@@ninja666gamingin battles (2) its still very good in every meta, also in city it disables it in certain areas and in chimps it disables it entirely but just because you cant use it doesn't mean its bad
Terrible balance changes, they should be following along the lines of the brilliant new changes of the new pvz heroes leaks, such as synchronized swimmer losing one health.
ppl in the comments questioning why something wasn't nerfed, take note they only say "some of" the balance changes and there will likely be more coming they don't want to show off yet ^^
I think they should make it so that the tack shooter can only attack balloons that are attacking you but can attack the same one multiple times and has more ammo
The problem I see with making banana far cost 3 gold but only give 1 is that they were thinking about giving the player that goes second 1 extra gold to counteract the downside of going second. This would mean that one player is able to afford a banana farm on turn one if we go with banana farm being 3 cost but only giving 1 gold.
I don't like how all the monkeys are all basically the same not enough variety with monkeys just being a hiher cost upgrade of the previous, this just makes gold even more important and makes the towers in the middle much weaker
I would like banana farm to be 3 gold, getting 1 each turn, so there could potentially be a banana farm upgrade (plantation/market) that costs more (6 or 7) but still gives 2 per turn (not 5 gold because you could snowball too fast with banana farm turn 1 then better farm turn 2)
What if the gold you get from the banana farm disappears the next turn if you dont spend it? Similar to how the bananas expire in BTD6 if you dont pick it up in time. It chould also lead way to more expensive bottem path banana farms that have there money stack one or two turns.
I do think boomer deserved the nerf but now it’s just objectively worse than triple shot for the same cost. It should either get its ability up to 25 to match the regular shot damage or get its normal damage up to 30 to make the numbers even
@@MusicalRainbow01 I wouldn't say it has no point at all if they do that. Either way, they can make it cheaper if they need to that as well. I think adding the condition might be the only way to balance the card without making it useless or annoyingly strong. I could be wrong if there's a good middle ground, but I think it'd still feel bad to play against even in that middle ground.
Banana farm is not balanced at all. it’s still a must add card to any deck. Games will still be decided by who gets more banana farms faster. Makes games almost entirely decided by RNG. I think that it should give 2 gold at the start of a turn, and take away 1 or 2 gold at the end of a turn. That makes it still very helpful, but you have to have a specific deck to take full advantage of it.
Banana farm is still incredibly unbalanced. I think if they don’t change it it will call the game on launch. Quick ready is still incredibly unbalanced, but not as bad of a problem as banana farm. Super monkey is thematic. I like the identity of the card. Having something that does great damage when you play it, but then you have to wait a long time. I do not want it shooting every round. Absolutely not. Golden bloon is interesting. it makes sniper monkey better.
I hate to be the guy... but the golden bloon is only in btd6 (and bloons pop ig) other than bcs and in btd6 you needed to pop the bloon fully to get the 2 monkey money (stonks) instead of getting it per pop
Looks like banana farms meta in every bloons game😭
It always is And ALWAYS WILL BE
bro someone says this everytime and it isn't even true, what about both battles games and often times in city plus in chimps mode.
@@ninja666gamingin battles (2) its still very good in every meta, also in city it disables it in certain areas and in chimps it disables it entirely but just because you cant use it doesn't mean its bad
crazy how the best tower in btd4 btd5 btd6 btdb1 btdb2 bloons monket city is also the best in btd cardstorm (maybe i missed some)
@@ihaveaname2060 don't forget the fan games like apes vs helium
Terrible balance changes, they should be following along the lines of the brilliant new changes of the new pvz heroes leaks, such as synchronized swimmer losing one health.
lmao
Lmao
Bruh
Quick Ready not getting nerfed is a surprise lmao
is that a party crashers fan I see
It’s likely because they are adding more defender cards which can automatically attack when bloons go face (like tack shooter)
Quick Ready is also a surprise.
I think it'd be cool of super monkey shot a bunch of small powered shots for 1 reload, kinda like in the main a game and make it distinct
PvZ and Bloons are fighting for your attention now lmao
And just like in my childhood: I think the Bloons series is winning!
ppl in the comments questioning why something wasn't nerfed, take note they only say "some of" the balance changes and there will likely be more coming they don't want to show off yet ^^
Video idea: Speedrun the entire campain of Bloons Card Storm
Keep giving this man ideas
I think they should make it so that the tack shooter can only attack balloons that are attacking you but can attack the same one multiple times and has more ammo
Agree, they should set the attack to 25 and recharge to 1
The problem I see with making banana far cost 3 gold but only give 1 is that they were thinking about giving the player that goes second 1 extra gold to counteract the downside of going second. This would mean that one player is able to afford a banana farm on turn one if we go with banana farm being 3 cost but only giving 1 gold.
Would be cool to see you play BTD6 like you did OG PVZ.
I probably will someday
@@FryEmUp Will I have grandchildren before you do it??
