27:15 Scavenging can be countered by placing your creatures in the Temple (not the pool), which blocks enemy scavengers, or the Prison, which renders it immune to scavenging.
@@Eckylis yes, i understand. But vampires get (i believe they are the only creatures) angry when placed in a temple. So thats impossible. You need to make a scavenger room and put a locked door next to it. Pay it by hand and build a hatchery on the other side of the door. It will take some time but if your patient enough you steal the enemies vampires
@@woutzandbergen8305You can actually drop 1 Vampire for awhile to prevent scavaging . I tried , if he got pissed , drop him back to Scavenger Room . Use another Vampire then .
It is possible to keep the Horned Reaper under control, there is ONE job he will do that is manning the guard post. Assign him that and he won't get bored or angry, and will not rampage.
He also trains, researches and scavenges. But most players put him in the temple, that only keeps him happy but makes him happy too. (Unless he is too far gone).
That is if he doesn't lose his happiness level over time and isn't in the Hand Of Evil being inert, The Horned Reaper is effectively a killing machine built on killing rivals and heroes which every creature does but when idle become one psychotic and then cannot be stopped when berserk even if placed in a temple away from your dungeon, it will infight until you seal your portal and sack it or kill it outright by slapping and even lots of boulder traps!
I always built a separate apartment for Hornies and locked the door. They were fine, i think at one point I had 3 Hornies simultaneously. Just had to find them a fight every now and then.
Hell yeah it is! I just got 1&2 up and running again, and I'm in total bliss. I'm glad that you mentioned the sound design - most videos dont touch on how great the music, narration, and absolutely glorious CHAOS of the battles. Good vid!
Anyone do the trick where you place a trap, then sell it after the imp has taken the crate outside of the workshop tiles? Normally the crate would disappear in a puff of red smoke but if not inside the workshop, they carry it to where the trap was then discover the crate and take it back netting you another free trap to sell. I kept Mirthshire going for long after the gold dried up doing that before having to break through to the heros. So glad keeper fx is keeping this playable - so many memories of countless hours. Scripting my own editor-made levels as a kid is why I'm a software developer today. Currently playing through the campaign with my son, reliving the 15yr old me when it came out. Sometimes it's just good to be bad 😈
Dungeon Keeper is one of my all time favorite games. I've beaten it only a handful of times. Even knowing where things are, and what to expect, sometimes it is just a brutal game, and the enemy shows no mercy. Love the soundtrack as well as the narration from the DK's assistant.
I was 10 years old when i first played DK, best game ever until today. Now i am 34 years old and still play DK and Deeper Dungeons once in a while. There is no game like DK, the concept and game dynamics hits different than any other current modern game...
Not sure about the favourite level but Horned Reaper from DKII is probably my most favourite monster bad guy of all times. I wish we could see him in a movie that would have dark humor, just like the Interview with Horned Reaper that i saw at least thousand times as a child :) Proper DKIII would do as well of course...
Like you, I remember the enemy keepers' AI in the original release of this game being far less aggressive. Glad to know I'm not just misremembering, but I'm also glad that the game became more challenging as a result
Argh! need to play this again, so good! I did work experience at Bullfrog when they were developing Dungeon Keeper 2 and it inspired me to get into the industry, so sad that they shut their doors
Yes it is. Dungeon Keeper stands out as one of those games that has no equal, and no real contender. It's unique and an absolute masterpiece. Flawless? No. But the flaws are overshadowed by the good.
Fun fact about boulder traps. They aren't actually an instakill. They do dps, its just that they do so much damage so fast that you can't tell. I know this because years ago, pre keeper fx, I was playing the first level of deeper dungeons. Possessing a lvl 10 horned reaper I was clearing out the section of the left side of the map that leads to a reveal map secret box. I was knocking down a magic door and wasn't really paying attention. So when the door broke and the boulder trap behind it activated I almost didn't react fast enough. But, I backed up just in time. My reaper got touched by the boulder trap and was sent to a tiny sliver of health. I got hit, and lived. To say I was in shock is an understatement. I remember calculating the dps of the boulder trap later out of interest, but I don't remember how or what i came up with. I think how boulder traps work has been changed a bit in keeper fx because this has happened to me several times in recent memorie with knights and reapers, and my health usually gets sent to half or somewhere around there instead of almost none. Whereas I only remember a single instance of this happening to me before keeper fx. If you don't believe me, go ahead and grab a lvl ten reaper, find an enemy boulder trap, and play chicken with it for a while. It may take a few try's but I promise you its possible.
They do damage with DPS against low defensive creatures who are essentially ran over including Bile Demons at lvl.10 but because of the Horned Reaper having high defense as well as high HP, it is reduced to 1HP until it goes for the Lair to rest and regains health and also isn't hungry which is a guaranteed death when the creature loses health until it gets to a hatchery and consumes at least one chicken to push back the in-game timer The only creature absolutely invulnerable to Boulder Traps outright isn't a creature but a hero, and that hero is the Avatar where the Boulder Trap explodes in a Word of Power graphic! The Avatar also is vulnerable to lava but because of heal and being at lvl 10 on Skybird Trill is a brutal hero to put down and even more is to capture him because Heroes don't have hunger timers, only when imprisoned and also tortured do they lose HP unless you feed them a few chickens and heroes who are high levels with Heal Boulder Traps can be disarmed if you possess them by slapping them as soon as possible and away from any creatures who aren't in the pathway!
Never forget the full Dungeon Keeper and with the Deeper Dungeons expansion had a full Editor buried in the file directory but wasn't marketed enough to warrant a full Editor for making tour own dungeons Imagine Halo Foundry but literally make levels to your own pleasure, put anything where you want and even make a Good Campaign which is in the KeeperFX mod library! It really is a game beyond its time ❤❤
Ah, memories! Giving the Dark Mistress a good right-clicking! The Chicken Spell where the voice hisses "Tikka!" The farting Bile Demons! As our mentor says, "This really is somewhere you can bring the kids for a weekend."
