The Mighty Nein's Journey [Map Travel: Episodes 1-100]
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- Опубликовано: 19 авг 2024
- To celebrate the 100th episode of campaign 2 let's look back and see just how far the Mighty Nein have traveled!
Thank you Matt Mercer, Devan Rue, and the entire cast and crew of Critical Role.
EDIT- A lot of people are asking if I can make one for campaign 1. The answer is that I would LOVE to! But I don't want to make it until we know what Issylra looks like since that is one of the continents they visit ;) -Rin
Created/Edited by: Rin @OverallOrdinary
Icons by: Olivia Hintz @OliviaHintz
Cartography by: West Haberlein, inspired by the Wildemount map by Deven Rue and Matt Mercer
Music by: Autumn Orange (Ocean Come's Callin' - Instrumental Mix) (Don't Forget To Love Each Other - Instrumental Mix)
There's a lot's of fresh love coming to this video! Thank you!!! And yes a updated video will be coming but these take quite a bit of time so please be patient!!!
Take your time. Great to hear that an updated one will be released. I'm a bit curious as to how your going to handle different planes of existence thought.
If you don't mind my asking what program did you use to make/edit the actual travelling? I'm looking to make a sort of "Hero's Path" map for the campaign I currently run and have all the maps and icons ready, but I'm not quite sure how to tackle putting it in motion if that makes sense? Really great vid!!!
@@abbeys8220 I used after effects! And thank you!
@@gabrieldecock5050 Me too haha...
Before campaign 3? 😁
Jesus, you can really tell the exact second they get a taste of teleport magic can't you.
Well the same thing happens in C1 with Tree Stride. or TP via plants or w/e. I bet Matt is happy he can control roughly where they can teleport now haha. No more random "i teleport to alfield, hows my man shasta doin'?" for him haha. Now they need a TP circle...until level 15! :P
@@deathwrow9652 but Matt still has to deal with jester just messaging people whenever. It has a similar chaotic vibe as TvP. Lol
@@deathwrow9652 actually teleport is level 7 so only 13 which they are at
Yes you get Teleport at level 13 if you take it. Though i dont think Liam is going to take TP at 13, but maybe 14.
@@deathwrow9652 I’m getting the vague impression that your not up to date on the show for no particular reason
I enjoy the addition of essek teleporting them a second time very slightly further into the woods than where he placed them when they whined for him that one time
To be fair! Its for that reason that the Nein even caught up :)
For anyone watching this as late as i am: 03:28
I'd turn around too if I almost sailed into the map measurement.
Haha those things come out of nowhere! You gotta watch out!
Lmao that’s hilarious
Not reached that epiosde yet, can't wait to see them realise they sailed the wrong way to Rumblecusp even though they'd been past it before. 😂😂😂
James Maceaveli they went that way for the way negotiations, despite being told several times that they weren’t needed.
@@snuckytoes8427 lmao they were so convinced that everyone was gonna fuck them over somehow
This really puts into perspective how important Caleb is to the party. He’s saved the party a lot of time by teleporting.
Agreed! I was just thinking "hot damn look at all that teleporting!"
@@PurpleHonee If this is what it looks like, I don't want to see what my party's travels look like, 100% it would just be endless flashing from one end of Tal'dorei to the other
I knew this but with so many episodes I seemed to forget how much teleportation happened. Also thank Essik for a few of those teleports.
Marisha in the first campaign was Caleb + Essek with the scry + transport via plants
I think he should be doing it more to practice. Cuz they use Esick alot
The one dislike is Essek after being reminded how many times he had to teleport the M9 around
The other three (as of this comment) are from the three Cobalt Soul Archivists from Zadash, Rexxenthrum, and Port Damali.
I didn't realize just how far away Darktow is from the rest of civilization.
Darktow is about halfway to the continent taldorei and most of campaign 1 is on! It's out there for sure!
Makes sense all things considered. Ya know, a pirate outpost and all that
On the other hand, it's hilarious how closeby Rumblecusp is.
