On Icebox Screens, putting a Viper smoke where the Phoenixes were jumping might work since it'll make jumping harder. Not only will going through the smoke block their sight and mess up their timing/positioning, it'll Decay them and make them easier to kill. Also, using a Sage wall on top of Screens might also work. If the Phoenixes can only knife the wall by jumping, then it'll burn a lot of time that you can use to look around and try to spot a Phoenix's ult spot. You'll also have Slow Orbs to prevent them from jumping onto Screens.
Camp a spot that you have to jump to get to and wait until the Phoenixes are grouped up. Then use Kay/O ult to stop Phoenixes from ulting and kill the real ones. After this round, they’ll be more cautious and won’t try to swarm you until after you’ve used your ult. If you hang onto it, then it’ll passively slow the Phoenixes’ approach for at least half the round. Even if you do burn your ult, you still have your knife to try to quickly kill one or two real Phoenixes and a molly. You can also pop flash to make an emergency escape or throw it offensively to mow them down while they’re flashed.
Using the rope gets you a second jump midair, because when you hook onto the rope from a far distance, it drags you in, but if you jump off before that, you can jump "midair", therefore making it easier. (Also its the only way to get onto the white genny)
i think i have some good rules to implement if this challenge were to be done again: 1. survivor's win requirement is dropped to 3 rounds, but in exchange they can only use a SUCCESSFUL spot once 2. zombies inventories should be filled so that if they accidentally run over the survivor's stash they don't pick anything up (and another rule preventing them from manually taking guns away from stashes) 3. survivor can use their signature ability (their E) infinitely but everything else is limited like how it already is, however there are some agents where this shouldn't be applied to, like raze -- in their cases they should have multiple but still limited uses 4. pistol round shouldn't be a thing since the zombies don't have equivalent limitations
that would make it way to easy and it would be impossible for the zombies to win if u sat on top of screens on icebox or you sit on gen on ascent and spam slow orbs as then its impossible for the zombies to make that jump
The main problem with this "gamemode" is that the maps in valorant are specifically designed to punish holding a single spot/chokepoint by giving many flank routes or having short sightlines and overall map area. And they also design it so you can force people out of areas.
It depends on the rules, but the play could be to pick phoenix, just molly over and over again since it refreshes from kills. Then u just wanna stand on screens or gen in icebox or acent, and similar spots if they exist, and just molly urself and the spot they jump from, should be easy that way. In other words: Fight Fire with Fire
The trick is haven as kj, you either go a or c. On A you hop to middle box and use your turret to stop them jumping successfully to you. On C you go to the box in the corner and you use your turret to block the jump up spot
2 ways to win: Pick Neon, and Jett. Go into a teleporter and camp the back. When the zombies come in, kill them with the knives or the electricity. Or Pick Jett. Go to a spot that you can only reach with a updraft. Do it every round and just camp up there.
Use an EXTREMELY DIFFICULT jump. For example the pixel perfect crouch jump on breeze B site onto the pillar, or the perfect jump on haven A from box to the triple box. or the jump onto the left metal wall on icebox a site. all these jumps have something in common: they are doable by any agent, but are extremely hard and take a lot of practice. once you are there, you dont need to worry about anyone getting you. and EVEN if they manage to get there, it will probably be just one guy. the rest of the players will mindlessly jump and probably miss because they are being shot at and because they dont know how to do the jump. probably a loophole around the rules but if it counts then you can legit win with a single classic. gotta need to shoot only once they get up there, which they probably wont
Brim would be amaizing, look for the larges cluster of pheonix ults and ult that then focus on killing as many pheonix zombies so they perma die to brim ult
uh, tbf i think Sage in Icebox at that spot where neon was holding most of her rounds would be a easy win, wall so that the phoenixes couldn't make the jump, they also couldn't break the walls from below (like they were doing in Ascent) so they had to jump, knife 1 time and climb up the rope again. You could also throw the slow so they couldn't make the jump for quite a while, no fear of getting your toe stabbed for the people on the ground
I think Chamber in Icebox will be brilliant. Set up 2 tp's in hard-to-reach places and buy a bunch of weapons in both areas. And set up a slow in the first 1. Use the Odin and ult combo to kill and slow. That I think will work.