4:02 Actually, only the level descriptions were voiced by Richard Ridings; the rest of it was voiced by Dene Carter, who was also one of the programmers.
@@RegulusSauce You're not the only one who's thought that Ridings did all the Mentor voicework. I asked him, and he said it doesn't sound like him. Someone else asked Carter, who confirmed the voice is his. People probably assume it's Ridings because he did it for Dungeon Keeper 2.
That explains why mentor from Dungeon Keeper 2 and The War for the Overworld doesn't sound anywhere near dramatic (and nerve racking!). I'd argue at last half of the vibe of the game is due to narrator, that's so interesting to learn that it was done by a programmer (being a software engineer myself) :).
I know I'm late to the party here but 20 plus years ago I never gave much thought to who voiced the level descriptions. Richard Ridings was in Fat Friends which was often filmed about a 5 walk away from where I lived in Leeds, UK. If only I had known I would have tried to meet him.
Vision is really powerful - evil eye, or an invisible fly scouting their dungeon... A bit of a cheesy multiplayer strategy I probably really annoyed my friends with: When the enemy keeper tunnels through the earth to their portal, quickly drop an imp in the path before they can claim the ground, then possess your imp and explore as much as you can before they kill you, digging holes everywhere as you go. Then for the rest of the game you can see most of their dungeon ;)
@@dananskidolf Yeah , I do that too for some levels like Skybird Thrill . And the other one with 2 Level 10 Samurais & Level 10 Knight ... I forgot what it is called . It's a amazing to see people still enjoying this game .
Stealing a thief in flowerhat was always my favourite as a kid, train them past level 10 to a knight and transfer it and solo everything with possession. Fun times.
You can get the Lord of the Land from level 7 by completing the dungeon if you had the fixed patch, and then convert him to your cause, and then the Transfer Creature secret was used until Blaise End and then the Vampire was just as strong but was scavenged by the rival on Skybird Trill!
I used to love possessing a creature that could use the wind spell, going into the lair, and blasting all the creatures towards the corner where there were two corners from each wall touching, but not a third block behind the two. So, when you blew loads of creatures towards it, some got pushed through, causing the map to be discovered. Then, I'd drop an imp down and discover the full dungeon without leaving my own.
That was because of the collision detection between the diagonal connecting walls rather than the basic walls that were in a line formation with no gaps in-between!
I also loved it. Btw theres another bug. Pick up creatures, you cant put them on neutral space normally. but if your first (last picked up) creature is a imp (spam klick), all and or atleast some of the creatures will be able to be placed on neutral ground... :)
Man I remember the final level my sister had a save and didn't attack or anything. In this save the enemy dungeon had built a bridge connecting their dungeon to the main central island, which I'd never seen in my saves and couldn't recreate (you don't have bridge available) This allowed me to use it as a vector of attack to capture their rooms, which is far easier and not the intent of the level's design.
The memories. I bought this game with my mother (still got the original cd) when i was 7 years old. I am dutch and couldn't read english yet so gave up pretty quickly. But at around 10 years picked it up again and just started playing. Till this day my absolute favourite game and I am 31 now, every now and then it's still good to be bad
Shortly after the game launched in 97 they pushed a patch that fixed a bug with the keeper AI, however most people (myself included) had no idea and never downloaded it. The bug would cause enemy keepers to become passive and basically do nothing. Keeperfx includes this bug fix
I could talk about this game, how heroin addicts who stopped taking drugs would talk about their first experience with heroin. As a kid i had these ecstasy moments trying a really fun game for the first time. For me it was Diablo 2, Populous and this masterpiece. I dont play this game anymore, but man... i think i will never feel such a rush of dopamine ever again because of a video game like i had with DK. Bullfrog was just filled with highly creative and talented humans, such a shame they didnt carry on and sold their soul to EA.
Ahh This game is my 2nd ever game CD I ever owned. As a child I was at the radio bazar in eastern europe where sus copies of game cds would also be sold, I asked a guy what game would he recommend if i liked Warcraft 2 (my first game CD) and he gave me this. It took me a weekend to even understand what was going on in this game, but once it clicked I got hooked. Didn't help that my english was only at a beginner's level (This is a postman, this is a policeman). So, i took all the ingame messages text in a big text file, printed it out and set to translating it with a dictionary. My english language skills got a HUGE boost from all that, I didn't need to pay attention in english class ever since. The game that Bullfrog made before Dungeon Keeper is Magic Carpet - also a remarkable game for its time. You should check it out.
Most fun game ever! Loved it as a teenage and still love it now. I finished the game and extension many times but one level I could never fully beat is Secret Level 1. The fact of having to walk back many times through the entire maze at each respawn is too annoying so I gave up. I never found any other game that had it all like that: fun, style, creativity... A truly unique piece!
Best thing in Dk was to convert Lord of the land on first level with a prison and a torture chamber and then keep sending him trough every level with a send creature box.
One of my all time favourite games, I was around 7 or 8 when I first played it I think. I bought it a couple years ago from GOG and was surprised how good it still was, I replay it every once in a while. When I was young I especially loved mimicking all the sounds, like the creatures warcries and the create-imp-spell sound (nyo-hoh-hoh!) It was the funniest thing ever to me 😂
This was the first game I bought with my own money, back in the day (pocket money that is). My favourite aspect of DK is how it combines the systems of RTS/colony management games with the atmosphere and feel of traditional dungeon crawlers.
I remember i used to play dungeon keeper with my dad on his old messed up computer. The thing crapped itself and just completely died one day after getting to i think the 18th level. The next week my dad bought me another crappy laptop still capable of running the game. Still one of my favourite memories with my dad so far.
