nice! did you know, you can hold "1" pressed and klick with the left mouse button in material editor to get a constant. with "L" you get Lerp, and with "3" you get threeconstant vector etc. i think you will work faster like that :)
I set my refraction front to 1 so it doesn't look weird on flat surfaces. If you're using it for a window you might start seeing double when looking through it at an angle.
Hello Alex, what about of architectural windows glass for exterior? When I set opacity then mirror effect is gone. Mirror effect works only when glass is not opacity.
Great video, that looks a lot better. I wondering, are there anyway to add more reflection to the material. Can we blend it with a metal with fresnel alpha ?
Informative tutorial but I can´t get this fresnel effect to work in 4.24. It does not distort the glass in any way. Wonder if there is a setting somewere that I have missed?
thanks for all, I'm from construction design an I've discovered Unreal Engine one week ago, that's my new toy, and you are one of the reasons thanks again, I saw in this video that you open a door, Do you have a tutorial video for that kind of action ?
It depends on the exact effect you want to achieve, and how much control you want to have. In the lighting mode, for glass and water UE4 right now recommends "Surface ForwardShading". The other option, "Surface TranslucencyVolume" is more blurry according to the description. I've only seen it add more highlight to the glass.
The effect I wanted to achieve is Plexiglass. I was able to blur the material, but I wasn't able to add reflection. This is the video I used: ruclips.net/video/527ZcxYnf_s/видео.html
This is very frustrating. You say press 3 and right click, I do that nothing happens. You say click 1 and right click, i do that and nothing happened. Just say what the nodes are in future please
You can create more realistic look by adding cubemap in Emission channel to create an illusion of more realistic reflection of edge.
nice! did you know, you can hold "1" pressed and klick with the left mouse button in material editor to get a constant. with "L" you get Lerp, and with "3" you get threeconstant vector etc. i think you will work faster like that :)
That's very useful, thank you.
Damn, never thought i'd love lerps and parameters, thanks for the tut!
Thanks dude, still useful in 2021!
Great tuto ! Clear and simple Thanks very much.
Cool deal glad you liked it
I set my refraction front to 1 so it doesn't look weird on flat surfaces. If you're using it for a window you might start seeing double when looking through it at an angle.
i'd use different values for regular glass and window glass
As others have said, excellent tutorial. Up-thumbs for sure :)
Thanks :) was really easy to follow!
Super tutorial. Much appreciated.
Amazing 🤩 thanks for watching
Thank you very much, this is extreamly helpful and i'm using this setup in my scene.
Glad it was helpful!
Thanks! Helped out a lot!
thanks dude. this is still cool in 2020
Nice work! Simple and helpful!
This was so helpful! Thank you. I'm working on a laboratory environment and my material for glass was terrible haha
Yeah but now we have ray-traced shadows should work automatically
Liked and subscribed, thank you so much! this is a great insight into glass shaders :)
amazing tutorial, thank you!
Cool 😎
thx very much ,this is really helpful for my student project,great video!
awesome video exactly what i needed !
thank you so much. very good video.
Glad you liked it!
thank u so much!!!!!
how do you get the glass material to cast translucent shadows?
Very cool! Thanks for the tutorial.
Hello Alex, what about of architectural windows glass for exterior? When I set opacity then mirror effect is gone. Mirror effect works only when glass is not opacity.
Yeah with mirrors you have to make reflection capture.. but now with new UE5 we have rat tracing option, does glass automatically
Great video, that looks a lot better. I wondering, are there anyway to add more reflection to the material. Can we blend it with a metal with fresnel alpha ?
Thanks pal!
pleasure
This is a good tutorial. Thank you for your instruction.
Excellent tutorial. Thank you! :-)
Hi,nice tutorial .But how to get right shadow for the glasses. The shadow looks like to weak.
Informative tutorial but I can´t get this fresnel effect to work in 4.24. It does not distort the glass in any way. Wonder if there is a setting somewere that I have missed?
Life saver! Mate, thanx! Спасибо!
thanks for all, I'm from construction design an I've discovered Unreal Engine one week ago, that's my new toy, and you are one of the reasons thanks again, I saw in this video that you open a door, Do you have a tutorial video for that kind of action ?
Thanks!!
glad you liked it
This is an excellent tutorial
Excelent Tutorial thank you so much!!!
thanks man
Cool deal 🙌
good tips !
Muito obrigado!!!! Ajudou muito nota 10/10 tu é um menino dos bão.
.thanks ....you make things easy to understand
Thank you man ❤️🌹🌹🌹
thanks mate great guide"
Wow, Nice tutorial man!
Thank you!
so good! thanks
Please make a Stained Glass Window with sunlight coming in to the floor.
thx
Pleasure
Ty for the tutorial
Thank you master
Any vedio on forest pack for making grass stones trees
good perfect
thanks a lot sir , please show the keyboard command . it will easy to understand.
how to import a material from one to another ue4 file/project/scene.
its imposible to add lerp it doesnt do anything
Nice!
Good!
Thanks
thank you
Thanks ,
Mirror material???
left click in 2:15
How would you apply a blur to the glass?
It depends on the exact effect you want to achieve, and how much control you want to have. In the lighting mode, for glass and water UE4 right now recommends "Surface ForwardShading". The other option, "Surface TranslucencyVolume" is more blurry according to the description. I've only seen it add more highlight to the glass.
The effect I wanted to achieve is Plexiglass. I was able to blur the material, but I wasn't able to add reflection. This is the video I used: ruclips.net/video/527ZcxYnf_s/видео.html
if i click 3 and right click ?? wtf, it totally don't work for me :(.
sorry left click bro// my bad
This is very frustrating. You say press 3 and right click, I do that nothing happens. You say click 1 and right click, i do that and nothing happened. Just say what the nodes are in future please
sorry mate it's left click...my bad
3 and right click does nothing... 1 and right click does nothing..
sorry my bad left click
@@vrayguide if you have an azerty keyboard like me it wont work either
3:58 for somone who suffers from what the hell is Click L for the lerp
Its L+Left Click
Thanks man
Мутноватое стекло
Thanks!!!