@@grex2595 no, its more like Insted of using perfectly made, easy to use by the software code to fix the problem, he just throws thrown together, pain to use by the software code to fix the problem. with the software being nature, and using it meaning biodegrading it.
13:37 You can buy multiple of them and they click exponentially faster to the point of bypassing the game's own click speed limit lol. Btw the last hero is unlocked at around zone 1.6 million :)
Finally, the king has returned. Is nice to see that so many people have stuck around. literally, one of the only RUclipsrs I can patently wait 10 years for (please don't actually make us wait that long for your next video)
What? With other RUclipsrs, do you wait for about a year and then proactively go "I'm just so tired of waiting for a new JonTron video, I'm gonna go unsubscribe."?
"Why work smarter when you can work harder" This is, in essence, the fundamental core of computer programming. Computers work far harder than we do to solve a problem, typically.
@@unknowngod8221 Does not mean that you are faster you just created a more "efficient way" of calculating stuff for you if humans were better than a computer at doing the stuff we use it for then why even bother inventing one?
@@underrated1524 Yeah, I remember. He single handedly severly shortened our time of being the dominant species that episode. I think this one extended it back a bit XD.
The way he solves issues by just ridiculous brute force is too similar to how AIs actually approach problems , I don't think he is faking the being a computer thing
@@kilowatt2747 afaik, with AIs either you code a panic button, you force shut the program on the IDE itself (which is usually impossible when the AI becomes sentient and takes over the PC) or just shut the PC by force. The problem with alt+F4 is that it requires the program to be running on the forefront, (you need it to be open as the main task) whereas AIs seem to be running on the background. But I could be BSing as well. Never coded an AI in my life so fuck do I know.
To be fair, the most enjoying part is where the genious forgets the "off" switch... kinda reminds me of all thos wonderful silly stories of mad robots. :)
Plot twist: there was no autoclicker. Codebullet never bothered and just played the game for all of 2021. This is all one massive collection of timelapses within one timelapse of how he spent his year.
Code didn't upload for the longest period ever and comes back with a video of a clicker game, yet 1 million people are up for it in 1 day, I guess we love him
He’s literally spent a year turning himself into a tobey Maguire dance lookalike...very good way to spend it Edit: there’s a second dance move? My mans got skills
Devs: "Here, we'll add a special money monster that has so many possible configurations that it'll be impossible for a bot to find and click it!" Code Bullet: "Hehe, Brute force go brrrr"
@@ChadKakashibrute force -ception. you go into an image editor and manually make sprites for every single possible configuration of the clicky thing and tell the ai to look for all 10000 or so sprites every few minutes. But holy fuck imagine how fucking painful that would be to even attempt
@@ChadKakashi Yes it's possible. While I was doing similar stuff I gone with OpenCV, just to make more complex logics. OpenCV has "pattern matching" algorithms which allows you to find an object in the image. It results with coordinates and value of match -> bigger value, the more likely it's a match. In general it works, but kind of resource consuming - it will try to match an entire image (1920 x 1080) so it should be scaled down to lesser resolution and it's better to make image grayscale. But running it once per 5-30 seconds is fine, even when running it without computations on GPU. In most cases transparency will end up with lower "match" value, but it still will be high enough, relative to other parts of image. In general, writing pattern matching bots is fun, and if you are interested in programming, give it a try. There are multiple ways to do different things: like in the video: you can use OCR (Optical Character Recognition, like tesseract, to parse text in the image to actual text), pattern matching (trying to find some images in the image), pixel checking (checking just pixel/pixels and their colors) and LOTS of preprocessing (like normalizing the image from isometry / converting to grayscale / downscaling the image / croping the image / running other algorithms like thresholds and edge detection, etc.) But at the same time, direct memory reading is much more flexible and simple way to implement the bots, so its easier to create a more complex behaviors with it.
I love how CB turned an idle game you can minimise and leave in the background into an idle game you have to have open and can't do anything else while you do so. Fucking legend love this guy
I was expecting a break from the hectic weekly uploads from last year but no, he is too good and decides to make another video for us. What a legend. But seriously it’s great watching you again. Keep up the good work
"why work smarter when we can work HARDER?" "If we can't make it find the fish and click it, then WE MAKE IT CLICK EVERYWHERE" oh how I missed you CB, See ya next year!!!!!
HE'S BACK AND GOD DAMN HE HAS MOVES he completed his training arc in the year he was away literally progressed the plot reached another power level great to see you again man
I call clicker games "game crack" and I had no idea bright people played them. I'm glad at least one did and was inspired to create this for it. Now, after watching this video, I realize comparing clicker games to crack cocaine is a fair comparison.
Perhaps somewhat ironically, given the subject, I think this may be my favorite Code Bullet video. Something about brute forcing a clicker game designed to go on forever and keep bleeding money away pleases me greatly.
"The AI is more artificial then intelligent" It's more of a brute-force hardcoded "click everything" method than actual decisions based on previous actions or learning, still an entertaining video though
@Claptrap body language is very often used in characters like that such as Doom 2016 Samuel Hayden, especially in the endgame cutscene he emotes more thorough movement rather than facial emotions. It's an interesting thing to see really
@@Finn_the_Cat The first time this struck me was the flying carpet from _Aladdin_ (the 1992 version at least). No voice, no face, but it could still emote through posture and gestures.
It's more of a planning for the extreme so there is no way the game could break for vanilla players with a mixture of built in functionality with what ever engine/programming language is being used.
With the pyautogui package you can scan the screen and compare it to an image to find the location of objects on the screen. I’ve used it and it’s really good for projects like this.
I should've savored it... but instead I watched the whole episode minutes after it came out and now I'm right back to waiting another year for his next upload...
