Why Are PC Video Game Ports So Bad?
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- Опубликовано: 11 сен 2024
- Why do so many games struggle to make the transition from console to PC?
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Ironic, They make them on computers but they don't work good on them.
awesomescout123 It's ironic that someone using irony as a literary technique does not understand that good is an adjective and not an adverb.
Matt Yin You must be fun at parties 🎉
Clorox Bleach Damn right I am. Especially if there's a dog at the party. People are always impressed that I carry a stick to play fetch with the dog. They ask me, "Where were you even hiding that stick?" I just smile.
Matt Yin that's sad
Daniel Ospitia ever considered not being a fucking idiot for once
Why did the console peasant cross the road?
To render the buildings on the other side.
Hirens Florin 2006 joke
Electro Coffe Aaaa :-? No my firend...
I believe PlayStation 3 is a 2006 joke.
Why didn't the console peasant flush the toilet?
Cos they like the same shit for 5-6 years.
Loser
Jigolopuff If this is your first thought when you read a joke, than I'm not the only "looser" here :))
Honestly the modding community these days are doing much of the porting work and getting no money lol
Such an amazing people that exist on this planet man...
That grammar isn't tho.
Wanna point out what I got wrong?
"Such an amazing people" its such amazing people
@@Ieu6054 Actually both ways are correct. I just say it that way as if it were like a group of sorts.
Also you need to use "it's" as in "it is," not "its"
@@Ieu6054 damn son you got owned
"Did I just dip below 144 FPS?!!?!" - True Masterracers
"How am I dipping below 1 FPS? Now thats just crazy." - Me
i had that at one point with dmciv, and since the game speed is tied to framerate it took me half an hour to beat the 40 second tutorial fight the magic of integrated graphics. (i then put a then 5 year old graphics card in i got from a friend and it ran perfectly)
Funny because it's impossible to see a 1 frame difference at numbers that high
Lol, me also, for many years
When you only have potato laptops to play on ---->
@@Nihlm actually quite easy with msi afterburner
That's the reason GTA 5 took extra 2 years before it is released on pc.
And it was totally worth it. It looks incomparably better even on mediocre HW.
yeah ikr thanks to that extra years it runs on my pc too but not all the companies pays attention to these problems *coughs * Ubisoft & some just release beta version of the games too *coughs * Arkham Knight !!!
Deb Roy Ubisoft ports are dire shit
Divine Root It physically had more stuff in it than any console version are you daft
Same with FF XV and I must say the waiting was worth it.
There is an old Japanese proverb:
"Play PC games on PC. Play console games on console."
what i dont understand... all games are made on a PC so they should have some form of initial smooth port.
I mean the game is designed on PCs and then finely tuned to work under a console's limitation.
EXACTLY
What about games that are on both?
@@joshuaijaola2145 every game is a program, all programs are made on computing units they just give you a Playstation kit (PC fine tuned to the limitations of a Playstation) for development. there is no game that is actually developed on a console, they are developed FOR a console but they cannot be made on one.
Jason U your right
Finally a man who understands developer's problems
i didnt understand developers problems before i became one and now im stuck working on an overly ambitious project that i have no idea how im going to complete it
You know, not only consols have standarized interfaces... mainboards -> chipset -> soutbridge too... Never had any problem's with it. You write a programm, give the values reasonable space and call the interface that has to work with, all you have to know which interface works the best for the task you wana execute. So whats left is bad programming, thats all. And if you dont think so, i can bring you back in the time of 1994... I/Os, Memory Controler, PCI lines and other stuff where not in the South or Northbridge included... But it was fun to find usefull functions you couldnt gues... today everything has to work just fine, wiht no effort... man people got lazy
Astolfo - Rider of MGTOW Using stuff you dont onow the consequences leads to bad programming... If you prefer SoC plattform go to apple... What do you think is technology? A pice of plastic stuck in the past? Progress not only from the others, also from yourself.
Exactly. It's not just related to one part.
I hate when people think you can port any game to any platform no sweat. Like, sure let’s just take this entire game and take time and money to make a port for the switch, a fairly exclusive market. Definitely a high priority for the company
Who still remebers the original Dark Souls PC port?
300 hours M+KB only !
Bryan Rijke me
Yeah that fucking game guides console control for pc.
It's still the worst PC port in existence.
I think saints row 2 has it beat.
This video misses the most important aspect of making a bad PC port. The developer has to decide that its OK to release a bad PC port. And why not? People bought the last bad port. Fan boys defended it.
I think we have Steam to thank for that actually. The whole 'convenience' argument that consoles had over PCs was overturned by Steam I think, which also makes it easier to respond directly to developers and publishers or at least make a public display. Consoles are where you just pop in a game and play, if it's bad or broken then you just bought a bad product and maybe you can return it or forget it. On Steam many people are trying to actively shape their own market; trying to filter out bad products and help 'build' other products coz in the end everyone including the devs want that game to exist and to play it and play it well.
