3D Projection Mapping in Blender

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  • Опубликовано: 10 сен 2021
  • In this video we'll use Blender and fSpy to do some 3d-projection mapping. This technique allows us to project three dimensional animations on top of real geometry.

Комментарии • 41

  • @mastermariogaming8097
    @mastermariogaming8097 2 года назад +4

    Thank you for that brilliant and simple idea!

  • @davidbeukes505
    @davidbeukes505 4 месяца назад +1

    Dude Blender just keeps surprising me with all the functionality

  • @Cegor
    @Cegor 2 года назад +8

    Thank you so much for this. This is amazing

  • @SpencerMagnusson
    @SpencerMagnusson 2 года назад +1

    Great idea and demonstration.

  • @domphill1569
    @domphill1569 2 года назад +1

    Amazing video! Thank you!

  • @EdLrandom
    @EdLrandom 2 года назад +2

    such a nice simple way to do this

  • @Groovingforwardatx
    @Groovingforwardatx 2 года назад +2

    Wow thank you for this!!!

  • @saemranian
    @saemranian 10 месяцев назад

    Perfect.
    Thanks for sharing.

  • @bscott2hot
    @bscott2hot Год назад

    This is awesome!

  • @_casg
    @_casg Год назад

    ya doing gods work son

  • @isaacramos6111
    @isaacramos6111 7 месяцев назад

    This is so cool

  • @mostafaelnajar899
    @mostafaelnajar899 2 года назад

    Amazing

  • @EdLrandom
    @EdLrandom 2 года назад +7

    You can put vive trackers inside of the table so you could move it around, omg this is so cool. Or even more than one projector, so cool!

    • @FasterTutorialsCom
      @FasterTutorialsCom  2 года назад

      Great idea actually!

    • @kylemartinez6514
      @kylemartinez6514 10 месяцев назад

      That's an amazing idea! I've gotta try this

    • @stevetb7777
      @stevetb7777 Месяц назад

      @@kylemartinez6514 Did you ever try it?

    • @stevetb7777
      @stevetb7777 Месяц назад

      How would that work? Is there a blender plugin for this? This would require a lighthouse base station right? Wouldn't it not work if the tracker was obscured from view of the base station in any way? If so, how could you put a tracker inside, then it wouldn't track.

  • @abrahamwondafrash7549
    @abrahamwondafrash7549 Год назад

    cleaver!

  • @gelejo5361
    @gelejo5361 Год назад +2

    My left ear enjoyed this

    • @FasterTutorialsCom
      @FasterTutorialsCom  Год назад +3

      Feeding such a powerful technique to both ears would be totally irresponsible, it might blow your mind! ;)

  • @AlissonMiron
    @AlissonMiron 8 месяцев назад

    Super! vielen Dank!

  • @iam_abdullah2
    @iam_abdullah2 8 месяцев назад

    Please make more stuff like this.

  • @cardboardbooth
    @cardboardbooth 2 года назад +1

    im lost after i open the new window, how do i add the plane and build the model with the picture in the background?

  • @stevetb7777
    @stevetb7777 Месяц назад +2

    Problem - blender full screen mode still shows the windows title bar. How are you getting rid of that? Otherwise, it will show up on the projector. Thanks!

  • @ranzerscore90
    @ranzerscore90 Год назад

    big brain moment

  • @nestorhuerta3216
    @nestorhuerta3216 2 года назад +1

    how are you masking the background when adding material and textures? Example at 4:33 you go from modeling the table to modeling the cubes.

    • @FasterTutorialsCom
      @FasterTutorialsCom  2 года назад +2

      The background is simply black, so nothing gets projected from that. Sometimes I'm hiding objects from the render (the camera icon in the outliner) to be able to focus better while working. I'm also using holdout materials to do some masking at one point. I hope this helps!

  • @TriumVee
    @TriumVee 10 месяцев назад

    Could this be done without fspy?

  • @TriumVee
    @TriumVee 10 месяцев назад

    my dotted line preview isnt showing up, making this extremely difficult...

  • @technofeeliak
    @technofeeliak 6 месяцев назад

    Particle effects.

  • @VectorRoll
    @VectorRoll Год назад

    The part at timestamp 3.50 to 4:00 for importing the fspy image does not work in Blender 3.3.1 or at least when I try it. Blender does nothing for me in regards to seeing the work I did in fspy within blender itself.
    If it is actually importing it, it would be nice to have a more detailed tutorial on how to make sure you can actually see it within blender's image editor like in this tutorial when it does. As of right now I can not find any reference that my fspy file was imported.

    • @FasterTutorialsCom
      @FasterTutorialsCom  Год назад

      Hi! I just tested with the latest Blender release and it worked. One "gotcha" that I can think of is are you sure you are saving (and then importing to Blender) the fSpy project file? Because you might think that you need to choose the export option from fSpy, but that's actually not the option to use with the Blender addon.

  • @tristin5723
    @tristin5723 7 месяцев назад

    Have you ever tried with 2 projects at the same time?

  • @BaileyPhillipsComposer
    @BaileyPhillipsComposer Год назад

    Im a bit late to the video, but what kind of projector is that?

    • @FasterTutorialsCom
      @FasterTutorialsCom  Год назад +2

      It's an Optoma ML750ST mini-projector. Not very powerful, but easy to move around.

    • @BaileyPhillipsComposer
      @BaileyPhillipsComposer Год назад

      @FasterTutorialsCom Thanks!! Doing an art project using projection mapping and I am most familiar with blender. Thanks for the vid! 😁

  • @antwan7390
    @antwan7390 5 месяцев назад

    When I start to do lines it's to thik and i can not regulate the thikness, anybody knows how it's possible to regulate the thikness?

  • @lolabloom9443
    @lolabloom9443 2 года назад

    Duolingo voice!

  • @luizcarlosdeoliveira156
    @luizcarlosdeoliveira156 2 года назад +1

    Show relevant

  • @metalhammerwargaming
    @metalhammerwargaming 9 месяцев назад

    who's anne lehto?

  • @lixferno1826
    @lixferno1826 2 года назад +3

    I thought my headphones were broken lol