Rush (T) vs ZeLoT (Z) on Apocalypse. Game 2 of 4. Want to support ArtosisCasts? / artosis I'm probably LIVE right now, check me out: →Twitch: / artosis
Dude, I just came off a 12 shift and your insight...man alive. This so beyond casting. Your passion for this game constantly makes me want to ladder. I don't hate myself enough yet.
This was a great CAST. Really helped me as a total noob absorb everything going on to understand the little nuances and general idea of the strategy. For example the comment about popping lings at the nat as a mind game I never would have known if Arty didn't point it out. Excellent casting.
Awesome game. That really puts into perspective how such small windows of opportunity can win or lose games. Always amazing watching ZeLot go for the throat. Stellar play on both sides.
That carapace upgrade cost ZeLoT the game. If you notice, ZeLoT didn't start greater spire when Hive finished for another 10+ seconds because upgrade was still in progress. This build needs some fine-tuning :p, to at least sync the upgrade finishing with Hive.
This game was so exciting!! What an ending. Just in the nick of time. Rush adjusted very well in this 2nd game. Cant wait for the next game. The fact you called it to a T is quite impressive.
@@FourOneNineOneFourOne Yeah partly what I mean. Muta good, me win, you die. But also the fact that JD would guarantee win ZvZ the moment he started to gain any value with the muta. Here in this game. Zealot never was able to get the ball rolling in a meaningful way, and he lost.
Artosis won’t pin comments or interact with anyone on his relatively small monetized channel, but he’ll delete comments if you recommend someone else’s videos. Pure douchebaggery
I was really hoping to see those Valkyries get sploshed with the purple goo :( Keen to see more Guardian Devourer games, especially with Zerg wins!! :D
Loved the explanation at the end because yes I did wonder that. I do still wonder if there was an airspace location slightly to the left that would have been better, although probably still not good enough in this game.
hey guys, welcome back to artosiscast's comment section while we wait for this game to get started! don't forget to like, subscribe, and comment so we can get this awesome BW content out to the world!
I know pros should have reasons for all of this, but I think just 2 scourge instead of one extra hydra could make a difference pressuring and zoning those valkyries
Good casting makes watching a match so much better. You and tasteless made watching the GSL such a great experience. I used to rush home from work with energy drinks in hand to watch the GSL till the wee hours of the morning. Do you and tasteless still communicate or did you guys drift apart?
I don't know how u can hate Protoss more than Zerg, at least you feel like you can play the game a little bit vs Toss, Zerg is just pure stress until muta phase is over followed by more stress vs defiler.
I kind of want to see that. Bunker instead of turret at the natural and then bunker + turret at barracks instead of turret + turret. Bunkers are the same build time, same range with range upgrade marines and only 25 more minerals. Should've helped him to mass more marines.
@@Lappmogel Bunker range isn't really as good as turret range in all cases, because bunkers are wider, so you can't build them as close to the barracks. Range for units in bunkers is measured from center to edge, while turret range I think is edge to edge. Also, putting marines in bunkers doesn't stop the mutas from picking off other marines that aren't there; in fact, it makes it easier. But most importantly, when you move out, those bunkers are useless, while the turrets continue to defend your main.
Incredible ‘down to the last second’ timing, well cast putting it all in perspective RT!
This is so high level that Artosis got the play precisely right!
Dude, I just came off a 12 shift and your insight...man alive. This so beyond casting. Your passion for this game constantly makes me want to ladder.
I don't hate myself enough yet.
This was a great CAST. Really helped me as a total noob absorb everything going on to understand the little nuances and general idea of the strategy. For example the comment about popping lings at the nat as a mind game I never would have known if Arty didn't point it out. Excellent casting.
Awesome game. That really puts into perspective how such small windows of opportunity can win or lose games. Always amazing watching ZeLot go for the throat. Stellar play on both sides.
Really appreciate when you zoom out and show the larger field of battle. Helps bring perspective. Keep up the great work!
I plugged my laptop into 46 inch TV specifically to watch these videos. Absolutely phenomenal.
Artosis your commentary is legendary and this is the most glorious channel on yt
Zelot’s muta micro is just unreal
This one definitely gave me chills
Such a knifes edge
That carapace upgrade cost ZeLoT the game. If you notice, ZeLoT didn't start greater spire when Hive finished for another 10+ seconds because upgrade was still in progress. This build needs some fine-tuning :p, to at least sync the upgrade finishing with Hive.
ArtosisCasts should be renamed to "ArtosisBreakfasts" since so much people watch these in the morning
In Poland we watch it around 5pm, so its a dinner type thing for us.
Love the commentary and the play by play ❤ I thoroughly enjoy your videos. Cheers from Toronto 🇨🇦
Checking out Artosis cast: ✅
Leaving a comment: ✅
Breakfast eaten: ✅
Oh yeah, its all coming together
what did you eat?
The algorithm is so tuned in to my watch preferences i dont need a notification bell the upload is straight at the top when i login
Beautiful short high level clean play.
ZeLoT should have used the bottom left position. Terran always puts tech there, and Zerg can always delay it with mutalisks, but ZeLoT didn't even try
What a finish 😮 Arty you are so good at these casts, this one was epic
Great job setting up the drama of the final seconds. Fantastic cast.
that looked SO close, amazing read by rush on what he needed to do, I was on the edge of my seat watching it!
Outstanding push out from Rush! That timing was PERFECT. A few seconds later and it could've been completely different outcome.
Excellent cast! Your knowledge and experience are on full display here. Thank you!
This game was so exciting!! What an ending. Just in the nick of time. Rush adjusted very well in this 2nd game. Cant wait for the next game. The fact you called it to a T is quite impressive.