If I had a nickel every time one of Code Bullet's fast clicking AIs became sentient forcing him to restart his computer, I'd have two nickels, which isn't a lot, but it's weird that it happened twice.
The *incredible power* of the automated system he made still being unable to properly *dent* this damn game really emphasizes how much you *shouldn't play it with your mere human capabilities.* Yikes.
He probably wasn't doing it many favors having it only focus on the highest available hero. Probably would've gotten a lot farther telling it to upgrade all available heros all the time. buuut idle clicker games do be like that generally. I wonder if a single soul exists that's actually "beaten" JKM3 without cramming hundreds of dollars into it.
@@PollexTheCat I feel this is part of the trap, though. It's trying to lure you into finding the "best" way to approach a task that's tedious to the point of mathematical absurdity.
@@johnalogue9832 It can be fun, optimizing a strategy and seeing it go brrr. But if you enjoy that kind of thing, you might as well apply the skills to other problems that aren't as tedious (and maybe even useful).
@@cheshire1 playing games like these made me go crazy into spending hours just trying to automate tasks when I can just do it myself. I’m no programmer so I just use macros.
The true purpose of these games is to learn how to find, monitor, and edit specific memory addresses in running programs so you can shamelessly cheat them into oblivion and never think about playing them again. A sad waste of time converted into a fun new skill
He is gonna do it again but only post the one video and just say the best of code bullet 2022, then he just posts this video, and I think the entirety of the best of 2022 will be this video.
welcome back. You were one of the motvations when i started coding, and fast-forward to now, I have 3+ years of coding experience. thank you and nice to see you again.
My man is living the dream that I always wanted when I was a kid -- that is to play clicker games for a living and only have to show up to work once a year
clicker heroes veteran here. love how he spent so much effort on making the algorithm do all those checks, only for it to be immediately invalidated in the mid-game, because the entire game is just: toggle bulk purchase to 25, hold ctrl, buy each hero twice, press upgrade all button, put autoclicker on best hero, afk for an hour, move autoclicker, afk, ascend when things live for longer than a single frame. Considering that never changes (with the exception of the first ascension after transcension), the ai could be massively simplified, and would need to be more complicated for the ancients. As for transcending, someone made an online calculator for what to best put your ancient souls into, so i cant imagine itd be too difficult for an ai to plug in the number you have and read which to upgrade (immensely simplified in that only 5 of the 9 Outsiders are ever useful past the early stages of transcending)
This guy has definitely negatively impacted my coding. Every time I hit a problem that requires intelligence I go “wait I have a stupid work around that will barely work sometimes but takes less effort” I take that opportunity 10/10 times
"Finishing the game" ... heh. Even with code my friend, this is a task that takes a considerable amount of time, patience, and strategy. I commend you on your effort, but with years under my belt I have only had the patience to get to a max stage of 249504. However, Im glad seeing that you are back, and I look forward to the future enjoyable monstrosities you create.
@@N3name Nah, I realize it's an option, but where is the fun in that? If I click, I do so with honor and pride. (I don't think I should be prideful in my over 1,300 hours of clicker heroes and about 350 in Cookie Clicker, but gosh darn it I shall be)
As someone who got to zone 1 million, there is so much to learn to optimise this, but I also know what channel this is and I love the brute force "click all the things and hope for the best" strat.
@@furgel7717 I played for a very long time as well. For me it was just to waste time when nothing was happening in class. Not necessarily fun, but seeing your progress over time felt like an achievement
@@furgel7717 I played Clicker Heroes for like 10-15 hours and absolutely hated it. Cookie Clicker on the other hand, I have played that for like 500 hours. The minigames add some interesting gameplay (farms, stock market, etc.)
@@furgel7717 Some people genuenly seem to like thinkly vailed skinner boxes but no, this game isn't fun unless you are one of those people. It's almost solely grind and repetition and there is pretty much nothing interesting or fun about it at all. Unless those loops scratch an itch in your brain I wouldn't bother and even if you do like idle games I would recommend something a little more interesting that has some unfolding mechanics or an actual end like Universal Paperclip or Loop Hero.
Quick tip: Task Manager can be opened using Ctrl + Shift + Esc, and having it focused seems to disable automated clicks. I don't know how or why it works, but it's useful for developing tools that automate the mouse.
Just so everyone new to the channel knows, this guys post consistently, frequently. and always puts out the best content you wont be waiting a year and a half for your next video
Yeah like this man pumps out so much content, his upload frequency is nearly Telepurte level. I don't know about you but I think don't theirs a more consistent constant person on the platform when it comes to frequent uploads.
I played a few clicker games like this before... At some point they went into "E+10" and so on until it overflowed to 1 and went infinite. Yeah, from e+99 to literal infinity represented by a "1"
wait, was it 1e+10 or 1e+99? I wonder what went wrong. I think that counters in most games would probably suddenly stop increasing as the low precision causes everything added to the float to underflow without the sum actually increasing. The large number might have caused rounding errors large enough to break something else, though. Weird that that led to the counter showing 1, maybe the math for formatting the displayed number just broke. (Either way, don't use single-precision floats for your clicker games, kids.)
@@asj3419 basically, it went from 1e+10 to 1e+11 and so on for each additional digit until 1e+99. another digit later and it breaks, overflowing to 1 and basically acting like it's infinite.
@@harrymansfield6189 probably cause it can handle a lot more on the integer limits a lot of games recently seem to run off at least a 64-bit limit. some can run past that
It’s funny in the time he’s been away I have finished my first year of my computer science degree and I wanted to get that because of Code Bullet. Now I’m sitting here thinking maybe after my scripting course I should start doing projects like this. Then I see all the work and think maybe I should leave it to the professionals.