I have an idea for the next zombie vid, 5 humans vs 10 waves with 100 zombies each Human rules: - each have 100k each throughout the 10 rounds and no money gain after a round, meaning they have to use it wisely and not just get 10 odins in a round keeping it limited and kinda challenging ig -they can use every ability and every 10 kills that they themselves get, their abilities get recharged and only 1 ult per wave -they can go to any sites -1 player from the 5 gets to switch his character after a wave(its not necessary so all 5 can stay the same guy if they want) -if one dies they respawn next round. If they all die then game over -objective: kill all 100 zombies in total and survive all 10 waves without all dying in one round Zombie rules: -100 of the same character in a wave, each wave will have a different character -knives only but can pick up a gun after killing a human(only 1 magazine allowed to use) -anyone can go to any site from anywhere -few abilities and/or ult depending on the character but only once to prevent immortal phoenix spamming and shit -objective: kill all 5 humans(if killed all 5 then the humans can't progress and game over) Rewards and stuff after victory: -the 5 zombies with the highest kills get to be humans and the first 5 humans become zombies if humans fail to survive all waves -if the humans survive, they get a home shipped cookie.
Play screens on icebox as kj, place a turret behind you so that it may slow them as they jump while you switch guns. once they are all close use the lockdown and prepare mollies on the respawns. Odins take way too long to switch. Buckies can be reloaded after every shot with no fire rate penalty. Phantom is probably the way to go
I think the play here is to get neon or breach or even harbor then camp heaven and place many guns in the stairs then place judges in your spot so that the zombies can't steal your weapons easily
Please do a zombie mode where the humans switch to the zombie team if they died in the last round. Start with 8 humans 2 zombies, first round pistols only, next round add smg/shotty, then open to all guns after. Zombies can be phoenix with ults as well to ease out the earlier rounds for the zombies.
literally, ice box, sage, use ropes on A to get onto screens and wall off nest, then if the wall breaks you just hold, not all can make that rope jump, or to the wall mid, and break it, then you are up where they cant get you
I would win this quite easily actually, so what I do is I use a sage wall on split b site rafters, in such a way that it makes the phoenix line up, I buy a lot of odins and I just drop when I run out of ammo. The main problem is having to aim
Icebox with either neon or jett if you have good aim. Just camp the a spot on screens and as soon as you have your ult you never have to reload again. Jett is the best pick, bc you have get out of jail free cards with your updrafts and can dash out to buy a few seconds.
if you can use jett, then you can just use her updraft on icebox in mid and no one can reach her if that spot is banned, then you can choose split and use jett again in a certain area(idk the name of teh area) and use both of her updrafts to get somewhere and you'll be safe if that is banned, then just use reyna and keep rushing their spawn since the pheonixs wont use their ult until they get somewhat near the player
Finally... some one using their brain bro . I've watched the other episodes on haven and they never goo to heaven which is using the most advantage... finally some common sense...
As someone who played many other games this is quite easy if the strat is only to camp. Seeing this video really does show the differences between how people that really good at certain games are not good at other certain games.
Eggwick, I have NEVER seen a SINGLE brimstone being chosen in any of these zombie invasions... what's wrong with the elites about brimstone? He litterally have a power the just deny an area for a long time AS well as to BOOST himself the firerate of the weapon, I wonder how brimstone hasn't been even thought of ONCE!
because the only use brimstone brings is that he can shoot faster and that isnt the main problem the problem is that the survivor doesnt have infinite bullets so they have to swap guns
Honestly idk why they don't think of using slow orb on icebox, you know the 2nd spot where the guy got his second win? just stand there throwing slow orbs and they cant jump
The icebox screens one is the best but the guy should have stopped focusing fire on the ones who dont make the jump. It wastes his ammo, and makes it harder for when one of them does make the jump. The little breaks he gets between phoenixes not making jumps could be better used to kill the phoenix when they respawn to take them out the game.
