The reason offense is easier than defense is because if you are trying to break a wall, you need to find just one way to do it. I you are trying to make a wall, you need to find every possible attack and be sure it can't break through. When there are a lot of enemy units, and especially if it's a live game, it gets really hard.
It’s a dream come true, to be in a Deejus video!! Yeah i played this game 2 months ago and I facepalm at some of the moves i’ve made looking at this game (i like to think i’ve improved at least a little since then haha). I will add that, starting from day 16-17, i was under 5 mins and hit increment time so i had to go ultra baboon mode xd Thanks for the tips regarding map control and maximising damage and defence. The puzzles are definitely interesting as well! My opponent (and I of course) could have played better, but i’m glad to entertain with some nuttiness
I think i remember i have confidence in the HQ cap because i thought Lash infantry in super is Immortal and nobody can touch it, and it's also the reason i didn't touch the rocket. But i forgot i'm not kanbei and the moment my infantry hp goes to 9 i'm just desperate and move whatever it is to block
I always get so sad that Lash's normal power is beyond awful, candidate for worst CO power in the game. 4 stars for a power that can potentially be worse than Adder's +1 movement that has half the price. Her super is ok, but she does get overshadowed by Kindle.
Full agree, and it makes me sad because Lash has one of my favorite day to day setups, and with some form of change to get CoP, could be very good. And... Look at how cute she is!
Hey yo for the first puzzle, didn't you forget the southern copter which can attack the rocket too ? Because in that case the rocket just dies from 2 copter hits after the anti-air got rid of the infantry and I don't see a way White can interrupt without the rocket... Would have try with your link but the move planer doesn't show the game sorry
On the point of people being better offensive technicians than defensive ones: I believe it mostly comes down to a single factor. To break a wall you have to think through a single step ahead. To make a wall you have to think through all the opponents options and then your counterattack. Leading to exponentially more calculation for the player which is just hard.
I am pretty sure the second puzzle is solvable. Block the eastern AA with the 3hp Med Tank, sourround the HQ with Inf, join cap, attack both Med. Tank and AA in the north, kill the southern AA with Art and Tank. In the end, only the 9hp copter and a 3hp AA can attack the HQ, which is not enough. Sometimes offensive is the better devensive. Edit: It's luck dependent.
Ah yes, when the real 800’s show their tactics in the small decision makings. No offense intended of course 😊 I find when people don’t have as many GL games and in Live they make questionable decisions, it stands out to me right away. Like the HQ cap here 😊
The reason offense is easier than defense is because if you are trying to break a wall, you need to find just one way to do it. I you are trying to make a wall, you need to find every possible attack and be sure it can't break through. When there are a lot of enemy units, and especially if it's a live game, it gets really hard.
Well said!
It’s a dream come true, to be in a Deejus video!!
Yeah i played this game 2 months ago and I facepalm at some of the moves i’ve made looking at this game (i like to think i’ve improved at least a little since then haha).
I will add that, starting from day 16-17, i was under 5 mins and hit increment time so i had to go ultra baboon mode xd
Thanks for the tips regarding map control and maximising damage and defence. The puzzles are definitely interesting as well! My opponent (and I of course) could have played better, but i’m glad to entertain with some nuttiness
I'm improving to catch up to your level!
"Some people play 500 points worse in live league than they do in global league." I've never felt so seen and so attacked at the same time.
I think i remember i have confidence in the HQ cap because i thought Lash infantry in super is Immortal and nobody can touch it, and it's also the reason i didn't touch the rocket. But i forgot i'm not kanbei and the moment my infantry hp goes to 9 i'm just desperate and move whatever it is to block
Actually, lash almost has kanbei superpower defense on an hq when using her superpower. 90% VS 100%. Close!
0 War crimes. 100% Entertainment!
I can never forget the game between jay the peacemaker and blackblup😂
I love that the Blackblup game is still being referenced lol
You are welcome :3
Really liked the puzzle aspect of this video. It would be cool to see some AW composition videos sort of like how chess composition is a thing.
A lot of fun brain teasers this game, very nice!
I always get so sad that Lash's normal power is beyond awful, candidate for worst CO power in the game. 4 stars for a power that can potentially be worse than Adder's +1 movement that has half the price. Her super is ok, but she does get overshadowed by Kindle.
Amen, poor lash ;(
Full agree, and it makes me sad because Lash has one of my favorite day to day setups, and with some form of change to get CoP, could be very good.
And... Look at how cute she is!
7:12 First Engagement
Hey yo for the first puzzle, didn't you forget the southern copter which can attack the rocket too ? Because in that case the rocket just dies from 2 copter hits after the anti-air got rid of the infantry and I don't see a way White can interrupt without the rocket...
Would have try with your link but the move planer doesn't show the game sorry
Spidy is a good guy.
On the point of people being better offensive technicians than defensive ones:
I believe it mostly comes down to a single factor. To break a wall you have to think through a single step ahead. To make a wall you have to think through all the opponents options and then your counterattack. Leading to exponentially more calculation for the player which is just hard.
Nice vid Deej
18:00 It's a guaranteed kill, don't forget the +10/10 standard bonus of the COP! Under COP with 1 tower Lash has 120/120 units.
I meant that he had a 33% without it, and used the SCOP for that one guaranteed roll
@@DeejusProductions Ahh, okay.
Helluwu! How are youwu Deejus Sama! Dis Content iz Dee Jus!
Excellent jawb yuu. The algorithm didn’t recognize you were speaking English lolol. It wanted to translate it. A+ ✌🏾😁
Ew.
@@taoafro1740 hahah we have at least a way to communicate in case AI took over the world lol
I am pretty sure the second puzzle is solvable. Block the eastern AA with the 3hp Med Tank, sourround the HQ with Inf, join cap, attack both Med. Tank and AA in the north, kill the southern AA with Art and Tank. In the end, only the 9hp copter and a 3hp AA can attack the HQ, which is not enough. Sometimes offensive is the better devensive.
Edit: It's luck dependent.
Interesting idea, take a pic and send to my email and I can credit you for it
I played twice against spidy wow I remember his bio hes a deejus fan lol
Ah yes, when the real 800’s show their tactics in the small decision makings. No offense intended of course 😊
I find when people don’t have as many GL games and in Live they make questionable decisions, it stands out to me right away. Like the HQ cap here 😊
White Nova. Not pink cosmos
Ola! 💎