im thinking of having the beam pull in other troops into the beam dealing similar damage to evo firecracker sparks which would make it work well with swarm cards like executioner cause it would bring the support units closer to the tank
I think a good idea would be you keep the health and damage the same but whenever it locks on to a target it creates an AOE like a 1 tile radius where everything in the radius takes half damage of the beam
The lava one can actually work with some extra fixes
I think another neat thing as the lower hp = faster dps, like at full hp its just the base inferno, but as it heath diminishes. The more dps it does
I really really like that last one. Impervious to Zap.
feel like it would be too op
im thinking of having the beam pull in other troops into the beam dealing similar damage to evo firecracker sparks
which would make it work well with swarm cards like executioner cause it would bring the support units closer to the tank
Its a little to op
I think a good idea would be you keep the health and damage the same but whenever it locks on to a target it creates an AOE like a 1 tile radius where everything in the radius takes half damage of the beam
Hello. Can you please create the Dark Prince Evolution with this Concept: Shield strength is now similar to the Dark Prince's health.?