I just started laughing when i recognized that time they teleport with their horses into the cobalt soul archives. xD
I was like, "Why are they just jumping from Zadash to Rexxemtrum a then to Port Da.... OHHH YEAAAAAH! That time!"
getting all the checkpoints!
3:08 for those wondering
When they headed to Zadash I kept hearing Nott's voice shouting "TO ZADASH!!!"
They were just unlocking the fast travel options. Made me laugh too.
me too!!! hahaha oh the pure shenanigans.
every time they hit Zadash i heard not yelling "TO ZADASH!"
They make like 10 stops and after ever stops "TO ZADASH"
They really didn't go off on random unbeaten paths as much as I thought they did. A lot more of tramping up and down the major highways of Wildemount.
How else do you think they would keep encountering those same bandits?
Well, that's how people travel. They don't just go on random treks through wilderness whenever they have some business in another town. It's safer and faster to travel via popular roads. It's a kind of a path of least resistance. You can even see it on a local level whenever you see footpaths through the parks and forests developed by hundreds of people traversing those same routes back and forth. They don't always go straight to where you want to go, but if you average it out, it's the path of least resistance to get from any one point to any other point in that area. There's even a science that deals with this very phenomenon (preferred paths people take to get from point A to point B under certain circumstances) but I forget what it's called. I know it's used by urban development specialists to plan roads, bike lanes, footpaths, bus and metro lines, and even fire escape routes. It's really quite fascinating how counter-intuitive it can be sometimes.
They might be major highways, but Matt falls into the common DM trap of forgetting about everything that's not explicitly on the map, like all the little farming towns and villages that should be strung along those highways at how-far-you-can-walk-in-a-day intervals. Small wonder everyone gets super-focused on whatever other road traffic Matt highlights, it's the _only_ other thing on the road other than them. It's one of my few recurring pet peeves with the show, mostly in the early episodes (like how Matt calls anything with wheels a 'cart' (2 wheels) even though the MN are explicitly and repeatedly described riding a wagon (4 wheels)).
@@Vespuchian Good catch. Villages often developed by way of a couple of families moving up the road far enough so that they had enough room to grow crops and not intrude on the other towns and villages, but still close enough so that they could go to church on Sundays, trade at a nearby market or visit their friends for holidays and celebrations. So yes, the roads between major settlements should be a little more lively than just a highway cutting through the wilderness. As for the cart vs wagon thing, I admit even I was confused on the terminology until now. Thanks for explaining the difference.
that is one of many common problem I see with fantasy/medieval world building, but I just imagine the villages and farms are a LOT bigger and sprawl a lot more following the roads than Matt makes it sound like. lack of traffic only bother me less than isolated castles with no cities or farms around to feed the people.
It's insane how much of Wildemount hasn't been explored by the Nein. I never realized how massive Mercer ran his campaigns until now.
Honestly, they could legit do an entire extra campaign on Tal'Dorei alone. There are entire kingdoms there that haven't been explored on-stream yet.
@@bigfatcarp93 Exactly, it's how much of *Exandria* they haven't explored! His campaigns are truly massive.
I do wonder whether Matt will link in anything in Tal Dorei in C2, or whether he's _trying_ to keep them to Wildemount so that they don't retread ground already travelled and characters already met in C1 and so also inevitably mix in Vox Machina...
(though I have to wonder if the whole cult thing hadn't been so well solved by the MIX, they'd presumably have ended up there eventually as not all of the chains will have been in Wildemount presumably!)
I'm willing to be Matt has written down enough to improvise an entire session for each area with a name.
Matt D I think kind of both, like when Allura came up, he seemed to generally avoid the topic
Dont forget that they have dozens of quests that they had to abandon because they chose to do other quests instead. It is a super sandbox campaign.
This really puts into perspective how useful Teleportation Circle is. If Caleb perma-dies, they are screwed.
They can ask Essek
@@iclockwork5936 poor Essek...
The Mighty Nein, abusing teleportation privileges since 15 Misuthar.
Bold to assume that Liam wouldn't come back with a character that couldn't also cast that spell.