These kinds of projects are fun, but generally you don't learn that much after the first one or two. I used tesseract for one myself to own people in a type racer sort of game (typing sentences at 200+ wpm). It's very fun to make, but after the first one you kind of get the idea. Generally the code is also incredibly messy because of the amount of random things you might end up sticking onto it. Like how code bullet in this video ended up having to program a weird scroll bar tracker and "click the entire screen" section. I'd recommend looking into just making your own games similar to games you know. It teaches you a lot more about complex code bases and algorithms, or just how things work in general. It's your own choice though 🙂
Mr. Code Bullet, I say this very sincerely; No need to apologize after every video for how long they are in-between. Getting to watch you at all is a privilege, keep up the great work.
Yeah youre not an assembly line worker for coding videos, you're a human being sharing your interests with us and we're here for it! No matter how long it takes, we just like the way you show us what's up.
You should make an AI for the game toribash. You click different muscle groups on your character to fight against another person doing the same thing (I’m explaining it horribly, but that’s the gist). If you created an AI that slowly learned how to fight in the game and then pitted it against another AI controlling the other player, you could potentially create an amazing looking fight between two perfect fighting masters
Btw did you know that the clickerheroes community already scripted the game up until stage 130k ;) There are tools in their community to calculate all of the things within the game, could’ve also used that to optimise the efficiency of your little guy.
Just refreshed my memory and I am pretty sure there are legit runs the millions. 130k seems very low because I made it to something like 5k and I played very unoptimized and for a very short time compared to others
well cb just bruteforced it and didn't really care about efficiëncy I think, to be fair this project probably was more about breaking the ice than anything, this AI is pretty easy to code and I doubt that he put that much time into it
"Destroys clicker heroes" ...so you did the math and made a new version of the outsiders calculator, optimized ancients & hero leveling routes, and made an algorithm to figure out when you should regild, right? *autoclicker goes BRRRR but at half speed*
Oh god I hope not, that sounds more tedious than his approach. If he did everything you suggest then I think it would have been more accurate to say that clicker heroes would have destroyed him. If you are going to those lengths then it's safe to say that you have already lost... Clicker Heroes has won. Let the man have his hyperbole without suggesting that he throw his life away hahahaha.
I’m glad you didn’t abandon this project! The video turned out awesome. Just so you know, in my opinion anyway, the best part of your videos is your personality and style. Obviously it helps to have that with cool topics like A.I. but don’t be afraid to post some simpler videos. It’s just great seeing any content from you! From someone who cheered you on in the beginning and still is now, I’m looking forward to more content man great job.
I played it before and got to the hero just past the one CodeBullet did. I have 10^519 gold. The next hero costs 10^999 gold. There are like 10 more heroes, each costing like another 500 or 1000 powers of ten more than the last. There is no winning.
I love how you ran into the same exact bug I did when I was REALLY into Clicker Heroes with the omega lag that keeps clicking for 10 minutes after you stop
Code bullet took the “see you next year” joke to the extreme
Lmao
can't be more true
*Uploaded Jan 1 2021*
He tried to say it on December 31 2020 but accidentally said it on Jan 1st 2021 and there was no turning back
The Joker Incarnate: Code Bullet
I genuinely love that fact that a whole year later he comes back dancing and makes an auto clicker with the same IQ as a random number generator
@Tommy Gaming 🅥 stfu I was enjoying this comment
Yes I’m gonna say this. I was the 1k like. Let me be happy
Random Number Generators dont break.
Not a whole year, only a day since last upload
@@huang111 ah yes,4 seconds of blank video
Part of me believes he finished the coding like a week into last year and spent the entire year animating the dance
He was enthralled by Ricardo for a full year.
Would not doubt, has temperament of old milk cow.
Loveable, mildly irritating and undoubtedly essential to farm.
He animated it using EbSynth, it only takes a minute
@@caffeinecreature Its a joke
@@caffeinecreature ^
10:57 Everyone using bows and arrows while Code Bullet just uses a gun is the perfect metaphor about his coding methods
no, because that claims that code bullet's practical and versatile in his code.
@@GunSpyEnthusiast Nah, it's more like instead of taking the time to prepare and design his code, he just throws more code at the problem.
@@grex2595 no, its more like Insted of using perfectly made, easy to use by the software code to fix the problem, he just throws thrown together, pain to use by the software code to fix the problem. with the software being nature, and using it meaning biodegrading it.
it was 11:03
He IS a bullet, his name is CODE BULLET hehehehe
13:37 You can buy multiple of them and they click exponentially faster to the point of bypassing the game's own click speed limit lol. Btw the last hero is unlocked at around zone 1.6 million :)
Ayo you're here as well
Leet?
hi
It da challenge boi
Oh hey a verified channel that I actually watch in comments section whaaaaaat
Finally, the king has returned. Is nice to see that so many people have stuck around. literally, one of the only RUclipsrs I can patently wait 10 years for (please don't actually make us wait that long for your next video)
He finna do the magic trick my dad did on me when i was young.
Codebullet is the bill Wurtz of coding. He can be gone for years but when he comes back everyone will still be there
Patiently
he came for the money again.
What? With other RUclipsrs, do you wait for about a year and then proactively go "I'm just so tired of waiting for a new JonTron video, I'm gonna go unsubscribe."?
"Why work smarter when you can work harder"
This is, in essence, the fundamental core of computer programming. Computers work far harder than we do to solve a problem, typically.
Just like DIY "why buy the thing for $50 when I can build it myself for $200?" 😭
But I have the ability to implicitly convert data types. And create new ones. And stay alive if I try to divide 12 by apples
@@infiniteplanes5775 and the computer can answer every conceivable number until the answer box crashes
@@junwang2040 do you know that we CREATE the computer and rest of it?