Matter of fact Steam's so convenient that it cut piracy down by a whole lot.
I gotta say PC game devs must be very passionate to deal with all the shit they often get and still make games, lol.
message posted How stupid are you? 90% of people pirate to see if the game is good. Then they'd delete the pirated one and buy the actual game from Steam.
Really? Where's your source? Tell me why you're so smart and sure about that.
Scroll to the: "When I download a game illegally, I do so to see if it'll run on my computer" part:
kotaku.com/why-people-pirate-video-games-1716103981
Scroll to "Do pirates buy games?" part:
www.pcgamer.com/pc-piracy-survey-results-35-percent-of-pc-gamers-pirate/
We have steam sales, we have hundreds of dollars. The last time I played full price for a game, it was for the Nintendo Switch. Why the Switch? It actually has exclusives that I play with my younger cousins. You can get The Witcher 3 for less than $35. Try the platform and do research before making up facts. Oh, they usually pirate big developers like Ubisoft but not indie-game developers because they need the cash more.
SuperNovaGames999 So your source on 90% of people pirating games so they can see if it runs, is 2 answers on a list of dozens? And its an article from right after steam started offering refunds. So all both of those people have probably just moved on to testing that way.
I still get shivers from the GTA IV loading music.
Ps4/XB1 gamers playing CP2077: So that’s what it feels like
Meanwhile basically every single port to PC in the last 2 years has been a mess.
Most of them only know consoles and phones. It's what they grew up with. Microsoft helped made sure of that back in 2009 and Google did further damage. Hearing lately from a family member that's been a hardcore Apple user ONLY they are doing it now too and doesn't use Apple which we never thought we'd hear it from him! Sadly he switched to Windows and is going to suffer the same problems he is having with Apple for the things he needs done.
except for all the uwp ones, for obvious reasons
edit: just realized I'm replying to a comment from a year ago, whoops
It so dumb your programming on pc with new hardware. But can't make a good port because it's not a priority.
00:04:42 that looks like the most comfortable gaming setup EVER
Why does your time stamp include hours?
00:00:04:42
Ok
AMD_Inside 04:20:00 Good question
42:06:9
Dark Souls 2, seriously? If you think DS2 is badly ported then good luck trying to play DS1
Helio Ramos All DS games are bad ports.
meme expert DS3 wasn't, DS1 and 2 were horrible, especially DS1.
Yeah,except that DS3 isn't a port.
You can always use dsfix
i needed to mod the files to play DS3 in native 21x9 at 3440x1440p same goes for 1&2 by doing this also means i cant play online or ill get banned.
Solution:
When developing a game, chose an engine which offers the following -
Builds to all platforms
Supports multiple graphical APIs
Has dynamic input which can be mapped without changing code
Keep high-poly and high-res versions of your models and textures before scaling for console.
Problem Solved.
Olly Is there an engine like that?
Engines cost money to license. There's always a trade-off.
+Harrison Glenn almost every game engine used in the industry is pay to use or you have pay a percentage of your revenue to the engine creators.
Harrison Glenn They have to use an engine anyway. If companies developed games from "scratch" (even if "scratch" is them using a 3d platform like Vulkan, and a physics engine, etc) games would take twice as long to develop as they currently do.
If it's an in house engine (developed by the same company who use it) they will have had to hire a team to develop, maintain and optimize it throughout its life cycle, which if you look at salaries in that area, could be upwards 1 million dollars per year for a whole team, The benefit being you get complete control over every feature in the engine.
If it's a prebuilt engine, they will have to pay a hefty licencing fee, but it comes with the advantage that the company who built the engine are receiving said hefty licencing fee from many companies and therefore can dedicate many more engineers and researchers to keeping the engine up to date, and adding powerful features such as multiplatform compilation.
Harrison Glenn Nope there are engines that are free as the aforementioned Unreal Engine 4. But developers have to pay 5% loyalty if they earn more than $3000 per quarter by selling games on their engine which is still not bad i guess.
I miss the old times when games were made for pc
A complete game with minor DLC and full price
Now we buy 40% of the game with tons of DLC
yeah, now all companies are so greedy...
How can none of you selfish gamers think of the poor share holders?
BUT! We want to have ot gamble our money away for an extra 100$ so that we can get an advantage early in the game isntead of being forced to actually progress and play hte game.
Except for Nintendo
@Girl On A Quest piracy was actually easier back then cuz no drms
4:42 Love the setup :)
.