Why would you even suggest something so horrible
The Traveler icon may be the best thing ever
Lol it looks extremely phallic and that's so fitting for Jester :P
I read that comment in Jesters voice...
Really shows how much of an impact a fictional character can have :)
And the ruby of the sea is the best lay ever
Oh I just thought it was a green dick cause...well Jester.
I facepalmed when I saw that
I love that you can clearly distinguish when they hit level 9 and Caleb could start teleporting them because they just pretty much stopped travelling by horse or by foot entirely.
As would anyone who could teleport. :D
They honestly havent covered as many places as a thought. They have however has Essek Teleport them twice as much as I thought, which was a lot.
after watching this i realized why he was getting annoyed
Me, only on Episode 50, seeing all the teleporting around the continent: *Confused screaming*
the abuse essik's magic a bit more than he likes.
Wait til you get on episode 78
That should be excited screaming
It's cool to see how they never actually traveled to Rohsona. They got teleported there once, explored around a little, but always teleported in and out of the area without connecting the dots.
They traveled out for the barbed fields on swap leopards ;p
They traveled there after dealing with the giants/mine.
Y'all are missing the point. Sure, they entered Rohsona, but only ever because their journey started there. There is no unbroken line between the capital of the Dynasty and any other nation.
@@deluxeloy I mean, it makes sense that there isn't, though. Rosohna isn't a port city, so they couldn't get there from the Concord, and the Empire and the Dynasty haven't been on great terms/have been at war since before M9.
@@nateoconnor97 They could have gotten there by traveling from Asarius though. Deluxeloy is referring to the fact that the 9 got yeeted to Rosohna instead of walking there from Asarius and never have physically connected the two cause either Essek or Caleb has teleported them out after that (with the exception of the Bazzoxan trip). Rosohna's unique in the way that it is the only place on the 9's travels that's isolated from the rest of the travel line. (Which is funny, since it's been their home base for the majority of the campaign.)
I love how you can kina remember what happened and why they where there as we progress through the map
Like the teleportation fail
And the dragon
And Molly
And hupperdook
It's like the quickest, non verbal, recap ever
THE TELEPORT FAIL. I was trying to remember how they ended up down there but couldn't recall. Much appreciated.
My favorites are:
The M9 just abusing teleporting circles to unlock new areas and Jester getting shot anytime she tried to guidance her party in their persuasion checks.
Hupperdook! We need to go to Hupperdook, the most beautiful place in Wildemount
Getting teleported inside a mountain
Their time in the happy fun ball
I love how they just go a bit out into the ocean then dart straight back immediately XD
I remember that XD
I think they went back and recruited Orley.
@@capscarlett7859 that'd make sense, but it was where they went for the negotiations regarding the war
I just saw it like
"ah yeah forgot about the 5min pirate gig"
Which one? The one where they quickly left harbour because they thought they were wanted for killing people and taking over a ship or the bone where they had the two biggest countries of the continent meat up at a random spot in the ocean for peace negotiations?
(Heck, they REALLY are agents of chaos)
Not gonna lie, I'd love to see Vox Machina's journey done in the same way. This was super cool.
wow that really puts into perspective how much time they spent in Rosohna and Nicodranas. It is a bit interesting though as to how little they've actually explored.
Especially once they had access to the Teleportation circles and spell. Probably saved them a lot of road trips.
Yeah I find it super interesting that the places they go to the most they arent really that familiar at all with them barring Jester's familiarity with Nicodranas, especially contrasted against Zadash which they explored a ton
I mean one is their home and the other is their (relevant) family's home.
Am I right to read the orange teleports as by Caleb and the purple as by Essek?
You got it!
Yep. At least that's what I got
Every purple = a favor, never forget
@@TheJerbol Essek probably isn't thinking too much about getting those repaid anymore though, what with their discovery and forgiveness of his betrayal.
@@tacitakoe5004 I can almost see it:
Essek: Hey remember how I teleported you guys around all those times?
Beau: Hey remember how we didn't turn you in for treason?