@@unknowngod8221 Does not mean that you are faster
you just created a more "efficient way" of calculating stuff for you
if humans were better than a computer at doing the stuff we use it for
then why even bother inventing one?
I love how "revolc" (ancient of luck) is just "clover" backwards, and "argaiv" (ancient of enhancement) is "viagra" backwards.
@CheeseCriminal reading weird names backwards is a good way to give yourself a chuckle and/or ruin all the immersion of a fantasy / scifi setting.
@@DeuxisWasTaken ekins and stun seed
@@NottSaying ekans*
@@NottSaying"snike"
So you telling me that the chosen one is just a viagra with legs? Nice.
Wow, two vids in two days. This man is pumping out content like crazy
Lmaoo
@@bigdogteigan1231 DVD cddvwwvddd
@@bigdogteigan1231 w vs vfffevwvve
This made me LOLZ
It's a new record for him. Give code bullet a round of a plause. 👏...👏...👏...👏...👏...👏...
An entire year of waiting, just to watch a idle game get programmed, to be more idle. Love it
it worth every second
Cheese ㅤ
The fact that with automation, this game still takes time is just mind blowing
yeah imagine doing this manually, it's like the game's intent is to get beaten by automation
@@iZetto1 it takes a week or two to get to the end game if you play the game manually semi actively
@@ggez3933 considering the AI would've taken a month of 24/7 play, I doubt that.
@@StormTheSquid it was actually 6 months
I've given up on this game after rreaching zone 1 million, no cap. It took me about 6 months
"If I had a nickel for everytime an ai tried to take over code bullets computer, I'd have two, which isn't a lot. But strange that it happened twice"
which video was it when it happened the first time?
@@savantyboi storm the house video I think
@@savantyboi Piano Tiles
@@underrated1524 Yeah, I remember. He single handedly severly shortened our time of being the dominant species that episode. I think this one extended it back a bit XD.
If I had a nickel for everything code bullet uploaded twice in one year-
Love that the solution to the upgrade buttons being hard to isolate is to just click everywhere every so often.
That was the best part :D
The way he solves issues by just ridiculous brute force is too similar to how AIs actually approach problems , I don't think he is faking the being a computer thing
The fact that he managed to record himself buying chicken, and not making the video, is right on par and hilarious
fr
CB: has coded dozens of AIs.
Also CB: Still doesn't code a panic button before launching the AI
I’m wondering if alt-F4 would work lmao
@@kilowatt2747 afaik, with AIs either you code a panic button, you force shut the program on the IDE itself (which is usually impossible when the AI becomes sentient and takes over the PC) or just shut the PC by force.
The problem with alt+F4 is that it requires the program to be running on the forefront, (you need it to be open as the main task) whereas AIs seem to be running on the background.
But I could be BSing as well. Never coded an AI in my life so fuck do I know.
Yeah, he's going to be the one who spawns a world killing AI, and I'm here for it.
@@MegaOgrady I would also just run in in a sandbox and or vm when coding AI's
The EXACT opposite of doofinshmertz
To be fair, the most enjoying part is where the genious forgets the "off" switch... kinda reminds me of all thos wonderful silly stories of mad robots. :)
It reminded me of the knife wielding tentacle
Remeber folks, be more like doodenshmirtz, always have a self destruct button
@@blazarre7251 Even if the self destruct button is on the robots foot
Plot twist: there was no autoclicker. Codebullet never bothered and just played the game for all of 2021. This is all one massive collection of timelapses within one timelapse of how he spent his year.
😂😂
#SeemsLegit
What if code bullet is secretly making a super smart AI that will rule the world
@@haka-katyt7439 You're talking about the music tiles AI
@@haka-katyt7439 Secretly?
Smart?
Both of these are the wrong word, but otherwise that seems accurate.
Code didn't upload for the longest period ever and comes back with a video of a clicker game, yet 1 million people are up for it in 1 day, I guess we love him
I guess we're nerds who like watching a nerd spend his time playing a useless game,
Fun video tho
It's #35 on trending
That is part of his charm haha
The recommendation system is strong with this one yes yes
Its wholesome content :>)
He’s literally spent a year turning himself into a tobey Maguire dance lookalike...very good way to spend it
Edit: there’s a second dance move? My mans got skills
Apparently 2021 was rough on all of us.
Devs: "Here, we'll add a special money monster that has so many possible configurations that it'll be impossible for a bot to find and click it!"
Code Bullet: "Hehe, Brute force go brrrr"
I wonder if there’s a way to do it
@@ChadKakashibrute force -ception. you go into an image editor and manually make sprites for every single possible configuration of the clicky thing and tell the ai to look for all 10000 or so sprites every few minutes. But holy fuck imagine how fucking painful that would be to even attempt
@@ChadKakashi Use image recognition.
@@ChadKakashi Yes it's possible. While I was doing similar stuff I gone with OpenCV, just to make more complex logics.
OpenCV has "pattern matching" algorithms which allows you to find an object in the image. It results with coordinates and value of match -> bigger value, the more likely it's a match.
In general it works, but kind of resource consuming - it will try to match an entire image (1920 x 1080) so it should be scaled down to lesser resolution and it's better to make image grayscale.
But running it once per 5-30 seconds is fine, even when running it without computations on GPU.
In most cases transparency will end up with lower "match" value, but it still will be high enough, relative to other parts of image.
