I’m hoping the perk info change is a sign that randomised perks are coming, as the biggest downside of that option in tome challenges is loading into a game and being unsure what a few of your perks even do.
Them making this a thing but still not letting you see what perks and items your team brings is just mind boggling, it's the same level of crap of when survivor is interacting with a totem you don't know what exactly they are doing to what kind of totem even though a simple recolor for each type would do the trick once and for all. The game unnecessary constantly trying to hide crucial information from you that is easily accessible ANYWAY through SWF is unacceptable in today's standarts
@@AnadronDZH I’ve heard that the coding is more complex at the lobby loading screen, probably because it would have to show live changes if people switch perks etc.
@@danowen79 that shouldn't be an issue if you get to see the perks only after the match starts. They can make a scoreboard like in shooter games to see the perks, it doesn't have to be anything fancy.
@@vincentwygers220Back when RPD was split in two with Project W release, RPD did get increased odds Then again you could argue the change was huge enough to warrant that
@@mikeoxsmall6061SWF has that information for free. The Game is not Survivor Sided. It’s pretty balanced actually. More Survivor Sided if you play with more friends. More Killer Sided in SoloQ But Overall pretty balanced
it sucks so much. it's unbearably bad. i can't swap between characters with one press while perusing. i can't select individual cosmetics from an outfit, nor can i select an outfit from its individual pieces. i can no longer see how many cosmetic pieces i have for each character out of how many available. they inexplicably took the perks off the bio page. almost everything about it is worse. the collections page is an actual joke if i can't interact with the individual cosmetics from there. if they put back everything they removed, i'm fine with the changes, but they removed so much stuff in the process. this is a bad change and i can't see myself using the store anymore. it's too clunky and hard to use.
"Were taking away the vault speed from spinechill, because we feel like it didn't belong."...okay?!? Then give us a different new perk that can increase the vaulting speed. Smh
Since they got the in game perk info, let us click on other teammate’s name and see what they got. Also seeing the Archive challenge you have while in a match would be awesome too.
You think this would be good, but this is terrible. If people see their randoms with not optimal builds for how they wanna play, people will dodge lobbies. It's not healthy for the game.
How about only being able to see it while in a Match. And if People still kill themselves on hook or DC, then they are the same People who would have done it once they saw someone was using Selfcare. So nothing would really change.
@@hawluchador8754if it works in-game then I don’t mind that. People aren’t gonna dodge in-game to get a locked Matchmaking. I would love to see what teammates bring or at least more indicators what a teammate brought somehow. Especially for deliverances
@@shikigami1633 that's not what was asked. what was asked was a rework on older moris, not new moris locked behind a paywall or grinding. There's older ones that look REALLY BAD when compared to what DBD looks like nowdays. Those NEED to be updated.
it's already a feature on dbd mobile, you can see everything your teammates are using while the time is counting down, they definitely should add it to console and PC aswell
So, I’m being optimistic here and assuming BeHaviour knows this, but if they added that feature, playing killer would become absolute h3ll! Information is everything in this game and Survivors get more than enough of it at base kit while Killers get very little. Allowing survivors to see each other’s perks to synergize with randoms allowing for things like (for example) 4-stacks of Breakout or Background Player + Saboteur with RANDOMS would make it impossible to win as killer unless you’re up against noobs who haven’t unlocked any extra survivors or their perks. DBD can’t go on without survivor players, but it also can’t survive without killer players.
@@diamondblue907how about only being able to see your Teammates Perks once you’re in a Trial. That solves that issue. Also, there is the Chat Option in the Lobby for PC Players. You can already try to make everyone bring something annoying for the Killer. And it rarely works. I don’t think seeing Perk would change much.
@@diamondblue907 yeah fair points, but if SWF can already do that, why don’t they allow it for solo queue and then balance around that instead of trying to balance for both?
with the perk info, it'd be great if the perks of the other survivors were displayed as well. If survivors could see their teammates perks as well they could receive some insight before the match begins and have a glimmer of an idea of that player's playstyle, strengths, weaknesses, and therefor be able to make plays themselves based on that
Add post game chat to console. I killed a Jake and wanted to apologize to him so bad lol I wanna be able to congratulate ppl and say sorry when I mess up and stuff! Either add it or give us full cross progression!
