Chapter 2 Was a Masterpiece [The Battle Bricks]
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- Опубликовано: 8 окт 2024
- This video may have some outdated information.
Music used
• Super Meat Boy! - Digi...
• Revenge of the Cyclops...
• The Battle Bricks OST:...
• Streets of Rogue OST/S...
• A Hat in Time OST - Th...
• Fault Lines (Mines)
• Fault Lines (Mines) (B...
• The Battle Bricks OST:...
The true question is, chapter 1 or chapter 2?
Yeah I probably would prefere 2 but 1 doesn’t have bucket tagger so not sure
i would choose both, really great and both are needed for the other (lv 20 for 3s doom and lil doom/death for chapter 2) expect whats stopping chapter 2 from being better for me is BUCKET TAGGER.
the gacha feature
I feel like chapter one was better but just because of Tumore mode. But why you may ask is due to the fact that the game makes you take what you learned from beating chapter one on normal mode but make it harder. Take example the bosses, paintball master requires you to spam many meat shields why keeping your main dps alive due to his massive damage (in terms for newer players) and comparing this to terminator feels like the same thing but more harder because every shot is a ohko so spamming meatshields is the best way to do so while building your dps stack. And same goes for other bosses like jetrock where you backliners won’t survive due to his grenade ability same thing with hell fighter and Doombringer with his fearful rage mode and ditto for deathbringer.
Chapter 1 is a entire reference for the old roblox and normal battlers using doomspire brickbattle weapons is perfect :D
This has got to be my favorite chapter so far. Great designs, maps, and etc. turking is goofy too and probably my favorite boss in the game.
chapter 2 was great, but I think chapter 3 is where the game really shined imo. the new black trait battlers, stage hazards, new red trait battlers after ch 2 showing that the trait enemies aren't bound to their respective chapters, the bosses (most of them) and so much more. a lot of it shows passion that you don't see with the major front page roblox games, and i'm excited to see where bucket takes TBB next 😊
The only issue I had with chapter 3 was how RNG based EXEC was on 3 stars, other then that I liked chapter 3.
@@DaReaIFallen that's true. exec's only a pain on 3 star and arguably 2 star. there was also pre rework blackmail and xtreme, though after the update they're a little easier to deal with
@@silk128b4 I am on stage 20 for chapter 3 tumore but just haven't had to time to finish it.
hell no i going back to getting 3 shotted by almost all the black units
*WARNING: YAPPING*
(Also an excuse for me to type alot to learn proper typing format since I have started to type with all 10 of my fingers recently instead of just my pointers. 💀)
Chapter 2 is easily the best chapter compared to the rest. The stage themes feel like they progressively move forwards, and make sense, something Chapter 3 struggles with in my opinion. Turking was also an extremely fun, yet challenging fight throughout all of the stars, while Chapter 1 can be trivialized by certain units, as you can literally solo 3 star Doombringer with literally only Noir, granted last time I did this it was post Ignition rework. Chapter 3's final boss, Exec, feels absolutely *AWFUL* to fight on anything beyond 1 star. It is literally nothing but luck for the majority. Oh, you're about to kill the first Fatboy? Aw, that's a shame, ";cloak allies." Also I acknowledge the fact that I'm not some pro, and honestly in my opinion, I don't think I'm very good actually.
Chapter 3, in comparison to all the other chapters, was obviously rushed. It took so long for us to get Chapter 3, but then like a couple of months later we got Chapter 3. Chapter 2 also has way less annoying/unbalanced enemies. The most annoying was really Bucket Tagger, but he is melee based, quite slow, and only turns a single one of your units into a battler, and having a battler isn't COMPLETELY useless. Even Treasure Seller isn't even that bad, since (I think, correct me if I'm wrong) he has a lower base movement speed, AND gives you your money back! :D Then Chapter 3 decides to add a RANGED variant that can attack multiple times, AND doesn't even give you some wimpy battler that could at the very least be a sandbag for your other units in return. I also want it to be known I think Deleter isn't that big of a problem, but I feel should be mentioned towards the games balance, I also don't have enough experience in Chapter 3 Tumore to y̶a̶p go over Expunger.
Overall, Chapter 2 is the best in my opinion because of the stage theming and being difficult, yet fun and fair to the player, unlike Chapter 3.
"Chapter 3, in comparison to all the other chapters, was obviously rushed. It took so long for us to get *CHAPTER 2*, but then like a couple of months later we got Chapter 3."