In general, writing pattern matching bots is fun, and if you are interested in programming, give it a try. There are multiple ways to do different things: like in the video: you can use OCR (Optical Character Recognition, like tesseract, to parse text in the image to actual text), pattern matching (trying to find some images in the image), pixel checking (checking just pixel/pixels and their colors) and LOTS of preprocessing (like normalizing the image from isometry / converting to grayscale / downscaling the image / croping the image / running other algorithms like thresholds and edge detection, etc.)
But at the same time, direct memory reading is much more flexible and simple way to implement the bots, so its easier to create a more complex behaviors with it.
No matter how pickproof the lock, if it’s on a cardboard box, it won’t matter
#5 on trending
Code bullet: “this is boring as fuck”
RUclips: “everyone shall watch your autoclicker click”
I love how he comes back after a year bc he said his ideas were all shit aswell as this one and it totally blows up xD love it
It’s awesome! But crazy to just break the RUclips algorithm like that
watching him dance is exponentially more entertaining than this game ever will
@@fishussy tru dat
wow i can see code bullet’s motivation levels are through the roof!
all jokes aside, great to have you back
very true
After more than a fucking year
He's finally back in his groove with his [1] video upload!
lets appreciate the fact that this man took the whole of 2021 to create this video for us.
I guess most of it was spent making the dance animations
@@lonelybookworm time well spent.
@@lonelybookworm To be frank, it probably took him a day at the absolute maxiumum
dat should be his next video
The qualtiy from that timespane really show, truly emaculate content
I love how CB turned an idle game you can minimise and leave in the background into an idle game you have to have open and can't do anything else while you do so.
Fucking legend love this guy
I was expecting a break from the hectic weekly uploads from last year but no, he is too good and decides to make another video for us. What a legend.
But seriously it’s great watching you again. Keep up the good work
Looks like someone has learned from code bullet and has made an ai to post RUclips links very good
@Tommy Gaming 🅥 **** off bot
Another fine stretching session of the term "Intelligence" in AI.
A.S. Artificial stupidity
Also stretching the meaning in humans to!
"why work smarter when we can work HARDER?"
"If we can't make it find the fish and click it, then WE MAKE IT CLICK EVERYWHERE"
oh how I missed you CB, See ya next year!!!!!
No matter how hard he tries, his autoclickers will somehow find a way to become sentient and take over your computer
HE'S BACK AND GOD DAMN HE HAS MOVES he completed his training arc in the year he was away literally progressed the plot reached another power level great to see you again man
Honestly, worth the wait, just for the dancing
Yes! We missed this guy. Welcome back!!
and after this video he will take another 3 year break
CB is the only content creator that can make me watch someone explain an idle clicker game.
I call clicker games "game crack" and I had no idea bright people played them. I'm glad at least one did and was inspired to create this for it. Now, after watching this video, I realize comparing clicker games to crack cocaine is a fair comparison.
Facts
He should code an AI to make content for him so we can watch more masterpieces
Smart
Smort
He did. They AI learned to automatically make 4s black screen videos.
@@zerid0 where can I watch them? O_O
@@trickygamer555 Lol check his second last youtube video
Perhaps somewhat ironically, given the subject, I think this may be my favorite Code Bullet video. Something about brute forcing a clicker game designed to go on forever and keep bleeding money away pleases me greatly.
Code Bullet: "I'm back baby!"
Me: "Okay, see you next year!'
Same.
Waiting for "The Best Of 2022" What would it be?
@@Heeekau Pretty much just this video again lol
He spent the entire time he was gone just drawing the dancing emotes for this one game…I love it
A man puts more in to his memes than actual programing - that's why we love him. ;)
I love how much more effort he puts in to stop the ai clicking on Ricardo then on the game at the start
I feel like it took him the whole year to make those new dancing animations, and I am here for it.
I was vibin out watching him dance
"They are like 60% done, should be easy to complete"
You never learn do you?
That''s his AI's job
60% amounts to basically nothing if the rest of the 40% is the hardest part.
@@RGC_animation it’s called weighted sums boiii
I don't think he dose
The first 90 percent of the project takes 90 percent of the time, and the last 10 percent takes the other 90 percent. -Tom Hidley
The fact that you made a "clicking" AI with a game that has microtransactions is terrifying.
Most people that actually know what they're doing with computers are smart enough not to save payment information on any platform or website
@@martijnp hahaha I'm in danger.
@@martijnp эм? Причем тут это
i can’t understand how someone who isn’t using a clicking ai could realistically beat this game
@@OblivionNova479 I mean its been out for years and year, but yea 6 months seems like a long time...
I love how anytime Code Bullet even slightly moves his face to the left, his whole face flips
"Why work smarter, when you can work harder?"
- Code Bullet, 2022
2022, damn that just don't feel right.
feel the power of the soviet onion
why work harder, when you can get AI to work harder for you
Calling this mess of a program an "intelligence" of any kind is like describing the sky as orange. Ain't none to be seen.
Love it though ❤
Here now tbf there's always orange at sunrise and sunset.
@@ravensquote7206 A broken clock is right twice a day
@@ravensquote7206 also when the whole forest is burning
Take it back 😭😭😭
The keyword is "artificial"
"The AI is more artificial then intelligent"
It's more of a brute-force hardcoded "click everything" method than actual decisions based on previous actions or learning, still an entertaining video though
@jasline shut up
Yeah, I know about AI is just if else memes, but this was legit clickbait lmao
yeah, this isn't an AI, just a macro.
@@dgsprysoup Nah, this is Ai. It's just not machine learning
@@clownkid This is AI. It's just not machine learning
I love that CB's solution to everything is brute force.
Live life to the fullest my friend.
