I kinda liked the translation to "Vangarre" better than Vand[h]am, but really I just hope they bring back the ol' Square-Tache, rather than the X-scar.
@@MysticsLibrary The translations were not consistent until Xenoblade X, and it's pretty clear previous translators were trying to avoid the blatant reference to the actor Jean-Claude Van Damme by making the character's name Vangarre (and before that, Vanderkam in the original Xenogears/Xenosaga games). "Vandham" in X was when they finally figured out how to accurately translate the name from Japanese without making it an obvious reference to the Belgian actor.
Vandham in XC2 is not that guy's original name It was his mentor's name Out of respect for them, the guy named himself after his mentor We never hear its original name, because it doesn't matter
More Vandham fun facts (That it sounded like you were on your way to verbalizing but got sidetracked on): The two guys who die in this sequence are name Yew and Zuo, which are the same names as the pair from the Garfont Mercenaries who worked with Vandham in XB2 :) A note on chapter transitions that you may have picked up on by now: The game will prompt you to save when the chapter transitions. If you're ever looking for a chapter break, that is it. At no other time will you be presented with the save screen without manually bringing it up.
- Even knowing all the death flags on Mwamba, you can still get hit hard by his death when it finally happens. I mean...getting squeezed like a juice box is a pretty messed-up way to die. - Did you know? "Guernica" is a Picasso painting made in honor of the same-named town that was bombed in World War II. To this day, it still stands as a strong anti-war symbol. - Sena at least seems to be a Blade. If they have some elemental property on their body, crystalline matter, and/or visible ether veins, they're most likely straight-up Blades. - I don't know why so few people bring up how Manana just shows up out of nowhere (when Noah and Mio first Interlink). - Rule of thumb with Irises: Kevesis' are in their right eyes, and Agnians' in their left. - No, Swordmarch's Great Sword is the remains of Mechonis's sword. - Hrm, I think the Urayan Vandham...yeah, "Vandham" was just his nickname. - Something funny about them all wearing street clothes for their default looks. Oh, and seems Ouroboros managed to unlock their, ahem, flirty feelings. - That Amphitheatre...it's so surreal.
@@vivid8979indeed! Plenty talk about the Keves levnises, but I can't think of any that discussed the Agnus levnises! And plenty more little details picked up 😄
Oh wow, thank you both so much! This is why I love games and stories like this. I love coming up with theories for what is going on. I used to read a ton of books and do the same thing there lol.
@@MysticsLibraryYeah. The infinity symbol is Mobius (hence the name of Moebius). They kinda have the same meaning with Ouroboros but it’s two different thing.
Re: everyone suddenly being weird about clothing... it's a bible joke. They are ignorant (innocent) until Vandham (the serpent) grants them the Ouroboros stone (fruit of knowledge/understanding) - now they are aware of their nudity, like Adam and Eve. There's more of this kind of thing in Xenoblade (and every Xeno game, for that matter) than the average observer might expect. I personally don't like it, because there's no logical reason for them to be aware of... _ahem,_ that sort of thing just by becoming Ouroboros, but it does make _thematic_ sense. So... basically it's an odd way of communicating that the party is now more aware of the world.
holy crap! I had not clocked that allusion. Thank you. I agree it makes no sense except thematically, especially after the bathing scene not 2 hours earlier. I remember thinking "Wow they are aggressively playing off the sexuality they got hammered for in XC2." and then the changing clothes scene happened and suddenly I was confused again. Then again (Note for Mystic: NOT A SPOILER but you may not want to know) . . . They spent tutorial time (and presumably development time) to explain the flame clock system and have it affect your combat abilities only to drop it as a mechanic one major story beat later. I kind of chalked both that and the bathing/clothing scenes up to changes made in both the story and game play as development went on and they just didn't quite get unified in the final polish passes.
@@Bahruchnik Also potential spoilers Oh, no - that was all to put you in the shoes of the protags. You, like them, are told your time in the game will go a certain way - you have to fight to live, always on the clock. If you don't know the twist, you then feel that very same relief that they feel when those shackles are lifted. They created a fake game mechanic just for flavour, and I kinda want to high-five them for it.
@@undeadMonk hahaha, okay, assuming that is true that is actually amazing. I don't get too drawn into the gaming worlds I play so I was too busy doing a meta-analysis to see that perspective. Thanks for sharing!
cut vandam some slack only 2 of the 4 vandams have died.
the ones in 1 and x were still alive by the end.
I didn't realize he was in the first game or X until today LOL That's so cool!
@@MysticsLibrary yeah they renamed vandam to vangarre in the xc1 localization. no one knows why.
That explains why I didn't catch the connection at first LOL. When my friend told me who Vandham was in XC1 I was like, "THE MOUSTACHE GUY????" xD
I kinda liked the translation to "Vangarre" better than Vand[h]am, but really I just hope they bring back the ol' Square-Tache, rather than the X-scar.
@@QMulative I know that Roc, XC2 Vandham's Blade, has his own square-tache.
There is a Vandham in every Xeno game. He's the Cid of the Xenoblade games, Vangarre, Vanderkam, and other multiple Vandhams.