how to get 8 kill first make sure they have sage and phonexi second make sure they have ultimate 3rd when someone die make sure sage res him or her 4rd make sure Phoenix use upt
eggwick: i think he needs to hide
also eggwick: tells them where the person is every round
edit-what tf happened to the likes jeez
504 likes and no comments? let me fix that
534 likes and 1 reply? Let me fix that
A well placed brim ult on where the pheonixes are ulting from could win a round.
*Procceeds to place down stim-beacon and mows the lawn of pheonixes.*
Or kayo
Why not just cancel their ult By K.O or viper's Ult decays effects.
I came here to comment the same thing. Bind on heaven, kill all with Odin and ult the corner
What about a Jett updraft?
On Icebox Screens, putting a Viper smoke where the Phoenixes were jumping might work since it'll make jumping harder. Not only will going through the smoke block their sight and mess up their timing/positioning, it'll Decay them and make them easier to kill. Also, using a Sage wall on top of Screens might also work. If the Phoenixes can only knife the wall by jumping, then it'll burn a lot of time that you can use to look around and try to spot a Phoenix's ult spot. You'll also have Slow Orbs to prevent them from jumping onto Screens.
not only that, you can just only shoot them when they start to jump since thst kills momentum
Eggwick: you should try and hide…
Next moment Eggwick gives the play-by-play for the zombies pre round
Camp a spot that you have to jump to get to and wait until the Phoenixes are grouped up. Then use Kay/O ult to stop Phoenixes from ulting and kill the real ones. After this round, they’ll be more cautious and won’t try to swarm you until after you’ve used your ult. If you hang onto it, then it’ll passively slow the Phoenixes’ approach for at least half the round. Even if you do burn your ult, you still have your knife to try to quickly kill one or two real Phoenixes and a molly. You can also pop flash to make an emergency escape or throw it offensively to mow them down while they’re flashed.
Using the rope gets you a second jump midair, because when you hook onto the rope from a far distance, it drags you in, but if you jump off before that, you can jump "midair", therefore making it easier. (Also its the only way to get onto the white genny)
i think i have some good rules to implement if this challenge were to be done again:
1. survivor's win requirement is dropped to 3 rounds, but in exchange they can only use a SUCCESSFUL spot once
2. zombies inventories should be filled so that if they accidentally run over the survivor's stash they don't pick anything up (and another rule preventing them from manually taking guns away from stashes)
3. survivor can use their signature ability (their E) infinitely but everything else is limited like how it already is, however there are some agents where this shouldn't be applied to, like raze -- in their cases they should have multiple but still limited uses
4. pistol round shouldn't be a thing since the zombies don't have equivalent limitations
that would make it way to easy and it would be impossible for the zombies to win if u sat on top of screens on icebox or you sit on gen on ascent and spam slow orbs as then its impossible for the zombies to make that jump
@@zerphyr1163 Sage's signature ability is her healing not her slow orb. You okay?
@@zerphyr1163 U can't even do that, he's limited to only 2 slow orbs
@@austinsuh1964I misread the comment as my q ability is set to e so I read the comment wrong so I assumed he meant slow orbs when he meant healing.
I feel like killjoy with turret would have been the play for this one.
Killjoy can only place 1 turret, even in infinite abilities, sadly. BUT infinite nanoswarms
Viper. Viper orb and just secure a point woth her venom
@@Estrallio The abilities are not infinite for this.
Was a lot of fun to play in this one thanks Egg!
I like the part when Phoenix said: “JOKES OVER; YOU’RE DEAD”.
watching eggwick panic as one of the human agents leave their amazing spot is one of the funniest things
I think kay/o would be a good pick because he can stop phoenixes from ulting
damn, i really thought there was gonna be a 1000 player zombie invasion..