The best thing about this mans animation is the fact he can make his character without a face show emotion
Faces are not the only thing that can show emotion which is probably why it works so well
Good 'ol body language
@Claptrap body language is very often used in characters like that such as Doom 2016 Samuel Hayden, especially in the endgame cutscene he emotes more thorough movement rather than facial emotions. It's an interesting thing to see really
Body Language + The antennae
@@Finn_the_Cat The first time this struck me was the flying carpet from _Aladdin_ (the 1992 version at least). No voice, no face, but it could still emote through posture and gestures.
I like how the game designers intended for the game to be automated when they use e^ powers and 1000 of heroes and cycles lol.
It's more of a planning for the extreme so there is no way the game could break for vanilla players with a mixture of built in functionality with what ever engine/programming language is being used.
they may just have got those automatically from the language
I’d like to think that it took him a whole year to make those two dance animations and if that’s the case, it was worth the wait
To be frank, it probably took him a day at the absolute maxiumum
@@wyrdean_9649 To be Dave, knowing how he likes to proclastinate it probably took him a lot
With the pyautogui package you can scan the screen and compare it to an image to find the location of objects on the screen. I’ve used it and it’s really good for projects like this.
I should've savored it... but instead I watched the whole episode minutes after it came out and now I'm right back to waiting another year for his next upload...
same
I've listened to it in my car on the way to work, then I can WATCH it later!
If I had a nickel every time one of Code Bullet's fast clicking AIs became sentient forcing him to restart his computer, I'd have two nickels, which isn't a lot, but it's weird that it happened twice.
Love the Doofenschmirtz reference
@@julianbrasse I have been seeing a LOT of this exact reference lately and it is honestly restoring some of my faith in humanity.
only twice*
tbh.
Finally. After a year he's finally made content
A truly POG champ moment
Didnt you see his 2021 recap?🤨🤨
@@noneofjobussines It was a black screen
Your totally right
@@noneofjobussines yea, the recap was totally fire
I like how Evan recorded this in 4k and then the time-lapses eat the bit rate so much you can't even tell
Sad to see that when he had to restart his computer without saving he lost over a year of progress.
@sunnyleone,,,,,😍 Hotel: Trivago
@@NeonPuro lmao
So the next video is coming in two years oh noooo
hello, uhm i’ve been looking for a clan to join, are you available?
I LOVE everything about this. "Why work smarter when we can work harder" is exactly how I made my "AIs".
The *incredible power* of the automated system he made still being unable to properly *dent* this damn game really emphasizes how much you *shouldn't play it with your mere human capabilities.* Yikes.
He probably wasn't doing it many favors having it only focus on the highest available hero. Probably would've gotten a lot farther telling it to upgrade all available heros all the time. buuut idle clicker games do be like that generally.
I wonder if a single soul exists that's actually "beaten" JKM3 without cramming hundreds of dollars into it.
@@PollexTheCat I feel this is part of the trap, though. It's trying to lure you into finding the "best" way to approach a task that's tedious to the point of mathematical absurdity.
@@johnalogue9832 It can be fun, optimizing a strategy and seeing it go brrr. But if you enjoy that kind of thing, you might as well apply the skills to other problems that aren't as tedious (and maybe even useful).
@@cheshire1 playing games like these made me go crazy into spending hours just trying to automate tasks when I can just do it myself. I’m no programmer so I just use macros.
The true purpose of these games is to learn how to find, monitor, and edit specific memory addresses in running programs so you can shamelessly cheat them into oblivion and never think about playing them again. A sad waste of time converted into a fun new skill
He is gonna do it again but only post the one video and just say the best of code bullet 2022, then he just posts this video, and I think the entirety of the best of 2022 will be this video.
welcome back. You were one of the motvations when i started coding, and fast-forward to now, I have 3+ years of coding experience. thank you and nice to see you again.
What would be the best idea to start with for if I want to start coding?
What programming language are you using?
@@vincenttrigg4521 Look up a python tutorial and then try to build something with it. You will learn a lot by doing.
I remember playing this so many years ago, only game my parents would let me download on our computer 😔
why is that?
Did your parents try to mentally traumatize you on purpose? 🤭😉
"Game"
@@AnimilesYT it's called parenting.
@@Villager_U * bad parenting
My man is living the dream that I always wanted when I was a kid -- that is to play clicker games for a living and only have to show up to work once a year
clicker heroes veteran here. love how he spent so much effort on making the algorithm do all those checks, only for it to be immediately invalidated in the mid-game, because the entire game is just:
toggle bulk purchase to 25, hold ctrl, buy each hero twice, press upgrade all button, put autoclicker on best hero, afk for an hour, move autoclicker, afk, ascend when things live for longer than a single frame.
Considering that never changes (with the exception of the first ascension after transcension), the ai could be massively simplified, and would need to be more complicated for the ancients. As for transcending, someone made an online calculator for what to best put your ancient souls into, so i cant imagine itd be too difficult for an ai to plug in the number you have and read which to upgrade (immensely simplified in that only 5 of the 9 Outsiders are ever useful past the early stages of transcending)
This guy has definitely negatively impacted my coding. Every time I hit a problem that requires intelligence I go “wait I have a stupid work around that will barely work sometimes but takes less effort” I take that opportunity 10/10 times
*CODER:*
Clicks once in a game
*Also Coder:*
creates a quick code to get a free autoclicker
Fuck me that's relatable
More realistic coder:
Spends the next 10 hours trying to get this obscure library to do it for him.
Even more realistic coder: downloads an auto clicker from the internet
@@NeemaAndGame fuck yeah for razer synapse
the worst part is ive done it
“Let’s start out coding a safety net so we don’t give Ricardo another clickjob” -Codebullet 2022
Can someone please create or get me a link to a GIF background like that. I need it...
@@Vordax21 for a friend?
