This is a fantastic game to show how city planning is done on a council level. You can't (for the most part) tell people what to use the houses for, but you can make certain requirements for zones and built infrastructure. The colors in this (aside from green, which represents general quality of life features) are so-called lighthouse projects that you can (and must) plan for and/or around. The only thing that is still unrealistic (aside from the overt simplyfication, that is) is that you get to built a new city from scratch. That almost never happens anymore, so it would be cool if there was a second game mode where you have a city already "done" with 80% of the meter filled up and you get random pieces to _replace_ existing blocks. Maybe with the possibility of paying one point to replace two old blocks with one new, so you keep the (costly) option of reshaping the grid.
This seems to have a much more realistic city mechanic than the more advanced city building games even. They always encourage non mixed used and zoning for different purposes. The American type of "city" where you need a car for everything.
@@coconuts7960 Skylines was made in Scandinavia, however American and Japanese game design and markets are so large and entwined in gaming to be the safe bets when marketing your game.. It's a shame, but at least there are independent developers that say to hell with "traditional" markets and design! : )
I wonder if You know the story behind this game. It was made by Yev, the dev behind Ostriv in his downtime when Russian invasion pushed him out of his home and he could no longer work on his main game because he had to leave his workstation behind. Tile Cities was a game created so that he does not stop working while he can still earn a living. He ended up using the money earned to support Ukraine in their war effort and even provided Ostriv and Tile cities as stress reduction software for ukrainian soldiers who have access to computers.
I really do enjoy these simplistic city builders. Even if there's not much to them, I think it's a great way to experiment on concepts. I love the complexity of typical city builders and how much of a difference the right buildings make and their variety, but I do think there's a market for making the design aspect of them not simpler but more...organic. My first real city strategy game was Tropico 4 because it was one of the only big hits that I could play on the Mac Desktop I had at the time along with Borderlands 2. I loved the 100+ hours I put into Tropico because it was a game someone like me could still enjoy even while only having a basic understanding of the mechanics the game tells you. It even had a very basic "Recommended" building prompt that if nothing else made it easier to select what you knew you had to build. That said, I always found myself in skyrocketing debt in my sandbox games for a variety of reasons I can only really guess at. Dockworkers not getting to the boats on time so you build more docks that no one uses, teamsters taking forever to move goods so you build more of their buildings and increase wages but there's no one working them because everyone at near endgame for me was too educated for it, the list goes on. The point of my tangent was that I wouldn't mind if more mechanics in city builders like traffic in Tropico 4 were more deterministic like they are in Tile Cities here. Like, I understand the purpose, benefit, and use of the metro lines here than I ever did than the ones in the Modern Times Tropico DLC. Oh, you need more purple in Tile Cities? Try attaching one to a metro line. Worker's not getting to where you need in Tropico? You can do -this,- this,- or -this- to fix it. I think the idea of "gamification" of the minimalist, bare essentials of city building and then fleshing it out into a full fledged city strategy game is really worth pursuing.
how did you figured this out? did he say it in the video? oh, you ment that he were saying yellow instead of orange. idk I didn't mind that at all for some reason (ed: actually may be because of blue light filter over my screen, it's night time here)
Reminds me of Jacob from Drawfee. He's an artist and they do colour challenges all the time, then once watching his gaming side channel with his partner Julia he mentioned not being able to spot the red highlighted stuff because he was colorblind and I was just like... this actually kind of explains like... so many of his artistic choices.
From official website: "This game was made by the developer of Ostriv (🏝️) during russian invasion of Ukraine, as he had to flee his home with not much more than a cat and a laptop." 🇺🇦
im think you will love "until we die" a very good game i discovered. its set in post apo train station. your goal is to survive 25 days and expan your "colony" and defend it from verd monsters. and there are engineer-unit. (i vill be honored if you would play it)
@@bobbys332 do they even have Russian engineers? From what I've heard of their tech it's usually architect ideas with literally no practical or safety planning in the middle, then strap a guy to it and hope for the best.
@@danielled8665 We do, but unfortunately we lack on safety and general good engineering stuff due to corruption. Whenever you want to build something, you pretty much have to pay some bribes, and since you're gonna bribe someone anyway, companies cut down on safety to have less "headache" with permits
Can you remove a earlier placed tile and place another similar shape in it spot and move the earlier tile to a more advantageous spot ? Or is a tile once it placed locked there forever ?
Certainly a clever puzzle mechanic and visually appealing game, but calling this a 'city builder' game feels a bit like changing the coloured tiles on a Rubik's Cube into six different building types and calling that a 'city builder cube'! 😂
I understand a second language, but I'm not fluent. I felt like i was watching in that second language everytime he said a color, because i had to translate on the fly. It was a bizarre feeling
i just finished up the the freeways series, and i've quite enjoyed this, chance there's more of this coming? i'm also enjoying the cities: skylines, and the infraspace series as well and of course, the editing is good times too
Have you ever broken down the "artificial" intelligence movement? They are copying our brains in circuitry with incredibly sofist tech they don't understand. Can we at least include our comedy while they demean is into NOTHINGNESS?
