I've noticed that on Apostle, the boss fires an orb that splits into a ring of orbs that bounce outwards, you always seem to struggle to dodge this but actually, when the orbs are at the high point in the bounce you can just run under the orbs, it's probably the easiest thing in that fight to dodge once you figure this out.
nice run, idk if i already recomended you this build, but is one that i created myself, with the poison set, the idea is to poison e nemies with parasites (the bugs that spawn when a pet dies, they carry all the poisons supports they conected to) then you spawn a lot of pillars (an easy setup is a volley and 5 pillars of light) and then you spam them, swarming the enemies with bugs, as all reapers builds it can get really powerfull because you can spam mana reduction cost+expansion stones witout penalty, hope you try it!
I was thinking of an "acid" rain build. So basically overscatter (more fore the effect) + multishot + fall + poison + something (bullets maybe, fuses). Basically you kinda want the bullets to "fall like rain drops" all over the place. Rebound could work but I feel like maybe a lower level one so it doesn't ruin the aesthetic. Yeah the track would do more dmg but the *aesthetic* There is also the satellite death ray too which is track + fall + poison + fire. Why poison? Because it applies fast.
Didn't realize you could re-roll boss fights... just slightly gaming the system, tho this could also make for some pretty refined builds. I could see this being fun for that one perfectly broken build you want to play with. I wonder if this works for shops and similar, maybe works for reward rooms too.. (haven't finished watching yet, just thinking out loud)
you can reroll EVERYTHING. not happy with the amount of money from the room drop? main menu. potion? main menu. what people have been doing is getting the compass or whatever it is that gives you side rooms, taking chaos potions, and getting every relic. and getting ridiculous health with ultimate potion etc etc
bro, slow down, you rush through levels, just take your time a little more and you will stop missing things, misplacing spells etc. On that note, its a good vid and build.
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I've noticed that on Apostle, the boss fires an orb that splits into a ring of orbs that bounce outwards, you always seem to struggle to dodge this but actually, when the orbs are at the high point in the bounce you can just run under the orbs, it's probably the easiest thing in that fight to dodge once you figure this out.
I'm gonna try that out next run
nice run, idk if i already recomended you this build, but is one that i created myself, with the poison set, the idea is to poison e nemies with parasites (the bugs that spawn when a pet dies, they carry all the poisons supports they conected to) then you spawn a lot of pillars (an easy setup is a volley and 5 pillars of light) and then you spam them, swarming the enemies with bugs,
as all reapers builds it can get really powerfull because you can spam mana reduction cost+expansion stones witout penalty, hope you try it!
i can try this one out, i have it on my list i’ve just been trying to spread out the summon builds
I would like to recommend a Bian build with the focus on her swords with the area of effect so its on all your wands and a fast casting spell
I could try something like that out for sure
Hello there. Have you considered a death star build? Just how crazy can you make that disintegration laser aye? Can it one shot late game
I can try that out, I think some fire core would help a lot
I was thinking of an "acid" rain build. So basically overscatter (more fore the effect) + multishot + fall + poison + something (bullets maybe, fuses). Basically you kinda want the bullets to "fall like rain drops" all over the place. Rebound could work but I feel like maybe a lower level one so it doesn't ruin the aesthetic. Yeah the track would do more dmg but the *aesthetic*
There is also the satellite death ray too which is track + fall + poison + fire. Why poison? Because it applies fast.
I've wanted to try a death ray build before, if you can get the unique spell that lowers area for a damage boost it could be great
Didn't realize you could re-roll boss fights... just slightly gaming the system, tho this could also make for some pretty refined builds. I could see this being fun for that one perfectly broken build you want to play with. I wonder if this works for shops and similar, maybe works for reward rooms too.. (haven't finished watching yet, just thinking out loud)
you can reroll EVERYTHING. not happy with the amount of money from the room drop? main menu. potion? main menu. what people have been doing is getting the compass or whatever it is that gives you side rooms, taking chaos potions, and getting every relic. and getting ridiculous health with ultimate potion etc etc
Thanks for the content, I am still asking for a biggest/hardest hitting boulder build
you might enjoy the video i just finished recording :)
Yeah tears if the goddess seems to be glitched if its more that 5 it just doesnt work
I guess the wording is pretty exact, I just expected it to be more lenient lol
huzzah save scumming ftw!
i could see myself trying it out to see how it is, but it just feels like it takes away so much of the rogue aspect. then it’s just a lite 😂
bro, slow down, you rush through levels, just take your time a little more and you will stop missing things, misplacing spells etc. On that note, its a good vid and build.
all these lovely nice people leaving fr comments and then theres me, the engagement commentor
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