personally I found the split screen part to be my favorite part of the level o: when I first ran into it, I was definitely thrown off, but all I had to do was play the part a block ahead, clicking a block ahead of where I thought I should click, along with the sync I learned the level insanely quickly and beat it in just above 20 attempts o:!
Ok now while I get all the points you made about the deco slowing down the process and all that, I must say, personally I didn’t have much trouble with the deco and was able to beat it after only one practice run. I think it’s just a thing that varies with people and while you might find that deco distracting and weird I just don’t think about hit notice it and can sight read it. But yeha I do definitely agree that easy demons should be sightreadable enough to where you can beat them after only 1-2 practice runs, not like an extreme where you go and practice all the little parts individually and make them perfect.
Citadel is amazing, and I say that as a mobile player, I agree that the level has some flaws but people hating on it kinda have a skill issue. Great level, overall 8/10 from me
Tbh this is my least favorite event level by far. I really hate the gp and the deco is just painfully average 2.2 deco. But for some reason this level is EXTREMELY fun at 1.5x speed.
Yeah, it was a hard demon. And the song was 2 seconds long. Eventually it was reseated to Easy Demon bc the level is too damn easy and they fixed the song
RAGHHH SLIGHTLY LESS SIGHTREADABILITY IN A LEVEL IS NOT A FLAW i’m sorry i promise i’m not hating i’m just sick of ppl saying that when it’s a difference of like 2 mins of learning. i feel like it’s such a non-issue. plus part of the core theme of the game is memorization which is only slightly tested in levels like these. ultra-sightreadable levels are normalized as the “standard” kind of level so when ppl encounter smth outside of it, it gets called a flaw when in reality it’s just something that’s unexplored in your average level. a part needing *some* memorization doesn’t make the part *memory* yk? anyways if you read this thank you for tuning into the rant but i personally just don’t understand that mindset
I partially agree, like I said it's not even close to ruining the level, but I think there's an important distinction to be made. Memory should for sure be put in more levels, but it should be intentional and fair. To me, putting white decoration and dark spikes directly after a part with white spikes and dark decoration isn't fair memory. It doesn't feel like it was put there to test memory skill, so dying to it doesn't feel like dying to a memory part, it feels more like dying to a bug. Memory should somehow telegraph that it's memory, whether that's done through structuring or even just a simple question mark, which this example simply didn't do. I think a lot of people really overreact about stuff like that, but I'd be lying if I said I agree that it's not a flaw
I didn't find that much of a problem because it's mostly click sync, but I didn't really like the ending of the spider where you have to spam. It's so frustrating to me when so many people say the whole level has 'AWFUL' gameplay when half of them have like one demon, they just aren't qualified to talk about whether the gameplay is good or not, but their comments get pushed up because there are more people who are impatient. Not just with this level but it's becoming a trend and idk how to fix it. People's expectations are way too high
Me personally I just want to be able to have fun playing levels and I find that things like what tried brought up make the level slightly more annoying and doesn't take any more skill Either way this level is pretty fire ngl
Idk why people complain about that effect, I beat it first try. You just have to click slightly earlier than what you would expect. Its not really memory and it’s more just a gameplay gimmick because it’s easily sight readable imo
reddit 😭get well soon
Thanks I hope I will 😔😔
@@bideapthbear3121 Fr when I click on the app I quite litteraly spend hours and I have no clue. Life was better without it
@@bideapthbear3121guys where am I!!! I use reddit everyday
@@bideapthbear3121 here’s hoping
Hi tride hope you’re better
personally I found the split screen part to be my favorite part of the level o: when I first ran into it, I was definitely thrown off, but all I had to do was play the part a block ahead, clicking a block ahead of where I thought I should click, along with the sync I learned the level insanely quickly and beat it in just above 20 attempts o:!
Imo I found the part easy to learn by just changing how I view it so yeah.
@@3psicalsame
the part was easy ngl
after a mental breakdown...
The song for "Citadel" is just called "Citadel". You can find all event level songs, along with many other BANGERS on the NCS youtube channel.
The drop in citadel goes so hard
i’m so glad i’m not the only one that raged at the stupid freaking candles
I DIDN'T KNOW YOU HAD A SECOND CHANNEL
3:50 when i eat cereal at the bottom of the bag there is always like alot of sugar dust and small bits, i never eat that part
9:22 it was like the back on track icon with a generic tp
Which i think is good
It gives specific rewards based on where you got the key from
Not really if you saw the person who hacked to see what’s in them you get a specific thing in a specific order, like the gd lite add chests
Ok now while I get all the points you made about the deco slowing down the process and all that, I must say, personally I didn’t have much trouble with the deco and was able to beat it after only one practice run. I think it’s just a thing that varies with people and while you might find that deco distracting and weird I just don’t think about hit notice it and can sight read it. But yeha I do definitely agree that easy demons should be sightreadable enough to where you can beat them after only 1-2 practice runs, not like an extreme where you go and practice all the little parts individually and make them perfect.