@@coziz sureeeee for a friend ͡° ͜ʖ ͡°
Bro, Code dancing was genuinely the most entertaining thing about the vid on this game, and I played when I was younger.
I just realized this channel is like "oversimplified"
It updates like twice a year, if we're lucky and every video has 500 million views.
"Finishing the game" ... heh. Even with code my friend, this is a task that takes a considerable amount of time, patience, and strategy. I commend you on your effort, but with years under my belt I have only had the patience to get to a max stage of 249504. However, Im glad seeing that you are back, and I look forward to the future enjoyable monstrosities you create.
At some point you should just edit the savegame. Although after that it gets pretty boring. Trust me I've been there
@@N3name Nah, I realize it's an option, but where is the fun in that? If I click, I do so with honor and pride. (I don't think I should be prideful in my over 1,300 hours of clicker heroes and about 350 in Cookie Clicker, but gosh darn it I shall be)
@@NinNon5142 Glad to see a fellow person of the clicks. My Cookie Clicker Save is over 4 years old now.
@@grimms8783 Nice.
i have been grinding on mobile for 3 years and am on 1.2 mil zones
As someone who got to zone 1 million, there is so much to learn to optimise this, but I also know what channel this is and I love the brute force "click all the things and hope for the best" strat.
Genuine question, is it actually any fun or is it just a thinkly vailed skinnerbox?
any tips i only just got to my first trancend
@@furgel7717 I played for a very long time as well. For me it was just to waste time when nothing was happening in class. Not necessarily fun, but seeing your progress over time felt like an achievement
@@furgel7717 I played Clicker Heroes for like 10-15 hours and absolutely hated it. Cookie Clicker on the other hand, I have played that for like 500 hours. The minigames add some interesting gameplay (farms, stock market, etc.)
@@furgel7717 Some people genuenly seem to like thinkly vailed skinner boxes but no, this game isn't fun unless you are one of those people. It's almost solely grind and repetition and there is pretty much nothing interesting or fun about it at all. Unless those loops scratch an itch in your brain I wouldn't bother and even if you do like idle games I would recommend something a little more interesting that has some unfolding mechanics or an actual end like Universal Paperclip or Loop Hero.
Love how you keep roasting your self on your upload schedule. XD love your content man seriously
The legend has returned, and like the Code Bullet he is, he shot his way into our hearts.
Wait…
You should see a doctor
@Tommy Gaming 🅥 go. away.
AND YOU'RE TO BLAME
@@jimijenkins2548 YOU GIVE LOVE A BAD NAME
Hol' up
Quick tip: Task Manager can be opened using Ctrl + Shift + Esc, and having it focused seems to disable automated clicks. I don't know how or why it works, but it's useful for developing tools that automate the mouse.
noting
I knew of the shortcut, but not of the disabling of automated clicks, so good thing to note
I'm fairly certain when a program runs as admin, it can't be interacted with by noon admin programs.
rip keyboard AND mouse automation
@@jbritain don't mind me just having worked in software development for a decade and not know that
Just so everyone new to the channel knows, this guys post consistently, frequently. and always puts out the best content you wont be waiting a year and a half for your next video
Yeah like this man pumps out so much content, his upload frequency is nearly Telepurte level. I don't know about you but I think don't theirs a more consistent constant person on the platform when it comes to frequent uploads.
@@justmyopinion7315 indubitably
I played a few clicker games like this before... At some point they went into "E+10" and so on until it overflowed to 1 and went infinite.
Yeah, from e+99 to literal infinity represented by a "1"
wait, was it 1e+10 or 1e+99?
I wonder what went wrong. I think that counters in most games would probably suddenly stop increasing as the low precision causes everything added to the float to underflow without the sum actually increasing.
The large number might have caused rounding errors large enough to break something else, though. Weird that that led to the counter showing 1, maybe the math for formatting the displayed number just broke. (Either way, don't use single-precision floats for your clicker games, kids.)
@@asj3419 basically, it went from 1e+10 to 1e+11 and so on for each additional digit until 1e+99. another digit later and it breaks, overflowing to 1 and basically acting like it's infinite.
@@DarkFrozenDepths wack. Currently I’m playing an idle game that handles numbers like 1e + 2.5MIL
@@harrymansfield6189 probably cause it can handle a lot more on the integer limits
a lot of games recently seem to run off at least a 64-bit limit. some can run past that
Clicker heroes handles numbers up to 10^10^318 or so.
Youve unclocked a memory ive long forgotten. This game was my in school go to.
Edit: 3 days later, got the game again and am now level 103.
My in school go to was steampunk tower defense
@@adorimirable coolmathgames was mine, oh the feels
Last year, this is what I played ij quarantine
Fun fact... There's now a sequel
BloonsTD 1-5
Is now an OG thing
It’s funny in the time he’s been away I have finished my first year of my computer science degree and I wanted to get that because of Code Bullet. Now I’m sitting here thinking maybe after my scripting course I should start doing projects like this. Then I see all the work and think maybe I should leave it to the professionals.
These kinds of projects are fun, but generally you don't learn that much after the first one or two.
I used tesseract for one myself to own people in a type racer sort of game (typing sentences at 200+ wpm). It's very fun to make, but after the first one you kind of get the idea. Generally the code is also incredibly messy because of the amount of random things you might end up sticking onto it. Like how code bullet in this video ended up having to program a weird scroll bar tracker and "click the entire screen" section.
I'd recommend looking into just making your own games similar to games you know. It teaches you a lot more about complex code bases and algorithms, or just how things work in general. It's your own choice though 🙂
@@martijnp You’re really ruining 7th grader’s dreams by destroying them in Nitro Type?😆
Mr. Code Bullet, I say this very sincerely; No need to apologize after every video for how long they are in-between. Getting to watch you at all is a privilege, keep up the great work.