34 years old now - perfectelly remember this genious game. Slapping imps, stopping fights between spiders and flys, scary sountrack. Great, great old game - they don't know how to do something like that anymore.
18:10 If you are able to rush researching the prison, you can capture and convert these Fairies. They’re fantastic spellcasters if you level them up, it’s fun to set them on the rival keeper.
@@Address_Unknown_ It will never be forgotten unless we forget and stop playing these old classics. I intend to always go back to the classics when nostalgia kicks in. Do you? :)
I love this game. I bought DG Gold for my PC on a complete wim. I didn't expect much but was blown away how good it was. I can't believe how long it's been. I got as far as the last level but just couldn't beat it. Recently I have played Dungeons 3 and it's pretty good but I don't think anything will quite match DK.
I actually came stumbling in to this video because I remembered Dungeon Keeper 2 and playing it when I was a wee lad. Was debating snagging a copy and just wanted to get a feel of the game first.
As a kid I too was obsessed with this game, then somehow I managed to corrupt my install but it was playable, instead of being greeted with the menu it would send me to a random map not part of the campaign or expansions, those maps wouldn't even have a win condition either, you would kill the enemy keeper/human and nothing would happen, sometimes it was a map with no enemy at all. Years later now as a software engineer myself, I guess I somehow managed to trigger the testing/debugging mode, so I was playing maps not intended for your average end consumer.
for me too it's one of the best game ever, especialy 25 year ago, you can control all creatures, and each of them have stats and spells, just this is insane for this era, i don't remember any other game where you can do this at this time the only default of this game is... it's too short !
Basically all RTS games do and did that back then. Total Annihilation: Kingdoms had a fantasy setting, you control all your units, obviously they all have different stats and most have special abilities and spells, some up to 3 of them.
Respect for powering thru the whole game. I must admit "putting it on pause" many times over & always coming back & have to restart fresh later. But the truly a brilliant unique idea behing the game is what kept me coming back. A little sad how little has become of the franchise. But i also understand that "being evil" is a tough one to sell sometimes. Thankfully other companies has kindly borrowed the concept & perhaps made it a bit more "cartoon evil" too.
u can build a lair a hatchery gold room and training room for ur horned demons door them off drop gold to them the most ive had was 4they wont get angry as long as there alone pull them out for combat
38:25 Interesting bug. I know Armageddon sometimes causes the tile your heart is on to be claimed (that was fixed, by the way), but I've never heard of this before. Edit: Could it be the heart disappearing bug? That's known about.
I actually started with DK2 and first time playing DK1 I played with the KeeperFx mod. Well since the DK1 Tournament, I freaking love DK1 now... even more than DK2
Whenever Transfer Creature is available, I’ll level up a converted hero to level 10 and bring it to the next map. It’s especially cool to level a Thief into a Knight and use him like your own lord.
I seem to remember reading somewhere that Minecraft was inspired by many things, including, Dungeon Keeper. Minecraft, like Skyrim, wants to be played on every platform ever so that nobody forgets it - I mean all 3 games mentioned still hold up I think, but, imagine if Dungeon Keeper had that level of PR?
in brief: Yes, yes and a thousand times yes! DK1 was a gift to our generation. It is hard to imagine how they managed the pull this though with all the development issues. Those guys were living the life making this game, so I am not surprised the game isn't that AAA bullshit we get nowadays.
Love DK1, I replay it every few years thanks to KeeperFX. Most of the levels are pretty easy if you transfer high level creatures constantly (especially if you cheese transfer from secret levels into endgame levels that wouldn't otherwise have a transfer). I highly recommend trying to complete the game without transferring!
Not that long ago I replayed DK 1. And while I wasnt ask skilled like back then (ama old fuck), I still vividly remember a very specific scenario that I thnk perfectly encapsulate the master piece DK is. So I was doing some map against an enemy fort like thing, where they layed down traps to hinder my progress. They were powerfull electric traps. I tought I just drop a bile monster (no legs, big flails on horns, fatso). Wouldn't really walk on the trap, so I had to posess it, and walk over. Took lots of dmg, I had to come out to heal it. It would escape the traps so I had to slap it back on them. Damn it drains a considerable amount of gold and attention. Also his annoyed as fuck from slaps and traps and havent eaten in a while durring this time. So I remembered that skeletons bearly gets dmged from lightning. Had non, but know they spawn in cells if someone dies in there. Had no prisoner. So i picked up this, was already starving and throw him in the cell. Still had a decent hp left, so I slaped it a bit, and cast lightning on it myself. (was afraid it die in traps if i do that again) Finally he starved to death and become a skeleton. Throw the skeleton straight in the traps and depleated all of em easilly. Now imagine what this dude went trough and how fucking evil I was in his eyes. And it all nicelly tide up to normal game play, in a single situation, and this game is chuck full of stuff like this!
No idea why no one corrected you yet, but youre misremembering twice. Bile demons dont become skeletons, and skeletons arent immune to lighting. I appreciate the story, but our memory is funny sometimes, we’ve all been through that
The Horned Reaper was pretty easy to keep happy. Just build a private wing with a locked door and keep him busy by training or something else. If he is unhappy drop some money on him.
My brother bought the game and described it to me years later. It sounded hilarious (youre the "bad guy") and I always wanted to play it since. He gave me the game box but he didnt know it was missing the game.
Apparently the scavenger room is named such because a company called Scavenger kept trying to poach Bullfrog developers. It was originally called the Observatory Room, which more explains the eyes I suppose.
I was teen back then. I got only pirated version, didn't understoon English enough, i don't think i understood what was going on. I only remember i was impressed and puzzled about what's going on... Now seeing videos about it and describing gameplay... i truly think i didn't get what's i was doing.
I was sure the kill-the-imps bonus level with the boulders and hellhound gave you a level 10 vampire, not a dark mistress, in both the original and KeeperFX. Maybe they changed it since I last played through?