I didn't realize that until today LOL I also had no idea Vangarre was the XC1 Vandham. That took me out when I found out!
@@MysticsLibrary The translations were not consistent until Xenoblade X, and it's pretty clear previous translators were trying to avoid the blatant reference to the actor Jean-Claude Van Damme by making the character's name Vangarre (and before that, Vanderkam in the original Xenogears/Xenosaga games). "Vandham" in X was when they finally figured out how to accurately translate the name from Japanese without making it an obvious reference to the Belgian actor.
Vandham in XC2 is not that guy's original name
It was his mentor's name
Out of respect for them, the guy named himself after his mentor
We never hear its original name, because it doesn't matter
Ohhh gotcha
The chapter ends when Mio's diary comes up.
Ok thanks! I'll make sure to end them properly in the next chapter switch!
More Vandham fun facts (That it sounded like you were on your way to verbalizing but got sidetracked on): The two guys who die in this sequence are name Yew and Zuo, which are the same names as the pair from the Garfont Mercenaries who worked with Vandham in XB2 :)
A note on chapter transitions that you may have picked up on by now: The game will prompt you to save when the chapter transitions. If you're ever looking for a chapter break, that is it. At no other time will you be presented with the save screen without manually bringing it up.
- Even knowing all the death flags on Mwamba, you can still get hit hard by his death when it finally happens. I mean...getting squeezed like a juice box is a pretty messed-up way to die.
- Did you know? "Guernica" is a Picasso painting made in honor of the same-named town that was bombed in World War II. To this day, it still stands as a strong anti-war symbol.
- Sena at least seems to be a Blade. If they have some elemental property on their body, crystalline matter, and/or visible ether veins, they're most likely straight-up Blades.
- I don't know why so few people bring up how Manana just shows up out of nowhere (when Noah and Mio first Interlink).
- Rule of thumb with Irises: Kevesis' are in their right eyes, and Agnians' in their left.
- No, Swordmarch's Great Sword is the remains of Mechonis's sword.
- Hrm, I think the Urayan Vandham...yeah, "Vandham" was just his nickname.
- Something funny about them all wearing street clothes for their default looks. Oh, and seems Ouroboros managed to unlock their, ahem, flirty feelings.
- That Amphitheatre...it's so surreal.
Part 2 already?! I'll never tire of hearing theories as you go, great to hear some 😄
Looking forward to more!
Ikr?? Her content is a breath of fresh air out of every streamer that played this game since she's analyzing data and story tidbits very seriously...
@@vivid8979indeed! Plenty talk about the Keves levnises, but I can't think of any that discussed the Agnus levnises!
And plenty more little details picked up 😄
Oh wow, thank you both so much! This is why I love games and stories like this. I love coming up with theories for what is going on. I used to read a ton of books and do the same thing there lol.
Let's go! I'm excited for the end of chapter 1 \o/
Such an honor to be notified directly. 😊 What a way to start my day, really excited for this one.
The Ouroboros symbol is not the Infinity symbol. Its the snake eating its own tail.
Yeah I messed that up when I said it.
@@MysticsLibraryYeah. The infinity symbol is Mobius (hence the name of Moebius). They kinda have the same meaning with Ouroboros but it’s two different thing.
Can't wait to see how you'll react to this wonderful treat of a game. Xenoblade Peak!
Very much looking forward to this playthrough!
Re: everyone suddenly being weird about clothing... it's a bible joke. They are ignorant (innocent) until Vandham (the serpent) grants them the Ouroboros stone (fruit of knowledge/understanding) - now they are aware of their nudity, like Adam and Eve. There's more of this kind of thing in Xenoblade (and every Xeno game, for that matter) than the average observer might expect.
I personally don't like it, because there's no logical reason for them to be aware of... _ahem,_ that sort of thing just by becoming Ouroboros, but it does make _thematic_ sense. So... basically it's an odd way of communicating that the party is now more aware of the world.
holy crap! I had not clocked that allusion. Thank you. I agree it makes no sense except thematically, especially after the bathing scene not 2 hours earlier. I remember thinking "Wow they are aggressively playing off the sexuality they got hammered for in XC2." and then the changing clothes scene happened and suddenly I was confused again. Then again (Note for Mystic: NOT A SPOILER but you may not want to know)
.
.
.
They spent tutorial time (and presumably development time) to explain the flame clock system and have it affect your combat abilities only to drop it as a mechanic one major story beat later. I kind of chalked both that and the bathing/clothing scenes up to changes made in both the story and game play as development went on and they just didn't quite get unified in the final polish passes.
@@Bahruchnik Also potential spoilers
Oh, no - that was all to put you in the shoes of the protags. You, like them, are told your time in the game will go a certain way - you have to fight to live, always on the clock. If you don't know the twist, you then feel that very same relief that they feel when those shackles are lifted.
They created a fake game mechanic just for flavour, and I kinda want to high-five them for it.
@@undeadMonk hahaha, okay, assuming that is true that is actually amazing. I don't get too drawn into the gaming worlds I play so I was too busy doing a meta-analysis to see that perspective. Thanks for sharing!
First comment!