Have you seen the community? Especially when console has more players there would be mayhem in them chats i know you mean well but that cannot happen lol
@@ZedrikVonKatmahlexactly. If ppl being toxic is the problem then they’d have to just shut down all of the servers permanently because there are always going to be mean people. It’s not fair to everyone else.
I kinda moved on to other stuff because i really miss the esthetic of the old maps the really dark and gritty style. Dont miss how broken they where with all the infinity loops. Just that feeling. All maps are super bright now and even tho there are lots of killers in game at one point you are only facing the strongest because the others have a hard time keeping up agains good teams
Forgot to mention the new upgrade to unreal engine 5, that drops my fps to a console experience at anything but low. (doesnt happen on 7.6.2 (AMD RX7600 + R5 5600 32gb)(Dunno if anyone else is experiencing this))
@@crowchant9917bro im playing 2070s at lowest settings 1440p 120fps. only very few effects can drop some frames and ptb with 5.2 engine was fine. same graphics and expirience for low settings
@@YourDevil54 ya, I can pull over 100fps on medium, but it'll drop 30fps on lots of effects. Sad I have to play low settings now. Seems like just yesterday I bought the GPU lol
Estou com o mesmo problema, depois dessa nova engine 5 ficou impossivel jogar, trnho as configurações minimas mostradas na pagina do jogo, mas mesmo assim esta horrivel de se jogar, meu joga sofre pra pegar 30 fps. Antes de vir essa atualização eu rodava o jogo tranquilo no médio, agora é tudo no baixo resolução e graficos tudo no minimo, uma pena..
Great patch ! For those that don't follow DBD news in detail, this short did not mention the biggest change of all : with this patch, DBD was updated to Unreal Engine 5 !
It's buggy rn, but I have a feeling that subsequent patches will be much better and that dbd will run better overall moving forward. Whenever they implement Nanite, it'll be a great day for performance across all platforms
And lastly, no one can't normally plays this game, because of you switched to a new engine (although no one asked you to) and we got rubberbanding. Pretty good job so far.
it's ten times flashier. and ten times worse. it's quite honestly unbearably bad. i can no longer swap between characters with one press while perusing. i can't select individual cosmetics from an outfit, nor can i select an outfit from its individual pieces. i can't any longer see how many cosmetic pieces i have for each character out of how many available. and they inexplicably took the perks off the bio page. almost everything about it is worse. the collections page is an actual joke if i can't interact with the individual cosmetics from there. if they would put back everything they removed, i'd be fine with the changes, but they just removed so much stuff in the process, they've utterly ruined it. this is a bad change and i can't see myself using the store anymore. it's just too clunky and hard to use.
@@heavy0119 ye same, tho at least they were already strong and this patch seems to address the actual main issues of miserable switching and bugs. If only they kept the Charlotte haste or gave Victor a way to apply hook states tho, that would just tie it together and maybe actually prevent the slugs
Just a suggestion. Maybe you guys could place a character image by perks to see what perks go to who? Would help reduce time when looking for a specific perk
search by wording so if you’re for example looking for one specific perk about hooking or unhooking search “hook/unhook” etc & all the perks with hook affects will show up that’s the easiest way or just search by characters name
Please bring the function to randomize builds, both in public matches and in custom matches with bots. I was thinking that when randomizing, the build would be hidden, and only at the beginning of the match could we see it. It would be an interesting challenge, both for training and for fun.
All in all great changes, especially the Twins QoL and Haddonfield. Ultimate Weapon getting gutted was a no-brainer tbh, even if I did like using the perk.
I hate Ultimate Weapon but i do think the nerf wasn't ideal. What bothered me the most against it was that it could be spread around the map for too long, it felt like it could be used all the time, like as soon as the effects were over it was back, and on top of that it deals blindness which is the worst. I wish it would instead just stop being spread around and stop dealing blindness or have a longer cooldown while also not dealing blindness anymore
for years i’ve been saying people don’t change builds because they forget the affects & timings of unfamiliar perks mid-game. better late than never I suppose
improved collision detection is behavior speak for blight will now bounce off of everything from rearview mirrors that he was a good meter or 2 away from to a floating book on eyrie of crows. not only that, but behavior didn't remove hug teching by making it so that it just ends the power then and there. hope all of the blight mains who get fucked over by this change find a work around soon.