2nd Bedroom setup
Everyone is talking about DirectX, but did everyone forget about OpenGL and Vulkan
1sthaloman Vulcan doesn't have support for multiple games, and open GL can't handle multithreadding very well.
1sthaloman What about the Ouya?
meme expert how can a graphical API support a game
Ontop of that does techquickie know that AMD and Nvidia make console hardware
Well, Minecraft uses OpenGL.
"Why Are PC Video Game Ports So Bad?" Because the publishers don't really care about quality.
LOL
Unless you're Rockstar Games...
@In-game Event no
What I mean is today
@In-game Event did you even watch the video
4:42 I hope that TV doesn't fall on you while you're sleeping lol
I swear I think linus photoshopped his arm to make it look like he has muscle in the thumbnail
King Christo linus doesnt do any editing to his video, he just hosts them
Just checked, not photoshopped:
in the video: 4:32
Thumbnail: i .ytimg. com/ vi/lXmu5ARlzkU/ maxresdefault. jpg
Linus benches!
Milanesa-chan! Yeah benches with his biceps...
He benchmarks* with his biceps...
King Christo he might of
Watching this because of the "The Last of Us" port for PC.
whose in here after the release of Horizon Zero Dawn in Aug. 2020?
Me
Me also
Me
The reviews saved me $40
@@SteampunkPhoenix I got it for $10
Sonic Adventure DX Director's Cut was not that bad honestly, had a blast playing it.
Noice dude.
Sonic Adventure is fine, but the DX ports don't do the original justice and are generally kind of a mess
Dx is fine but the original (Or the dx version with mods to restore the game to a more dreamcast-like state) is definitely the way to go. Better graphics, better models, etc, eyc
Same but back then I had extremely low standards because I was used to shitty framerates but nowadays anything lower than 60 hurts my eyes
It has its issues but the problems are overblown and nitpicky. I prefer it modded but it’s no where as bad as others say
4:45 Wow... my room has one of those types of slanted walls, but I never thought of using it like that :O
Red Dead Redemption 2 seems to be the current screw-up.
Horizon Zero Dawn now
@@jagdeepsingh9515 indeed my friend!!!
No idea what you're talking about. RDR2 works fine on my computer. Never had any issues. Horizon too. I must be lucky then.
Z4J3B4NT or a stupidly strong pc
What’s wrong with rdr2? I’ve had 0 issues with it
I think its really about time to put some conventions and write a set of architectural rules to all the gaming development, drivers and console software so things get closer together. What you say makes perfect sense, but having so much variety causes many problems if you don't unify different ways of writing code so you can make things easier and better for less time.
Consoles already have this implemented. Its on PC platforms where this issue is more present.
4:30 my first experience with this was a Castlevania port. The game told me to " turn the left joystick". Everytime I had to do that, I stopped the game, remapped awds to qwer and just run my fingers along thise keys.
4:43 You're putting a lot of trust in that wall Linus.
He sure is
@@Magnamhut Wow it's crazy how time flies, can't believe this was 3 years ago.
Trying to game on a PS4 after playing Witcher 3 and MGSV on PC, made me sell my PS4. FPS and load times are a serious thing!
own three copies of witcher 3 never played it, lost interest in the first one after the first collectable card was had
Actually MGSV plays so good on the ps4 1080p 60fps with great visuals, for me MGS was and always will be a PS game so i it's odd to play it on PC, at least for me...
Sony's only exclusive titles are Metal Gear Acid, Portable Ops, and Guns of the Patriots. Sony is anti-consumer, and Konami is anti-Kojima, so they both are dead to me.
One of my favorite challenges in TPP is "Hellbound" S-Rating: no alerts, no damage to Huey. Try delivering yourself in a cardboard box from Serak Power Plant to Afghan Central Base Camp, and then whistle for D-Horse.
kakarroto007 and so were MGS 3 and Peace Walker, until the HD collection found it's way to Xbox, but originally they were Sony exclusive for years, btw my all time time favorite is MGS 1 and Guns of Patriots, oh, and i agree with the Konami/Kojima part, but how is Sony anti-consumer ?!
what were you playing on the ps4?
I'd also add that for games from Japanese AAA developers, there's an extra layer to this - the PC gaming market in Japan is smaller than in the West, and is mostly centered around indie titles from hobbyist developers. Because of this, PC ports of Japanese AAA titles are less common, and when they do happen, they're usually made for games that are aiming for a large worldwide audience or that have a large following in the West. As a result, a lot of Japanese game developers don't have much experience programming for Windows, let alone Mac and Linux (which is also why PC ports of Japanese AAA games tend to be Windows-only).