Cad: I don't think we should be-
Nott: Yeah, we could change our minds at any time
Cad: *Long sigh*
This is incredible. The mental map I had of their journey married up nicely with this, but the extra details of cupcakes and beacons was fantastic. I had no idea they went so close to Rumblecusp on their first voyage in the Mistake. I love it ❤❤
OMG, I love the teleportation circles (excellent to use purple for Essek and orange for Caleb, it's absolutely perfect and I adore you for it).
I'm so impressed with all the details! Molly's coat, the little Luxon Beacon, the cupcake... 💙 And you even added the episodes numbers as well as THE ACTUAL DAYS in the Wildemount calender!!? I'm... amazed by the time and effort put into this thing, and it really shows! This kind of hard work deserves ALL the praise. Thank you for making this.
Thank you so much for your kind words!
All of this! I was about 30 seconds in before I saw the episodes and days, and had to go back to the beginning again. Very well done and the icons were great!
@@Hollister_87 Thank you! It's nice to see that people are catching all the little details! :D
As a DM who runs a Wildemount-campaing I was super gretaful for the dates!
The bad part is, its not even teleportation circle, but actual teleport which Essek uses/used, his 1 daily 7th level spell (and once his 8th level one; unless he is level 20).
It's amazing to relive the best moments stored as memories while watching their journey on a map. I won't list them in order to avoid spoilers, but I found myself smiling, laughing, chuckling and sighing (long may he reign) during the whole trip. Thank you so much for your video.
I couldn't help but laugh as their icon teleported from Zadash - Rexxentrum - Port Damali - Zadash
@@Overdonespawn I just got through the episode with that little time loop myself. XD
thank you for making this i was looking for an interactive map that showed their travels, great job
Thanks! I'm so proud of how this turned out and I'm glad others are enjoying it as well! :)
I was like, “ Wait, when did they go to Port Damali? ... Oohhhhhhhhh”
Guidance!
SHES CASTING
OW
rohsona. Nicodranas, Rohsona, Nicodranas,
rohsona. kravaraad. rohsona. Mythburrow. Uthodurn. (thanks essek we lov you)
also
zadash. rexxentrum. port damali. zadash :)) damn i love these chaos babies.
lotusden. lotusden. (thanks essek ^3^)
The ship speeding away from Darktow is 10/10
I love how the tone in the music drops right when the M9 arrive at Rexxentrom, a subtle tie in to the mood of the episode.
I love that all you have to do is put a picture of a cupcake on there, and we all know exactly what it means.
I wondered if someone talented and blessed with time would do this, and we the Critters appreciate it! Thank you!
I'm so happy it's been so well received!!
@@overallordinary1458 It's amazing! :)
This is so amazing. Now I really want one for campaign 1 now that I've started it. VM has been a lot of places & with Keyleth's transport ability it would be fun to see them popping all over too.
Having just finished reading the Explorers Guide to Wildemount...
There is
so
much
more
The perspective of how many times they've teleported, even watching the series it's easy to take for granted.
I love the representation of the teleport circle fiasco.
Definitely saving this for when I feel the need to rewatch any certain episode. So helpful, so beautiful, so complete.
I just want to say that the inportant event icons are amazingly helpful.
A couple of times just seeing the docahedron or the cupcake was enough to completely put everything back in context whenever I started getting lost
roshona y the m9 home, they always return to that place after finishing something. is cool because at the start of the campign that was the less likely place for the nein to be their base of operations, zadash was clearly the better candidate. but is actually well tought to have the base there, since the nein have powerful enemies in the empire but the dinasty is at worst neutral to them.
im sure that matt is not looking forward to when caleb graduates from having to drawn on the floor to travel.
It's either Roshona or Nicodranas, considering how many of their people are there hoping they stay safe.
@@pyrosianheir personally i feel like the Nein's homely-iest safe house would be crashing with mommy Marion in the Lavish Chateau, what with the amount of family members of the Nein's party residing there. the Xhorhaus is probably more detached but personal home for the Nein, since the only people that cares about them is probably Essek.