Hugtech Blight had to go as it was not intended and it was also a bug all along. Glad to see it has finally been taken care of 👍 However Blight is still a big threat and could need a longer cooldown since he catches up to survivors way too quick.
I used to love this game so much before your dev team took the soul out of my experience. Haven't played since about 2 weeks after you destroyed the last good perk spine chill.
Sweet ! 🎉 Is there a way to get an update for PS5 regarding the change of language inside the game please ? Also.. I don’t have the vibrations with the DualSense even tho the setting is on.
Ultimate weapon got gutted so bad tough. Not sure why we're are killing a perk that encourages chases and active playstyles. Instead on hiding or just slapping slowdowns
Because everyone complains about everything if they kept it the same and just removed the weirdo blindness it inflicts it would have been alot healthier
My biggest gripe with ultimate weapon was killers would hook a survivor, open a locker next to them and proceed to cut off the other 3 survivors from attempting a save. In which case it was being used less as a chase perk and more as a perk to make proxy camping easier to do.
@@hewmanbeingyeah but now that everyone can run the distortion killers are forced to proxy camp and tunnel even harder: why would they go searching for survivors on a big map if they can just stay not far from the hook and tunnel the survivor out?
@@chrisd.6291 I’m not sure, I mean distortion has been in the game for years, back when gens took 80 seconds and commodious toolboxes had 180 charges, DS was at full power because conspicuous actions weren’t a thing yet, dead hard for distance existed, I could probably go on. Killers aren’t forced to proxy camp at all. Sure if you want an easier time, it’s the logical thing to do. But it isn’t very skilful IMO and it’s boring on the survivor side because the best counter is to just do gens, which is why killers tunnel because gens go too fast, so we end up stuck in a repeating cycle of gens go too fast, tunnel, proxy camp and so on.
I still feel like Charlotte getting a speed boost being removed kind of removes a bunch from the changes because holding w is once again 100% viable against twins.
GOT DAMN! How much more can Decisive Strike be nerfed? That perk literally got gang raped by behavioral. Each worker had an idea and they stacked it all on 1 update at a time.
The artist's second ancient book task can't be done. In the game, the task process can't be completed. In addition, when will the nurse and the hell friar's perspective bug be fixed? All butchers have visual jerks when they cross the window.
I just looked through the list of known and fixed issues and did not see the one I was looking for. Wesker can no longer vault East Office Window closest to hole in the wall which leads to main lobby when using his Virulent Bound. (RPD both variations) He can vault normally, but will not work with his power. Please fix this.
@@deresfer1525 what's so wrong if they wanna check that right away mid game (?) they can understand how those perks work and use them correctly the rest of the game.
@@wytheli In my opinion, if you don't know what the perk does, why bribging it? It's not like midmatch you'll be i lighted wuth divine knowledge on how to use it
@@deresfer1525 what i mean is, sometimes perk can only be used in curtain situation, maybe they have an exhaustion perk on and didn't realized it is, so they just wonder why they cannot fast vault and get 150% faster even they have the perk on. then they can check it while on hook and realized that immediately and be more aware the rest of the match. sometimes people miss details while reading specially when you are new to something. I understand you don't need to check the perks midgame cause you know what you are running with, but be noted there's new player around and this new change is not a bad thing to them. in my opinion.
I’m hoping the perk info change is a sign that randomised perks are coming, as the biggest downside of that option in tome challenges is loading into a game and being unsure what a few of your perks even do.
Them making this a thing but still not letting you see what perks and items your team brings is just mind boggling, it's the same level of crap of when survivor is interacting with a totem you don't know what exactly they are doing to what kind of totem even though a simple recolor for each type would do the trick once and for all. The game unnecessary constantly trying to hide crucial information from you that is easily accessible ANYWAY through SWF is unacceptable in today's standarts
@@AnadronDZH I’ve heard that the coding is more complex at the lobby loading screen, probably because it would have to show live changes if people switch perks etc.