Well whilst we're here, here's my picks for modern PC ports that I've had issues with. Note that some can be fixed with mods:
Dark Souls PC (NOT Remastered) - Native res the same as Xbox 360, unoptimised, incredibly difficult to get 60fps, bad m+k controls
Halo 2 - Can only be installed 5 times before needing a new CD key, 60+fps breaks the game, mouse acceleration permanently on and input lag
Saints Row 2 - Requires very high CPU clock speed to maintain a good framerate
Dark Souls 2 - Most input prompts use the Xbox 360 control scheme and not m+k
GTA IV - Requires very high CPU clock speed to maintain good framerate
Batman Arkham Knight - Requires top of the line hardware to maintain 60fps
Those are a few that come to mind but i'm sure there's been more i've had issues with too.
I think it's more optimal for developers to make games for PC first then port to console instead of the reverse. It's much easier to port to console than to port from console to PC.
This is the path FromSoft took after DS2, and it was best decision ever
Really? I wouldn't have guessed. DS3 runs fine on pc but graphically its almost identical to the console versions, even on ultra settings. I definitely thought it was just a console port
Bad PC Game Port = Grand Theft Auto IV
So fucking true !
GTA IV runs worse on my PC than GTA V...
It runs very well on my PC, there are video guides on RUclips
*cough* Saints Row 2 *cough*
that's the problem.. have to look up guid +RAy Wei
When you can't turn off motion blur on console...
Actually, some games do allow that.
EVEN LEGO.
yes, some lego games on console have mb on/off as an option.
"any particular title should just plain work as advertised on any given console"
_stares at CDPR_
Vulkan ftw. Seriously tho what happened to vulkan. Can we start promoting this again, the games I've played that have it work great.
#vulkanftw
A FDGFGCFG AMD is seriously suffering from the Nvidia owned patents. The Rx 470 has 4.5 TFlops of processing power and gets beaten ridiculously by a 3.5 TFlops GTX 1060.
Vulkan can level the battlefield if Nvidia adopts it.
#1. Your numbers are wrong
#2. These aren't CPUs. TFLOPS is a metric that tells you fuck all. GPUs are far more complicated than that. Theres a reason its heavily advertised. Because it doesn't actually matter. Morons like you can be persuaded to by a GPU because a meaningless number is higher.
Wylie28 Could you explain "complicated" before calling be moron, bitch.
Wylie28 Please do tell us why TFlops are meaningless. That would be highly informative and helpful. I would appreciate to a link or an explanation a bit deeper than "GPUs are far more complicated than that." I'm not saying you're wrong, I just would like to know why it's meaningless to further watch for it.
www.eurogamer.net/articles/digitalfoundry-2016-what-the-hell-is-a-teraflop-anyway This article will explain it better than I will. Its not the most in-depth, buts its very comprehensible.
4:42
How much for this room?
Like seriously, how much (Inclusive of all taxes)?
I think about 6 grand
"Keep on diggin' "
Well that's EA's motto right there, isn't it.
Also, something no PC gamers will admit : the biggest developers make way more money on consoles than on pc. More dev time for less revenue = bad ports.
More like "I haven't slept in 56 hours".
4:41 my Lord that looks so cozy!!
As soon as Linus said "Do you need a reliable website?" RUclips started freaking out XD
RUclips Algorithm:
*Gud Content, Such Options, 4Yew*
You:
"Only this 5 min vid I was curious about, then go (Recommended Vid)"
*8 hours later, LTT PC Build Stream on, because you fell asleep learning again for the 50th time*
Anyone else have this issue or just me? 😂
I knew the comment section would be heated.
Why is it so hard to port a Xbox One game to a Windows 10 PC? Both run Win10 and Direct X 12 and are based on x86 architecture. It shouldn't be too hard anymore to port games from the Xbox One to the PC. Actually there is not a big excuse anymore for crappy ports.
Pc and console work differently console all parts are the same and for pc u have intel cpu from pentium to i9 amd have newly ryzen 1200 to threadripper as for gpu nvidia the the 200 series up to titan xp so you need to scale them just for them to work smoothly
Wasn't DirectX initially ment to be an API compatible with both windows and the Xbox (hence directX box)???
Yeah but it was a standard long before the Xbox was a thing.
I remember DirectX being a part of windows since at least Windows 98, or was it 95? Bought my original Xbox on November 14th, 2001 IIRC. I'm certain DirectX has nothing to do with XBOX, it stands for "direct access". So software developers can use DirectX to more easily access the variety of hardware available on different PCs.