Why is nk so afraid to just nerf banana farm prorprly in every game except the one where it doesnt matter (btd 6)
Bloons really trying to get their audience back after the leaked PVZH balance changes.
it’s the opposite
I'm pretty sure those balance changes weren't real, at least according to RCCH's post.
@alexm9603 really? they look totally real to me
@@doctorcardio1559 After rereading through RCCH's post, it seems they are real, but they won't be added, but who knows, maybe I'm just stupid.
Never played it so i’m literally unaffected.
Awesome video Fry keep it up I can’t wait for BCS
Quick ready refuses to get nerfed
imagine boss fights in this game
Fry how would you feel if banana farm took up 2 slots out of the monkey slots
I don't like how all the monkeys are all basically the same not enough variety with monkeys just being a hiher cost upgrade of the previous, this just makes gold even more important and makes the towers in the middle much weaker
I would like banana farm to be 3 gold, getting 1 each turn, so there could potentially be a banana farm upgrade (plantation/market) that costs more (6 or 7) but still gives 2 per turn (not 5 gold because you could snowball too fast with banana farm turn 1 then better farm turn 2)
cant wait for this game to come out love ur vids
What if the gold you get from the banana farm disappears the next turn if you dont spend it? Similar to how the bananas expire in BTD6 if you dont pick it up in time.
It chould also lead way to more expensive bottem path banana farms that have there money stack one or two turns.
Gwen hitting her own gold bloons 🙊🔥
So they went for the worst idea that still keeps banana farm as a very good card
You're still a better card
The sniper monkeys cost also went down from 5 to 3, right? I could've sworn it was 5 cost.
@@jakedoesyoutube no it was 3
@@ryminghomophones1985 huh. Thought it was the same as the crossbow monkey.
I do think boomer deserved the nerf but now it’s just objectively worse than triple shot for the same cost. It should either get its ability up to 25 to match the regular shot damage or get its normal damage up to 30 to make the numbers even
what if banana farm was nerfed so that it only stayed on the field for a set amount of turns? Sorta like how in btd6 bananas spoil after some time
You were directly shouted out in the dev discussion through this video! Things are looking up!
Will you go back to pvz heros if they ever release a new set?
I still play PvZ heroes just as much, I just post on my other channel, Fry Em Up Gaming
how do i get this game
When is it coming out?
see the last news update
Banana farm should last 3 turns and still be 4 gold
They should nerf quick ready so it reduces to a minimum of 1 (can't reduce to 0).
@@mikelodo5792 If it can't reduce to 0, I think no real point for the card lol
@@MusicalRainbow01 I wouldn't say it has no point at all if they do that. Either way, they can make it cheaper if they need to that as well. I think adding the condition might be the only way to balance the card without making it useless or annoyingly strong. I could be wrong if there's a good middle ground, but I think it'd still feel bad to play against even in that middle ground.
banana farm 2-1 gang
hey Fry, can you unban me from your twitch? when I said "fry em up more like poop em up" I was joking I swear 😭🙏
Oof
i did it
I think 4 is a good price. Perhaps if it still has problems, then give gold every other turn.
It really isn't much of a nerf, can still play it turn 2
Nah bring it back to 3 with only 1 gold gain
An idea for supper monkey suggested was to make it super strong, but dissappear after 3 or 2 turns.
sounds like super monkey fan club
No more PVZ Heroes on this channel?😢
Fry em up gaming still has pvz heroes content
Weird that we got no Tack Shooter nerfs, I was really expecting them
Banana farm is not balanced at all. it’s still a must add card to any deck. Games will still be decided by who gets more banana farms faster. Makes games almost entirely decided by RNG.
I think that it should give 2 gold at the start of a turn, and take away 1 or 2 gold at the end of a turn. That makes it still very helpful, but you have to have a specific deck to take full advantage of it.
it's possible as more cards are released and when conditions become more efficient, banana farm will just end up being too slow. we'll see
Since when was this a game?
Still isn't, gonna be
Banana farm is still incredibly unbalanced. I think if they don’t change it it will call the game on launch. Quick ready is still incredibly unbalanced, but not as bad of a problem as banana farm.
Super monkey is thematic. I like the identity of the card. Having something that does great damage when you play it, but then you have to wait a long time. I do not want it shooting every round. Absolutely not.
Golden bloon is interesting. it makes sniper monkey better.
I hate to be the guy... but the golden bloon is only in btd6 (and bloons pop ig) other than bcs and in btd6 you needed to pop the bloon fully to get the 2 monkey money (stonks) instead of getting it per pop
It was also in btd5 mobile
3 min ago and very early also 6th comment,14th like
Fry, Gwen is a GIRL. Fry?
Mr.FryEmUp!
yeah mb
1 View in 37 seconds? Bro really fell off
I bet that 1 like is yourself💀💀🦴🦴