@@danowen79 that shouldn't be an issue if you get to see the perks only after the match starts. They can make a scoreboard like in shooter games to see the perks, it doesn't have to be anything fancy.
Dvveet posting on twitter that Xbox accidentally leaked a modifier and it shows that it’s a mode where you go into matches with random perks
Randomized perks are coming as a game mode very soon
Could you add the ability to see your mission when you pause too? Lol
The ingame perk info sounds really cool!
Yep that's good
right? it can especially help new players a lot too
@@silent-hills yea especially if they get that tome challenge that randomizes your perk set
"Improved Blight's collision detection"
Blight mains knowing it means hug tech was removed: 😡
that whole scandal with the uninstall survey is wild 😂
Thank you for the Victor lullaby change! I’m hard of hearing, and it’s almost impossible to play against the little bugger without it
Yeah kick the kid
Godspeed to everyone when Lampkin Lane gets increased map odds for a couple days
will not be playing killer for a week or so 😂
@@handleb4rIt will actually be better aa it's gonna be smaller and no more op window loops
Do they even do that with map reworks? i don't remember. New maps yeah.
@@vincentwygers220Back when RPD was split in two with Project W release, RPD did get increased odds
Then again you could argue the change was huge enough to warrant that
WE STILL CANT SEE OUR SOLO QUEUE TEAMMATES’ PERKS GOD DAMN IT
Frr
Why does Mobile get the shit we want on every other platform 😂
Good you don’t need to you survivors already have enough information and the game in your favor enough as it is
@@mikeoxsmall6061SWF has that information for free.
The Game is not Survivor Sided. It’s pretty balanced actually.
More Survivor Sided if you play with more friends.
More Killer Sided in SoloQ
But Overall pretty balanced
@@mikeoxsmall6061 delusional
Store is amazing!
it sucks so much. it's unbearably bad. i can't swap between characters with one press while perusing. i can't select individual cosmetics from an outfit, nor can i select an outfit from its individual pieces. i can no longer see how many cosmetic pieces i have for each character out of how many available. they inexplicably took the perks off the bio page. almost everything about it is worse. the collections page is an actual joke if i can't interact with the individual cosmetics from there.
if they put back everything they removed, i'm fine with the changes, but they removed so much stuff in the process. this is a bad change and i can't see myself using the store anymore. it's too clunky and hard to use.
Can we revert Spine chill back to when it was good, no reason for a nerf perk not busted at all💀
Agreed
"Were taking away the vault speed from spinechill, because we feel like it didn't belong."...okay?!? Then give us a different new perk that can increase the vaulting speed. Smh
Spine Chill nerf was so uncalled for. It’s a fucking dead perk now. It needs to revert.
@@randyramnarineresil?
Yeahhh, vault speed built doesn't need to come back, the one from like 3 years ago was brutal
Since they got the in game perk info, let us click on other teammate’s name and see what they got. Also seeing the Archive challenge you have while in a match would be awesome too.
You think this would be good, but this is terrible. If people see their randoms with not optimal builds for how they wanna play, people will dodge lobbies. It's not healthy for the game.
How about only being able to see it while in a Match.
And if People still kill themselves on hook or DC, then they are the same People who would have done it once they saw someone was using Selfcare. So nothing would really change.
@@hawluchador8754if it works in-game then I don’t mind that. People aren’t gonna dodge in-game to get a locked Matchmaking. I would love to see what teammates bring or at least more indicators what a teammate brought somehow. Especially for deliverances
@@hawluchador8754 well those mfs are just gonna have to cry harder
@TheAnt235 those cry babies are over half the community though 😅
please rework the older moris and add more gore
I swear they tweaked Onryo's mori such that whenever she's snapping the survivor's limbs, there are bones sticking out but I absolutely agree with you
They are but its with new skins
@@heavy0119 oh that is a nice touch for her mori
@@shikigami1633 so you need a skin for a different mori ?
