"Therapeutic but not therapy." I have said that many times to people. I am always amazed at how people will justify not going to actual therapy. This is just this generation's version of it. It used to be golf or bowling or hunting, depending on what part of the country you were in. Now it's D&D. Who knows what the next generation will choose as their "therapy" to avoid therapy?
I actually got to write a report on this for one of my college classes. D&D is not therapy, but it is a useful tool that can be (and is sometimes actually) used for therapy.
As a mental health expert D&D should not be used as therapy.... its a fun story telling game with friends, it stops there.. if you are using it for any other reason then you need to see a profressional.. a real one...
I've been to therapy. My wife has been to therapy. I've also played d&d, and my wife has also played d&d. Of the two, therapy was much more expensive, much less effective, and involved much bigger a-holes.
D&D is not therapy. D&D is a hobby, it is there to take your mind off your problems, to give some socialization with your friends. No one wants to roleplay another players sexual fetish fantasy. I've death with that a few times when playing online once from a player and once when I was in a group and some rather odd things were afoot at the Circle K.
9 месяцев назад+3
Dr. Curt... sounds to Critical Role what Dr. Drew was to Oprah. 😆
Good video. Play can be used as a tool of therapy. Socializing in group play can have therapeutic qualities. There is a thing to this hobby and past time that assists with my socialization in general as an adjunct to counselling like team sports are to others. That's been my experience of tabletop roleplaying.
People put too much stock in therapy. Loneliness causes symptoms similar to many mental health conditions, but for people who've never had friends, or even just never had friends outside of the internet, or never had friends that they actually did stuff with, they may not realize they're lonely. To them, loneliness is normal. So if all of your mental health issues are resolved by D&D sessions, then why bother going to therapy? Not every mental health condition is caused by a chronic disorder, and not everyone needs to go to therapy. If they still have serious issues, and are using D&D as an excuse not to deal with them, then sure, but otherwise there's no reason to waste the time and/or money.
You are correct. Technically. But there are many kinds of "therapy," and even then therapy is only one piece of a larger treatment plan. Most therapeutic work doesn't occur in a psychotherapy session. It's an hour; there's a limit. Most of it happen in a person's life as they build habits, skills, and change their environment. It's practice and exploration that helps people approach things differently. And few things do "practice and exploration" better than tabletop RPGs. Tabletop RPGs are, in some ways, the height of social play. You are literally playing a game to explore the limits of your understanding and skills trying to be someone else, and you're doing it with a group all trying to do the same thing. It's not just "fun with friends" -- basketball is fun with friends for sure, but it doesn't encourage you to actively put yourself in someone else's shoes and see another perspective. You are testing and pushing your social muscles, seeing how far you can push them and if you can use them in new ways. Most mammals play, and the reason for that is that play *works*. Play is central to how we learn to be people. And part of why that play works is because it *is* fantastical (low consequences allowing risk taking) and it *is* mutually collaborative. Learning how to share time and space with others while you address different needs and desires is *extremely* important and a key part of why it *is* therapeutic. So yeah, if someone tries to make a D&D game all about them and their mental health, that's not fair, but it's also not as therapeutic. Being a respectful collaborative group activity with equals is how it practices the skills we're learning. I strongly recommend people get professional help for things. It's good for you; we have a lot of knowledge different effective ways of treating mental health issues, and using an expert as a guide can be key. But also don't underestimate how much tabletop games can help you achieve therapeutic goals. When I've been able to apply and work through therapeutic goals at the table were some of the times I've grown most as both a player and a person. The social and problem solving play were invaluable. So is it therapy? No. But it's much closer than most fun activities.
It's cool, it's fun, it helps socializing and honing those presentation skills, being more comfortable in groups...but therapy? This is next level bollocks!
Dude, you know the whole "D&D therapy" thing is a complete joke, right? If you have a player asking you for psychological advice, I'm afraid that's strictly a YOUR problem.
But what about all these storles about people getting better through D&D? My friend Mike Hunt had a rare mental illness called Suggantheis through severe traumatic event but he's pretty much got over it after I DMed in a campaign for three years at Likomma. But then he lost his mind and took his life last year because of his 5 million dollars scammed. I am so grateful about this and all your community service you have been doing. I just discovered your content from Morbillions of recommendations and I cannot describe how crazy you have put energy and resources to morb all these anti-scam schemes. Then that reminds me, I saw Gubayama the other day in Shibomnigee. He said to give you his best. I was a North American Fall Webworm in my past life. Those were the good old days...La-li-lu-le-lo! La-li-lu-le-lo!! La-li-lu-le-lo!!!
"Therapeutic but not therapy." I have said that many times to people. I am always amazed at how people will justify not going to actual therapy. This is just this generation's version of it. It used to be golf or bowling or hunting, depending on what part of the country you were in. Now it's D&D. Who knows what the next generation will choose as their "therapy" to avoid therapy?
I actually got to write a report on this for one of my college classes. D&D is not therapy, but it is a useful tool that can be (and is sometimes actually) used for therapy.
As a mental health expert D&D should not be used as therapy.... its a fun story telling game with friends, it stops there.. if you are using it for any other reason then you need to see a profressional.. a real one...
@@trixer230 That was the point of the report. There are real professionals who do use actual D&D as a tool in it.