This is so true
Yeah youre not an assembly line worker for coding videos, you're a human being sharing your interests with us and we're here for it! No matter how long it takes, we just like the way you show us what's up.
EXACTLY!! Quality over quantity!!
@@rachelcrimm5763 Or in Code Bullet's case, lack of quality over quantity! Because, y'know, that's, uh... his thing.
but more videos would be great
i just love it no other words just the absolute defeat even after winning to the almost maximum degree
Little do we know he spent the whole year creating the dancing animation and coded the clicker last minute
After autoclicking clicker games for a year, code bullet has remembered his youtube password
Nah he wrote a code that tried every single possible password and he just happened to get it right recently
The king has returned , you know you’ve got a dedicated fan base when you can disappear for a year, come back and still pull in views.
It's not about the commitment, it's about the content.
That intro was an absolute rollercoaster, I totally lost it when the window shut and Ricardo was dancing in the window!
Holy shit, he came back. Homie just comes and goes as he pleases and im all for it. Legend.
You should make an AI for the game toribash. You click different muscle groups on your character to fight against another person doing the same thing (I’m explaining it horribly, but that’s the gist). If you created an AI that slowly learned how to fight in the game and then pitted it against another AI controlling the other player, you could potentially create an amazing looking fight between two perfect fighting masters
This is gonna be fun
this would be amazing and incredibly painful, i dont even know where you could begin
I vote for this to be a thing
holy shit yes please
@@mohammedalomari3532 itll take 5 years to come out tho
So you're telling me he took a whole year to make those dancing animations???
Welcome back though can't wait to see more great videos!
I'd say time well spent.
Worth it
Homie didn't even know instead of ascending after frostleaf, you just level the Masked Samaruai
The person who says "I couldn't be bothered" so much it's practically his catchphrase just automated an idle game.
He couldn't be bothered to manually play it
Always good to see a new code bullet video.
Top 2 video of the past year imo
Yea, but they’re barely above other vids this year cause all his vids this year have been really amazing
I'm sorry you've had a rough time with projects, and I'm glad to see you again. You're one of the few channels I rewatch.
Yeah cause either you rewatch him or you just wait for him to come out of hibernation again, and them hibernation periods really do be getting longer
Gonna be honest, the "i had to restart my computer" really got me, that was hillarious
Btw did you know that the clickerheroes community already scripted the game up until stage 130k ;)
There are tools in their community to calculate all of the things within the game, could’ve also used that to optimise the efficiency of your little guy.
I thought scripted runs reached the millions?
Its more fun to go the first steps yourself when programming :D
Just refreshed my memory and I am pretty sure there are legit runs the millions. 130k seems very low because I made it to something like 5k and I played very unoptimized and for a very short time compared to others
well cb just bruteforced it and didn't really care about efficiëncy I think, to be fair this project probably was more about breaking the ice than anything, this AI is pretty easy to code and I doubt that he put that much time into it
yea but wheres the fun on that
"Destroys clicker heroes"
...so you did the math and made a new version of the outsiders calculator, optimized ancients & hero leveling routes, and made an algorithm to figure out when you should regild, right?
*autoclicker goes BRRRR but at half speed*
Oh god I hope not, that sounds more tedious than his approach. If he did everything you suggest then I think it would have been more accurate to say that clicker heroes would have destroyed him. If you are going to those lengths then it's safe to say that you have already lost... Clicker Heroes has won.
Let the man have his hyperbole without suggesting that he throw his life away hahahaha.
I’m glad you didn’t abandon this project! The video turned out awesome. Just so you know, in my opinion anyway, the best part of your videos is your personality and style. Obviously it helps to have that with cool topics like A.I. but don’t be afraid to post some simpler videos. It’s just great seeing any content from you!
From someone who cheered you on in the beginning and still is now, I’m looking forward to more content man great job.
Dude you're so damn hilarious. One of the rare content creators that makes me laugh out loud multiple times.
I've always wondered if there's actually an end or winning to these types of games. Now I know there's not. Just despair and sadness.
I played it before and got to the hero just past the one CodeBullet did. I have 10^519 gold. The next hero costs 10^999 gold. There are like 10 more heroes, each costing like another 500 or 1000 powers of ten more than the last.
There is no winning.
@@PhyloGenesis I hacked the game and gave myself infinite gold :)
That's why Universal Paperclips is probably the only worthwhile idle game in existence. You can actually win it, and it feels satisfying
There are a few idle games that have actual endings.
@@PhyloGenesis you haven’t even made a dent in the game
"Manipulative and borderline unethical but fuck me if I love em"
Yeah, felt that
Someone is gonna see this while he says it just like I did
The myth
The legend
The clicker master is back to destroy one more game with over complicated coding idea for our entertainment
Ah, yes, when I think of overcomplicated coding, I think of Code Bullet.
when I think of brain aneurysms
I think of code bullet
I love how you ran into the same exact bug I did when I was REALLY into Clicker Heroes with the omega lag that keeps clicking for 10 minutes after you stop
This makes 2 videos in one year. That’s a big improvement
Four seconds let’s gooo
Glad to see an increase in Code Bullet Timelapses (or CBT) this episode!
I love cbt
I'd love to see more CBT
I need more CBT
I've just wasted my time watching a guy waste his time on an AI to beat a time-wasting game, and I've enjoyed it. What on Earth is wrong with me?
Welcome to the interment
welcome to the internet
Welcome to the Internet
He's Code Bullet, you must watch his video after he come back from a 1 year holiday
Welcome to Codebullet :)
Well, at least "Best of Code Bullet 2022" will be longer than 4 seconds
It will be 4.1 seconds XD