Eggwick: I think he'll be fine
Zombie: *proceeds to knife the humans foot*
The main problem with this "gamemode" is that the maps in valorant are specifically designed to punish holding a single spot/chokepoint by giving many flank routes or having short sightlines and overall map area. And they also design it so you can force people out of areas.
Hello yootuub
Hello
Hello
Yoo2oob
Hello Toowych
Hello
The best pick would be kj, take advantage of the flinch by placing the turret to something unreachable yet has a wide vision, WHAHAHAH
Bro should just rename this video to “Jokes over, You’re dead!”💀
It depends on the rules, but the play could be to pick phoenix, just molly over and over again since it refreshes from kills. Then u just wanna stand on screens or gen in icebox or acent, and similar spots if they exist, and just molly urself and the spot they jump from, should be easy that way. In other words: Fight Fire with Fire
Chamber’s ult is the best choice, quick scoping and slows the zombies and can also avoid them to jump to reach you
Limited ammo.....
@@yinyanggreninja5720 can get it back with kills
@@yinyanggreninja5720 infinite abilities were on, you have time to pull out your ult again while the zombies were slowed
@@kromethirty2245 but you are not allowed
@@baizeval oh right
The trick is haven as kj, you either go a or c. On A you hop to middle box and use your turret to stop them jumping successfully to you. On C you go to the box in the corner and you use your turret to block the jump up spot
2 ways to win:
Pick Neon, and Jett.
Go into a teleporter and camp the back.
When the zombies come in, kill them with the knives or the electricity.
Or
Pick Jett.
Go to a spot that you can only reach with a updraft.
Do it every round and just camp up there.
Use an EXTREMELY DIFFICULT jump.
For example the pixel perfect crouch jump on breeze B site onto the pillar, or the perfect jump on haven A from box to the triple box. or the jump onto the left metal wall on icebox a site. all these jumps have something in common: they are doable by any agent, but are extremely hard and take a lot of practice. once you are there, you dont need to worry about anyone getting you. and EVEN if they manage to get there, it will probably be just one guy. the rest of the players will mindlessly jump and probably miss because they are being shot at and because they dont know how to do the jump. probably a loophole around the rules but if it counts then you can legit win with a single classic. gotta need to shoot only once they get up there, which they probably wont
He already banned the jump on A site icebox because it was to hard. There is no way he would allow those spots
Kayo would’ve been the strat because the phoenixes wouldn’t be able to ult
Brim would be amaizing, look for the larges cluster of pheonix ults and ult that then focus on killing as many pheonix zombies so they perma die to brim ult
nahh this is just straight evil LMAO
u commented before watching it bruh
@@colin1373 just watched the first 3min
uh, tbf i think Sage in Icebox at that spot where neon was holding most of her rounds would be a easy win, wall so that the phoenixes couldn't make the jump, they also couldn't break the walls from below (like they were doing in Ascent) so they had to jump, knife 1 time and climb up the rope again. You could also throw the slow so they couldn't make the jump for quite a while, no fear of getting your toe stabbed for the people on the ground
7:09 he's a runner he's a track star
I think Chamber in Icebox will be brilliant. Set up 2 tp's in hard-to-reach places and buy a bunch of weapons in both areas. And set up a slow in the first 1. Use the Odin and ult combo to kill and slow. That I think will work.