NOT ON ANY PLAYSTATION SYSTEM ^^^
There are 6 CPU-GPU combos for gaming PCs: All Intel, All AMD, Intel + AMD, Intel + NVIDIA, AMD + Intel, and AMD + NVIDIA. If that wasn't confusing enough, then look at the different families of CPUs and GPUs. We have from Intel, i3, i5, i7, and i9 for CPUs and ARC. AMD has Ryzen 3, 5, 7, and 9, along with Radeon RX. Finally from NVIDIA, we have GTX (which is dying), and RTX. We must also consider the generations of each family of CPUs and GPUs. As Microsoft is making Windows 11 replace Win 10. the earliest families of CPUs that are fully supported are Intel Core 8th Gen and AMD Zen 2 Processor (Ryzen 3000 for Desktop and Ryzen 4000), though there are experiments for support of some of the Intel Core 7th Gen CPUs and AMD Zen+ procesors which are at least Ryzen 2000 CPUs (so long as they support at least TPM 2.0). Finally, you need one that is compatible with DirectX 12. I reccomend GPUs as early as the Radeon R9 or the GeForce GTX 900 series. No wonder why PC game dev is confusing.
Been 5 years since this video still getting bad ports like last of us recently🥲🥲
trying to play hogwarts legacy is pain😭
Let's be clear: 99% of bugs in pc ports (when this video was made) were less "hardware issues" and more "developers couldn't be bothered".
Back when this was made, main complaints were things like "obvious bugs resulting from sloppy programming", "lack of support for basics like controllers", "stupid bugs introduced by the porting process" and so on. Things you'd know to fix if you played the game for yourself instead of just trying to get it running and pushing it out the door.
I think this video bends over way too far backwards to let publishers off the hook when - in most cases - they had a choice to release a good pc port and just decided against it.
Short Answer:
PCs are not so optimized for gaming. Consoles are specifically made for the purpose of gaming.
Hold my GTX 3090😈
@@tsgames6083 You missed the meaning of being optimized for gaming, Console's are weaker for good reason, Low power and Good performance but RTX 3090 all of them go to the max which is actually bad due to cost and heat.
Or they could just let the games be more easily modded and let the community fix their mess...
GTA SA was a nightmare to install mods on, and this was so I could PLAY it on PC.
The amount of hoops I had to jump through was ridiculous.
Red Dead Redemption 2 is the perfect example of a terribly unoptimized pc port.
If the huge variety of PC hardware was that big an issue anymore, PC gaming in general would still be a disaster. Consoles like the PS4 and Xbone *are* PCs. They're equipped with x86 CPUs and GPUs that from a driver standpoint, are not that different from their PC counterparts. Hell, the 'X' in Xbox historically stood for DirectX, because the platform was designed from the ground up to be easy to program for people used to writing games in Windows' DirectX APIs.
The biggest porting issues almost always come from former console exclusives. Unlike cross-platform games, these games weren't built with portability in mind from the get-go. By the time these games reach the PC, typically a year or more after their initial release, they've usually been discounted, and aren't pulling in the money they once were. It just doesn't make financial sense to spend a ton of money making them anything more than a half-assed port.
Then they get burned by gamers...and fix it eventually
your first point 100% agree. Any excuses that points out categorical differences between consoles and PCs are jst poor excuses. Between microsoft owning xbox and all it's code and windows itself there is literally ZERO reason i cannot just pop in a xbox game disc into my PC and run it, this is m$ being too lazy to program a truly universal API/ABI
Re: older games and porting, i think i'd like to extend your argument to also include MODERN games that are MADE exclusive (likely due to a deal or just because it's easier or smthg) and for similar reasons as you have pointed not being ported. The fundamental problem is that word "PORT" any time it is involves its NEVER going to be 100%, the only way all will be equal is if companies develop games for PCs the same way aas consoles and iff microsoft creates a better universal API for games that is truly cross across xbox and windows, again ZERO reason this doesn't exist except for "too lazy"/"needs too much money" or some such. Can you imagine how many people would gravitate toward xbox games/titles and choose xbox if they're looking for a console if xbox and windows was compatible?
You own the rights to a pc and dont for a pc and xbox
Ps4* .what i mean is that the ps4 isnt ours,neither is the xbox.Yeah its in our house and we bought it and all but apparently theres this thing that microsoft and song put where we dont own it,we just bought a license for the console
you just said CONSOLES are PCS. Why is there a different name?
This video was true until 5-6 years ago, but today you will often get the better, more complete version of a game on PC. PC gamers are the the majority not the" vocal minority" as this video is incorrectly stated.
And before you scream "but Arkham Knight was crappy port!" well so is Prey for PS4.
It all comes down how a developer has planned on making the game,
Many Japanese games for example have trouble implementing to PC various game settings like resolutions(Nier: Automata) or Street Fighter 5 not working on windows 8 or 10 because Capcom apparently never heard of them. This is simply because PC is foreign concept to them. That's why they develop for consoles and port to PC
Good thing most western developers taking advantage of the PC hardware, because they develop for PC and then port to consoles.