AGREED I hate the last bits of a cereal box
did you notice the ship and swing parts having particles to show you where to go?
i didnt for the first 20 normal attempts
Citadel is amazing, and I say that as a mobile player, I agree that the level has some flaws but people hating on it kinda have a skill issue. Great level, overall 8/10 from me
1:51 I didn’t see those either💀💀💀
1:00 i also went under the floating candles its so tempting for sightreading but super inconsistent
THANK YOU SO MUCH FOR LETTING ME KNOW THIS
9:04 all event levels name are a code in the wraith
bro found it… also funny how we get the key now and not when the update came
3:39 he eats Special K? i can no longer watch..
Damn
special k is fire bro idk what your on
Special k? Spaceuk?
@@itzcaio862 ILLUMINATI CONFIRMED
@@nubsynub fr
Hi tride
Am I the only one that found out Citadel was a 2.2 level💀
So its just like a demon key. You only get it from demon event levels then
8:00 why are the clicks missing?
His mic didn’t pick them up cus they were too quiet I think
why does it give you a icon for beating a demon in the event ...
Tbh this level gets better the more you play it
When a Mobile player beats it faster than Tride even by luck you feel proud 😂
GG tride
Little bits are at the bottom of most cereal bags
Dude I died at 90% so many times and died to 96% 5 times
I’m your 100th like
The rewards in the gold chest are collected in order
I've found all 3 event levels quite unsightreadable so far sadly
personally i thought back on dash was pretty readable
this level has so many indicators man what are you smoking. from trails to paths to jump indicators
Hi
2:14 its called symmetry
Tride is this you?!
Ye
There are 20. Every demon in event I think.
I thought it was gitadel lol
I love special K
get well soon
OG sub lets goo
you sound like tride lol
😭✋🍠-
@@olgaalexandrova6654 ?
@@King_TIMMY1 🥖🍠🍠🍠🍠🍠🍠🍠
I actually hate the gp of citadel
Real it is so unfun
i dont agree
I found it fun, but learny. Especially the second half, but once you get it, its so satisfying to pull off.
ok it’s started to grow on me but i think like the ending is cool in concept but it feels so weird to play
Diamond keyss when????
I hate the little bits as well
Trides alt??
0:33 SO REALLLLLLLL
i dont understand what a rathe code is
The new vault is called the wraith (not rathe)
Tride?
22nd???? THATS MY BIRTHDAY
"But get better at the game"... what did u just say...?
so you just beat 20 event easy demons
Dude its December
I don't like subwoofer gameplay
Tbh this is my least favorite event level by far. I really hate the gp and the deco is just painfully average 2.2 deco. But for some reason this level is EXTREMELY fun at 1.5x speed.
You are so right in all of this. Playing it at 1.5x speed rn, and it is a BLAST!
Pluh
7 th comment
Yeah, it was a hard demon. And the song was 2 seconds long. Eventually it was reseated to Easy Demon bc the level is too damn easy and they fixed the song
Wdym? All demons start off as a hard demon, then the community rates it to its proper level.
i realized halfway through the video that when you say raith you mean wrath sorry xd
It used to be hard demon
RAGHHH SLIGHTLY LESS SIGHTREADABILITY IN A LEVEL IS NOT A FLAW i’m sorry i promise i’m not hating i’m just sick of ppl saying that when it’s a difference of like 2 mins of learning. i feel like it’s such a non-issue. plus part of the core theme of the game is memorization which is only slightly tested in levels like these. ultra-sightreadable levels are normalized as the “standard” kind of level so when ppl encounter smth outside of it, it gets called a flaw when in reality it’s just something that’s unexplored in your average level. a part needing *some* memorization doesn’t make the part *memory* yk? anyways if you read this thank you for tuning into the rant but i personally just don’t understand that mindset
I partially agree, like I said it's not even close to ruining the level, but I think there's an important distinction to be made. Memory should for sure be put in more levels, but it should be intentional and fair. To me, putting white decoration and dark spikes directly after a part with white spikes and dark decoration isn't fair memory. It doesn't feel like it was put there to test memory skill, so dying to it doesn't feel like dying to a memory part, it feels more like dying to a bug. Memory should somehow telegraph that it's memory, whether that's done through structuring or even just a simple question mark, which this example simply didn't do. I think a lot of people really overreact about stuff like that, but I'd be lying if I said I agree that it's not a flaw
Omg two people having a debate online without it turning into a full blown argument! Yippe
I didn't find that much of a problem because it's mostly click sync, but I didn't really like the ending of the spider where you have to spam. It's so frustrating to me when so many people say the whole level has 'AWFUL' gameplay when half of them have like one demon, they just aren't qualified to talk about whether the gameplay is good or not, but their comments get pushed up because there are more people who are impatient.
Not just with this level but it's becoming a trend and idk how to fix it. People's expectations are way too high
Me personally I just want to be able to have fun playing levels and I find that things like what tried brought up make the level slightly more annoying and doesn't take any more skill
Either way this level is pretty fire ngl
Idk why people complain about that effect, I beat it first try. You just have to click slightly earlier than what you would expect. Its not really memory and it’s more just a gameplay gimmick because it’s easily sight readable imo