In split b rafters is op, just use alot of odins and judges and switching when reloading
This takes me back to Modern Warfare 3 Infected lobbies lol
ah yes when the pheonixes just randomly scream "JOKES OVER, YOUR DEAD" over a 100 times
The strategy is go a gen icebox with killjoy and place turret so it shoots them while jumping and also acts as a block because they can break it
I have an idea for the next zombie vid,
5 humans vs 10 waves with 100 zombies each
Human rules:
- each have 100k each throughout the 10 rounds and no money gain after a round, meaning they have to use it wisely and not just get 10 odins in a round keeping it limited and kinda challenging ig
-they can use every ability and every 10 kills that they themselves get, their abilities get recharged and only 1 ult per wave
-they can go to any sites
-1 player from the 5 gets to switch his character after a wave(its not necessary so all 5 can stay the same guy if they want)
-if one dies they respawn next round. If they all die then game over
-objective: kill all 100 zombies in total and survive all 10 waves without all dying in one round
Zombie rules:
-100 of the same character in a wave, each wave will have a different character
-knives only but can pick up a gun after killing a human(only 1 magazine allowed to use)
-anyone can go to any site from anywhere
-few abilities and/or ult depending on the character but only once to prevent immortal phoenix spamming and shit
-objective: kill all 5 humans(if killed all 5 then the humans can't progress and game over)
Rewards and stuff after victory:
-the 5 zombies with the highest kills get to be humans and the first 5 humans become zombies if humans fail to survive all waves
-if the humans survive, they get a home shipped cookie.
eggwick : "is this possible?" also phoenix : has infinite revives
Egg doing content is chefs kiss
Play screens on icebox as kj, place a turret behind you so that it may slow them as they jump while you switch guns. once they are all close use the lockdown and prepare mollies on the respawns. Odins take way too long to switch. Buckies can be reloaded after every shot with no fire rate penalty. Phantom is probably the way to go
honestly for me kayo would be a good pick since he can disable abilities yk and his ult is really helpful
bro thats big brain i hope someone does that . but he will ban kayo when it is first used
I think KAY/O would be really good. He can use both knife and ult to stop the use abilities
I think the play here is to get neon or breach or even harbor then camp heaven and place many guns in the stairs then place judges in your spot so that the zombies can't steal your weapons easily
in any of these zombie challlnege KILLJOY is the way to go, go for high ground, turret has to be placed in a unbreakble area and just hold it down
I’m gonna have a nightmare tonight and all I’m gonna hear is “jokes over your dead”
the pheonix ult voiceline really fits the gamemode
Please do a zombie mode where the humans switch to the zombie team if they died in the last round.
Start with 8 humans 2 zombies, first round pistols only, next round add smg/shotty, then open to all guns after.
Zombies can be phoenix with ults as well to ease out the earlier rounds for the zombies.
Raze would be good for this cause satchels for movement boom bot for looking for people and frag for epic cleanup for phoniex ult spots
literally, ice box, sage, use ropes on A to get onto screens and wall off nest, then if the wall breaks you just hold, not all can make that rope jump, or to the wall mid, and break it, then you are up where they cant get you
kekw, thanks for the games egg. i enjoy being your oiler
im never gonna hear “jokes over, youre dead” the same ever again
Omen is a huge brain on icebox, just tp somewhere the zombies cant get you
shouldve just gone to lotus and boxed yourself in with sage wall
I would win this quite easily actually, so what I do is I use a sage wall on split b site rafters, in such a way that it makes the phoenix line up, I buy a lot of odins and I just drop when I run out of ammo. The main problem is having to aim
I liked when pheonix said “jokes over, your dead”
-human loses every round
"it's supposed to be hard!!!!"
-zombies loses every round
"wtf that's ILLEGAL!!!!"
Icebox with either neon or jett if you have good aim. Just camp the a spot on screens and as soon as you have your ult you never have to reload again. Jett is the best pick, bc you have get out of jail free cards with your updrafts and can dash out to buy a few seconds.
I think you can get it quite easily if you know "grim" walls or if you know skill jumps.
if you can use jett, then you can just use her updraft on icebox in mid and no one can reach her
if that spot is banned, then you can choose split and use jett again in a certain area(idk the name of teh area) and use both of her updrafts to get somewhere and you'll be safe
if that is banned, then just use reyna and keep rushing their spawn since the pheonixs wont use their ult until they get somewhat near the player
4:41 if they push in waves he’ll have time to reload
if modern warfare infected should have taught anyone anything, being hunkered up is the play
3:36 they for real playing like Naruto shadow clones
Go ice box as sage, then go onto the large large box in the corner of b long and slow orb the tall skinny box thing and wall it.
my favourite part is when he said, "Joke's over, you're dead!"
