured I'd drop in. I just got accepted into the PharmD program at my university. Sounds like you're a P3 so good luck with your rotations next year.
If we could get a SWTOR:Online MMO game with Battlefront FPS ground and space gameplay for galaxy wide battles, I think it would solidify itself as the best star wars game ever made.
Very impressive results from that battle. I would have just left immediately, or certainly once the first MC75 was taking heavy damage - and saved one cruiser, only to lose the possibility of getting like five better ones, that you now have from your success. Such an entertaining premise for an episode - like others, I want a game that does this seamlessly. And also realized I have Battlefront 2 Classic just sitting in my Steam library and I could reinstall it anytime...
There was a mod awhile back that smashed together Crusader Kings 2 and Mount and Blade: Bannerlord. Basically, you'd play CK2, but if your troops entered a battle, you'd warp in Bannerlord, fighting in real-time, in first\ third person. I don't know what happened to that mod, but it'd be really cool if someone made a mod like that for EaW and SWBF2 Classic.
great video man. you should make one with a similar premise but instead of switching to battlefront, you should switch to the star wars mod of the game "men of war assault squad 2"
Long ago I was hoping I could make some SWBF2 mods which would mimick EAW fights, sadly I didn't have enough experience or resources to make that possible.
this is my childhood dream game! Morphing battlefront with empire at war!! what a time to be alive!
There was a game kinda like this called Heroes and Generals
Combine it with the persistence and PVE/Neutral gameplay options of Star Wars Galaxies, and a quasi Foxhole style Logistics systems and yeah, you got the perfect game right there. Especially if they add stuff like Pod Racing etc.
Fr
if the original creators had been allowed to make SWBF3 and eventually SWBF4 I am 100% sure we would have seen something like this.
having the gameplay of these two games together would have made the classic collection worth paying AAA prices
Imagine if there was a game that combined both Battlefront and Empire at War... Kinda like Battlefield's Commander Mode, but better.
Battlefront 2 (classic) already has something like this. It's called Galactic Conquest. Its nowhere near as detailed as Empire at War's map and gameplay, but its basically a dumbed down version.
@@great2be1 I'm thinking something actually MASSIVE. Like imagine playing Empire at War and seeing units do whatever they want because they're actual players playing Battlefront 2. Like merging both games into one rather than make a dumbed down version of an RTS for an FPS.
I've always thought it would be interesting to see a game where each aspect of a war could be played or left to AI. You might be the fleet admiral taking orders from the grand strategist, and it is up to you to determine how best to reach the desired location and fight the battle. But even so your individual ships will also act independently beyond your orders depending on the situation, just like you could if you chose to play as one of them. You could choose to take control of every stage of leadership, or play through the entire war as a single unit beholden to the commands of their squad leader.
Yeah I’ve had the same dream for a game since I was little.
you have this option on the psp star wars battlefront games! but controlling the attack is nearly always the correct option
There’s a game called Silica that blends the Top-Down strategy aspect with people having the option to be the troopers/vehicles on the ground. An ai could also be the commander while the players are the boots on the ground
@@derpking3970 I am aware of Silica, and it's certainly a good start. However, Silica is still just RTS/FPS. What I'm looking for is the trifecta: GS/RTS/FPS. Which Silica could be if there was a mode where you had to fight over regions of the planet with GS elements, but it hasn't gotten that far yet.
isent there a ww2 game that has that aspect?
where it acted like squad but top down...
i cant remember the name but it came out around same time as squad.
This is an awesome concept and I am all for it. Also Left is Port, and Right is Starboard. As a Navy guy this is pretty ingrained lol. Easy way to remember is that Left/Port are 4 letters and are shorter words then Right/Starboard. :3
The wheel station is one of the most annoying and hardest systems to fight on, mainly due to the janky hit box of the wheel station itself (it has a lotta guns), and the black sun’s usual space defence station spam with a crap tonne of long ranged missiles that rips apart hull and shields, not to mention the AI’s garrisoning fleet
The only time I’ve ever taken out this system without losses is with an SSD + a super death squadron (Vader AND Thrawn), which is practically overkill but it was still a hard fight simply because without micro your dumb AI will prioritise targeting the wheel station and forget about the encroaching pirate fleet, usually resulting in painful death (and half a burning SSD). I like the lore and design reasons of the map, but damn is it an absolute pain to fight in this system
Since my Childhood in the early 2000´s i´ve always wanted a Star Wars Game which combines this two Games in which you can for examples assemble you own Fleet or Invasion Force and battle with it in Battlefront Style :O
Nice to get off work and have some hot off the presses EAW to watch while on that osrs grind. Great content man, love watching that sub counter climb!
Is than Nathan Fillion playing one of the Rebel's Heroes?
Why is Obi-Wan Kenobi played by Sean Connery?