Thank you for the video you took me back to happier times. I have recently downloaded Dungeon Keeper and Deeper Dungeons plus Dungeon Keeper 2. One Criticism I have against myself is that I always took the shortcut to beating any other keeper from Snuggledell onwards. I would transfer a level 9 Warlock or any other strong and FAST creature equivalent. As soon as the level started and I knew there was another Keeper,. I would zoom into an imp dig my way into their territory and just release my strong creature at their heart and have my way to defeating them...I could never get to understand the scavenger room or learn how to keep that bloody Horned Reaper happy. One accidental slap was all it took to piss him off.
He gets angry fastest from being slapped/tortured, being held in the hand and from sleeping (so give him a job), and gets happy fastest from standing on corpses, particularly enemy corpses, but friendly ones work too. And everyone appreciates gold being sprinkled on them from above, just be sure to split it up into tiny piles because the happiness is per sprinkle, not per gold. I'm sure I've had a whole handful of happy hornies at home in my dungeon at once.
@@Sunflower89-c8w Yeah, but I always managed to misclick around the temple, either dropping him in the middle, or when I throw some gold or chickens at him and miss... Still not as bad as seeing my dad throw a whole handful of diseased creatures into the waters! D: I think a single tile temple works for one creature and is safer, but usually I don't get them angry in the first place so a guard post is fine.
Yeah it was a good game. I was in my mid 20s when I first played it, and not longer after played the second one. I began to remember some of the details of it a bit clearer as I watched your video. I loved the opening cinematic when I first played it all those years ago, these days it's a bit low res as you mentioned. The second one had better cinematics.
I absolutely adored this game, and I sucked at playing it just as much. I loved playing as the *_bad guy_* 😈 and making the dungeon, but I never got past the 5th or 6th level 👿. Seeing the into cinematic, after so long, was very nostalgic.
I love that game from my childhood, and i love horned reaper very much, i create maximum of them woth no doubt. I even create that nickname horned reaper in all my later games 😊
Got Dungeon Keeper back in the day from my old neigbour. He had an official Compaq CD-Rom which his pc couldn't read due to some weird DRM. Filled with worthless documentation, drivers and other useless Compaq software there was this little hidden Bullfrog gem. Played it to death :)
if i remember right, to protect your creatures from being scavenged, put one in the scavenging room also dropping a vampire in there decreases the time it takes to scavenge all creatures
Yes, absolutely it's my favourite game by a long stretch, and I personally find the game atmosphere to be ridiculously good and nerve racking, always keeping you on your toes and in touch with what's happening in the game (and it IS in fact pretty nasty stuff happening in the game, so it's warranted). The only game that comes close In terms of atmosphere is Frostpunk I'd say, but even then Frostpunk arguably has less replayability than DK1.
I never played DK but i played a LOT of DK2. I know that somepeople put DK higher than DK2... but i really really loved DK2. Unfortunately I cant get it to work on Win10 anymore and war of the overlord just doesnt really cut it.
Tell me what your favorite Dungeon Keeper Level is?
The Deeper Dungeons. for sure.
Deeper Dungeons and DK1. :)
Blaise end, or when I'm starting a new campaign out of nostalgia and looking towards easy levels, Moonbrush Wood for sure.
Svatona
moonbrush wood (chill), hearth (action packed), blaise end (challenging if you dig out early).
My most played singelplayer game throughout my gaming history from 95 to current day. The nostalgia hits hard with this one!
27:15 Scavenging can be countered by placing your creatures in the Temple (not the pool), which blocks enemy scavengers, or the Prison, which renders it immune to scavenging.
^ This.
I've played skybird trill with vampires. You need to have a lot of patience but it can be done. Its fun to slaughter the enemy keeper with vampires 😊
@@Eckylis yes, i understand. But vampires get (i believe they are the only creatures) angry when placed in a temple. So thats impossible. You need to make a scavenger room and put a locked door next to it. Pay it by hand and build a hatchery on the other side of the door. It will take some time but if your patient enough you steal the enemies vampires
@@woutzandbergen8305You can actually drop 1 Vampire for awhile to prevent scavaging . I tried , if he got pissed , drop him back to Scavenger Room . Use another Vampire then .
It is possible to keep the Horned Reaper under control, there is ONE job he will do that is manning the guard post. Assign him that and he won't get bored or angry, and will not rampage.
He also trains, researches and scavenges. But most players put him in the temple, that only keeps him happy but makes him happy too. (Unless he is too far gone).
That is if he doesn't lose his happiness level over time and isn't in the Hand Of Evil being inert, The Horned Reaper is effectively a killing machine built on killing rivals and heroes which every creature does but when idle become one psychotic and then cannot be stopped when berserk even if placed in a temple away from your dungeon, it will infight until you seal your portal and sack it or kill it outright by slapping and even lots of boulder traps!
@GarththeVader One way to keep his happiness up is have him wander over dead creatures after a battle, carnage or causing it cheers him up.
I always built a separate apartment for Hornies and locked the door. They were fine, i think at one point I had 3 Hornies simultaneously. Just had to find them a fight every now and then.
just started dungeon keeper 1 again because modern games are heartless and i dont regret a second of it
keeper fx... it is a mod for dk1.. get it! GEEEET IT!!
I agree , we didn't need to call good old games AAA .
I really like the remade versions of the DK1 campaign in 'War for the Overworld'
@@natanoj16 sounds awesome
I did that a couple years ago, play through both one and two, went out and found the community mods that have been put out over the year as well
Hell yeah it is! I just got 1&2 up and running again, and I'm in total bliss. I'm glad that you mentioned the sound design - most videos dont touch on how great the music, narration, and absolutely glorious CHAOS of the battles. Good vid!
41:22 You can feed torture victims chickens to heal them.
found that out by accident.