@@shikigami1633 that's not what was asked. what was asked was a rework on older moris, not new moris locked behind a paywall or grinding.
There's older ones that look REALLY BAD when compared to what DBD looks like nowdays. Those NEED to be updated.
Okay now let us see our team mates perks. SWF have access to that information, why doesn’t solo queue?
Since they balance the game around SWF they may as well add that feature….
it's already a feature on dbd mobile, you can see everything your teammates are using while the time is counting down, they definitely should add it to console and PC aswell
So, I’m being optimistic here and assuming BeHaviour knows this, but if they added that feature, playing killer would become absolute h3ll! Information is everything in this game and Survivors get more than enough of it at base kit while Killers get very little. Allowing survivors to see each other’s perks to synergize with randoms allowing for things like (for example) 4-stacks of Breakout or Background Player + Saboteur with RANDOMS would make it impossible to win as killer unless you’re up against noobs who haven’t unlocked any extra survivors or their perks. DBD can’t go on without survivor players, but it also can’t survive without killer players.
@@diamondblue907how about only being able to see your Teammates Perks once you’re in a Trial.
That solves that issue.
Also, there is the Chat Option in the Lobby for PC Players. You can already try to make everyone bring something annoying for the Killer. And it rarely works. I don’t think seeing Perk would change much.
@@diamondblue907 yeah fair points, but if SWF can already do that, why don’t they allow it for solo queue and then balance around that instead of trying to balance for both?
with the perk info, it'd be great if the perks of the other survivors were displayed as well. If survivors could see their teammates perks as well they could receive some insight before the match begins and have a glimmer of an idea of that player's playstyle, strengths, weaknesses, and therefor be able to make plays themselves based on that
Btw hey !! What happened to the shrine of secrets anyway ??
@dashievidscompilations you can find it in the store in it's own tab 😊
Add post game chat to console. I killed a Jake and wanted to apologize to him so bad lol I wanna be able to congratulate ppl and say sorry when I mess up and stuff! Either add it or give us full cross progression!
Have you seen the community? Especially when console has more players there would be mayhem in them chats i know you mean well but that cannot happen lol
@@SAR500
Irrelevant
Everyone should have access to chat or it should be removed
@@ZedrikVonKatmahlexactly. If ppl being toxic is the problem then they’d have to just shut down all of the servers permanently because there are always going to be mean people. It’s not fair to everyone else.
@@David_Hypnos
It toxicity is the excuse, it's a dumb one
You don't have to interact with chat
@@SAR500 just give everyone the option to turn on or off the chat. extremely simple.
Add something so I can see my damn challenges during the trial
Haddon field has 1 viable pallet now hooray🎉
add back the first haddonfield
I kinda moved on to other stuff because i really miss the esthetic of the old maps the really dark and gritty style. Dont miss how broken they where with all the infinity loops. Just that feeling.
All maps are super bright now and even tho there are lots of killers in game at one point you are only facing the strongest because the others have a hard time keeping up agains good teams
Love that you're keeping us updated
Forgot to mention the new upgrade to unreal engine 5, that drops my fps to a console experience at anything but low. (doesnt happen on 7.6.2 (AMD RX7600 + R5 5600 32gb)(Dunno if anyone else is experiencing this))
I've had frame drop issues for some months now. With a 2070s . :(
@@crowchant9917bro im playing 2070s at lowest settings 1440p 120fps. only very few effects can drop some frames
and ptb with 5.2 engine was fine. same graphics and expirience for low settings
@@YourDevil54 ya, I can pull over 100fps on medium, but it'll drop 30fps on lots of effects. Sad I have to play low settings now. Seems like just yesterday I bought the GPU lol
Estou com o mesmo problema, depois dessa nova engine 5 ficou impossivel jogar, trnho as configurações minimas mostradas na pagina do jogo, mas mesmo assim esta horrivel de se jogar, meu joga sofre pra pegar 30 fps. Antes de vir essa atualização eu rodava o jogo tranquilo no médio, agora é tudo no baixo resolução e graficos tudo no minimo, uma pena..