Finally... some one using their brain bro
. I've watched the other episodes on haven and they never goo to heaven which is using the most advantage... finally some common sense...
As someone who played many other games this is quite easy if the strat is only to camp. Seeing this video really does show the differences between how people that really good at certain games are not good at other certain games.
Eggwick playing the game? Imma look outside to see some flying pigs
Eggwick: the human loses if the zombies get 10 rounds
Also eggwick: jk the human loses if the zombies get 7 rounds :^)
I like the part where phoenix said “jokes over ur dead”
that guy in icebox could have also jumped to sinataras spot. A very good....
One guy on the stream had the perfect idea
Kayo knife of the rip, and then ult on them
Make it like Pacman eating the ghosts
Killjoy on that icebox rope jump wouldve been good with turret
actually on gen too
i just rly ike the "hello youtube" in the beggining the content is nice like normal nice
*human wins once*
Eggwick: thats not gonna slide
They jump off because they either need to reload or they get too close
Vipers pit doesn't go away as long as she's in it might be the play to go heaven and watch ramp, chip damage and a cut off with viper spit
I feel like KJ would be the best for this cause of the DoT on Grenade and support on turret , alarm bot, and lockdown
Love the content keep it up
Ngl i am really enjoying this series 🤣🤣
beautiful da-
"jokes over ur dead" 1k +
What about kayo? He can cancel there ults end kill them
that would be boring tbh
2:04 nahhh someone said so many monkeys 😭
I would play brim, get to a high place or one way and stim, and molly entrance
Kj and ascent is a strong agent/map combo for this
on icebox he shouldve went on top of the container on green, it's reachable even without the neon E ability
man your voice with that bird on screen looks like a cartoon character, so funny
"jokes over you're dead"
odd feeling who ever was playing is dead....
finny boy shouldve have used kj on icebox then placed the turret on the corner so they cant get up on top of the box thing
Astra could be very big brain, if you're aloud to use infinite succ
Eggwick, I have NEVER seen a SINGLE brimstone being chosen in any of these zombie invasions... what's wrong with the elites about brimstone? He litterally have a power the just deny an area for a long time AS well as to BOOST himself the firerate of the weapon, I wonder how brimstone hasn't been even thought of ONCE!
because the only use brimstone brings is that he can shoot faster and that isnt the main problem the problem is that the survivor doesnt have infinite bullets so they have to swap guns
@@zerphyr1163 fair point.
Honestly idk why they don't think of using slow orb on icebox, you know the 2nd spot where the guy got his second win? just stand there throwing slow orbs and they cant jump
you can only use 2 slow orbs in this challenge
@@zerphyr1163 well even so, they last for a decent amount of time so you can shave off 14 seconds which can be a difference between life and death
14:28 Odin go brrrrrrrr
now me personally, i would complete this challenge
These videos always make my day
Playing kayo and ulting would be an interesting idea
“Bo i farted” - Strimplo 23:28
i feel like neon should just be like a infinite odin?
The icebox screens one is the best but the guy should have stopped focusing fire on the ones who dont make the jump. It wastes his ammo, and makes it harder for when one of them does make the jump. The little breaks he gets between phoenixes not making jumps could be better used to kill the phoenix when they respawn to take them out the game.
If u use viper u can ult cause then they will get decay and then u can just shoot them a bit
icebox on b where the ascendant player was you can jump on the tall box and onto the platform without abilities
they should just get a bucky, since you can reload between shots just buy a ton of them and youre good
Harbor can make a full circle with his e idk if its good it looks op tho.
how to get 8 kill first make sure they have sage and phonexi second make sure they have ultimate 3rd when someone die make sure sage res him or her 4rd make sure Phoenix use upt