If I have alot of cash at hand , I'll spam Heal spell though .
@@Sunflower89-c8w You don't get a heal spell on the level he's mentioning
Anyone do the trick where you place a trap, then sell it after the imp has taken the crate outside of the workshop tiles? Normally the crate would disappear in a puff of red smoke but if not inside the workshop, they carry it to where the trap was then discover the crate and take it back netting you another free trap to sell. I kept Mirthshire going for long after the gold dried up doing that before having to break through to the heros.
So glad keeper fx is keeping this playable - so many memories of countless hours. Scripting my own editor-made levels as a kid is why I'm a software developer today. Currently playing through the campaign with my son, reliving the 15yr old me when it came out.
Sometimes it's just good to be bad 😈
Clever. I didn't know that trick. I do place a trap and sell it again for some gold.
Levels with no diamond mines at hand sure are the hardest.
Dungeon Keeper is one of my all time favorite games. I've beaten it only a handful of times. Even knowing where things are, and what to expect, sometimes it is just a brutal game, and the enemy shows no mercy. Love the soundtrack as well as the narration from the DK's assistant.
Not only did this game have an immense effect on me as a gamer, it also brought me in touch with industrial music!
I was 10 years old when i first played DK, best game ever until today. Now i am 34 years old and still play DK and Deeper Dungeons once in a while. There is no game like DK, the concept and game dynamics hits different than any other current modern game...
Quite the same, I first played in 1998, I'm 36 now.
me to the 3 of us should meet online!
im 33 playing since i i was 10
Just so much fun. I still dig it out every few years and it's an absolute blast.
Since 10 or 11 or so. 34 now.
Most boys in my class played it too!
Which is so funny considering the age requirements.
24:01 I absolutely adore the ice levels 😍
Not sure about the favourite level but Horned Reaper from DKII is probably my most favourite monster bad guy of all times. I wish we could see him in a movie that would have dark humor, just like the Interview with Horned Reaper that i saw at least thousand times as a child :)
Proper DKIII would do as well of course...
easy answer Yes, i replay it every couple of years, and would love to see an HD remastered version
Like you, I remember the enemy keepers' AI in the original release of this game being far less aggressive. Glad to know I'm not just misremembering, but I'm also glad that the game became more challenging as a result
If you set your computer calendar to a full moon date you can play the moon level at any time!
Whaaaaaa?? Legit? ❤
Argh! need to play this again, so good! I did work experience at Bullfrog when they were developing Dungeon Keeper 2 and it inspired me to get into the industry, so sad that they shut their doors
Yes it is. Dungeon Keeper stands out as one of those games that has no equal, and no real contender. It's unique and an absolute masterpiece. Flawless? No. But the flaws are overshadowed by the good.
Fun fact about boulder traps. They aren't actually an instakill. They do dps, its just that they do so much damage so fast that you can't tell. I know this because years ago, pre keeper fx, I was playing the first level of deeper dungeons. Possessing a lvl 10 horned reaper I was clearing out the section of the left side of the map that leads to a reveal map secret box. I was knocking down a magic door and wasn't really paying attention. So when the door broke and the boulder trap behind it activated I almost didn't react fast enough. But, I backed up just in time. My reaper got touched by the boulder trap and was sent to a tiny sliver of health. I got hit, and lived. To say I was in shock is an understatement. I remember calculating the dps of the boulder trap later out of interest, but I don't remember how or what i came up with. I think how boulder traps work has been changed a bit in keeper fx because this has happened to me several times in recent memorie with knights and reapers, and my health usually gets sent to half or somewhere around there instead of almost none. Whereas I only remember a single instance of this happening to me before keeper fx. If you don't believe me, go ahead and grab a lvl ten reaper, find an enemy boulder trap, and play chicken with it for a while. It may take a few try's but I promise you its possible.
They do damage with DPS against low defensive creatures who are essentially ran over including Bile Demons at lvl.10 but because of the Horned Reaper having high defense as well as high HP, it is reduced to 1HP until it goes for the Lair to rest and regains health and also isn't hungry which is a guaranteed death when the creature loses health until it gets to a hatchery and consumes at least one chicken to push back the in-game timer
The only creature absolutely invulnerable to Boulder Traps outright isn't a creature but a hero, and that hero is the Avatar where the Boulder Trap explodes in a Word of Power graphic! The Avatar also is vulnerable to lava but because of heal and being at lvl 10 on Skybird Trill is a brutal hero to put down and even more is to capture him because Heroes don't have hunger timers, only when imprisoned and also tortured do they lose HP unless you feed them a few chickens and heroes who are high levels with Heal
Boulder Traps can be disarmed if you possess them by slapping them as soon as possible and away from any creatures who aren't in the pathway!
Never forget the full Dungeon Keeper and with the Deeper Dungeons expansion had a full Editor buried in the file directory but wasn't marketed enough to warrant a full Editor for making tour own dungeons
Imagine Halo Foundry but literally make levels to your own pleasure, put anything where you want and even make a Good Campaign which is in the KeeperFX mod library! It really is a game beyond its time ❤❤
Ah, memories! Giving the Dark Mistress a good right-clicking! The Chicken Spell where the voice hisses "Tikka!" The farting Bile Demons! As our mentor says, "This really is somewhere you can bring the kids for a weekend."
4:02 Actually, only the level descriptions were voiced by Richard Ridings; the rest of it was voiced by Dene Carter, who was also one of the programmers.
Oh damn I actually didn’t realise this!
@@RegulusSauce You're not the only one who's thought that Ridings did all the Mentor voicework. I asked him, and he said it doesn't sound like him. Someone else asked Carter, who confirmed the voice is his. People probably assume it's Ridings because he did it for Dungeon Keeper 2.