(Except WB of course that give the task to a team of 10 to port on PC)
Something tells me that Linus isn't exactly up to date with the current gaming scene.
asdaffewwerqa asafdaqwrad
Ahem, Artorius killing scene in Tales of Berseria as a profile.
Josh Tune ah yes, i put the this picture as a reminder to censorship and to show Bamco they can't hide anything in their comment section. Censorship is another big problem that for some stupid reason Japanese companies think it's ok to do. Good thing The Witcher is Polish.
asdaffewwerqa asafdaqwrad Reasonable :)
nobletea 3400 wrote:
"or gta 4 ._."
Sorry, for some reason youtube flagged you comment ¯\_(ツ)_/¯.
Personally i didn't have any problem with GTA 4 and i also had played it on Xbox360.
😯
Linus looks like a linus
What an intuitive comment.
What an intuitive reply.
What an intuitive reply to a reply of a comment
What an insurance reply
Damn, even under instructive videos from this guy you can learn something new
Why consoles are better than pc and why u should stop saying they are trash
1: they were the start of our community
2: they are 8th gen consoles that are powerful for what they are they are capable of staying on for a few weeks
3: they are not complicated
4: there is one marketplace for the respective console (Xbox = Xbox store) (PS4 = playstaion store)
5: games don’t look bad (the pc community can see the difference between 30 FPS and 60 FPS and stop bashing that in our heads it’s like torture)
I’m a laptop gamer too I play csgo I am not super picky about FPS and so are most people
Well, some of these had not age well.
If its so easy to optimize on consoles why are they still running at 30fps....
Handsome Jack hardware restriction idiot that why plus Sony and Microsoft rather push out visual then performance
MasterRazzer76 That was an obvious rhetorically facetious question genius.
Yes it's . The same goes with budget PC, i prefer 30fps with ultra setting on my PC, except fps games. The same thing goes with consoles games
A lot of games are running 60fps on consoles. Its just that it really depends on the chosen development of a specific game. Some games even switch between 30 and 60 fps (cod ww2, multiplayer is 60fps. Campaign cutcenes 30, and campaign gameplay 60 again).
Horizon zero dawn is a very well optimised game. The developers chose the right development tools for the PS4's hardware. Making the game look a lot better than expected with the available hardware.
Graphics > frame-rate (Because what market executive is going to advertise their game on frame-rate than on pretty graphics?)
What's up with Linus in that Thumbnail?
Nope... Not buying it Linus. You explain the circumstances under which games are developed well, but game developers are the ones who tell us that they've done the work to bring an enjoyable experience to our platform of choice. They're the ones who print out and advise us on specifications under which their products "should" run effectively. Development studios are the ones with the resources to determine what kind of products they're going to produce and to whom.
With all the above in mind, they can cry me a river about the challenges of programming for this or that platform. If it's that much of a challenge, perhaps they should quit trying to create products for certain platforms or at the very least, not pawn off half-baked products to consumers while expecting a premium price in return. They could also show a level of integrity by delaying a game if it's not able to perform as expected, based on the requirements they set. With that said, it's not unreasonable for the consumer to expect a product to perform at a level that is at least equal to the standards set by the developer.
That games require patches to address certain issues is what we should accept as the price for playing on our platform of choice. We should **not** be expected to accept substandard products (on release) when we pay the asking price and possess systems that are at or above the stated requirements. Likewise, if game developers showed us more integrity than hype, their financial issues would take care of themselves because I think people would be more prepared to wait and to pay full price for items that they can trust to perform regardless of what platform they're playing on. Bottom line (as far as I'm concerned) is console gamers expect games to respond to how they use their controller and PC gamers don't invest in their machines for the sake of having a better console-like experience. Instead of investing in CGI trailers (that don't represent actual gameplay), perhaps game studios should invest more of that money into (Q)uality-and-(A)ssurance and/or paying the people who do the work to make games everything they're supposed to be.
Can we just all get along? We play video games for the same reason, to chill or play competitively. People like the comfort of a console, people like the competitive style of a pc, either way, we all play games.
Vulkan instead of DirectX12.... PLEASE
Blame the greedy publishers.
4:13 This is why most fighting games don't work on PCs.
It's nearly impossible to input something like a quarter-circle on a keyboard.
03:24 As someone still waiting on the Bloodborne PC port to this day, I feel attacked.
Uncharted 4 at 144hz, I'd die.
RPCS3 brother
Yes, and there's already ultra-widescreen hacks, 10K upscaling, and 60+ fps mods for Uncharted 1, so I'd bet Uncharted 2 will get all that and more.
What's the point, really? It's more of an exploration game. There is a little bit of gunplay, which would definitely benefit from better input, though.
gamhacked higher frame rates make games look way smoother
@@hmad898 Yes, but for a game like UC, I'd rather have stable 60 than a lot of variation between 60 and 144.
