How To Import Image Sequences in Unreal Engine Sequencer

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  • Опубликовано: 26 окт 2024

Комментарии • 10

  • @RictorScale
    @RictorScale 21 день назад

    Channel is a gold mine!

    • @ZeroToAnimator
      @ZeroToAnimator  21 день назад

      Thanks so much! Glad to hear you find my tips helpful :)

  • @steinmov
    @steinmov 21 день назад

    Hi, thanks for answering my question regarding image sequences in UE. I have a couple of questions. There does not seem to be any reason why I could not use an image sequence that I created in a different program, correct? Also, I believe you are using UE 5.4. The Media Framework Utilities plugin that you refer to, is this only available if I am using 5.4? I am asking because I am using 5.2.

    • @ZeroToAnimator
      @ZeroToAnimator  21 день назад

      So you can use an image sequence made from any program. All you need to do to create the textures is drag the photos into the Movies folder. Whether the image sequence is made in Unreal, Blender, or another program is irrelevant, as long as you have that image sequence.
      Yes, I am using 5.4. I am not sure if the Media Framework Utilities is available for older versions. But you can definitely use a regular image plane and apply the texture to that instead.

  • @Beanbag59
    @Beanbag59 21 день назад

    Hi i am new to unreal and game dev in general can you do a video on state machines please like i dont how to make my player do animations and blending them also can u do full tutorial games if u can of course like a tennis game or something like that like any game u want

    • @ZeroToAnimator
      @ZeroToAnimator  21 день назад

      Yes! I am actually going to do an in-depth tutorial series on using the Animation Blueprint System for character movement. I need to finish my game this month first, and I will create the series in November. Gorka Games will have some great beginner tutorials on using Animation Blueprints, but stay tuned for my more detailed one soon!

    • @ZeroToAnimator
      @ZeroToAnimator  21 день назад

      But to answer your question about assigning an animation blueprint to your player character, I do have a lecture going over how it works conceptually. ruclips.net/video/Nguo0E9123s/видео.html

    • @Beanbag59
      @Beanbag59 21 день назад

      @@ZeroToAnimator ok ya cuz im a bit confused with using blendspaces and state machines so ya would be amazing if u can cover those areas

    • @ZeroToAnimator
      @ZeroToAnimator  21 день назад

      @@Beanbag59 Yeah no worries, it's confusing at first! It'll make more sense when you practice. The video I linked should help as well.

    • @Beanbag59
      @Beanbag59 21 день назад

      @@ZeroToAnimator ya it helped but actually doing it in a video would also be amazing but ya with time with time