Thx bro I needed that
I really like the new shop
it's missing so many basic features we used to have access to 😭
Great patch ! For those that don't follow DBD news in detail, this short did not mention the biggest change of all : with this patch, DBD was updated to Unreal Engine 5 !
It's about damn time
It's buggy rn, but I have a feeling that subsequent patches will be much better and that dbd will run better overall moving forward. Whenever they implement Nanite, it'll be a great day for performance across all platforms
Depois dessa atualização da engine meu jogo ficou cheio de bug, está horrível. Tomara que venha uma atualização de correção...
The engine update brought with it many glitches and bugs however. They even killswitched a map because of really buggy areas.
@@PintOfMint Yeah, that's to be expected :)
so basically the store is the only thing that got actual attention
Of course. It's their money maker.
and they ruined it in the process. it's so unusable right now
And lastly, no one can't normally plays this game, because of you switched to a new engine (although no one asked you to) and we got rubberbanding. Pretty good job so far.
The store is ten times better as I can see
it's ten times flashier. and ten times worse.
it's quite honestly unbearably bad. i can no longer swap between characters with one press while perusing. i can't select individual cosmetics from an outfit, nor can i select an outfit from its individual pieces. i can't any longer see how many cosmetic pieces i have for each character out of how many available. and they inexplicably took the perks off the bio page. almost everything about it is worse. the collections page is an actual joke if i can't interact with the individual cosmetics from there.
if they would put back everything they removed, i'd be fine with the changes, but they just removed so much stuff in the process, they've utterly ruined it. this is a bad change and i can't see myself using the store anymore. it's just too clunky and hard to use.
I have to say when I went on DBD and the saw shop. I was in love. Its just so clean now. And so much easier to find everything
Give Leisha Riddel a raise we love her
Great changes on several fronts! Very excited about the new store!
So many nice changes, can't wait to give it a try tomorrow!
Im looking forward to it guys!
What is that free gift in the new shop going to give
Just bp, really disappointing
@@domi7411It could change every now and then, no one said it would be the same every week.
@@domi7411free is free. Would you rather have nothing?
300k iirc. luckily it will exceed if you cap
Very nice! I like this update! Thank you
WE NEED CROSS PROGRESSION
So far haven’t even gone against a blight 😊
Poor blight, rip hugtech, you will be extremely missed
Wesker’s hugtech up next on the chopping block I fear 😢
@@retsell459😔
deserved
@@nevervegAN skill issue
Does victor still go immortal after downing an injured survivor it was mentioned in the notes as reverted
Yeah they undid that, it's essentially just a QoL update now that the new gameplay was reverted
@@gremlinwc8996 my heart goes out to the twins mains, but man were they busted af in the ptb.
@@heavy0119 ye same, tho at least they were already strong and this patch seems to address the actual main issues of miserable switching and bugs. If only they kept the Charlotte haste or gave Victor a way to apply hook states tho, that would just tie it together and maybe actually prevent the slugs
it was mentioned that ultimate weapon was reverting to screams too, but they lied i guess?
@@DoroNijimaru I've heard that they're adding it like they said with the 32 meter scream in a patch after update, not sure why but still
I'm loving these changes
Put this in the game. Show the people that don’t follow you on social media
See ya De-pip
You will not be missed!
What's de-pip
@@CarlosVasquez-pv3pi When you lose a progress point towards your monthly ranking.
Just a suggestion. Maybe you guys could place a character image by perks to see what perks go to who? Would help reduce time when looking for a specific perk
search by wording so if you’re for example looking for one specific perk about hooking or unhooking search “hook/unhook” etc & all the perks with hook affects will show up that’s the easiest way or just search by characters name
@@makuIa yeah I understand that part. But the issue is its easier just to see the characters next to the perks they have. Better UI in my opinion
@@FlyiiNG92there should just be an option to sort by character, rather than alphabetically
@@DoroNijimaru yes
Please bring the function to randomize builds, both in public matches and in custom matches with bots. I was thinking that when randomizing, the build would be hidden, and only at the beginning of the match could we see it. It would be an interesting challenge, both for training and for fun.