Is it only me, or I don't see 'GREEN' he mentions so often at the beginning? I'm not colour blind at all. He calls Orange - Yellow, and Yellow-ish-White - Green, Brown(maroon) - Red. Someone must calibrate their monitor.
You might want to try Mindustry, it combines factory building and base building into a fun game which will leave you saying "What monstrosity of a thing have I created."
When it comes to green and lime, in some countries although you can differentiate it and each color got it's own name in the language... you just don't do it. Unless it's specified to tell the exact color, you would just call lime a green and magenta a pink and when seeing a tint of pearl you would still say it's white. Maybe it's a language thing, maybe it's cultural and maybe Mat is simply colorblind lol
Laughed at how you called those architect Russians at the end) I am from Russia btw, and it's absolutely terrible that my government started this felon war
It's yellow
Maybe
Blue are the words I say
And what I think
Blue are the feelings
That live inside me
I'm blue
Da ba dee da ba di
Nope man, that is as orange as the orange fruits.... whats their name? Oranges?
Orange, you are Color Blind, just like an architect, my friend :-P
MAAAAATTTTT!!!! Oh dear lord my OCD went mad when u put that first orange tile in that way, (shudders at inefficient placement)
This is a fantastic game to show how city planning is done on a council level. You can't (for the most part) tell people what to use the houses for, but you can make certain requirements for zones and built infrastructure. The colors in this (aside from green, which represents general quality of life features) are so-called lighthouse projects that you can (and must) plan for and/or around. The only thing that is still unrealistic (aside from the overt simplyfication, that is) is that you get to built a new city from scratch. That almost never happens anymore, so it would be cool if there was a second game mode where you have a city already "done" with 80% of the meter filled up and you get random pieces to _replace_ existing blocks. Maybe with the possibility of paying one point to replace two old blocks with one new, so you keep the (costly) option of reshaping the grid.
This seems to have a much more realistic city mechanic than the more advanced city building games even. They always encourage non mixed used and zoning for different purposes. The American type of "city" where you need a car for everything.
It’s probably because those games are made by American companies who live in mega cities while this was made by a Ukrainian
Cities: Skylines is a city-building game developed by Colossal Order, finnish and published by Paradox Interactive, swedish.
Adam Something moment
@@coconuts7960 Skylines was made in Scandinavia, however American and Japanese game design and markets are so large and entwined in gaming to be the safe bets when marketing your game.. It's a shame, but at least there are independent developers that say to hell with "traditional" markets and design! : )
@@bysantti C:S is also a fairly direct successor to SimCity, which is the epitome of single-use zoning
Looks like this is the way my city planners are using to determine where trams are needed
I wonder if You know the story behind this game. It was made by Yev, the dev behind Ostriv in his downtime when Russian invasion pushed him out of his home and he could no longer work on his main game because he had to leave his workstation behind. Tile Cities was a game created so that he does not stop working while he can still earn a living. He ended up using the money earned to support Ukraine in their war effort and even provided Ostriv and Tile cities as stress reduction software for ukrainian soldiers who have access to computers.
based
I really do enjoy these simplistic city builders. Even if there's not much to them, I think it's a great way to experiment on concepts. I love the complexity of typical city builders and how much of a difference the right buildings make and their variety, but I do think there's a market for making the design aspect of them not simpler but more...organic.
My first real city strategy game was Tropico 4 because it was one of the only big hits that I could play on the Mac Desktop I had at the time along with Borderlands 2. I loved the 100+ hours I put into Tropico because it was a game someone like me could still enjoy even while only having a basic understanding of the mechanics the game tells you. It even had a very basic "Recommended" building prompt that if nothing else made it easier to select what you knew you had to build.
That said, I always found myself in skyrocketing debt in my sandbox games for a variety of reasons I can only really guess at. Dockworkers not getting to the boats on time so you build more docks that no one uses, teamsters taking forever to move goods so you build more of their buildings and increase wages but there's no one working them because everyone at near endgame for me was too educated for it, the list goes on.
The point of my tangent was that I wouldn't mind if more mechanics in city builders like traffic in Tropico 4 were more deterministic like they are in Tile Cities here. Like, I understand the purpose, benefit, and use of the metro lines here than I ever did than the ones in the Modern Times Tropico DLC. Oh, you need more purple in Tile Cities? Try attaching one to a metro line. Worker's not getting to where you need in Tropico? You can do -this,- this,- or -this- to fix it.
I think the idea of "gamification" of the minimalist, bare essentials of city building and then fleshing it out into a full fledged city strategy game is really worth pursuing.
