Hey everyone, thanks for watching! 👉 Which part of this process did you find most helpful, or what are you still curious about? 🤔Let me know in the comments below! Your feedback helps me improve and plan future tutorials. 💬 Don’t be shy-drop your thoughts, ideas, and questions! 🚀
Thank you! 🙏 Very much appreciated! Glad you've liked it ⚡😉
День назад+1
This is great if you have perfectly layout UVs, but that's usually not the case with bought 3D models, so a version of this video focused on triplanars would be great, although much more complex networks
Totally get that! 👍 Honestly, it’s a rare treat to work with a model that actually has good UVs. 😅 But no worries, I've already got tutorials covering triplanar setups, so feel free to check those out! 🎥✨
Very nice man! If you're lazy, like me, and don't like to UV unwrap complex models, you can always use a triplanar projection. No one will ever notice ;)
Hello! I really like the process you're showing. Really clear and to the point. (I also like the humor of the video) The only thing I would like to know is where are you getting the textures you use for the details?
@PrimalVFX ohh i understand, the megascans library is amazing. I love you content. If theres a possibility for a terrain (gaea) tutorial I would be eternally grateful!!
@DestroVFX yep megascans are top notch! 👌 It's funny today I was watching stuff on gaea. I've used it a bit but not an expert though. But maybe I will do an introduction tutorial or something like that. Thanks for the 💡!
The tutorial i needed. Right on time 🔥. Hey skart one thing i want to ask is, i bought S2M plugin from the gumroad, and i am not able to use it in maya 2025. Is it not supported yet ?
Thank you! Glad you've appreciated it 👍🙏 For S2M it is not supported yet for Maya 2025 (as described in the product description). I'm using Pymel lib and it is not yet ported on Maya 2025, so for now I can't do nothing. It is a question of time. It will be probably in the near future.
@monocore You're totally right, PBR rules say metalness is 1 or 0. 💯 But after 20 years in CG, I’ve learned that sometimes you gotta cheat a little to get the right feel. It’s art meeting science! 🎨⚙️
Exact if you scratch paint you don't reveal 50% paint 50% metal. It's metal or not. Dielectric or conductive two different types of materials: dielectric and conductive. Dielectric materials are insulators and conductive materials conduct electricity. Examples of dielectric materials include glass, plastic, wood, ceramic, leather and so on. Examples of conductive materials include steel, copper, gold - in other words: metals.
Hey everyone, thanks for watching! 👉 Which part of this process did you find most helpful, or what are you still curious about?
🤔Let me know in the comments below! Your feedback helps me improve and plan future tutorials.
💬 Don’t be shy-drop your thoughts, ideas, and questions! 🚀
Amazing! We need more maya tutorials 🙃
@SenudaBandara Thanks so much! 🙌 Don’t worry, more Maya magic is on the way, stay tuned! 🎥✨
badass tut, Skart!
Thank you, glad you've appreciated the tutorial! 💪⚡
Very well done and extremely compelling! Thank you.
Thank you! 🙏 Very much appreciated! Glad you've liked it ⚡😉
This is great if you have perfectly layout UVs, but that's usually not the case with bought 3D models, so a version of this video focused on triplanars would be great, although much more complex networks
Totally get that! 👍 Honestly, it’s a rare treat to work with a model that actually has good UVs. 😅 But no worries, I've already got tutorials covering triplanar setups, so feel free to check those out! 🎥✨
bamm so nice texturing I like this
Bam! 💥 Thanks so much, glad you liked it! 🎨🔥
Very nice man! If you're lazy, like me, and don't like to UV unwrap complex models, you can always use a triplanar projection. No one will ever notice ;)
Hello! I really like the process you're showing. Really clear and to the point. (I also like the humor of the video) The only thing I would like to know is where are you getting the textures you use for the details?
Hi! Thank you, much appreciated 👍⚡
The textures are mainly coming from megascan library.
@PrimalVFX ohh i understand, the megascans library is amazing. I love you content. If theres a possibility for a terrain (gaea) tutorial I would be eternally grateful!!
@DestroVFX yep megascans are top notch! 👌 It's funny today I was watching stuff on gaea. I've used it a bit but not an expert though. But maybe I will do an introduction tutorial or something like that. Thanks for the 💡!
@@PrimalVFX My pleasure! I've been searching for good quality tutorials on the software but haven't been able to find any.
The tutorial i needed. Right on time 🔥. Hey skart one thing i want to ask is, i bought S2M plugin from the gumroad, and i am not able to use it in maya 2025. Is it not supported yet ?
Thank you! Glad you've appreciated it 👍🙏 For S2M it is not supported yet for Maya 2025 (as described in the product description). I'm using Pymel lib and it is not yet ported on Maya 2025, so for now I can't do nothing. It is a question of time. It will be probably in the near future.
metalness shoud be either 1 or 0
@monocore You're totally right, PBR rules say metalness is 1 or 0. 💯 But after 20 years in CG, I’ve learned that sometimes you gotta cheat a little to get the right feel. It’s art meeting science! 🎨⚙️
Exact if you scratch paint you don't reveal 50% paint 50% metal. It's metal or not. Dielectric or conductive
two different types of materials: dielectric and conductive. Dielectric materials are insulators and conductive materials conduct electricity. Examples of dielectric materials include glass, plastic, wood, ceramic, leather and so on. Examples of conductive materials include steel, copper, gold - in other words: metals.
Where can I purchase this model?
@shawnlochman133 Glad you like it! 🎉 You can grab the model here: www.artstation.com/a/43572222
Enjoy creating! 🚀
this shit is awesome! so in depth!
Thank you very much! I hope it is helpful 😉🙏⚡