Would be nice if shop will be cosmetics for iridescent shards but little cheaper
On god bruh, I've never been close to having 20k shards. They're so rare.
@@wrydstepbr0_0 too much flipping grinding in this game X_X
they should add more ways to get iri shards, like with daily rituals.
@@dandantsm6560 they just want them auric cell sales.
The depip change is awesome
Can't wait to play after 6 months. Life been crazy time to have some fun
Yo, a twins update, ui changes, AND better collision on blight!?
You guys are COOKIN over there, keep it up!
Sickkkk!
As sad as I am to see the hug tech go, i do appreciate the more consistency in blights bumps
Oh wow, that store is such a needed change. The whole game is fluid. But the store, that's eternal.
are you joking? they took out so many basic features we used to just have. it's so clunky and user-unfriendly, it's basically unusable.
All in all great changes, especially the Twins QoL and Haddonfield. Ultimate Weapon getting gutted was a no-brainer tbh, even if I did like using the perk.
I hate Ultimate Weapon but i do think the nerf wasn't ideal.
What bothered me the most against it was that it could be spread around the map for too long, it felt like it could be used all the time, like as soon as the effects were over it was back, and on top of that it deals blindness which is the worst.
I wish it would instead just stop being spread around and stop dealing blindness or have a longer cooldown while also not dealing blindness anymore
Twins is really overpowered though
I like the store, at first I was like what is this? Then I realized just how much cleaner it is
for years i’ve been saying people don’t change builds because they forget the affects & timings of unfamiliar perks mid-game. better late than never I suppose
Nice! Good work! I pray you fix some bugs on charateres like Knight next
still havent fixed door camping and 99ing the doors.
THE DEVS NEED TO UNALIVE THEMSELVES
We need Vocal, Emote, and another Mode, like Version Mobile 🙏🙏🙏
You made the map killer sided great job
Love the no de pip feature so many times have I pipped once depipped twice. Not like the ranks have anything to do with match making anyway lol
I loved the part when they announced cross progression for Nintendo Switch
Update would be cool & all, if your servers were stable. Almost every game I'm being disconnected due to the Dedicated servers error.
YOU KILLED HUG TECH
improved collision detection is behavior speak for blight will now bounce off of everything from rearview mirrors that he was a good meter or 2 away from to a floating book on eyrie of crows. not only that, but behavior didn't remove hug teching by making it so that it just ends the power then and there. hope all of the blight mains who get fucked over by this change find a work around soon.
Hugtech Blight had to go as it was not intended and it was also a bug all along. Glad to see it has finally been taken care of 👍
However Blight is still a big threat and could need a longer cooldown since he catches up to survivors way too quick.
I play DBD since day 1.
Now it's just a joke. Thousands of hours just to see that the game is going down the drain.
Yep almost 3k hours myself, haven't touched it since Chucky came to the game.
I used to love this game so much before your dev team took the soul out of my experience. Haven't played since about 2 weeks after you destroyed the last good perk spine chill.
Hey! Good job on the new update devs! 👏
Can we get an update on micheal myers soon?
No, i hope they don't touch him
Question, does Victor have the lullaby indicator while he has the addon that muffles his audio while charging a pounce?
Add more objects in the map besides windows and pallets please
They never miss a chance to update the store lmao
Probably only way they make good money now lol
Store was left unchanged for many years….
But sure sure, be selectively biased for the sake of ridicule
the store hasn't changed in almost 6 years lmao
@@jeffwilinson1390 it's so funny 'cause it's a paid game and they and other people seem to have DBD as a free game in their minds.
@@kingol4801 unchanged? I was talking about the constant need to add skins to it every chance they get
I love the perk idea but could we get one for archive challenges? I always forget what challenge I'm doing when I enter a match
Can yall please make a chat on playstation, i really want to be able to chat with pc people 😭👍
Sweet ! 🎉 Is there a way to get an update for PS5 regarding the change of language inside the game please ? Also.. I don’t have the vibrations with the DualSense even tho the setting is on.