Didn't realize you were color blind. Good work keeping it relatively disguised this long.
how did you figured this out? did he say it in the video?
oh, you ment that he were saying yellow instead of orange. idk I didn't mind that at all for some reason (ed: actually may be because of blue light filter over my screen, it's night time here)
@@arti6okk he gets colours wrong in lots of videos, like every video with colours
Reminds me of Jacob from Drawfee. He's an artist and they do colour challenges all the time, then once watching his gaming side channel with his partner Julia he mentioned not being able to spot the red highlighted stuff because he was colorblind and I was just like... this actually kind of explains like... so many of his artistic choices.
@@arti6okk my eye is twitching.
@@kellyn8226 why?
Finally a city builder that rewards public transit and greenery.
we have different definitions of “yellow” haha
Definitely!
I was thinking that.
My thoughts.
Yeah right, it's guellowred not "yellow".
@@sammy847wastakenbysomeprick lol
From official website: "This game was made by the developer of Ostriv (🏝️) during russian invasion of Ukraine, as he had to flee his home with not much more than a cat and a laptop." 🇺🇦
Btw ostriw (Острів) translates to island
@@RafaelZalsburg Підтверджую)
Shhhheeeeeeeesh
@@dimazkamaz nice
I'd like to see RCE play ostriv -it's city(actually village) building game
Needs more paddy segments
The bottom left grid is an optical illusion, fantastic!
You see the dots too?!
Oh, I see it now!
;-D
I thought it is a radiator cowling
its very hard to keep up when you constantly confuse orange and yellow and green (park) xD
he's colorblind
@@LiamDoubleU would make sens
Have you played Shapez?
It's a cool factory game which you can definitely overengeneer!
Yes he has played it before
People got to realize 'over engineering' is not even the term engineers use. We use 'over designing'. Thanks for reading.
@@quintp7010 its the channel's slang
@@iqurram That's honestly what bothers me the most sometimes. RCE just using over engineering for click bait.
@@quintp7010 its the real word for what he is saying!
Is it just me or is the “yellow” ones look orange?!
THANK you. I felt I was going color blind.
there is a yellow and a orange one. Your looking at the wrong one!
does*
@@LostSpawnPoint no there isn’t… you’re colourblind
@@LostSpawnPoint no, there’s an orange one, a red one, and a sort of dark orange one. you might be colorblind
11:55 I thought he was gonna say:” Every triangle is a love triangle if you love triangles” cit.
14:57 He did some off camera grinding
Instant buy! What a great little game. Plays right into my adoration of maps
Real Civil Engineer before: "Tram line"
Real Civil Engineer after: " Metro line"
I am so pleases that you downloaded and promoted this. The developers need all the help they can get
I maybe think that saying blue is commercial purple is skyscraper kinda thingy and maybe yellow is work place
RCE is the most entertaining youtuber
The pond in that first park has a very strong shape, very well designed
Pretty good game. Would have been better if there was a ✨BRIDGE REVIEW✨
This reminds me of that puzzle boardgame "rivers, roads, and rails"
Pls play this again, it was really entertaining!
I think you'd have a decent time with a game called Townscaper. It's not all that exciting, but it is a neat city designing game.
im think you will love "until we die" a very good game i discovered. its set in post apo train station. your goal is to survive 25 days and expan your "colony" and defend it from verd monsters. and there are engineer-unit. (i vill be honored if you would play it)
I know Russia's not popular right now. But calling them architects is a bit uncalled for. Brutal.
I almost feel bad for the Russian architects, they have it double bad! But they are architects so almost is as close as I will get.
@@bobbys332 do they even have Russian engineers? From what I've heard of their tech it's usually architect ideas with literally no practical or safety planning in the middle, then strap a guy to it and hope for the best.
Calling Russians architects is an insult to all architects everywhere.
@@danielled8665 We do, but unfortunately we lack on safety and general good engineering stuff due to corruption. Whenever you want to build something, you pretty much have to pay some bribes, and since you're gonna bribe someone anyway, companies cut down on safety to have less "headache" with permits
@@marusyaknop :( and so many don't understand why Ukrane doesn't want to be part of that.
RCE! You should totally play Mindustry, it's a little tower defense strategy type game.
@2:10 Is it just me? or is that Orange? Not Yellow???
I've lost track of so many hours playing this game. Very addictive!
Can you remove a earlier placed tile and place another similar shape in it spot and move the earlier tile to a more advantageous spot ? Or is a tile once it placed locked there forever ?
Once placed they cannot be moved or changed
Wow, this was fun to watch!
I'm sorry but with the shape of the lake and how you kept saying it was "satisfying" the different tiles I couldn't stop laughing 💀😭
Your channel is growing so fast, you allready get 1k views in 4min
It’s like midnight for me but instead I choose to watch this.
looks great mate
This game looks real cool!