All things considered the wheel fight wasn’t bad losses-wise. You took out much more than you lost. If I saw 4 skyhooks and a Keldabe I would’ve 40oz bounced immediately
Agreed, the loss of a capital ship is brutal, but he's going to gain so much more from Ackbar and those free, better Mon Cals, not to mention the Wheel itself looks like a great money maker and position to hold off the Imperials.
All because he didn't succumb to your and my immediate instinct, which is 'nope nope ouchy ouch, we're outta here'.
I’d say it’s more on the fence, sure it gave the Black Sun a bloody nose and the loss of a single cruiser in return was a decent trade, but losing one of your most valuable assets against the Black Sun instead of our true rivals in the Empire doesn’t sit well with me, especially since they’ve already got such an advantage
@@thiccchungo1041 The wheel is much more important than a random Empire planet
that´s like back in the day when you had EAs football manager as well as EAs FIFA game of the same year. The whole mangament part would be done in the manger game but you would play the matches in FIFA. Even your custiomized stadium would be ported over to FIFA.
No idea why such mechanics don´t exist anymore in modern gaming. It´s a real shame
EA abandoned us 😢😢😢😢
Have you ever considered doing a multiplayer galactic conquest versus against anyone? There are good submods for multiplayer galactic conquest for Fall of the Republic and Republic at War. I've never crashed with the one for Republic at War.
I’m shocked you actually took the wheel - I would have seen their layout and dipped immediately 💀
5:00:00 I know exactly what you mean by the university becoming a ghost town. I've stayed back during breaks, and it was always amazing just how like a fourth of a college town (in my case) can change overnight.
I used to do this but I had the battle of endor mission in rogue squadron II and would run to my living room to un-pause my battlefront at the endor map and I would Try to recreate the movie by running back and forth.
TIE Vanguard's are just a short-ranged recon version of the TIE Fighter. Also they originated from the old West End Star Wars RPG and the old Star Wars CCG.
0:19 And this is realistic Empire at War
No it ain't- I didn't see an Interdictor, so those Rebels would've been long gone...
I heard you mention you are a pharmacy student so I figured I'd drop in. I just got accepted into the PharmD program at my university. Sounds like you're a P3 so good luck with your rotations next year.
Thank you, and congratulations. Hope all goes well with school for you. Best of luck in pharmacy, future PharmD!
I wanted to do that once, glad someone did it
If we could get a SWTOR:Online MMO game with Battlefront FPS ground and space gameplay for galaxy wide battles, I think it would solidify itself as the best star wars game ever made.
Yes you posted you are the best you are so underrated you are amazing
I would think it’s easier to finish these battle in classic Battlefront 2
Very impressive results from that battle. I would have just left immediately, or certainly once the first MC75 was taking heavy damage - and saved one cruiser, only to lose the possibility of getting like five better ones, that you now have from your success.
Such an entertaining premise for an episode - like others, I want a game that does this seamlessly. And also realized I have Battlefront 2 Classic just sitting in my Steam library and I could reinstall it anytime...
Reinstall it, reinstall it now. Dew it.
There was a mod awhile back that smashed together Crusader Kings 2 and Mount and Blade: Bannerlord. Basically, you'd play CK2, but if your troops entered a battle, you'd warp in Bannerlord, fighting in real-time, in first\ third person. I don't know what happened to that mod, but it'd be really cool if someone made a mod like that for EaW and SWBF2 Classic.
great video man. you should make one with a similar premise but instead of switching to battlefront, you should switch to the star wars mod of the game "men of war assault squad 2"
thank you for these, always fills the gap when i can't find anything to watch
Long ago I was hoping I could make some SWBF2 mods which would mimick EAW fights, sadly I didn't have enough experience or resources to make that possible.
This is really cool! Great video!
Is it the special beach episode ?!??
great video, got me thinking I might have to pick up classic collection
Nice! A neat idea.
That battle for The Wheel might just be one of the worst victories ever
This is literally my childhood dream
This has quickly become my favorite series.
Star Wars Battlefront: Empire at War
Mount and blade in space.
the ea battlefront. It’s super fun. But you can’t rack up nearly as many kills
WATCH THOSE WRIST ROCKETS!!
i wish btf2 and empire at war would do like a gamemode together ( ea discontiued it ofc but)
Did you decide on a name for your infiltration squad ?
If you have never try, try battlefront 2 of 2017, it's really fun.
I never got into this mod, it was wayyyyy to complicated compared to Thrawn's Revenge and Fall of the Republic. (same thing practically)
Only 10k view in 17 hours 😢 I-I-It’s over
I feel like there should be a realism mod that limits things for the realistic effect. Including limiting the ai
This is great!
now if only we can add the rogue squadron games somehow....
22:19 men in black be like
You are no real Admiral !! 😡
Who is dave
is dave a real person or the ai
Pls after thia series make realistic star wars empire at war revan revegend or old republic classic mod pls
both are not normal empire at war, both are remakes
Cool
5 minute gang here
just play Galactic Conquest mode in Battlefront 2...
at this point just play galactic conquest lol
LETS GOOOOOOOOOOOOO
The is so Bad😢