Ultimate weapon got gutted so bad tough. Not sure why we're are killing a perk that encourages chases and active playstyles. Instead on hiding or just slapping slowdowns
Because everyone complains about everything if they kept it the same and just removed the weirdo blindness it inflicts it would have been alot healthier
My biggest gripe with ultimate weapon was killers would hook a survivor, open a locker next to them and proceed to cut off the other 3 survivors from attempting a save. In which case it was being used less as a chase perk and more as a perk to make proxy camping easier to do.
@@hewmanbeingyeah but now that everyone can run the distortion killers are forced to proxy camp and tunnel even harder: why would they go searching for survivors on a big map if they can just stay not far from the hook and tunnel the survivor out?
@@chrisd.6291 I’m not sure, I mean distortion has been in the game for years, back when gens took 80 seconds and commodious toolboxes had 180 charges, DS was at full power because conspicuous actions weren’t a thing yet, dead hard for distance existed, I could probably go on. Killers aren’t forced to proxy camp at all. Sure if you want an easier time, it’s the logical thing to do. But it isn’t very skilful IMO and it’s boring on the survivor side because the best counter is to just do gens, which is why killers tunnel because gens go too fast, so we end up stuck in a repeating cycle of gens go too fast, tunnel, proxy camp and so on.
@hewmanbeing perfectly said. That's the part Killers don't want to hear
I been playing this a lot let and pixked up Gigantic. Platinum this and it does effect your brain. Played since 2016 nothing beats Moon Offerings imo
I still feel like Charlotte getting a speed boost being removed kind of removes a bunch from the changes because holding w is once again 100% viable against twins.
New code for Knight when?
BTW there's a glitch in xbox that when you use your analog to the upper left and look right as a surviver it makes not sprinting
I really wish they would lower prices.
I'll take it. This patch isn't bad.
In the new shop I have no idea how to check a character’s power.
the solo q experience just need a voice chat to be not awful
just do it bhvr
If we wanted to say buy the whole Resident Evil pack in the store do we have to buy it separately or will there be a purchase everything?
GOT DAMN! How much more can Decisive Strike be nerfed? That perk literally got gang raped by behavioral. Each worker had an idea and they stacked it all on 1 update at a time.
In my opinion they should make the xenomorph/alien stronger
Can you make a chat ability on switch?
YOU DESTROYED HUG TECH
lastly a new store behaviour !!
The artist's second ancient book task can't be done. In the game, the task process can't be completed. In addition, when will the nurse and the hell friar's perspective bug be fixed? All butchers have visual jerks when they cross the window.
The update broke my gammmmmmmeee nooooo... 😭😭😭😭
As well as the addition to the best skin in thenbgane
MORE TRICKSTER COSMETICS.
When will I get ghostface and steve Harrington back 😭, there literally my mains
I just looked through the list of known and fixed issues and did not see the one I was looking for. Wesker can no longer vault East Office Window closest to hole in the wall which leads to main lobby when using his Virulent Bound. (RPD both variations) He can vault normally, but will not work with his power. Please fix this.
The update and Tome should've released 10 minutes ago. What's going on?
If you forgot what your perks do mid match... Bruh, I have a lot of questions to you
if they are new to the game and wonder why the perks dont work. Bruh, not everyone knows everything like you.
@@wytheli When you buildnyour character before the game you have a ton of time to read that info
@@deresfer1525 what's so wrong if they wanna check that right away mid game (?) they can understand how those perks work and use them correctly the rest of the game.
@@wytheli In my opinion, if you don't know what the perk does, why bribging it? It's not like midmatch you'll be i lighted wuth divine knowledge on how to use it
@@deresfer1525 what i mean is, sometimes perk can only be used in curtain situation,
maybe they have an exhaustion perk on and didn't realized it is, so they just wonder why they cannot fast vault and get 150% faster even they have the perk on. then they can check it while on hook and realized that immediately and be more aware the rest of the match.
sometimes people miss details while reading specially when you are new to something.
I understand you don't need to check the perks midgame cause you know what you are running with, but be noted there's new player around and this new change is not a bad thing to them. in my opinion.
so when do we get buyable killer moris?
Wait... no de-pip after a trial? So how will people know if they performed poorly or average?
dbd players and devs breed with their cousins explains everything