POV | Busch Gardens Tampa 2024 | B&M Giga Coaster | NoLimits 2
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- Опубликовано: 6 сен 2024
- #buschgardens #rollercoaster #themepark
*This is a concept*
Get ready to experience the future of Busch Gardens Tampa with this stunning POV of the 2024 Concept B&M Giga Coaster! Using the NoLimits 2 simulator, we take you on a thrilling ride through the park's latest coaster concept, featuring heart-pumping drops, high-force turns, and breathtaking views. This coaster is sure to be a hit with thrill-seekers and coaster enthusiasts alike. Don't miss out on this sneak peek of what's to come at Busch Gardens Tampa!
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its pretty, but I feel like its needs some low to the ground elements. . at least the final break-run is 200 feet up in the air, thats good.
The brake run is inspired by Orion, at this pace, there wasnt really space to do some low elements and trust me, I tried to fit a low overbank, but there was just not enough space for a nice next element what would fit the flow than
@@Casper.CoasterCreator yeah its not an easy plot to work with, I guess the best you could do is swap out one of the camelbacks for a bunny hill (probably the first one) but then that'd be too similar to Orion. I like how its the butt of every joke now
It's not too long, it's nice. I think they'll add a speed hill instead of only camelbacks, it saves a lot of money because it's lower
That could be, however, B&M mostly goes for higher hills
Everyone being so negative in the comments haha. I loved it, and would ride it a ton personally, it gives me Nitro vibes. Busch Gardens Tampa already has enough low to the ground elements on cheetah hunt, and twists and turns on iron grawi, so the smooth airtime hills on this would compliment the other coasters in the park nicely, great work!!!
Thanks man! Its really nice to hear that someone likes the concept 🙂
I think it’s a great layout! I would’ve loved to see a speed hill at 0:51 but other than that it’s perfect for BGT.
I agree, a speed hill would be very funny!
I’m saying 2025 because it took Carowinds a whole year to prep. before building fury 😊
Yeah, but that will all about the grond at the moment
Busch gardens will not get a Giga, instead they will get a family coaster by Vekoma where Sand Serpent was, and later an Intamin multi launch near the back of the park
Is this confirmed or just a guess
@@Casper.CoasterCreator I’ve got word it is true by an insider, and that Seaworld may have purchased a deal with vekoma, so we may get a family launch coaster at Tampa and another location. This also makes sense due the attraction it would be replacing, it would make no sense to replace a family coaster with a Giga.
After that attraction, it was theorized that Seaworld made a deal with intamin to buy not one (pantheon) but two blitz coasters, the second one theorized to go to Busch Gardens Tampa in 2025/2026 depending on when the family coaster opens. The Blitz will open in the Jungula section of the park behind Tigris according to my sources, which is also what BGW did.
May I ask how the big the area for the vekoma would be then? And for the Intamin, I assume the area behind the tiger habit and tigris?
@@Casper.CoasterCreator If you look at the map, pretty decent. Just look at the wild mouse station. Now idk if there are staff only sections or animal exhibits there, but even if there are, I assume that with a little finesse they could 100% squeeze it in there.
Yeah, maybe something like raik at phantasialand you mean?
Now, thats some wonky shaping.
Also this layout would probably suck at BGT, as it is basically just Giga Mako.
You clearly has not much knowledge. Not one of the elements is the same as the elements of Mako. The first element is the first one of Fury 325, I used the airtime hill shaping of Mako, the next element comes from Shambala. Than the 90 degrees kind of overbank comes from Intimidator and the brakes are inspired by Orion. And shaping is also fine
@@Casper.CoasterCreator Ok, so:
1st. By “wonky shaping” I was mainly referring to the Ampersand.
2nd. You clearly did not understand by what I was trying to say. The layouts are obviously not both the exact same, I am just saying that they both have a Big first drop on the edge of some water, into a pullout following its edge, into a high over banking left turn, which sends you into an airtime hill. You exit the hill to go into B&M’s signature; Over-used Hyper turn around.
You exit this turn around to go over another airtime hill, and yet another airtime hill. This airtime hill however, is not only over water, not only turning to the right, but the turning starts at the start of the exit of the hill. This then sends you into another big airtime hill, this unfortunately is where the similarities falter, as Mako’s airtime hill is in fact a speed hill. This is then when you hit the mid course and go through its final airtime hills and stuff. Yada yada. Point is, they are basically the same ride.
Yeah, i got what you are trying to say! I tried to get the turnaround less usual by using shambhala's turnaround and using Intimidator's overbank to the right. The biggest problem was, the rumors for a B&M are pretty loud and this is the only was to fit a B&M Giga in BGT. But maybe we get a intamin, we will see
I would much rather have an Intamin.
A intamin concept will come in the future, but not very soon. Good projects takes some time
This would get all yhe Orion hate.
Why, because of the better lay out?
Never gonna happen in BGT hahaha
We never know, they have the room if the remove Sand Serpent and the other flatride there + there are multiple rumors about it...
i actually think if any park is likely to get a giga in the near future its bgt, i dont think its very likely still, but theyd def be the first park id think of
@@Casper.CoasterCreator doesn’t Tampa have height restrictions?
@@jjh2456 yes, It has. If they want top build a Giga or Mega, they need to ask for a heigher heigh limit
@@Casper.CoasterCreator Which they will not het
Not great tbf for Busch gardens
Why not? They have worked with B&M before, they dont have a giga or Family/thrill airtime based coaster without inversions and would be great for the skyline
Pretty lame layout, nothing new, very generic element that we all saw a millions times. Like you could add some low to the ground elements, some new-gen airtime moment, maybe some bunny hop, that would be a first on a Giga
I have looked for lower elements, but with the speed the coaster has, bunny hills are not possible (to much airtime for a B&M). And generic airtime can also be really fun :)
@Casper.CoasterCreator oh absolutely, like the B&M airtime hill are like purr fun, but a little bit of diversity is always good
The hills have difference between 0 and a small spike at -0,4g. More wasnt possible