Stellar Blade "Combo"
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- Опубликовано: 9 фев 2025
- Not really a Combo but an interesting little choreography you can only pull off in the Training Mode. The BE consumption is nowhere near practical to use it in actual battle and it's very "Shouls-ish" gameplay concept won't allow it in any capacity. But it was interesting to see that the first hits of these moves have a shorter recovery time to got into the next move. That Shock Wave ability's recovery time can be cancelled earlier with a dodge which seemed like a nice bridge to get to the next move.
Anyway, this game's not for me. I expected something like Devil May Cry but it's a lot more Souls-like unless i'm missing something crucial here. Which i don't think i do when the Boss Challenge at the end is supposed to represent the mid-game. Many situations in the game have very clear solutions and just require the right timing which is.... not my type of game. Unfortunately. And honestly? This discrepancy between Souls-like and DMC-ish Abilities has been done better before with Stranger of Paradise. And in direct comparison Stellar Blade is a bit too stiff.
You enjoy it and tell me later how you like it.
Why some people said her movement kinda slow?
It is though. The game's pretty slow. But that doesn't make it bad by default.
@@AbstractReplayer oh,i wanna try the demo but my ps5 keep overheating 😞.
because they're comparing it to games like Bayonetta. If you compare it to that, sure its slower than Bayo. But if you're comparing it to dark souls or sekiro, not really.
They keep on playing with one hand! 😅
@@lmaocat759because a lot of bullet time effect.
But honestly it feels so good.