That explains why mentor from Dungeon Keeper 2 and The War for the Overworld doesn't sound anywhere near dramatic (and nerve racking!). I'd argue at last half of the vibe of the game is due to narrator, that's so interesting to learn that it was done by a programmer (being a software engineer myself) :).
I know I'm late to the party here but 20 plus years ago I never gave much thought to who voiced the level descriptions. Richard Ridings was in Fat Friends which was often filmed about a 5 walk away from where I lived in Leeds, UK. If only I had known I would have tried to meet him.
Cast Sight Of Evil on areas to gain sight of them , you can cast some spells if you gain sight , like Lightning or Destroy Walls .
Vision is really powerful - evil eye, or an invisible fly scouting their dungeon...
A bit of a cheesy multiplayer strategy I probably really annoyed my friends with: When the enemy keeper tunnels through the earth to their portal, quickly drop an imp in the path before they can claim the ground, then possess your imp and explore as much as you can before they kill you, digging holes everywhere as you go. Then for the rest of the game you can see most of their dungeon ;)
@@dananskidolf Yeah , I do that too for some levels like Skybird Thrill . And the other one with 2 Level 10 Samurais & Level 10 Knight ... I forgot what it is called . It's a amazing to see people still enjoying this game .
Oh, the hours I poured into Dungeon Keeper. Truly a milestone in PC gaming!
Stealing a thief in flowerhat was always my favourite as a kid, train them past level 10 to a knight and transfer it and solo everything with possession. Fun times.
You can get the Lord of the Land from level 7 by completing the dungeon if you had the fixed patch, and then convert him to your cause, and then the Transfer Creature secret was used until Blaise End and then the Vampire was just as strong but was scavenged by the rival on Skybird Trill!
I used to love possessing a creature that could use the wind spell, going into the lair, and blasting all the creatures towards the corner where there were two corners from each wall touching, but not a third block behind the two. So, when you blew loads of creatures towards it, some got pushed through, causing the map to be discovered.
Then, I'd drop an imp down and discover the full dungeon without leaving my own.
That was because of the collision detection between the diagonal connecting walls rather than the basic walls that were in a line formation with no gaps in-between!
I also loved it. Btw theres another bug. Pick up creatures, you cant put them on neutral space normally. but if your first (last picked up) creature is a imp (spam klick), all and or atleast some of the creatures will be able to be placed on neutral ground... :)
Man I remember the final level my sister had a save and didn't attack or anything. In this save the enemy dungeon had built a bridge connecting their dungeon to the main central island, which I'd never seen in my saves and couldn't recreate (you don't have bridge available) This allowed me to use it as a vector of attack to capture their rooms, which is far easier and not the intent of the level's design.
48:42 You can change your system date to a full moon to access the full moon level.
Dungeon Keeper made me work in game development ;D Best game of all time.
The memories. I bought this game with my mother (still got the original cd) when i was 7 years old. I am dutch and couldn't read english yet so gave up pretty quickly. But at around 10 years picked it up again and just started playing. Till this day my absolute favourite game and I am 31 now, every now and then it's still good to be bad
Shortly after the game launched in 97 they pushed a patch that fixed a bug with the keeper AI, however most people (myself included) had no idea and never downloaded it. The bug would cause enemy keepers to become passive and basically do nothing. Keeperfx includes this bug fix
I could talk about this game, how heroin addicts who stopped taking drugs would talk about their first experience with heroin.
As a kid i had these ecstasy moments trying a really fun game for the first time. For me it was Diablo 2, Populous and this masterpiece.
I dont play this game anymore, but man... i think i will never feel such a rush of dopamine ever again because of a video game like i had with DK. Bullfrog was just filled with highly creative and talented humans, such a shame they didnt carry on and sold their soul to EA.
Such a good game, still play every now and again to this day
Never ever played the first DK. But the DK II is one of my best gaming memories as a child.
Ahh This game is my 2nd ever game CD I ever owned. As a child I was at the radio bazar in eastern europe where sus copies of game cds would also be sold, I asked a guy what game would he recommend if i liked Warcraft 2 (my first game CD) and he gave me this. It took me a weekend to even understand what was going on in this game, but once it clicked I got hooked. Didn't help that my english was only at a beginner's level (This is a postman, this is a policeman). So, i took all the ingame messages text in a big text file, printed it out and set to translating it with a dictionary. My english language skills got a HUGE boost from all that, I didn't need to pay attention in english class ever since.
The game that Bullfrog made before Dungeon Keeper is Magic Carpet - also a remarkable game for its time. You should check it out.
Most fun game ever! Loved it as a teenage and still love it now. I finished the game and extension many times but one level I could never fully beat is Secret Level 1. The fact of having to walk back many times through the entire maze at each respawn is too annoying so I gave up. I never found any other game that had it all like that: fun, style, creativity... A truly unique piece!
Best thing in Dk was to convert Lord of the land on first level with a prison and a torture chamber and then keep sending him trough every level with a send creature box.
Just playing this again after about 10 years. Still a fantastic game and one of my all time favourites.
I love this game, I've played it countless times! I love the sprite graphics in 3D!
One of my all time favourite games, I was around 7 or 8 when I first played it I think. I bought it a couple years ago from GOG and was surprised how good it still was, I replay it every once in a while. When I was young I especially loved mimicking all the sounds, like the creatures warcries and the create-imp-spell sound (nyo-hoh-hoh!) It was the funniest thing ever to me 😂
This was the first game I bought with my own money, back in the day (pocket money that is). My favourite aspect of DK is how it combines the systems of RTS/colony management games with the atmosphere and feel of traditional dungeon crawlers.
Thank you for the awesome video and retrospective (also the guide for the harder levels) 😊
I remember i used to play dungeon keeper with my dad on his old messed up computer. The thing crapped itself and just completely died one day after getting to i think the 18th level. The next week my dad bought me another crappy laptop still capable of running the game. Still one of my favourite memories with my dad so far.