0:41 DS2 was actually a great porting (DS sucked ye)
Wait, so you're saying that when I bind keys, the amount of data change is a lot but it took only a split second after I press save?
The way I think it works from my experiences is that every time a key needs to be called, instead of directly connecting to a keyboard input, it uses a Boolean value for every key when a key is pressed, the Boolean value changes to true and everything needing that key just reads the ‘true’. When a keybind changes, it just swaps the Boolean value’s input. Geez I’m bad at explaining.
KAYRUNJAAVICE Don't worry, I got the jist.
Just getting a simple controller to work in a pc port is very frustrating and often impossible. The graphics are much better on pc but playing with a keyboard and mouse is just depressing.
Yeah...Lego games should NEVER be played with MnK.
Why did the console peasant look at the sky?
To get a stable 30fps
SilentRobFan Z lmao 90% of motherboard have better io then all the shitty consoles out there, please do ur research first then engage in a debate
Peasant
SilentRobFan Z how's pubg on console, oh shit, u can't ever run that.. uhhh arma? Can't run that either, maybe witcher 3? Yeh consoles are fucking shit
@@rayman2935 I really doub't you have a computer that can run arma let alone the witcher 3
Chad Thundercock the Witcher is relatively easy to run though.
@@rayman2935 good to know that people like you aren't buying consoles and needlessly taking up stock.
It’s like this one game I know that got ported to the computer...
*C L U B P E N G U I N I S L A N D*
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Forza horizon 3 was a shit show during the release on PC.
the problem with this video is that there almost no major examples of horrid ports left in 2020 (with the exception of HZD). i don't know what you're talking about with DS2 and Sonic Adventure DX, as i had no issues with them. Arkham Knight has long been patched, and the original port of Dark Souls has been replaced by the superior remastered version. GTA IV isn't available anymore, Nier:Automata has an extremely easy to install performance mod called "FAR", etc. i could go on, but i think i've made my point.
Nowadays we have Unity, Unreal and CryEngine free for commercial use, all of them can output games for multiple platforms.
About control schemes, PC can also use gamepads
Currently the comment section is basically a large group of children arguing who's action figure is better.
Just play whatever you want to play, I don't care and neither should you.
That's not easy to say if you have a PC, and have been fed shit ports for the last 5 years.
Now I understand why Halo might take a while to port to PC.
this aged like milk
GTA San Andreas was ported from ps2 to pc, and that's why mouse doesn't work sometimes. For example speedrunners who play it on AGDQ event live, usually have controller plugged in just so mouse won't glitch out
Watching this in 2020 and thinking about every game in the last two years i have played (rdr2 especially)
Sonic Adventure DX worked fine on the PC
Horizon zero dawn anyone?
Yeah
Linus predicted Cyberpunk, I'm surprised nobody has pointed that out. But its the opposite, PC to Console
The Background at 4:43 😄
that room is for his kids
Why the fuck he got a swastika in the pc?
Shitty publishers are the reason. The devs are fine, there's nothing impossible with a PC
Everyone watching this and sobbing about Arkham knight. 😢
@@deaththekid922 what the hell are you saying lmao
bully, CrazyTaxi, grand theft auto games (V is an exception because a lot of time went into making that specific version) all had bad ports.
The one that hurt the most was crazy taxi; the original music was replaced and the controls are digital instead of analog and it barely had proper controller support.
Rx 580 high end? Great, i didnt know I was rich :D
@RF Gaming anything with brining two or more gpus weaker or not together is a boost most games don't support or care for it anyways though making it a waste.
@RF Gaming no, not really.
RF Gaming most games dont utilise crossfire
watchdogs pc has a notorious backstory of being drastically overhauled to meet the demands of console hardware limitations after being announced for platforms other than pc. when it was shown off years before its release, it used much sharper visuals and was well optimized for pc. additionally, an agenda was pushed when pc graphics were actually downscaled in order to make consoles look better in comparison, thus boosting console sales. the games' original crisp textures and lighting and stuff can still be accessed within the game's code, but is not readily available for people that don't know about them. take this into account, there are many rushed, sucky pc ports, but watchdogs is actually a rare special case. also, fable 1 was rereleased for the anniversary edition with shitty controls that force you into using a controller, after the game's initial release for xbox and pc(under the title 'the lost chapters') was well optimized for both platforms. i don't understand the reason for the discrepancy between versions, but that's what happened. i think a better example would be dark souls 1, unless you have the prepare to die edition, and even then, it's probably best to play it on console.
i also want to say that watchdogs is a continuation of the driv3r franchise, but under a different name to avoid any connection with driv3rgate. it was meant to be a big deal, but unfortunately ubisoft was at the wheel...
