Generals Challenge: Infantry vs. Leang | Let's Play Command & Conquer: Generals - Zero Hour
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- Опубликовано: 19 сен 2024
- Anger and a battalion of... footsoldiers.
Command & Conquer: Generals - Zero Hour is the expansion for Command & Conquer: Generals and picks up where the main game ended: The GLA is in control of Baikonur, threatening the world with weapons of mass destruction. It's up to us to stop them.
Zero Hour contains three new campaigns of five missions each, one for each side, with their chronological order being USA first, GLA second, and China last.
Unlike the previous campaigns, which were noted by Command & Conquer fans for not having full motion video cinematic sequences during mission briefing, the Zero Hour campaigns return to that Command & Conquer tradition, each showing a live-action video of a news reporter of the respective side giving details about the situation behind the current mission.
Your dozer problem is because the bunker was always placed in a bit of a dip in the ground, and dozer's can't repair from a different vertical level. If the bunker had been right on the edge next to the bridge, wouldn't have been an issue.
Ah, I didn't see that. I'll work on my base defence placement skills!
you have to build transport copter first, then move your soldiers to the upper hill first, then it will reduce a lot of attack waves just by depending that hill, it's easy to depend just by garrison troops to those buildings, and you will have a lot more supply by attacking to the east from that hill
Lol so thats how you beat her. I remember being so pissed at this mission i ended up editing the map and riddled my base with oil derricks 🤣😂
Superweapons, superweapons, superweapons is my answer.
feels like you r fighting general Azula the fire bender xD
Ngl, she does low-key sound like Azula.
Got a question... at 10:20 the enemy's map becomes partially visible on radar... that would be nice to be able to do... how is this accomplished?
When you build an Internet Center and research the spy upgrade, the area around enemy Command Centers is revealed.
@@TaxOwlbear Oh... good to know.... thanks for the quick response.... trying to win this one.... I'm a 71 year old gamer... LOL...
@@llittle725 No problem. Good to hear you are still gaming. :)
I think what side of the structure a dozer goes to is influenced by which way the structure is facing
I never thought about it. Maybe I should play around a little bit.
This round was always a bit of a pain. How about you play the laser gen next?
ah hah! that way he doesn't have to fight the laser gen
I already completed the challenge with the Laser General. You can find all the videos published so far here: ruclips.net/p/PLFl3jwQIfR7_ZR2wmFl5sK5mLEXvWBt6K
TaxOwlbear cool
The sign kind of says shit, you can see it better as it turns after her defear 😎
Hard Mode impossible
Now, about that sponsorship...
Also when using infantry general, use the "Chinese Comanches" to drop rocket soldiers and mini-gunners into buildings behind enemy lines with a construction unit, (also works with USA) Build a mini base that produces units from behind the enemy lines, it worked for me in multiplayer because you can just keep hitting the enemy base with a never ending stream of soldiers
@@firethat6 The infantry general's Helix helicopters can't transport any vehicles, only infantry.