I've been to therapy. My wife has been to therapy. I've also played d&d, and my wife has also played d&d. Of the two, therapy was much more expensive, much less effective, and involved much bigger a-holes.
Well said and I 100% agree that the AD&D DMG and Castlekeeper Guide are the two best GM guides I have seen.
I feel like if therapists use it in formal therapy settings then in that case it's therapy
If any licensed therapists use it as one of their tools, I suspect that it is a very insignificant number that do.
It’s therapeutic but not therapy
Exactly.
D&D is not therapy. D&D is a hobby, it is there to take your mind off your problems, to give some socialization with your friends. No one wants to roleplay another players sexual fetish fantasy. I've death with that a few times when playing online once from a player and once when I was in a group and some rather odd things were afoot at the Circle K.
Dr. Curt... sounds to Critical Role what Dr. Drew was to Oprah. 😆
Damn. That is really insulting. Why would you compare him to the Joseph Goebbels of the war on drugs?
@@SIS3W3N LOL Watch the video, John. I'm having a laugh WITH Curt as he points out he's NOT "Dr. Curt" at the game table.
@ So, after having that laugh, you put the stick back in? Defensive much, sport?
@@SIS3W3N 😄Lighten up, Francis.
@BenoistPoire Says the guy crying over an old Stanhope joke.
Good video. Play can be used as a tool of therapy. Socializing in group play can have therapeutic qualities. There is a thing to this hobby and past time that assists with my socialization in general as an adjunct to counselling like team sports are to others. That's been my experience of tabletop roleplaying.
People put too much stock in therapy. Loneliness causes symptoms similar to many mental health conditions, but for people who've never had friends, or even just never had friends outside of the internet, or never had friends that they actually did stuff with, they may not realize they're lonely. To them, loneliness is normal.
So if all of your mental health issues are resolved by D&D sessions, then why bother going to therapy? Not every mental health condition is caused by a chronic disorder, and not everyone needs to go to therapy.
If they still have serious issues, and are using D&D as an excuse not to deal with them, then sure, but otherwise there's no reason to waste the time and/or money.
Money is therapeutic too!
Receiving money is one of the few therapies I wouldn't turn down.
Wait then what was I paying for with all the baked goods?
Has anyone actually had this problem?
5E D&D seems to be riddled with all sorts of problem children. One of many reasons I stopped DM'ing that system.
You are correct. Technically. But there are many kinds of "therapy," and even then therapy is only one piece of a larger treatment plan.
Most therapeutic work doesn't occur in a psychotherapy session. It's an hour; there's a limit. Most of it happen in a person's life as they build habits, skills, and change their environment. It's practice and exploration that helps people approach things differently. And few things do "practice and exploration" better than tabletop RPGs.
Tabletop RPGs are, in some ways, the height of social play. You are literally playing a game to explore the limits of your understanding and skills trying to be someone else, and you're doing it with a group all trying to do the same thing. It's not just "fun with friends" -- basketball is fun with friends for sure, but it doesn't encourage you to actively put yourself in someone else's shoes and see another perspective. You are testing and pushing your social muscles, seeing how far you can push them and if you can use them in new ways. Most mammals play, and the reason for that is that play *works*. Play is central to how we learn to be people.
And part of why that play works is because it *is* fantastical (low consequences allowing risk taking) and it *is* mutually collaborative. Learning how to share time and space with others while you address different needs and desires is *extremely* important and a key part of why it *is* therapeutic. So yeah, if someone tries to make a D&D game all about them and their mental health, that's not fair, but it's also not as therapeutic. Being a respectful collaborative group activity with equals is how it practices the skills we're learning.
I strongly recommend people get professional help for things. It's good for you; we have a lot of knowledge different effective ways of treating mental health issues, and using an expert as a guide can be key. But also don't underestimate how much tabletop games can help you achieve therapeutic goals. When I've been able to apply and work through therapeutic goals at the table were some of the times I've grown most as both a player and a person. The social and problem solving play were invaluable.
So is it therapy? No. But it's much closer than most fun activities.
Thank you. Well said.
Tl;dr
Looks like "watching your videos cured my depression" stretched into an essay
After Mike Mearls just got fired, lots of people on both sides are about to need therapy. 😂
It's cool, it's fun, it helps socializing and honing those presentation skills, being more comfortable in groups...but therapy? This is next level bollocks!
Dude, you know the whole "D&D therapy" thing is a complete joke, right? If you have a player asking you for psychological advice, I'm afraid that's strictly a YOUR problem.
It is ridiculous.
But what about all these storles about people getting better through D&D? My friend Mike Hunt had a rare mental illness called Suggantheis through severe traumatic event but he's pretty much got over it after I DMed in a campaign for three years at Likomma. But then he lost his mind and took his life last year because of his 5 million dollars scammed. I am so grateful about this and all your community service you have been doing.
I just discovered your content from Morbillions of recommendations and I cannot describe how crazy you have put energy and resources to morb all these anti-scam schemes. Then that reminds me, I saw Gubayama the other day in Shibomnigee. He said to give you his best. I was a North American Fall Webworm in my past life. Those were the good old days...La-li-lu-le-lo! La-li-lu-le-lo!! La-li-lu-le-lo!!!