34 years old now - perfectelly remember this genious game. Slapping imps, stopping fights between spiders and flys, scary sountrack. Great, great old game - they don't know how to do something like that anymore.
18:10 If you are able to rush researching the prison, you can capture and convert these Fairies. They’re fantastic spellcasters if you level them up, it’s fun to set them on the rival keeper.
I just think that this newest gen of gamers will never trully understand greatness like DK. They just will never know 😢
@@Address_Unknown_ It will never be forgotten unless we forget and stop playing these old classics. I intend to always go back to the classics when nostalgia kicks in. Do you? :)
Is Dungeon Keeper as good as you remember?
Short answer: Yes.
Long answer: Actually, it's even better.
The freedom thats comes with this game is why I was playing this game. You cannot get this feeling in 2024 in other places.
I love this game. I bought DG Gold for my PC on a complete wim. I didn't expect much but was blown away how good it was. I can't believe how long it's been. I got as far as the last level but just couldn't beat it. Recently I have played Dungeons 3 and it's pretty good but I don't think anything will quite match DK.
I was 11 when this released. The good times I had with this game!
I actually came stumbling in to this video because I remembered Dungeon Keeper 2 and playing it when I was a wee lad. Was debating snagging a copy and just wanted to get a feel of the game first.
As a kid I too was obsessed with this game, then somehow I managed to corrupt my install but it was playable, instead of being greeted with the menu it would send me to a random map not part of the campaign or expansions, those maps wouldn't even have a win condition either, you would kill the enemy keeper/human and nothing would happen, sometimes it was a map with no enemy at all.
Years later now as a software engineer myself, I guess I somehow managed to trigger the testing/debugging mode, so I was playing maps not intended for your average end consumer.
for me too it's one of the best game ever, especialy 25 year ago, you can control all creatures, and each of them have stats and spells, just this is insane for this era, i don't remember any other game where you can do this at this time
the only default of this game is... it's too short !
Basically all RTS games do and did that back then. Total Annihilation: Kingdoms had a fantasy setting, you control all your units, obviously they all have different stats and most have special abilities and spells, some up to 3 of them.
Respect for powering thru the whole game. I must admit "putting it on pause" many times over & always coming back & have to restart fresh later. But the truly a brilliant unique idea behing the game is what kept me coming back. A little sad how little has become of the franchise. But i also understand that "being evil" is a tough one to sell sometimes. Thankfully other companies has kindly borrowed the concept & perhaps made it a bit more "cartoon evil" too.
Yes, it is, this game was so fun and still is.
Dungeon Keeper is the GOAT of good to be bad games
Absolutely loved Dungeon Keeper back in the day
u can build a lair a hatchery gold room and training room for ur horned demons door them off drop gold to them the most ive had was 4they wont get angry as long as there alone pull them out for combat
I played it as a child, I also played it again not to long ago, it is still very fun! Even if it is rough around the edges.
A masterpiece for sure, as we’re noticing 25 yrs later. 😮. I was in my 30s when it launched. Soaked it all up. Wow.
38:25 Interesting bug. I know Armageddon sometimes causes the tile your heart is on to be claimed (that was fixed, by the way), but I've never heard of this before. Edit: Could it be the heart disappearing bug? That's known about.
I’m not fully sure, but i know that he definitely destroyed one tile of the dungeon heart surrounding area which caused it do disappear!
@@RegulusSauce I remember there being such a bug, but I don't think it was in any released version.
I remember I was 11 years old, just before finishing primary school, my friend gave me a pirated disk he'd made and I was hooked.
I actually started with DK2 and first time playing DK1 I played with the KeeperFx mod.
Well since the DK1 Tournament, I freaking love DK1 now... even more than DK2
Whenever Transfer Creature is available, I’ll level up a converted hero to level 10 and bring it to the next map. It’s especially cool to level a Thief into a Knight and use him like your own lord.
I seem to remember reading somewhere that Minecraft was inspired by many things, including, Dungeon Keeper. Minecraft, like Skyrim, wants to be played on every platform ever so that nobody forgets it - I mean all 3 games mentioned still hold up I think, but, imagine if Dungeon Keeper had that level of PR?
in brief: Yes, yes and a thousand times yes!
DK1 was a gift to our generation. It is hard to imagine how they managed the pull this though with all the development issues. Those guys were living the life making this game, so I am not surprised the game isn't that AAA bullshit we get nowadays.
Love DK1, I replay it every few years thanks to KeeperFX.
Most of the levels are pretty easy if you transfer high level creatures constantly (especially if you cheese transfer from secret levels into endgame levels that wouldn't otherwise have a transfer).
I highly recommend trying to complete the game without transferring!
Not that long ago I replayed DK 1. And while I wasnt ask skilled like back then (ama old fuck), I still vividly remember a very specific scenario that I thnk perfectly encapsulate the master piece DK is.
So I was doing some map against an enemy fort like thing, where they layed down traps to hinder my progress.
They were powerfull electric traps.
I tought I just drop a bile monster (no legs, big flails on horns, fatso).
Wouldn't really walk on the trap, so I had to posess it, and walk over.
Took lots of dmg, I had to come out to heal it.
It would escape the traps so I had to slap it back on them.
Damn it drains a considerable amount of gold and attention.
Also his annoyed as fuck from slaps and traps and havent eaten in a while durring this time.
So I remembered that skeletons bearly gets dmged from lightning.
Had non, but know they spawn in cells if someone dies in there.
Had no prisoner.
So i picked up this, was already starving and throw him in the cell.
Still had a decent hp left, so I slaped it a bit, and cast lightning on it myself. (was afraid it die in traps if i do that again)
Finally he starved to death and become a skeleton.
Throw the skeleton straight in the traps and depleated all of em easilly.
Now imagine what this dude went trough and how fucking evil I was in his eyes. And it all nicelly tide up to normal game play, in a single situation, and this game is chuck full of stuff like this!
