It's typically a good idea to snag that middle hill around where orange is so you get 2 geos and the extra mexes. You have an extremely well refined sense of the game that you should lean on and that frankly I've learned A LOT from. Don't get so hung up on the specifics of each map OP
Honestly your eco scaling wasn't that bad other than the start, e stalling while making the geo is brutal but really hard not to do when it's literally under your nose. So tempting to go for too early. Having more wind earlier would have put you way ahead I think. Did the exact same thing first time on that map lol
@@chronographer yeah, it's a really nice feature. Sometimes I position them on the sides of the mountains on Glitters, so they are sheltered from incoming arty and can skuttle up on top if they get surrounded. Fun!
you've probably answered this before - but how are you inputting a new order at the front of the order queue? your comm was boosting the lab, you told it to build a wind turbine in the middle of boosting, then it went right back t oboosting.
Yeah - I think red messed up by going top and not focusing on Skinner... though I guess he'd done well by swinging a detachment south to pop zaidka, so what do I know.
It's typically a good idea to snag that middle hill around where orange is so you get 2 geos and the extra mexes. You have an extremely well refined sense of the game that you should lean on and that frankly I've learned A LOT from. Don't get so hung up on the specifics of each map OP
Ty brotherr, that helps!
Hope you're having fun in rotato. Definitely more fun to watch these stressful games than good old isthmus, but.
Not seen gunship play like that from Green go unpunished before; I guess that's what OS 30 vs OS 8 can get you in the air battle!
It was a gift!
This is why you go cortex nuke. Surely that would have wiped at least half those vanguards the first shot.
Honestly your eco scaling wasn't that bad other than the start, e stalling while making the geo is brutal but really hard not to do when it's literally under your nose. So tempting to go for too early. Having more wind earlier would have put you way ahead I think.
Did the exact same thing first time on that map lol
Why no spider antinuke with the vanguard ?
Sad the cyan lost them all in two minutes after you gift him
Is the spider antinuke actually all terrain? That's pretty neat. I don't play armada.
@@chronographer yeah, it's a really nice feature. Sometimes I position them on the sides of the mountains on Glitters, so they are sheltered from incoming arty and can skuttle up on top if they get surrounded. Fun!
@@ninjez07 Just watch the antinukes don't clip the cliff!
@@chronographer that would be disappointing for sure XD
Would have helped a ton!
you've probably answered this before - but how are you inputting a new order at the front of the order queue? your comm was boosting the lab, you told it to build a wind turbine in the middle of boosting, then it went right back t oboosting.
space is for adding into que, "N" is for start building next in que
^^homie got it!
@@bencoad8492 So you just hold down "space" and the next command will cut in line?
@@washemoamadah4706 yup, it will start building that item instead then go back to what it was building
how the heck is red t3 so quick? you survived against an opponent with double your metal lol
Yeah - I think red messed up by going top and not focusing on Skinner... though I guess he'd done well by swinging a detachment south to pop zaidka, so what do I know.
Ya...I macroed really bad and then got good trades w/ the t2 b/c he just tried to push w/ shiva fortunately. If he pushed w/ cata it's gg for me.
hes laughing when beating lowest ranks, what is his name when playing tournaments, Chisato?
Skuttles shouldn't be allowed to touch anything that raises more than 6ft above ground level.