I'm mostly an Xbox one s gamer mostly because my AIO pc is shit for gaming. But the point is, you can bring your pc to your living room tv or your room tv. But there would be no point in bringing your console to your desk
What the fuck are you even talking about? I have a desk setup where my pc is on the right side of my L desk and my console rack is on the left side, if you can bring your pc to your desk you can bring your console to it to. Your point literally makes no sense.
MixedGrene what would be the point in bringing your console to your desk. And not everyone here has a setup like yours dumbass
what is the point in bringing my console to my desk? So I can play games on my desk, dumbass. What's the point in bringing your gaming pc to your desk? So you can play games on your desk (as well as other tasks).
Then why the fuck do people have consoles at their desk? Lol
Wylie28 sitting on a chair upright is better for your back than slouching on you couch
that's why I slouch on my bed playing on my laptop LOL
Serious question: can’t games have a diagnostic program installed which checks for which configuration of CPU, GPU, RAM, etc and then configure the game around those settings?
on pc drivers already do that. On nvidia sides the GeForce experience app which basically comes with any driver software you download or is preinstalled optimizes games the best it can. However its the same issue that amd also has with theirs each driver update fine tunes things differently not to mention if a game is more developed around an amd api over nvidia etc or a combination of amd and nvidia or intel, the app optimization can only do so much.
Not gonna lie...when i read the title i was thinking of actual ports on a PC lol.
RetroSteve ok I thought he was going to be like USB ports are so bad
Lmao, same...I was so confused I had to look at the comment section.....
Member ass creed unity?
How much did the console industry pay Linus to not tell the real reason for why the PC has bad ports.
Super Cartoonist $0
You don't know how this world works.
Mythical
Who said the world was flat?
I'm just being realistic knowing people can be bought out to say anything.
+Super Cartoonist Thing is, if he did get bought out to say random dumb and stupid things about this topic, the Likes to dislike ratio, and the comments wouldn't be positive at all, people would be calling Linus a sellout and hating on him about how he'd have missed out on so many things to cover on this topic, but this vid sure as hell wasn't one of those video's, everyone(including me) seemed to be satisfied with the content provided in this video and how he managed to reason everything without much problem or confusion.
So yeah saying stupid stuff like "Ohh how much did Sony/Microsoft pay you to say this" sounds purely ignorant and just straight up stupid.
What most PC gamers don't realise is that most causal gamers would rather buy a console, plug it into the TV and play the shit out of it. Than have to sit down and teach themselves all this technical shit just to play a video game. Consoles just work, they don't require manual configuring or any fixing or driver updates etc. It just plugs and plays and that's what most people who play video games want
I see people trying to protect consoles by saying, "YOU CAN'T PLAY WITH FRIENDS ON A PC, YOU CAN'T SIT ON A COUCH AND PLAY ON A PC, I JUST WANNA RELAX AND PLAY, NOTHING ELSE!" That's completely understandable, but!
You can easily get a mini-itx pc, they're small and portable, I even brought my pc with me when I flew to Australia. A console is basically that but worse. I can carry my pc to where my tv is and plug it in to play games. I can sit on a couch while playing, I can use a controller AND a mouse and keyboard whenever I want to, I can relax with both of them and I can play with friends when they come over or online. Finally, I have a gtx 1060 and an i5 7500 so it will obviously get higher than 60 fps in the games in play in 1920x1080. I don't see a reason to use console over a pc from these reasons.
+SucculentAnal Oh god, people actually think that?
Yes, it seems a lot of people are under the impression that PCs are one exact way and come glued to a desktop office setup. They have no idea that a PC can be configured to work essentially just like a console.
It's a lot cheaper. Keep in mind that some of these people are often a bunch of teenagers or pre-teens who somehow wrestled something of a budget from their parents and want to feel proud of it. Majority of all butthurt youtube comments are by 10 year olds.
I have a highly portable gaming desktop for lan parties, a dedicated power desktop/mini server, a gaming laptop, and all 3 consoles of this gen... I still prefer the console experience to the pc experience when playing with friends. People are allowed to have preferences, and it doesn't make them less knowledgeable than you.
@@Thornskade They don't boot as fast as a console.
PUBG was made for pc
now its ported to xbox one and ps4 HAHA
@@nathanielwilliams9177 cool right :D
Who plays pubg
i will never buy a console game if it has a great PC version. PC is my favorite.
Conversely, I can remember two instances where I thought the console port of a PC game was actually better than the original... those being SimCity on the SNES and Dune: The Battle for Arrakis on the SEGA Genesis.
PC will always be better...#ConsoleGamersTriggered
but...the games don't run properly...
3:30 ix cream lol 😂
PC MASTER RACE
PC CHEATERS RACE
That PC MR laugh sound was too creepy...