No idea why no one corrected you yet, but youre misremembering twice. Bile demons dont become skeletons, and skeletons arent immune to lighting. I appreciate the story, but our memory is funny sometimes, we’ve all been through that
The Horned Reaper was pretty easy to keep happy. Just build a private wing with a locked door and keep him busy by training or something else. If he is unhappy drop some money on him.
My brother bought the game and described it to me years later. It sounded hilarious (youre the "bad guy") and I always wanted to play it since. He gave me the game box but he didnt know it was missing the game.
Apparently the scavenger room is named such because a company called Scavenger kept trying to poach Bullfrog developers. It was originally called the Observatory Room, which more explains the eyes I suppose.
I was teen back then. I got only pirated version, didn't understoon English enough, i don't think i understood what was going on. I only remember i was impressed and puzzled about what's going on...
Now seeing videos about it and describing gameplay... i truly think i didn't get what's i was doing.
I was sure the kill-the-imps bonus level with the boulders and hellhound gave you a level 10 vampire, not a dark mistress, in both the original and KeeperFX. Maybe they changed it since I last played through?
Thank you for the video you took me back to happier times. I have recently downloaded Dungeon Keeper and Deeper Dungeons plus Dungeon Keeper 2. One Criticism I have against myself is that I always took the shortcut to beating any other keeper from Snuggledell onwards. I would transfer a level 9 Warlock or any other strong and FAST creature equivalent. As soon as the level started and I knew there was another Keeper,. I would zoom into an imp dig my way into their territory and just release my strong creature at their heart and have my way to defeating them...I could never get to understand the scavenger room or learn how to keep that bloody Horned Reaper happy. One accidental slap was all it took to piss him off.
This strategy sounds boring. Horned reaper is my favorite unit, I create maximum of them with no doubts!😊
I still think that the secret full moon level was a masterpiece of game play.
the sneaky invisible imp room grab is one of my favourite tatics
it's evil and i never used it, nor did I know you can do something like that.
1:18 Is that a recreation of the level Flowerhat?
It sure is!
Regarding torture: build a large hatchery and feed them chickens; unlike healing spells, they're free
This game was one of my favorites.
Just picked up the 1.0 release of Keeper RL and so far it's fun... But I miss the 3d style top down view.
This game and City of Villains are my play forever games
49:38 Oh yes!
One way I found to keep the horned reaper happy is to put him in the temple.
Money can only get you that far . 😂 Religion ? That's what a demon will do . 😂
He gets angry fastest from being slapped/tortured, being held in the hand and from sleeping (so give him a job), and gets happy fastest from standing on corpses, particularly enemy corpses, but friendly ones work too. And everyone appreciates gold being sprinkled on them from above, just be sure to split it up into tiny piles because the happiness is per sprinkle, not per gold. I'm sure I've had a whole handful of happy hornies at home in my dungeon at once.
@@dananskidolf Usually , a 3x3 Temple will do the trick .
@@Sunflower89-c8w Yeah, but I always managed to misclick around the temple, either dropping him in the middle, or when I throw some gold or chickens at him and miss... Still not as bad as seeing my dad throw a whole handful of diseased creatures into the waters! D:
I think a single tile temple works for one creature and is safer, but usually I don't get them angry in the first place so a guard post is fine.
@@dananskidolf I don't use him . I like Fairies though .
Yeah it was a good game. I was in my mid 20s when I first played it, and not longer after played the second one. I began to remember some of the details of it a bit clearer as I watched your video. I loved the opening cinematic when I first played it all those years ago, these days it's a bit low res as you mentioned. The second one had better cinematics.
My favourite part of Dungeon Keeper is that the narrator is Daddy Pig.
I just found out that this game from my childhood is EXACTLY the same age as me.
I lold the first time I saw her put herself into the torture machine. 😂
@@Address_Unknown_ an interesting point to ponder. For me, at 60 yo now, it did not. I have no bnd inclinations.
I absolutely adored this game, and I sucked at playing it just as much. I loved playing as the *_bad guy_* 😈 and making the dungeon, but I never got past the 5th or 6th level 👿.
Seeing the into cinematic, after so long, was very nostalgic.
YES! I ve played it today, I have Dungeon FX on my PC
I love that game from my childhood, and i love horned reaper very much, i create maximum of them woth no doubt. I even create that nickname horned reaper in all my later games 😊
Plottwist: it is even better
Got Dungeon Keeper back in the day from my old neigbour. He had an official Compaq CD-Rom which his pc couldn't read due to some weird DRM. Filled with worthless documentation, drivers and other useless Compaq software there was this little hidden Bullfrog gem. Played it to death :)
if i remember right, to protect your creatures from being scavenged, put one in the scavenging room also dropping a vampire in there decreases the time it takes to scavenge all creatures
love this game. do deeper dungeons review next
KEEPERFX - come on people. get that remaster!!! THE GODS ARE PLEAAASED!!!!
Yes, absolutely it's my favourite game by a long stretch, and I personally find the game atmosphere to be ridiculously good and nerve racking, always keeping you on your toes and in touch with what's happening in the game (and it IS in fact pretty nasty stuff happening in the game, so it's warranted). The only game that comes close In terms of atmosphere is Frostpunk I'd say, but even then Frostpunk arguably has less replayability than DK1.
I never played the original but I did play the second one. I also enjoy dungeons 3 and 4 which is so much like Dungeon Keeper
Very surprising game. Really fun to play.
Legendary game but i couldn't get past that one level with the vast lava lake.
Have you ever played Deadlock: Planetary Conquest?
I never played DK but i played a LOT of DK2. I know that somepeople put DK higher than DK2... but i really really loved DK2. Unfortunately I cant get it to work on Win10 anymore and war of the overlord just doesnt really cut it.