Well, Caleb wouldn't throw his 7th level to just random TP like they did with Keyleth, who I think only needed to use a 6th. Which become more readily available. I actually think if they want to do stuff in the same day, he will still draw :)
course, we didn't include a short but very long detour in the astal happy fun times. This is awesome :). Yea, I'm kinda surprised by how close everything looks on a map, but also know these are actually very far distances (I mean.. I laugh, because I'm sure if they had cars, it'd be like whatever.. but.. they don't haha).
Haha thanks. I included the happy fun ball picture because it was easier than working out the interior design of that massive space.
It's harrowing how the days suddenly skim by in the happy fun ball. Really weird
Man, I LOVE this.
I mean, being described a trip is something, but seeing it be shown gives a whole new scale, a whole new feeling to it!
Thanks for doing that.
This was so calming and well done. It’s crazy to me that I consider myself a hardcore fan that remembers almost everything and can barely pinpoint why exactly they were going to half the places they went to
I like the added touch of the Happy Fun Ball for a couple seconds. This was amazing.
Being able to physically see where all they’ve went/been on the map/their path rlly adds to the immersion and stuff - Tysm for this!!
I never realized how close they got to Rumblecusp during their first journey at sea, it makes me wonder if Matt would've made Vokodo weaker so a level 7 party would stand a chance against him.
Apparently some version of the Rumblecusp adventure had been planned since before Critical Role even started, back when they were still playing their home game. Marisha gave Matt her backstory for Keyleth and he noted the whole "missing mother and presumed dead while on a world adventure" thing and decided she's probably trapped on an island somewhere. It took a few years and two campaigns but he finally got to pull that out. Had Vox Machina pursued that story thread, they'd have encountered Vokodo too, though he'd probably geared up more for their levels.
I just fell off my chair when Tal 'Dorei appeared. It was like a Pokemon Gold / Silver vibe: '' Hey did you finish exploring the map? Now take another continent and keep playing! ''
This is both an amazing work of art as well as an incredibly useful tool for anyone trying to follow the campaign. Hope everybody on the cast watches it. Just brilliant artwork and music!
Now just need a slower longer one with mercer's previously-intro for each episode.
I'm impressed that you managed to track their movements in-game using the in-world calendar too, nice job
holy shit the amount of work that went into this is beyond insane! SO many little details, Molly's coat made me choke up a little not going to lie, loved the cupcake and the color indicators of the teleportation circles!
I cannot believe how close they come to the Island that things mom is on
What mom are you talking about?
This was a really fun trip down memory lane, and I didn't have to rewatch 400 hours of DnD to get it lol
Fantastic video! Glad my map could contribute to it!
I was slowly getting confused where they'Ve been but this helps out tremendously
. You see the scope of the world and how far things actually are. One tends to forget after getting the teleport spell.
Thanks for your hard work!
This was so good?? Thank you for making this, whole lotta memory stirred up (appreciate the date, icons and attention to detail. Also, the music is really chill, nice job to the composer and nice editing!)
Ah thank you for all the kind words!
This is so fascinating. I don’t ever study the map all that well but I really glad you did.
All the little details - the icons!! the in-game dates!! the episode numbers!! SO GOOD
when I recognized the archive's equine incident i burst out laughing
This really shows how much traveling they have already done! Wow. And still in the first year of the campaign. Thank for this, good job 💕 love you fellow Critters! Bidet!
This is so fascinating! Oh and that teleport effect? Yeah quite awesome, also I love how you can see the day they got kicked from every library in the continent.
Thank you!!!
I was literally just pouring over the Map in EGtW and this is so much smoother. They really haven't even HALF explored the world yet. The whole northern shoreline is not visited, which I think a trip to Port Dumali or Othe would be good for Fjord's backstory wrap up.
Thanx for making this!
Place I hope they never visit, Blightshore (not until they are higher levels).
Omg so much teleporting. I was confused i was like "Wait when did they go to port damali i don't remember that" And then remembered they just teleported in there randomly and immediately left lol.
Great vid, had a slideshow of memories of each location as the pin went around :)
Amazing work on data visualization I love the small icons to signify the moments they had!!!
TO ZADASH!