3:01 "the best XP grind in the game"
Jetrock: You Dare Challenge me?
but redbeard is the best xp grind
redbeard is much better for grinding xp if u have high lvl units and have the required rush units because of the map being smaller compared to jetrock
otherwise if you dont have high level units, jetrock is better for grinding cuz the enemy can easily be destroyed by speed battlers
@@notconvenient u can beat 1s jetrock in 23 seconds with speed and chainsaw and it gives very similar xp to redbeard and if u wanna do redbeard that short u would need some gacha units
@@notconvenient i don't wanna start an arguement btw im just saying my opinion
@@robertjadenromero4411were not talking about gacha units, we're talking about xp grind. But yeah redbeard is much better cuz I do it every 19 sec
Firebrand; cool remix of sword and fire
Arch: painful in tumore
Gallant: target for snipers
Sailor: funny money stealer
Bucket tagger: bucket tagger after turning my Telamon into a battler for the 68th time
Red beard: reason why sailor loves money
Bugle: fire rate
Guitar: damage
Cymbal: range
DJ radical: proceeds to stun my crockets that are in very danger since no meat shields
Spartan: SPARTA!
Gargant: Painful because he just killed the 6 crockets stacked dealing damage to turking
Turking: reason why I am in mental pain
Arm cannoneer: he exist
Note that you can somewhat counter bucket tagger with builder/throwel cuz the wall also counts as an unit
Wes and Maxwell work too if I remember correctly.
Something I found out was when they get their 50% hp buff it actually deals damage. I found this out when some trowels died when stalling in 2 star bulldozer
Another thing about redbeard is his heal replaces the “gas” which is actually molasses (old times syrup) when he gets to low health. So basically high health=he throws the cup. Low health=he drinks it.
Turning also doesn’t vomit based on time but rather successful hits about like 7
The explosion for red enemies actually does damage
Yeah I did testing about a week ago, I just forgot to fix the start lol.
Turking doesn't throw up after time periods
He does that each 5-6-7 attacks
I'd say, just from how difficult the final boss was, it was a fuckin' dumpster fire. No joke, I can't even get by it due to how they made it. And I swear to Christ that they designed it to be the worst boss I've ever encountered in a Tower Defense game
Not to say that the game isn't increasing in quality, I still really prefer chapter 2 overall. There wasn't much difficulty spike and you progress really smoothly throughout the whole thing. And it's also the only chapter where tumore mode was fully completed BEFORE the release of the following chapter , something which didn't apply for both chapter 1 and 3 (although the first strat for infernus 3* was when ignition was released, people have already made it to the very finale prior to its launch). Sure, tumore mode was meant to be unfair, but what's the point of being so unfair that there has to be a wait time of half a year so that we could obtain a single unit? Aside from that, the units obtained from this chapter are really good too. Sailor/Pirate being great eco source, Bugle's firerate buff, Spartan the more viable bucket battler and ofc Lil Turking, an amazing mini-tank and nuker.
They also got a buff in the mk2 collab update the effect makes an explosion the does damage
Protip: Gargant is literal satan in Tumore
My Ranking on all chapters
Chapter 1: Nostalgic
Chapter 2: Freaking Masterpiece
Chapter 3: Decent
chap 3 goes in mid due to the fact the first boss being like no challenge and the enemy mechanic being VERY annoying
@@hdfazed True, but for me chapter 3 killed the Game lol
maybe if turking cloned redbeard for every stage then he wouldn't have lost to the blue team
i just realized something
We're paying our units with the money from the bank
aka we're using bank money to pay for our mercenaries
how much debt do we think we're in now?
@@JuglyFun The true question is, to who?
@@DaReaIFallen oh shit
so no one is gonna talk about how bulldozer got dominated at the end
I am not allowed to say anything about it due to Bulldozer suing me.
I accept defeat, great video.
I am still making my own, however.
Can someone give me some tips on beating DJ radical 3 stars. Asking for a friend
now chapter 3 is uhh… 💀
@@melissamilford4186 We don’t talk about chapter 3 here.
My biggest problem with chapter 2 is how forgetable it is, it introduces really few enemys and it dosen't play around with it's trait, SO most of the stages are some random combination of enemys without anything special. It becomes really apparent in the last 10 stages where only gargant and spartan are introduced, so most of the stages boil down to spartan/gargant but with _____. not to mention how HARD tumore mode is, but all of the other chapters also have insuferable tumore modes so it's not really a problem.
@@ferminvarela1180 chapter 1 tumore is entirely ez, chapter 2 tumore get hard just at 2 star infernus and chapter 3 is hard since the first stage 2 stars.
@@tioalexandre2035 yeah
@@tioalexandre2035that's because chapter 1 is basically the tutorial chapter, so tumore mode for chapter 1 is supposed to make a chapter that is even more suffering for new players who don't understand some mechanics
half of the chapter 2 red enemies arent affected by the damage buff besides the explosion which feels kinda wasted ngl
@@localunfunnydumbman yeah it's un underused effect. the red enemy wich kind of utilizes the effect is gargant wich gets a bigger splash when he gets the extra damg but it is still not used in a very creative way.
wow
Now make chapter 3 was a masterpiece (please)
Chapter 3 would be almost as good as chapter 2 if it wasn't for EXEC's RNG.
i think the gacha feature is better
Unfunny joker