Certainly a clever puzzle mechanic and visually appealing game, but calling this a 'city builder' game feels a bit like changing the coloured tiles on a Rubik's Cube into six different building types and calling that a 'city builder cube'! 😂
Good idea, you could market that. Would actually be pretty cool
How many times did you have to restart the game to start with a strongest shape pond?
Where was this masterpiece when I was in college!?
I understand a second language, but I'm not fluent. I felt like i was watching in that second language everytime he said a color, because i had to translate on the fly. It was a bizarre feeling
That's orange. Yellow is on the bottom 🤷
1:55 RCE confuses orange for yellow. 👷♂️
neat game, it'd be awesome to see you do a challenge in this game
14:55 When minecraft youtubers do "a little" grinding of camera.
Peace love and city tiles!
Is it me or is the yellow he's talking about orange?
Yes, most definitely.
0:15 Oh no, that's the very first thing I saw and I've had the very same thought, but I'm just a Software Engineer…
This game seems super fun
That's a very orange looking "yellow" Matt 😂😂
i just finished up the the freeways series, and i've quite enjoyed this, chance there's more of this coming?
i'm also enjoying the cities: skylines, and the infraspace series as well
and of course, the editing is good times too
Collect your here within a minute award here
no
May as well delete now
Who wants to start a good old flame war over whether or not the color is yellow or orange?
C'mon... Is a hot dog a sandwich? Are people even capable of thinking anymore?
Have you ever broken down the "artificial" intelligence movement? They are copying our brains in circuitry with incredibly sofist tech they don't understand. Can we at least include our comedy while they demean is into NOTHINGNESS?
Your hardhat is a lovely shade of orange; hardhats in the wild are yellow. But that's just me nit-pickin'
RCE... that's orange.
matt the entire video: Yellow
me: that's orange matt!
“Architect Russians”
I’m dying 😂
you play so many games that make me more and more sure that you're colour blind
your looking at the wrong one in this video!
Why should he be colour blind only because he name orange yellow?
Hi i love your videos
Planet crafter when... miss that game man
I can see Tile Cities being addictive
Is it only me, or I don't see 'GREEN' he mentions so often at the beginning? I'm not colour blind at all. He calls Orange - Yellow, and Yellow-ish-White - Green, Brown(maroon) - Red. Someone must calibrate their monitor.
I agree. That was defiantly orange and the green was nearly white
@@aleaf01 agreed
It is definately green and orange
Blue, orange, purple, greenish white/ very light green
the longer I stared at it the greener it got, it's a really faint green though
As an urban designer this is a nightmare
oh that is a game made by the same dev that made Ostiv, they are very talented
Real Civil Engineer you should try out the game Zeus master of Olympic to see how good your Engineering really is
Hey rce did you forget about your pile of eggplant in planet crafter because you don't continue the games since 3 weeks ago
this game is rly cool
“Peace, Love, and Tile Cities.”
Yo Rce The devs that made this also made another city builder called ostriv I reccomend it, it is a very good game
This is so confusing but it's a pretty cool game to watch
You might want to try Mindustry, it combines factory building and base building into a fun game which will leave you saying "What monstrosity of a thing have I created."
He played it
You should try Tower Tactics Liberation. Towers defense game with cards
CIVIL THE BUILDER CAN WE FIX IT? YES WE CAN!!!!!
Day 121 of asking for a face reveal.
Always nice to see a new game, keep up the good work Matt!
0:12 it's so... Efficient
This game has a night mode, you know ☺
Hello Matt.
Hello there!
Please play Ostriv(island) it's also a city building game from the same developer and it's really nice
this game needs a dark mode
Im so exitet about the poster i ordert :D
Ha, got this before RCE, brill little game!
Do you have a video showing how to edit softs????
Softs?
is RCE by any chance colour blind?....or it is just me😶
Can you play mindustry? i think you will like that game!
I think Mat is colorblind? He says yellow to orange and green to lime? Explain.
When it comes to green and lime, in some countries although you can differentiate it and each color got it's own name in the language... you just don't do it.
Unless it's specified to tell the exact color, you would just call lime a green and magenta a pink and when seeing a tint of pearl you would still say it's white.
Maybe it's a language thing, maybe it's cultural and maybe Mat is simply colorblind lol
How you didnt noticed the stringest shape in the first central park tile?)
You should play Battle of polytopia!!!
This seems interesting
This game makes me summon my inner OCD
Russia is indeed a bunch of architects
No, it’s pootin
Laughed at how you called those architect Russians at the end)
I am from Russia btw, and it's absolutely terrible that my government started this felon war
Happy July 4th
Reminds me of sprawlopolis
I will some day become engineer irl
Massive shout out to the devs, I got the game too and they can use all the money. Also the game is quite cheap so pick it up people
Yellow?
Is there another planet crafter coming soon?
what does the tramline do?