Watching artosiscasts keeps me regular.
Gg. Thanks for the cast Artosis.
Been really enjoying Zelot games recently. I’m excited to see how he does in ASL this year.
Zelot is slowly becoming my favorite player... whether he wins or loses, his games are always great.
Was on edge at the end, what an awesome game!
I think a few zerglings to clog the top of the ramp and targeting the valks with the hydras could have swung that
he had two on the right he didnt use :P.
Very good job everyone who makes these with you arty...i appreciate the time an effort you put into these
Watching Zealot play ZvT reminds me of watching JD play ZvZ back in the day.
Jaedong's ZvZ can be summed up in "I don't believe in build order counters, just make some muta and kill my opponent with superior micro".
@@FourOneNineOneFourOne
Yeah partly what I mean. Muta good, me win, you die.
But also the fact that JD would guarantee win ZvZ the moment he started to gain any value with the muta.
Here in this game. Zealot never was able to get the ball rolling in a meaningful way, and he lost.
Would love to see some top level TvT if some of the ASL terrans have duked it out in the past week, thanks for the great casting Artosis
Did my reply seriously get deleted? That’s sus af
Artosis won’t pin comments or interact with anyone on his relatively small monetized channel, but he’ll delete comments if you recommend someone else’s videos. Pure douchebaggery
Didn’t do shit you fucking slob
@@ArtosisCasts I love you too, thanks for the casts. You shouldn’t respond to only negative feedback. Very slob-like of you
Nice - very tight timing there - down to the wire!
I was really hoping to see those Valkyries get sploshed with the purple goo :(
Keen to see more Guardian Devourer games, especially with Zerg wins!! :D
Loved the explanation at the end because yes I did wonder that. I do still wonder if there was an airspace location slightly to the left that would have been better, although probably still not good enough in this game.
hey guys, welcome back to artosiscast's comment section while we wait for this game to get started!
don't forget to like, subscribe, and comment so we can get this awesome BW content out to the world!
I like the breakdown after the game 👍
Thank you Artosis
I know pros should have reasons for all of this, but I think just 2 scourge instead of one extra hydra could make a difference pressuring and zoning those valkyries
I dont know what you did to the video quality but its looking great!!!!!! Very COOL BEANS
thanks for another banger ArBROsis
Wow what a last second timing
so glad i found this channel, what a fuckin treatarooni❤❤🎉
Good casting makes watching a match so much better. You and tasteless made watching the GSL such a great experience. I used to rush home from work with energy drinks in hand to watch the GSL till the wee hours of the morning. Do you and tasteless still communicate or did you guys drift apart?
wow never thought I'd see guardian/hydra since the Yellow days haha
This is why I love BW! such a cool down to the wire game.
I see mutalisks, i hit like. Just how it works.
I don't know how u can hate Protoss more than Zerg, at least you feel like you can play the game a little bit vs Toss, Zerg is just pure stress until muta phase is over followed by more stress vs defiler.
It’s because you have to have some amount of skill to win with Zerg
THE TIMING
Is it fair to say that Broodwar is Zerg's story; and Terran and Protoss are just playing their parts in it?
Are there any ladder maps on that cool dark blue tileset?
Bro, this is really great content, also maybe just one pair of scourge would change that math
Why didn't he make an arc of hydras at the top of the ramp and put the mutas behind the hydras rather than to the side?
We love Artosis :))
The Gaudian cocoon position is incorrect!
Wow, those timings were absolute surgery.
Sensational finish.
Chills
never before seen game where mutas dominate terran Kappa
RT, this was a great cast. The one player did very well, but the other player was just too strong this time.
Hope you have a great day!
should have blocked the ramp with hydras.
perfect timing for terran, and battle won cuz of +1 armor of marines, that just finished.
Great game
Narrow victory!
Excellent 😊
Remember: whatever the vid upload is titled, bet on the other player to win
6:34 I can't even what??
FLASH WOULD HAVE WON
Guardian cocoon position is incorrect.
No Lurkers. ZZZZZzzzzz
any chance you can cast some 2v2s?
is guardian play popular in zvp or more something you see in zvt?
ZvT mostly. Guards can be good super late vs Protoss
standard play > fun, creative and interesting play
Just watching. Made me annoyed having to deal with non stop muta harassment
Great!
Flash would have won.
clutch valks
rush could've held it
So lucky
Hello, ignoramus here. Instead of six hydras, why not four scourge and some lings? I'm sure there's a reason; what is it?
Flash wood of won!
This really wasn't close or difficult for terran at all. Artosis trying to hype his own struggles as terran via proxy.
first comment, been watching you since the early days :)
Look how many marines just freely die.. just build a bunker at entrance and by barracks.. 400 minerals is worth.. he lost 12 marines in 3 min…
I kind of want to see that. Bunker instead of turret at the natural and then bunker + turret at barracks instead of turret + turret.
Bunkers are the same build time, same range with range upgrade marines and only 25 more minerals. Should've helped him to mass more marines.
@@Lappmogel you can move out safely with a bunker at barracks. The units don’t get picked by muta and you can build up easier to defend easier..
@@Lappmogel Bunker range isn't really as good as turret range in all cases, because bunkers are wider, so you can't build them as close to the barracks. Range for units in bunkers is measured from center to edge, while turret range I think is edge to edge. Also, putting marines in bunkers doesn't stop the mutas from picking off other marines that aren't there; in fact, it makes it easier.
But most importantly, when you move out, those bunkers are useless, while the turrets continue to defend your main.
: )
Huh, imagine that. Playing the same exact strategy over and over again gets predictable and then you lose! WOW!
First!