Great visual on where all they’ve been!
there are so many amazing things that I can thank for in this video,
but what was less discussed was the timeline in the corner, which really puts the Mighty Nein's journey into a better prespective :)
Thank you! I don't think a lot of people have noticed that, It definitely took a while to figure out the timing between the two so it was accurate! :)
Solid job mapping their journey out over 100 episodes! I certainly wasn't paying enough attention to know exactly where they went and by what route. Well done!
thank goodness for this video..i now know that i left off at episode 60
Thank you so much for this. It really gives a better mental picture of exactly where they are and how far they've traveled.
This is so well done!
Also love the jumps from when they teleport to the cobalt soul archives, still one of the funniest moments from both campaigns
Thank you!
This was so helpful!
Thank you!
Please keep doing this!
This is outstanding! I found myself recognizing the individual episodes and I have a better understanding of the world, now. Thank you!
The one dislike is from Essek for teleporting the MN everywhere
Lol I love how you added in the teleport madness where they just kept running into other doors and teleporting to random places to get the circles.
There is still a good amount of places they have never been even after 100 episodes, especially in the Manageriean Coast.
What an amazing piece of work! Well done one and all.
Great work, I love seeing 300+hours broken down like this. Really puts it into perspective!
OMG BRILLIANT I WANTED TO DO THE EXACT SAME THING. but I have no skill. TY SO MUCH FOR THAT
3:07 i watched this video before i was fully caught up and i was really excited to see the Nein go to both Rexxentrum and Port Damali, but what actually happened was far better
Just found this for the first time, this is really remarkable. The detail to everything is intense and amazing. I really hope this gets updated since there has been pretty neat stuff so far - no spoilers.
Thank you so much! I definitely plan on doing more.
Thank you! This was awesome. Put a lot of things into perspective and worked as a refresher as well.
Gosh but that is SO COOL. I really love this. :D I hope the cast gets to see it!
I have the map that came with the Wildemount guide and the first thing I noticed when looking it over is just how much the M9 haven't seen. It makes sense with all of the time sensitive stuff the campaign has them doing, but MAN the (playable) world is MASSIVE.
I just figured out why I had now idea where anything took place anymore after episode 70-ish. Fukken teleports man.
They really use that teleport circle, eh?
this was so creative and weirdly informative of how the series has progressed omg amazing work
Thank you!
This was beautiful and delightful. I'd love to see this for Campaign 1!
This is amazing. I got very excited and laughed when seeing the unannounced teleportation‘s to the different libraries. That was hilarious. Ep 78, I think? Also, I see whatcha did there with the Traveler’s cloak design. 😂👍
I love how this whole thing started simple but then they learned to teleport
This is fascinating, thank you!
It's mid 2024, I am rewatching Campaign 2 and I am still hoping this video will be one day get finished!
I love that I recognise each story moment in each turn on the map. Like the u turn when they stole the boat.
That u-turn was hilarious. That moment when you go to investigate activities at the docks and accidentally become pirates. You know, we've all been there at some point in our lives.
That was like, you know, pretty kewl you guys.
watching this just reminded me of how much i love essek. like damn, theis boy should be halfway to redemption for the lotuswood teleports alone
Excellent video. Very well done. I've watched it twice and enjoyed seeing a visual representation of the map travel. Thank you for taking the time to do such an outstanding job.
Many thanks!!
This is so good! This is truly amazing! The only thing i'd like differently is that i would enjoy to see the character levels in the right corner :) !
i absolutely love this! you put in so much effort and it paid off, thank you for making this excellent resource!
This video gives my nostalgy when it all started
*teleports to Lotusden forest*
*immediately teleports 1/2 inch lower on the map*
Poor Essek. I imagine he considers all those favors repaid after they gave him a chance at redemption.
Amazing work. This must have took a considerable amount of time. Thank you for putting goodness out into the world. ;)
This was so awesome to see. I love maps but have not had a chance to see much of exandria. Thank you so much for making this video.
Dude this is so well done
Thank you!
This is awesome, well done! I just about died at the cupcake icon LOL